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authorB. Watson <yalhcru@gmail.com>2015-05-07 16:32:32 -0400
committerB. Watson <yalhcru@gmail.com>2015-05-07 16:32:32 -0400
commit013ac7742311556022304e8b30ca170d48b3a016 (patch)
tree53faa33e75991363f1a6dcc7edc83a66b70e6995 /hack/hack.main.c
downloadbsd-games-extra-013ac7742311556022304e8b30ca170d48b3a016.tar.gz
initial commit
Diffstat (limited to 'hack/hack.main.c')
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diff --git a/hack/hack.main.c b/hack/hack.main.c
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+/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
+/* hack.main.c - version 1.0.3 */
+/* $FreeBSD: src/games/hack/hack.main.c,v 1.9 1999/11/16 10:26:36 marcel Exp $ */
+
+#include <sys/stat.h>
+#include "hack.h"
+
+#ifdef QUEST
+#define gamename "quest"
+#else
+#define gamename "hack"
+#endif
+
+void (*afternmv)(void);
+bool (*occupation)(void);
+const char *occtxt;
+
+
+int hackpid; /* current pid */
+int locknum; /* max num of players */
+#ifdef DEF_PAGER
+char *catmore; /* default pager */
+#endif
+char SAVEF[PL_NSIZ + 11] = "save/"; /* save/99999player */
+char *hname; /* name of the game (argv[0] of call) */
+char obuf[BUFSIZ]; /* BUFSIZ is defined in stdio.h */
+
+extern long wailmsg;
+
+#ifdef CHDIR
+static void chdirx(const char *, bool);
+#endif
+
+int
+main(int argc, char *argv[])
+{
+ int fd;
+#ifdef CHDIR
+ char *dir;
+#endif
+
+ hname = argv[0];
+ hackpid = getpid();
+
+#ifdef CHDIR /* otherwise no chdir() */
+ /*
+ * See if we must change directory to the playground.
+ * (Perhaps hack runs suid and playground is inaccessible
+ * for the player.)
+ * The environment variable HACKDIR is overridden by a
+ * -d command line option (must be the first option given)
+ */
+
+ dir = getenv("HACKDIR");
+ if (argc > 1 && !strncmp(argv[1], "-d", 2)) {
+ argc--;
+ argv++;
+ dir = argv[0] + 2;
+ if (*dir == '=' || *dir == ':')
+ dir++;
+ if (!*dir && argc > 1) {
+ argc--;
+ argv++;
+ dir = argv[0];
+ }
+ if (!*dir)
+ error("Flag -d must be followed by a directory name.");
+ }
+#endif
+
+ /*
+ * Who am i? Algorithm: 1. Use name as specified in HACKOPTIONS
+ * 2. Use $USER or $LOGNAME (if 1. fails)
+ * 3. Use getlogin() (if 2. fails)
+ * The resulting name is overridden by command line options.
+ * If everything fails, or if the resulting name is some generic
+ * account like "games", "play", "player", "hack" then eventually
+ * we'll ask him.
+ * Note that we trust him here; it is possible to play under
+ * somebody else's name.
+ */
+ {
+ char *s;
+
+ initoptions();
+ if (!*plname && (s = getenv("USER")))
+ strncpy(plname, s, sizeof(plname) - 1);
+ if (!*plname && (s = getenv("LOGNAME")))
+ strncpy(plname, s, sizeof(plname) - 1);
+ if (!*plname && (s = getlogin()))
+ strncpy(plname, s, sizeof(plname) - 1);
+ }
+
+ /*
+ * Now we know the directory containing 'record' and
+ * may do a prscore().
+ */
+ if (argc > 1 && !strncmp(argv[1], "-s", 2)) {
+#ifdef CHDIR
+ chdirx(dir, 0);
+#endif
+ prscore(argc, argv);
+ exit(0);
+ }
+
+ /*
+ * It seems he really wants to play.
+ * Remember tty modes, to be restored on exit.
+ */
+ gettty();
+ setbuf(stdout, obuf);
+ umask(007);
+ setrandom();
+ startup();
+ cls();
+ u.uhp = 1; /* prevent RIP on early quits */
+ u.ux = FAR; /* prevent nscr() */
+ signal(SIGHUP, hangup);
+
+ /*
+ * Find the creation date of this game,
+ * so as to avoid restoring outdated savefiles.
+ */
+ gethdate(hname);
+
+ /*
+ * We cannot do chdir earlier, otherwise gethdate will fail.
+ */
+#ifdef CHDIR
+ chdirx(dir, 1);
+#endif
+
+ /*
+ * Process options.
+ */
+ while (argc > 1 && argv[1][0] == '-') {
+ argv++;
+ argc--;
+ switch (argv[0][1]) {
+#ifdef WIZARD
+ case 'D':
+ wizard = TRUE;
+ break;
+#endif
+#ifdef NEWS
+ case 'n':
+ flags.nonews = TRUE;
+ break;
+#endif
+ case 'u':
+ if (argv[0][2])
+ strncpy(plname, argv[0] + 2, sizeof(plname) - 1);
+ else if (argc > 1) {
+ argc--;
+ argv++;
+ strncpy(plname, argv[0], sizeof(plname) - 1);
+ } else
+ printf("Player name expected after -u\n");
+ break;
+ default:
+ /* allow -T for Tourist, etc. */
+ strncpy(pl_character, argv[0] + 1,
+ sizeof(pl_character) - 1);
+ }
+ }
+
+ if (argc > 1)
+ locknum = atoi(argv[1]);
+#ifdef MAX_NR_OF_PLAYERS
+ if (!locknum || locknum > MAX_NR_OF_PLAYERS)
+ locknum = MAX_NR_OF_PLAYERS;
+#endif
+#ifdef DEF_PAGER
+ if (!(catmore = getenv("HACKPAGER")) && !(catmore = getenv("PAGER")))
+ catmore = DEF_PAGER;
+#endif
+#ifdef MAIL
+ getmailstatus();
+#endif
+#ifdef WIZARD
+ if (wizard)
+ strcpy(plname, "wizard");
+ else
+#endif
+ if (!*plname || !strncmp(plname, "player", 4)
+ || !strncmp(plname, "games", 4))
+ askname();
+ plnamesuffix(); /* strip suffix from name; calls askname() */
+ /* again if suffix was whole name */
+ /* accepts any suffix */
+#ifdef WIZARD
+ if (!wizard) {
+#endif
+ /*
+ * check for multiple games under the same name
+ * (if !locknum) or check max nr of players (otherwise)
+ */
+ signal(SIGQUIT, SIG_IGN);
+ signal(SIGINT, SIG_IGN);
+ if (!locknum)
+ strcpy(lock, plname);
+ getlock(); /* sets lock if locknum != 0 */
+#ifdef WIZARD
+ } else {
+ char *sfoo;
+ strcpy(lock, plname);
+ if ((sfoo = getenv("MAGIC")))
+ while (*sfoo) {
+ switch (*sfoo++) {
+ case 'n':
+ srandom(*sfoo++);
+ break;
+ }
+ }
+ if ((sfoo = getenv("GENOCIDED")) != NULL) {
+ if (*sfoo == '!') {
+ struct permonst *pm = mons;
+ char *gp = genocided;
+
+ while (pm < mons + CMNUM + 2) {
+ if (!strchr(sfoo, pm->mlet))
+ *gp++ = pm->mlet;
+ pm++;
+ }
+ *gp = 0;
+ } else
+ strncpy(genocided, sfoo, sizeof(genocided) - 1);
+ strcpy(fut_geno, genocided);
+ }
+ }
+#endif
+ setftty();
+ sprintf(SAVEF, "save/%d%s", getuid(), plname);
+ regularize(SAVEF + 5); /* avoid . or / in name */
+ if ((fd = open(SAVEF, O_RDONLY)) >= 0 &&
+ (uptodate(fd) || unlink(SAVEF) == 666)) {
+ signal(SIGINT, done1);
+ pline("Restoring old save file...");
+ fflush(stdout);
+ if (!dorecover(fd))
+ goto not_recovered;
+ pline("Hello %s, welcome to %s!", plname, gamename);
+ flags.move = 0;
+ } else {
+not_recovered:
+ fobj = fcobj = invent = 0;
+ fmon = fallen_down = 0;
+ ftrap = 0;
+ fgold = 0;
+ flags.ident = 1;
+ init_objects();
+ u_init();
+
+ signal(SIGINT, done1);
+ mklev();
+ u.ux = xupstair;
+ u.uy = yupstair;
+ inshop();
+ setsee();
+ flags.botlx = 1;
+ makedog();
+ {
+ struct monst *mtmp;
+ if ((mtmp = m_at(u.ux, u.uy)) != NULL)
+ mnexto(mtmp); /* riv05!a3 */
+ }
+ seemons();
+#ifdef NEWS
+ if (flags.nonews || !readnews())
+ /* after reading news we did docrt() already */
+#endif
+ docrt();
+
+ /* give welcome message before pickup messages */
+ pline("Hello %s, welcome to %s!", plname, gamename);
+
+ pickup(1);
+ read_engr_at(u.ux, u.uy);
+ flags.move = 1;
+ }
+
+ flags.moonphase = phase_of_the_moon();
+ if (flags.moonphase == FULL_MOON) {
+ pline("You are lucky! Full moon tonight.");
+ u.uluck++;
+ } else if (flags.moonphase == NEW_MOON)
+ pline("Be careful! New moon tonight.");
+
+ initrack();
+
+ for (;;) {
+ if (flags.move) { /* actual time passed */
+ settrack();
+
+ if (moves % 2 == 0 ||
+ (!(Fast & ~INTRINSIC) && (!Fast || rn2(3)))) {
+ movemon();
+ if (!rn2(70))
+ makemon(NULL, 0, 0);
+ }
+ if (Glib)
+ glibr();
+ p_timeout();
+ ++moves;
+ if (flags.time)
+ flags.botl = 1;
+ if (u.uhp < 1) {
+ pline("You die...");
+ done("died");
+ }
+ if (u.uhp * 10 < u.uhpmax && moves - wailmsg > 50) {
+ wailmsg = moves;
+ if (u.uhp == 1)
+ pline("You hear the wailing of the Banshee...");
+ else
+ pline("You hear the howling of the CwnAnnwn...");
+ }
+ if (u.uhp < u.uhpmax) {
+ if (u.ulevel > 9) {
+ if (Regeneration || !(moves % 3)) {
+ flags.botl = 1;
+ u.uhp += rnd((int)u.ulevel - 9);
+ if (u.uhp > u.uhpmax)
+ u.uhp = u.uhpmax;
+ }
+ } else if (Regeneration ||
+ (!(moves % (22 - u.ulevel * 2)))) {
+ flags.botl = 1;
+ u.uhp++;
+ }
+ }
+ if (Teleportation && !rn2(85))
+ tele();
+ if (Searching && multi >= 0)
+ dosearch();
+ gethungry();
+ invault();
+ amulet();
+ }
+ if (multi < 0) {
+ if (!++multi) {
+ pline("%s", nomovemsg ? nomovemsg :
+ "You can move again.");
+ nomovemsg = 0;
+ if (afternmv)
+ (*afternmv)();
+ afternmv = NULL;
+ }
+ }
+ find_ac();
+#ifndef QUEST
+ if (!flags.mv || Blind)
+#endif
+ {
+ seeobjs();
+ seemons();
+ nscr();
+ }
+ if (flags.botl || flags.botlx)
+ bot();
+
+ flags.move = 1;
+
+ if (multi >= 0 && occupation) {
+ if (monster_nearby())
+ stop_occupation();
+ else if ((*occupation)() == 0)
+ occupation = NULL;
+ continue;
+ }
+
+ if (multi > 0) {
+#ifdef QUEST
+ if (flags.run >= 4)
+ finddir();
+#endif
+ lookaround();
+ if (!multi) { /* lookaround may clear multi */
+ flags.move = 0;
+ continue;
+ }
+ if (flags.mv) {
+ if (multi < COLNO && !--multi)
+ flags.mv = flags.run = 0;
+ domove();
+ } else {
+ --multi;
+ rhack(save_cm);
+ }
+ } else if (multi == 0) {
+#ifdef MAIL
+ ckmailstatus();
+#endif
+ rhack(NULL);
+ }
+ if (multi && multi % 7 == 0)
+ fflush(stdout);
+ }
+}
+
+void
+glo(int foo)
+{
+ /* construct the string xlock.n */
+ char *tf;
+
+ tf = lock;
+ while (*tf && *tf != '.')
+ tf++;
+ (void)sprintf(tf, ".%d", foo);
+}
+
+/*
+ * plname is filled either by an option (-u Player or -uPlayer) or
+ * explicitly (-w implies wizard) or by askname.
+ * It may still contain a suffix denoting pl_character.
+ */
+void
+askname(void)
+{
+ int c, ct;
+
+ printf("\nWho are you? ");
+ fflush(stdout);
+ ct = 0;
+ while ((c = getchar()) != '\n') {
+ if (c == EOF)
+ error("End of input\n");
+ /* some people get confused when their erase char is not ^H */
+ if (c == '\010') {
+ if (ct)
+ ct--;
+ continue;
+ }
+ if (c != '-')
+ if (c < 'A' || (c > 'Z' && c < 'a') || c > 'z')
+ c = '_';
+ if (ct < (int)sizeof(plname) - 1)
+ plname[ct++] = c;
+ }
+ plname[ct] = 0;
+ if (ct == 0)
+ askname();
+}
+
+/* VARARGS1 */
+void
+impossible(const char *s, ...)
+{
+ va_list ap;
+
+ va_start(ap, s);
+ vpline(s, ap);
+ va_end(ap);
+ pline("Program in disorder - perhaps you'd better Quit.");
+}
+
+#ifdef CHDIR
+static void
+chdirx(const char *dir, bool wr)
+{
+#ifdef SECURE
+ if (dir /* User specified directory? */
+#ifdef HACKDIR
+ && strcmp(dir, HACKDIR) /* and not the default? */
+#endif
+ ) {
+ /* revoke */
+ setgid(getgid());
+ }
+#endif
+
+#ifdef HACKDIR
+ if (dir == NULL)
+ dir = HACKDIR;
+#endif
+
+ if (dir && chdir(dir) < 0) {
+ perror(dir);
+ error("Cannot chdir to %s.", dir);
+ }
+
+ /* warn the player if he cannot write the record file */
+ /* perhaps we should also test whether . is writable */
+ /* unfortunately the access systemcall is worthless */
+ if (wr) {
+ int fd;
+
+ if (dir == NULL)
+ dir = ".";
+ if ((fd = open(RECORD, O_RDWR)) < 0) {
+ printf("Warning: cannot write %s/%s", dir, RECORD);
+ getret();
+ } else
+ close(fd);
+ }
+}
+#endif
+
+void
+stop_occupation(void)
+{
+ if (occupation) {
+ pline("You stop %s.", occtxt);
+ occupation = NULL;
+ }
+}