Build dependencies: - A Linux, BSD, or POSIX-like shell and environment. Mac OSX should work, and so should Cygwin or MSYS on Windows. - A C compiler. The default is your system's "cc"; override the Makefile's CC variable if you need to (see "Variables" section below). - Perl 5.x. Pretty much any version will do. - rst2man. Only needed for regenerating the man pages. Building: If you're experienced at building software from source, src/Makefile should be self-explanatory. It requires GNU make, which might be "gmake" on your system. If you're not experienced, you can start by extracting the source: tar xvf unalf-.tar.gz # replace with the actual version! Next, compile the software: gmake If you're on Slackware: sudo gmake install # or, as root, just 'gmake install' This will install the binaries, man pages, and docs in locations appropriate for Slackware Linux (since that's what the author uses). If you're on a Debian or Ubuntu derivative, use: sudo gmake install MANDIR=/usr/share/man DOCDIR=/usr/share/doc/unalf If you're on some other OS (Red Hat, *BSD, OSX, etc), ask someone who actually uses that OS if you're not sure where things should be installed to. If you prefer /usr/local: sudo gmake install PREFIX=/usr/local MANDIR=/usr/local/share/man DOCDIR=/usr/local/share/doc/unalf Variables: You can set variables on the gmake command line. Example: gmake CC=clang COPT=-Os # use a different compiler, optimize for size See the top of src/Makefile for details on what variables exist and what they're used for (not going to duplicate the list here).