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taipan
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Taipan! for the Atari 800/XL/XE
urchlay -at- slackware _dot_ uk
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timed_getch.s
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Author
2021-04-26
Initial POC of in-game help
B. Watson
2021-04-19
Allow pressing Enter to abort buy/sell (costs 15 bytes)
B. Watson
2021-04-04
Inline some array code, 8128 bytes free
B. Watson
2016-02-28
add procsizes target, rewrite get_item in asm, combine some functions, 7808 ↵
B. Watson
bytes free
2016-02-19
save a byte in timed_getch, add conio doc
B. Watson
2016-02-17
make the cursor behave *much* better, via custom conio function
B. Watson
2016-02-16
shrink code, 5599 bytes free, move some code so it runs straight from bank 3 ↵
B. Watson
in cartridge
2016-02-15
shave off some code size, spend some of it on better randomness. 5461 bytes ↵
B. Watson
free now.
2016-01-27
timed_getch now uses hardcoded 300 jiffies, all prompts are 5 sec
B. Watson
2016-01-27
merge timed_getch.s and jsleep.s, preparing to change timed_getch() API
B. Watson
2016-01-20
fix and simplify cprintfancy, allow Delete key and K/M for 1000/1M when ↵
B. Watson
entering numbers
2016-01-18
fix big_negate, allow lowercase z in firm name, tighten up bigfloat.s
B. Watson
2016-01-08
WIP, trying to make battle screen updates smoother
B. Watson
2016-01-07
first pass at sounds
B. Watson
2016-01-03
cursor visibility fixes
B. Watson
2016-01-02
leave title screen showing while loading (not quite right yet)
B. Watson
2015-12-29
initial commit
B. Watson