From 00d78b9f401ec6f1ba0a1c900e382ec323058337 Mon Sep 17 00:00:00 2001 From: "B. Watson" Date: Thu, 4 Feb 2016 16:22:30 -0500 Subject: support BROKEN xex loaders that can't handle markers after the 1st segment --- Makefile | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Makefile') diff --git a/Makefile b/Makefile index 3920b8d..dc8a21a 100644 --- a/Makefile +++ b/Makefile @@ -132,7 +132,7 @@ taipan.atr: all # The game binary is a multi-part binary load file. This rule # depends on all the pieces, and just concatenates them. $(XEX): taimain.xex taifont.xex newtitle.xex comptitle.xex - cat comptitle.xex newtitle.xex taifont.xex taimain.xex > $(XEX) + perl multixex.pl comptitle.xex newtitle.xex taifont.xex taimain.xex > $(XEX) perl size.pl $(TAIMAIN_ADDR) $(STACK_SIZE) # Bitmap data for the title screen, 256x184 = 47104 pixels, 8 bits -- cgit v1.2.3