From 0de843a9d404d1022ac40ba1e25da0194f367027 Mon Sep 17 00:00:00 2001 From: "B. Watson" Date: Fri, 8 Jan 2016 02:10:00 -0500 Subject: fix POKEY random wrappers, I hope --- README.txt | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) (limited to 'README.txt') diff --git a/README.txt b/README.txt index 3f1939a..1716b82 100644 --- a/README.txt +++ b/README.txt @@ -132,10 +132,8 @@ Bugs! At least these: - When exiting to DOS and reloading, the title screen graphics are messed up. The playtester who reported this was running on real - hardware (not an emulator). - -- After a battle, the prices don't get reset (or, not always?) when - entering the new port. + hardware (not an emulator). I can't see how this is happening, but I + expect it's related to this: - The BSS overlaps the start of the title screen. Consequences: There is a momentary graphics glitch when the main game is done loading and @@ -143,6 +141,9 @@ Bugs! At least these: and display the title screen (but that's not something really necessary anyway). The fix: make the damn code smaller! +- After a battle, the prices don't get reset (or, not always?) when + entering the new port. + - The "negative interest" bug is currently missing, due to using unsigned values for debt. Plus, it's cheating. It'll get added back when I either start using big numbers (floats or 64-bit ints or whatever), -- cgit v1.2.3