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authorB. Watson <yalhcru@gmail.com>2015-05-07 16:32:32 -0400
committerB. Watson <yalhcru@gmail.com>2015-05-07 16:32:32 -0400
commit013ac7742311556022304e8b30ca170d48b3a016 (patch)
tree53faa33e75991363f1a6dcc7edc83a66b70e6995 /rogue/save.c
downloadbsd-games-extra-013ac7742311556022304e8b30ca170d48b3a016.tar.gz
initial commit
Diffstat (limited to 'rogue/save.c')
-rw-r--r--rogue/save.c427
1 files changed, 427 insertions, 0 deletions
diff --git a/rogue/save.c b/rogue/save.c
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+/* $NetBSD: save.c,v 1.13 2008/01/14 03:50:02 dholland Exp $ */
+
+/*
+ * Copyright (c) 1988, 1993
+ * The Regents of the University of California. All rights reserved.
+ *
+ * This code is derived from software contributed to Berkeley by
+ * Timothy C. Stoehr.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * 3. Neither the name of the University nor the names of its contributors
+ * may be used to endorse or promote products derived from this software
+ * without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
+ * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
+ * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+ * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+ * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+ * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
+ * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
+ * SUCH DAMAGE.
+ */
+
+#include <sys/cdefs.h>
+#ifndef lint
+#if 0
+static char sccsid[] = "@(#)save.c 8.1 (Berkeley) 5/31/93";
+#else
+__RCSID("$NetBSD: save.c,v 1.13 2008/01/14 03:50:02 dholland Exp $");
+#endif
+#endif /* not lint */
+
+/*
+ * save.c
+ *
+ * This source herein may be modified and/or distributed by anybody who
+ * so desires, with the following restrictions:
+ * 1.) No portion of this notice shall be removed.
+ * 2.) Credit shall not be taken for the creation of this source.
+ * 3.) This code is not to be traded, sold, or used for personal
+ * gain or profit.
+ *
+ */
+
+#include <stdio.h>
+#include "rogue.h"
+
+static boolean has_been_touched(const struct rogue_time *,
+ const struct rogue_time *);
+static void r_read(FILE *, void *, size_t);
+static void r_write(FILE *, const void *, size_t);
+static void read_pack(object *, FILE *, boolean);
+static void read_string(char *, FILE *, size_t);
+static void rw_dungeon(FILE *, boolean);
+static void rw_id(struct id *, FILE *, int, boolean);
+static void rw_rooms(FILE *, boolean);
+static void write_pack(const object *, FILE *);
+static void write_string(char *, FILE *);
+
+static short write_failed = 0;
+
+char *save_file = NULL;
+
+void
+save_game(void)
+{
+ char fname[64];
+
+ if (!get_input_line("file name?", save_file, fname, sizeof(fname),
+ "game not saved", 0, 1)) {
+ return;
+ }
+ check_message();
+ messagef(0, "%s", fname);
+ save_into_file(fname);
+}
+
+void
+save_into_file(const char *sfile)
+{
+ FILE *fp;
+ int file_id;
+ char *name_buffer;
+ size_t len;
+ char *hptr;
+ struct rogue_time rt_buf;
+
+ if (sfile[0] == '~') {
+ if ((hptr = md_getenv("HOME")) != NULL) {
+ len = strlen(hptr) + strlen(sfile);
+ name_buffer = md_malloc(len);
+ if (name_buffer == NULL) {
+ messagef(0,
+ "out of memory for save file name");
+ sfile = error_file;
+ } else {
+ (void)strcpy(name_buffer, hptr);
+ (void)strcat(name_buffer, sfile+1);
+ sfile = name_buffer;
+ }
+ /*
+ * Note: name_buffer gets leaked. But it's small,
+ * and in the common case we're about to exit.
+ */
+ }
+ }
+ if (((fp = fopen(sfile, "w")) == NULL) ||
+ ((file_id = md_get_file_id(sfile)) == -1)) {
+ if (fp)
+ fclose(fp);
+ messagef(0, "problem accessing the save file");
+ return;
+ }
+ md_ignore_signals();
+ write_failed = 0;
+ (void)xxx(1);
+ r_write(fp, &detect_monster, sizeof(detect_monster));
+ r_write(fp, &cur_level, sizeof(cur_level));
+ r_write(fp, &max_level, sizeof(max_level));
+ write_string(hunger_str, fp);
+ write_string(login_name, fp);
+ r_write(fp, &party_room, sizeof(party_room));
+ write_pack(&level_monsters, fp);
+ write_pack(&level_objects, fp);
+ r_write(fp, &file_id, sizeof(file_id));
+ rw_dungeon(fp, 1);
+ r_write(fp, &foods, sizeof(foods));
+ r_write(fp, &rogue, sizeof(fighter));
+ write_pack(&rogue.pack, fp);
+ rw_id(id_potions, fp, POTIONS, 1);
+ rw_id(id_scrolls, fp, SCROLS, 1);
+ rw_id(id_wands, fp, WANDS, 1);
+ rw_id(id_rings, fp, RINGS, 1);
+ r_write(fp, traps, (MAX_TRAPS * sizeof(trap)));
+ r_write(fp, is_wood, (WANDS * sizeof(boolean)));
+ r_write(fp, &cur_room, sizeof(cur_room));
+ rw_rooms(fp, 1);
+ r_write(fp, &being_held, sizeof(being_held));
+ r_write(fp, &bear_trap, sizeof(bear_trap));
+ r_write(fp, &halluc, sizeof(halluc));
+ r_write(fp, &blind, sizeof(blind));
+ r_write(fp, &confused, sizeof(confused));
+ r_write(fp, &levitate, sizeof(levitate));
+ r_write(fp, &haste_self, sizeof(haste_self));
+ r_write(fp, &see_invisible, sizeof(see_invisible));
+ r_write(fp, &detect_monster, sizeof(detect_monster));
+ r_write(fp, &wizard, sizeof(wizard));
+ r_write(fp, &score_only, sizeof(score_only));
+ r_write(fp, &m_moves, sizeof(m_moves));
+ md_gct(&rt_buf);
+ rt_buf.second += 10; /* allow for some processing time */
+ r_write(fp, &rt_buf, sizeof(rt_buf));
+ fclose(fp);
+
+ if (write_failed) {
+ (void)md_df(sfile); /* delete file */
+ } else {
+ clean_up("");
+ }
+}
+
+void
+restore(const char *fname)
+{
+ FILE *fp;
+ struct rogue_time saved_time, mod_time;
+ char buf[4];
+ char tbuf[MAX_OPT_LEN];
+ int new_file_id, saved_file_id;
+
+ fp = NULL;
+ if (((new_file_id = md_get_file_id(fname)) == -1) ||
+ ((fp = fopen(fname, "r")) == NULL)) {
+ clean_up("cannot open file");
+ }
+ if (md_link_count(fname) > 1) {
+ clean_up("file has link");
+ }
+ (void)xxx(1);
+ r_read(fp, &detect_monster, sizeof(detect_monster));
+ r_read(fp, &cur_level, sizeof(cur_level));
+ r_read(fp, &max_level, sizeof(max_level));
+ read_string(hunger_str, fp, sizeof hunger_str);
+
+ (void)strlcpy(tbuf, login_name, sizeof tbuf);
+ read_string(login_name, fp, sizeof login_name);
+ if (strcmp(tbuf, login_name)) {
+ clean_up("you're not the original player");
+ }
+
+ r_read(fp, &party_room, sizeof(party_room));
+ read_pack(&level_monsters, fp, 0);
+ read_pack(&level_objects, fp, 0);
+ r_read(fp, &saved_file_id, sizeof(saved_file_id));
+ if (new_file_id != saved_file_id) {
+ clean_up("sorry, saved game is not in the same file");
+ }
+ rw_dungeon(fp, 0);
+ r_read(fp, &foods, sizeof(foods));
+ r_read(fp, &rogue, sizeof(fighter));
+ read_pack(&rogue.pack, fp, 1);
+ rw_id(id_potions, fp, POTIONS, 0);
+ rw_id(id_scrolls, fp, SCROLS, 0);
+ rw_id(id_wands, fp, WANDS, 0);
+ rw_id(id_rings, fp, RINGS, 0);
+ r_read(fp, traps, (MAX_TRAPS * sizeof(trap)));
+ r_read(fp, is_wood, (WANDS * sizeof(boolean)));
+ r_read(fp, &cur_room, sizeof(cur_room));
+ rw_rooms(fp, 0);
+ r_read(fp, &being_held, sizeof(being_held));
+ r_read(fp, &bear_trap, sizeof(bear_trap));
+ r_read(fp, &halluc, sizeof(halluc));
+ r_read(fp, &blind, sizeof(blind));
+ r_read(fp, &confused, sizeof(confused));
+ r_read(fp, &levitate, sizeof(levitate));
+ r_read(fp, &haste_self, sizeof(haste_self));
+ r_read(fp, &see_invisible, sizeof(see_invisible));
+ r_read(fp, &detect_monster, sizeof(detect_monster));
+ r_read(fp, &wizard, sizeof(wizard));
+ r_read(fp, &score_only, sizeof(score_only));
+ r_read(fp, &m_moves, sizeof(m_moves));
+ r_read(fp, &saved_time, sizeof(saved_time));
+
+ if (fread(buf, 1, 1, fp) > 0) {
+ clear();
+ clean_up("extra characters in file");
+ }
+
+ md_gfmt(fname, &mod_time); /* get file modification time */
+
+ if (has_been_touched(&saved_time, &mod_time)) {
+ clear();
+ clean_up("sorry, file has been touched");
+ }
+ if ((!wizard) && !md_df(fname)) {
+ clean_up("cannot delete file");
+ }
+ msg_cleared = 0;
+ ring_stats(0);
+ fclose(fp);
+}
+
+static void
+write_pack(const object *pack, FILE *fp)
+{
+ object t;
+
+ while ((pack = pack->next_object) != NULL) {
+ r_write(fp, pack, sizeof(object));
+ }
+ t.ichar = t.what_is = 0;
+ r_write(fp, &t, sizeof(object));
+}
+
+static void
+read_pack(object *pack, FILE *fp, boolean is_rogue)
+{
+ object read_obj, *new_obj;
+
+ for (;;) {
+ r_read(fp, &read_obj, sizeof(object));
+ if (read_obj.ichar == 0) {
+ pack->next_object = NULL;
+ break;
+ }
+ new_obj = alloc_object();
+ *new_obj = read_obj;
+ if (is_rogue) {
+ if (new_obj->in_use_flags & BEING_WORN) {
+ do_wear(new_obj);
+ } else if (new_obj->in_use_flags & BEING_WIELDED) {
+ do_wield(new_obj);
+ } else if (new_obj->in_use_flags & (ON_EITHER_HAND)) {
+ do_put_on(new_obj,
+ ((new_obj->in_use_flags & ON_LEFT_HAND) ? 1 : 0));
+ }
+ }
+ pack->next_object = new_obj;
+ pack = new_obj;
+ }
+}
+
+static void
+rw_dungeon(FILE *fp, boolean rw)
+{
+ short i, j;
+ char buf[DCOLS];
+
+ for (i = 0; i < DROWS; i++) {
+ if (rw) {
+ r_write(fp, dungeon[i], (DCOLS * sizeof(dungeon[0][0])));
+ for (j = 0; j < DCOLS; j++) {
+ buf[j] = mvinch(i, j);
+ }
+ r_write(fp, buf, DCOLS);
+ } else {
+ r_read(fp, dungeon[i], (DCOLS * sizeof(dungeon[0][0])));
+ r_read(fp, buf, DCOLS);
+ for (j = 0; j < DCOLS; j++) {
+ mvaddch(i, j, buf[j]);
+ }
+ }
+ }
+}
+
+static void
+rw_id(struct id id_table[], FILE *fp, int n, boolean wr)
+{
+ int i;
+
+ for (i = 0; i < n; i++) {
+ if (wr) {
+ r_write(fp, &id_table[i].value, sizeof(short));
+ r_write(fp, &id_table[i].id_status,
+ sizeof(unsigned short));
+ write_string(id_table[i].title, fp);
+ } else {
+ r_read(fp, &id_table[i].value, sizeof(short));
+ r_read(fp, &id_table[i].id_status,
+ sizeof(unsigned short));
+ read_string(id_table[i].title, fp, MAX_ID_TITLE_LEN);
+ }
+ }
+}
+
+static void
+write_string(char *s, FILE *fp)
+{
+ short n;
+
+ n = strlen(s) + 1;
+ xxxx(s, n);
+ r_write(fp, &n, sizeof(short));
+ r_write(fp, s, n);
+}
+
+static void
+read_string(char *s, FILE *fp, size_t len)
+{
+ short n;
+
+ r_read(fp, &n, sizeof(short));
+ if (n<=0 || (size_t)(unsigned short)n > len) {
+ clean_up("read_string: corrupt game file");
+ }
+ r_read(fp, s, n);
+ xxxx(s, n);
+ /* ensure null termination */
+ s[n-1] = 0;
+}
+
+static void
+rw_rooms(FILE *fp, boolean rw)
+{
+ short i;
+
+ for (i = 0; i < MAXROOMS; i++) {
+ rw ? r_write(fp, (rooms + i), sizeof(room)) :
+ r_read(fp, (rooms + i), sizeof(room));
+ }
+}
+
+static void
+r_read(FILE *fp, void *buf, size_t n)
+{
+ if (fread(buf, 1, n, fp) != n) {
+ clean_up("fread() failed, don't know why");
+ }
+}
+
+static void
+r_write(FILE *fp, const void *buf, size_t n)
+{
+ if (!write_failed) {
+ if (fwrite(buf, 1, n, fp) != n) {
+ messagef(0, "write() failed, don't know why");
+ sound_bell();
+ write_failed = 1;
+ }
+ }
+}
+
+static boolean
+has_been_touched(const struct rogue_time *saved_time,
+ const struct rogue_time *mod_time)
+{
+ if (saved_time->year < mod_time->year) {
+ return(1);
+ } else if (saved_time->year > mod_time->year) {
+ return(0);
+ }
+ if (saved_time->month < mod_time->month) {
+ return(1);
+ } else if (saved_time->month > mod_time->month) {
+ return(0);
+ }
+ if (saved_time->day < mod_time->day) {
+ return(1);
+ } else if (saved_time->day > mod_time->day) {
+ return(0);
+ }
+ if (saved_time->hour < mod_time->hour) {
+ return(1);
+ } else if (saved_time->hour > mod_time->hour) {
+ return(0);
+ }
+ if (saved_time->minute < mod_time->minute) {
+ return(1);
+ } else if (saved_time->minute > mod_time->minute) {
+ return(0);
+ }
+ if (saved_time->second < mod_time->second) {
+ return(1);
+ }
+ return(0);
+}