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authorB. Watson <yalhcru@gmail.com>2015-05-07 16:32:32 -0400
committerB. Watson <yalhcru@gmail.com>2015-05-07 16:32:32 -0400
commit013ac7742311556022304e8b30ca170d48b3a016 (patch)
tree53faa33e75991363f1a6dcc7edc83a66b70e6995 /hack/hack.apply.c
downloadbsd-games-extra-013ac7742311556022304e8b30ca170d48b3a016.tar.gz
initial commit
Diffstat (limited to 'hack/hack.apply.c')
-rw-r--r--hack/hack.apply.c467
1 files changed, 467 insertions, 0 deletions
diff --git a/hack/hack.apply.c b/hack/hack.apply.c
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@@ -0,0 +1,467 @@
+/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
+/* hack.apply.c - version 1.0.3 */
+/* $FreeBSD: src/games/hack/hack.apply.c,v 1.4.2.1 2001/02/18 02:20:07 kris Exp $ */
+/* $DragonFly: src/games/hack/hack.apply.c,v 1.4 2006/08/21 19:45:32 pavalos Exp $ */
+
+#include "hack.h"
+#include "def.edog.h"
+extern char quitchars[];
+
+static void use_camera(struct obj *);
+static bool in_ice_box(struct obj *);
+static bool ck_ice_box(struct obj *);
+static int out_ice_box(struct obj *);
+static void use_ice_box(struct obj *);
+static struct monst *bchit(int, int, int, char);
+static void use_whistle(struct obj *);
+static void use_magic_whistle(struct obj *);
+static bool dig(void);
+static int use_pick_axe(struct obj *);
+
+int
+doapply(void)
+{
+ struct obj *obj;
+ int res = 1;
+
+ obj = getobj("(", "use or apply");
+ if (!obj)
+ return (0);
+
+ switch (obj->otyp) {
+ case EXPENSIVE_CAMERA:
+ use_camera(obj);
+ break;
+ case ICE_BOX:
+ use_ice_box(obj);
+ break;
+ case PICK_AXE:
+ res = use_pick_axe(obj);
+ break;
+
+ case MAGIC_WHISTLE:
+ if (pl_character[0] == 'W' || u.ulevel > 9) {
+ use_magic_whistle(obj);
+ break;
+ }
+ /* fall into next case */
+ case WHISTLE:
+ use_whistle(obj);
+ break;
+
+ case CAN_OPENER:
+ if (!carrying(TIN)) {
+ pline("You have no can to open.");
+ goto xit;
+ }
+ pline("You cannot open a tin without eating its contents.");
+ pline("In order to eat, use the 'e' command.");
+ if (obj != uwep)
+ pline("Opening the tin will be much easier if you wield the can-opener.");
+ goto xit;
+
+ default:
+ pline("Sorry, I don't know how to use that.");
+xit:
+ nomul(0);
+ return (0);
+ }
+ nomul(0);
+ return (res);
+}
+
+static void
+use_camera(struct obj *obj __attribute__((unused)))
+{
+ struct monst *mtmp;
+
+ if (!getdir(1)) { /* ask: in what direction? */
+ flags.move = multi = 0;
+ return;
+ }
+ if (u.uswallow) {
+ pline("You take a picture of %s's stomach.", monnam(u.ustuck));
+ return;
+ }
+ if (u.dz) {
+ pline("You take a picture of the %s.",
+ (u.dz > 0) ? "floor" : "ceiling");
+ return;
+ }
+ if ((mtmp = bchit(u.dx, u.dy, COLNO, '!')) != NULL) {
+ if (mtmp->msleep) {
+ mtmp->msleep = 0;
+ pline("The flash awakens %s.", monnam(mtmp)); /* a3 */
+ } else if (mtmp->data->mlet != 'y')
+ if (mtmp->mcansee || mtmp->mblinded) {
+ int tmp = dist(mtmp->mx, mtmp->my);
+ int tmp2;
+ if (cansee(mtmp->mx, mtmp->my))
+ pline("%s is blinded by the flash!", Monnam(mtmp));
+ setmangry(mtmp);
+ if (tmp < 9 && !mtmp->isshk && rn2(4)) {
+ mtmp->mflee = 1;
+ if (rn2(4))
+ mtmp->mfleetim = rnd(100);
+ }
+ if (tmp < 3)
+ mtmp->mcansee = mtmp->mblinded = 0;
+ else {
+ tmp2 = mtmp->mblinded;
+ tmp2 += rnd(1 + 50 / tmp);
+ if (tmp2 > 127)
+ tmp2 = 127;
+ mtmp->mblinded = tmp2;
+ mtmp->mcansee = 0;
+ }
+ }
+ }
+}
+
+static
+struct obj *current_ice_box; /* a local variable of use_ice_box, to be
+ used by its local procedures in/ck_ice_box */
+static bool
+in_ice_box(struct obj *obj)
+{
+ if (obj == current_ice_box ||
+ (Punished && (obj == uball || obj == uchain))) {
+ pline("You must be kidding.");
+ return (0);
+ }
+ if (obj->owornmask & (W_ARMOR | W_RING)) {
+ pline("You cannot refrigerate something you are wearing.");
+ return (0);
+ }
+ if (obj->owt + current_ice_box->owt > 70) {
+ pline("It won't fit.");
+ return (1); /* be careful! */
+ }
+ if (obj == uwep) {
+ if (uwep->cursed) {
+ pline("Your weapon is welded to your hand!");
+ return (0);
+ }
+ setuwep(NULL);
+ }
+ current_ice_box->owt += obj->owt;
+ freeinv(obj);
+ obj->o_cnt_id = current_ice_box->o_id;
+ obj->nobj = fcobj;
+ fcobj = obj;
+ obj->age = moves - obj->age; /* actual age */
+ return (1);
+}
+
+static bool
+ck_ice_box(struct obj *obj)
+{
+ return (obj->o_cnt_id == current_ice_box->o_id);
+}
+
+static int
+out_ice_box(struct obj *obj)
+{
+ struct obj *otmp;
+
+ if (obj == fcobj)
+ fcobj = fcobj->nobj;
+ else {
+ for (otmp = fcobj; otmp->nobj != obj; otmp = otmp->nobj)
+ if (!otmp->nobj)
+ panic("out_ice_box");
+ otmp->nobj = obj->nobj;
+ }
+ current_ice_box->owt -= obj->owt;
+ obj->age = moves - obj->age; /* simulated point of time */
+ addinv(obj);
+ return (0);
+}
+
+static void
+use_ice_box(struct obj *obj)
+{
+ int cnt = 0;
+ struct obj *otmp;
+
+ current_ice_box = obj; /* for use by in/out_ice_box */
+ for (otmp = fcobj; otmp; otmp = otmp->nobj)
+ if (otmp->o_cnt_id == obj->o_id)
+ cnt++;
+ if (!cnt)
+ pline("Your ice-box is empty.");
+ else {
+ pline("Do you want to take something out of the ice-box? [yn] ");
+ if (readchar() == 'y')
+ if (askchain(fcobj, NULL, 0, out_ice_box, ck_ice_box, 0))
+ return;
+ pline("That was all. Do you wish to put something in? [yn] ");
+ if (readchar() != 'y')
+ return;
+ }
+ /* call getobj: 0: allow cnt; #: allow all types; %: expect food */
+ otmp = getobj("0#%", "put in");
+ if (!otmp || !in_ice_box(otmp))
+ flags.move = multi = 0;
+}
+
+static
+struct monst *
+bchit(int ddx, int ddy, int range, char sym)
+{
+ struct monst *mtmp = NULL;
+ int bchx = u.ux, bchy = u.uy;
+
+ if (sym)
+ Tmp_at(-1, sym); /* open call */
+ while (range--) {
+ bchx += ddx;
+ bchy += ddy;
+ if ((mtmp = m_at(bchx, bchy)))
+ break;
+ if (!ZAP_POS(levl[bchx][bchy].typ)) {
+ bchx -= ddx;
+ bchy -= ddy;
+ break;
+ }
+ if (sym)
+ Tmp_at(bchx, bchy);
+ }
+ if (sym)
+ Tmp_at(-1, -1);
+ return (mtmp);
+}
+
+static void
+use_whistle(struct obj *obj __attribute__((unused)))
+{
+ struct monst *mtmp = fmon;
+
+ pline("You produce a high whistling sound.");
+ while (mtmp) {
+ if (dist(mtmp->mx, mtmp->my) < u.ulevel * 20) {
+ if (mtmp->msleep)
+ mtmp->msleep = 0;
+ if (mtmp->mtame)
+ EDOG(mtmp)->whistletime = moves;
+ }
+ mtmp = mtmp->nmon;
+ }
+}
+
+static void
+use_magic_whistle(struct obj *obj __attribute__((unused)))
+{
+ struct monst *mtmp = fmon;
+
+ pline("You produce a strange whistling sound.");
+ while (mtmp) {
+ if (mtmp->mtame)
+ mnexto(mtmp);
+ mtmp = mtmp->nmon;
+ }
+}
+
+static int dig_effort; /* effort expended on current pos */
+static uchar dig_level;
+static coord dig_pos;
+static boolean dig_down;
+
+static
+bool
+dig(void)
+{
+ struct rm *lev;
+ int dpx = dig_pos.x, dpy = dig_pos.y;
+
+ /* perhaps a nymph stole his pick-axe while he was busy digging */
+ /* or perhaps he teleported away */
+ if (u.uswallow || !uwep || uwep->otyp != PICK_AXE ||
+ dig_level != dlevel ||
+ ((dig_down && (dpx != u.ux || dpy != u.uy)) ||
+ (!dig_down && dist(dpx, dpy) > 2)))
+ return (0);
+
+ dig_effort += 10 + abon() + uwep->spe + rn2(5);
+ if (dig_down) {
+ if (!xdnstair) {
+ pline("The floor here seems too hard to dig in.");
+ return (0);
+ }
+ if (dig_effort > 250) {
+ dighole();
+ return (0); /* done with digging */
+ }
+ if (dig_effort > 50) {
+ struct trap *ttmp = t_at(dpx, dpy);
+
+ if (!ttmp) {
+ ttmp = maketrap(dpx, dpy, PIT);
+ ttmp->tseen = 1;
+ pline("You have dug a pit.");
+ u.utrap = rn1(4, 2);
+ u.utraptype = TT_PIT;
+ return (0);
+ }
+ }
+ } else if (dig_effort > 100) {
+ const char *digtxt;
+ struct obj *obj;
+
+ lev = &levl[dpx][dpy];
+ if ((obj = sobj_at(ENORMOUS_ROCK, dpx, dpy)) != NULL) {
+ fracture_rock(obj);
+ digtxt = "The rock falls apart.";
+ } else if (!lev->typ || lev->typ == SCORR) {
+ lev->typ = CORR;
+ digtxt = "You succeeded in cutting away some rock.";
+ } else if (lev->typ == HWALL || lev->typ == VWALL
+ || lev->typ == SDOOR) {
+ lev->typ = xdnstair ? DOOR : ROOM;
+ digtxt = "You just made an opening in the wall.";
+ } else
+ digtxt = "Now what exactly was it that you were digging in?";
+ mnewsym(dpx, dpy);
+ prl(dpx, dpy);
+ pline("%s", digtxt); /* after mnewsym & prl */
+ return (0);
+ } else {
+ if (IS_WALL(levl[dpx][dpy].typ)) {
+ int rno = inroom(dpx, dpy);
+
+ if (rno >= 0 && rooms[rno].rtype >= 8) {
+ pline("This wall seems too hard to dig into.");
+ return (0);
+ }
+ }
+ pline("You hit the rock with all your might.");
+ }
+ return (1);
+}
+
+/* When will hole be finished? Very rough indication used by shopkeeper. */
+int
+holetime(void)
+{
+ return ((occupation == dig) ? (250 - dig_effort) / 20 : -1);
+}
+
+void
+dighole(void)
+{
+ struct trap *ttmp = t_at(u.ux, u.uy);
+
+ if (!xdnstair) {
+ pline("The floor here seems too hard to dig in.");
+ } else {
+ if (ttmp)
+ ttmp->ttyp = TRAPDOOR;
+ else
+ ttmp = maketrap(u.ux, u.uy, TRAPDOOR);
+ ttmp->tseen = 1;
+ pline("You've made a hole in the floor.");
+ if (!u.ustuck) {
+ if (inshop())
+ shopdig(1);
+ pline("You fall through ...");
+ if (u.utraptype == TT_PIT) {
+ u.utrap = 0;
+ u.utraptype = 0;
+ }
+ goto_level(dlevel + 1, FALSE);
+ }
+ }
+}
+
+static int
+use_pick_axe(struct obj *obj)
+{
+ char dirsyms[12];
+ char *dsp = dirsyms, *sdp = sdir;
+ struct monst *mtmp;
+ struct rm *lev;
+ int rx, ry, res = 0;
+
+ if (obj != uwep) {
+ if (uwep && uwep->cursed) {
+ /* Andreas Bormann - ihnp4!decvax!mcvax!unido!ab */
+ pline("Since your weapon is welded to your hand,");
+ pline("you cannot use that pick-axe.");
+ return (0);
+ }
+ pline("You now wield %s.", doname(obj));
+ setuwep(obj);
+ res = 1;
+ }
+ while (*sdp) {
+ movecmd(*sdp); /* sets u.dx and u.dy and u.dz */
+ rx = u.ux + u.dx;
+ ry = u.uy + u.dy;
+ if (u.dz > 0 || (u.dz == 0 && isok(rx, ry) &&
+ (IS_ROCK(levl[rx][ry].typ)
+ || sobj_at(ENORMOUS_ROCK, rx, ry))))
+ *dsp++ = *sdp;
+ sdp++;
+ }
+ *dsp = 0;
+ pline("In what direction do you want to dig? [%s] ", dirsyms);
+ if (!getdir(0)) /* no txt */
+ return (res);
+ if (u.uswallow && attack(u.ustuck)) /* return(1) */
+ ;
+ else if (u.dz < 0)
+ pline("You cannot reach the ceiling.");
+ else if (u.dz == 0) {
+ if (Confusion)
+ confdir();
+ rx = u.ux + u.dx;
+ ry = u.uy + u.dy;
+ if ((mtmp = m_at(rx, ry)) && attack(mtmp))
+ return (1);
+ if (!isok(rx, ry)) {
+ pline("Clash!");
+ return (1);
+ }
+ lev = &levl[rx][ry];
+ if (lev->typ == DOOR)
+ pline("Your %s against the door.",
+ aobjnam(obj, "clang"));
+ else if (!IS_ROCK(lev->typ)
+ && !sobj_at(ENORMOUS_ROCK, rx, ry)) {
+ /* ACCESSIBLE or POOL */
+ pline("You swing your %s through thin air.",
+ aobjnam(obj, NULL));
+ } else {
+ if (dig_pos.x != rx || dig_pos.y != ry
+ || dig_level != dlevel || dig_down) {
+ dig_down = FALSE;
+ dig_pos.x = rx;
+ dig_pos.y = ry;
+ dig_level = dlevel;
+ dig_effort = 0;
+ pline("You start digging.");
+ } else
+ pline("You continue digging.");
+ occupation = dig;
+ occtxt = "digging";
+ }
+ } else if (Levitation) {
+ pline("You cannot reach the floor.");
+ } else {
+ if (dig_pos.x != u.ux || dig_pos.y != u.uy
+ || dig_level != dlevel || !dig_down) {
+ dig_down = TRUE;
+ dig_pos.x = u.ux;
+ dig_pos.y = u.uy;
+ dig_level = dlevel;
+ dig_effort = 0;
+ pline("You start digging in the floor.");
+ if (inshop())
+ shopdig(0);
+ } else
+ pline("You continue digging in the floor.");
+ occupation = dig;
+ occtxt = "digging";
+ }
+ return (1);
+}