From ddc9952d79a30824be1b4d56dba2c42c2724f2ed Mon Sep 17 00:00:00 2001 From: "B. Watson" Date: Sun, 21 Mar 2021 16:51:49 -0400 Subject: Reorganize and expand docs --- BUGS.txt | 30 ++++++++++++++++++++++++++++++ 1 file changed, 30 insertions(+) create mode 100644 BUGS.txt (limited to 'BUGS.txt') diff --git a/BUGS.txt b/BUGS.txt new file mode 100644 index 0000000..9d9f429 --- /dev/null +++ b/BUGS.txt @@ -0,0 +1,30 @@ +Bug List for Atari 8-bit Taipan +------------------------------- + +- The "negative interest" bug is currently missing, due to using + unsigned values for debt. Plus, it's cheating. I'm undecided + whether or not to use a bignum for debt; if I do, it will be + possible to have negative debt. + +- Not really a bug, but, the interest calculation for debt is slightly + different, due to using integer math. Very small debt amounts will grow + much faster than they should, then stabilize and converge towards the + correct values over time. This only happens when you have less than + 10 in debt, which (at least for me) is a pretty rare situation. + +- A few things in the screen layout are slightly off compared to + the Apple version. Would really like to get it exact. + +- The 'Please limit your firm name to 22 characters' prompt is missing. + The Apple version actually allows you to type all you want until you + press Enter. This port works like the Linux version: as soon as you type + the 22nd character, it acts like you pressed Enter after it. A good + compromise might be to allow up to 22 characters, then any keypress + other than backspace or enter would show the "please limit" prompt. + +- Damaged ship graphics need work. I don't have enough unused font + characters to duplicate the Apple bitmapped graphics exactly, plus + each damage location must fit entirely within a character cell... but a + couple of my damaged sections are pretty hokey-looking. Also, now that + I'm using the graphical title screen, I have a few more characters I + can redefine as damaged ship sections. -- cgit v1.2.3