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author | B. Watson <yalhcru@gmail.com> | 2015-05-07 16:32:32 -0400 |
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committer | B. Watson <yalhcru@gmail.com> | 2015-05-07 16:32:32 -0400 |
commit | 013ac7742311556022304e8b30ca170d48b3a016 (patch) | |
tree | 53faa33e75991363f1a6dcc7edc83a66b70e6995 /hack/def.rm.h | |
download | bsd-games-extra-013ac7742311556022304e8b30ca170d48b3a016.tar.gz |
initial commit
Diffstat (limited to 'hack/def.rm.h')
-rw-r--r-- | hack/def.rm.h | 53 |
1 files changed, 53 insertions, 0 deletions
diff --git a/hack/def.rm.h b/hack/def.rm.h new file mode 100644 index 0000000..46f3975 --- /dev/null +++ b/hack/def.rm.h @@ -0,0 +1,53 @@ +/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */ +/* def.rm.h - version 1.0.2 */ +/* $DragonFly: src/games/hack/def.rm.h,v 1.2 2004/11/06 12:29:17 eirikn Exp $ */ + +/* Level location types */ +#define HWALL 1 +#define VWALL 2 +#define SDOOR 3 +#define SCORR 4 +#define LDOOR 5 +#define POOL 6 /* not yet fully implemented */ + /* this should in fact be a bit like lit */ +#define DOOR 7 +#define CORR 8 +#define ROOM 9 +#define STAIRS 10 + +/* + * Avoid using the level types in inequalities: + * these types are subject to change. + * Instead, use one of the macros below. + */ +#define IS_WALL(typ) ((typ) <= VWALL) +#define IS_ROCK(typ) ((typ) < POOL) /* absolutely nonaccessible */ +#define ACCESSIBLE(typ) ((typ) >= DOOR) /* good position */ +#define IS_ROOM(typ) ((typ) >= ROOM) /* ROOM or STAIRS */ +#define ZAP_POS(typ) ((typ) > DOOR) + +/* + * A few of the associated symbols are not hardwired. + */ +#ifdef QUEST +#define CORR_SYM ':' +#else +#define CORR_SYM '#' +#endif /* QUEST */ +#define POOL_SYM '}' + +#define ERRCHAR '{' + +/* + * The structure describing a coordinate position. + * Before adding fields, remember that this will significantly affect + * the size of temporary files and save files. + */ +struct rm { + char scrsym; + unsigned typ:5; + unsigned new:1; + unsigned seen:1; + unsigned lit:1; +}; +extern struct rm levl[COLNO][ROWNO]; |