#include #include char turbo; extern void __fastcall__ damage_lorcha(int which); extern void __fastcall__ draw_lorcha(int which); extern void __fastcall__ flash_lorcha(int which); extern void __fastcall__ clear_lorcha(int which); extern void __fastcall__ sink_lorcha(int which); int main(void) { int i, j; POKE(756, 0xb8); for(i=0; i<10; i++) { // draw_lorcha(i); // cgetc(); // clear_lorcha(i); // cgetc(); draw_lorcha(i); cgetc(); sink_lorcha(i); cgetc(); draw_lorcha(i); for(j=0; j<5; j++) { cgetc(); flash_lorcha(i); cgetc(); flash_lorcha(i); cgetc(); damage_lorcha(i); } } }