aboutsummaryrefslogtreecommitdiff
path: root/larn/datfiles/larn.help
diff options
context:
space:
mode:
Diffstat (limited to 'larn/datfiles/larn.help')
-rw-r--r--larn/datfiles/larn.help140
1 files changed, 140 insertions, 0 deletions
diff --git a/larn/datfiles/larn.help b/larn/datfiles/larn.help
new file mode 100644
index 0000000..0e5edc5
--- /dev/null
+++ b/larn/datfiles/larn.help
@@ -0,0 +1,140 @@
+5 Welcome to the game of Larn. At this moment, you face a great problem.
+Your daughter has contracted a strange disease, and none of your home remedies
+seem to have any effect. You sense that she is in mortal danger, and you must
+try to save her. Time ago you heard of a land of great danger and opportunity.
+Perhaps here is the solution you need.
+
+ It has been said that there once was a great magician who called himself
+Polinneaus. Many years ago, after having many miraculous successes, Polinneaus
+retired to the caverns of Larn, where he devoted most of his time to the
+creation of magic. Rumors have it that one day Polinneaus set out to dispel
+an attacking army in a forest some distance to the north. It is believed that
+here he met his demise.
+
+ The caverns of Larn, it is thought, must be magnificent in design,
+and contain much magic and treasure. One option you have is to undertake a
+journey into these caverns.
+
+
+ Good Luck! You're going to need it!
+
+
+
+
+ Help File for The Caverns of Larn
+
+h move to the left H run left . stay here
+j move down J run down Z teleport yourself
+k move up K run up c cast a spell
+l move to the right L run right r read a scroll
+y move northwest Y run northwest q quaff a potion
+u move northeast U run northeast W wear armor
+b move southwest B run southwest T take off armor
+n move southeast N run southeast w wield a weapon
+^ identify a trap g give present pack weight P give tax status
+d drop an item i inventory your pockets Q quit the game
+v print program version S save the game D list all items found
+? this help screen A create diagnostic file e eat something
+ (wizards only)
+larn ++ restore checkpointed game
+larn -s list the scoreboard
+larn -i list scores with inventories
+larn -n suppress welcome message when beginning a game
+larn -h print out all the command line options
+larn -<number> specify difficulty of the game (may be used with -n)
+larn -o<optsfile> specify the .larnopts file to be used
+larn -c create new scoreboards -- prompts for a password
+ Special Notes
+
+When dropping gold, if you type '*' as your amount, all your gold gets dropped.
+In general, typing in '*' means all of what your interested in. This is true
+when visiting the bank, or when contributing at altars.
+
+Larn may need a VT100 to operate. A check is made of the environment variable
+"TERM" and it must be equal to "vt100". This only applies if
+the game has been compiled with "VT100" defined in the Makefile. If compiled
+to use termcap, there are no terminal restrictions, save needing cm, ce, & cl
+termcap entries.
+
+When in the store, trading post, school, or home, an <escape> will get you out.
+
+larn -l print out the larn log file
+
+When casting a spell, if you need a list of spells you can cast, type 'D' as
+the first letter of your spell. The available list of spells will be shown,
+after which you may enter the spell code. This only works on the 1st letter
+of the spell you are casting.
+
+The Author of Larn is Noah Morgan (1982-3), Copying for Profit is Prohibited
+Copyright 1986 by Noah Morgan, All Rights Reserved.
+ Background Information for Larn
+
+ Welcome to the game of Larn. At this moment, you face a great problem.
+Your daughter has contracted a strange disease, and none of your home remedies
+seem to have any effect. You sense that she is in mortal danger, and you must
+try to save her. Time ago you heard of a land of great danger and opportunity.
+Perhaps here is the solution you need.
+
+ It has been said that there once was a great magician who called himself
+Polinneaus. Many years ago, after having many miraculous successes, Polinneaus
+retired to the caverns of Larn, where he devoted most of his time to the
+creation of magic. Rumors have it that one day Polinneaus set out to dispel
+an attacking army in a forest some distance to the north. It is believed that
+here he met his demise.
+
+ The caverns of Larn, it is thought, must be magnificent in design,
+and contain much magic and treasure. One option you have is to undertake a
+journey into these caverns.
+
+ Good Luck! You're going to need it!
+
+
+
+ How to use the .larnopts option file
+
+The file ".larnopts", if used, should be in your home directory (see -o).
+A sequence of words terminated by whitespace is used to specify options.
+
+ Word Meaning
+
+ bold-objects select bold display of objects
+ inverse-objects select inverse video display of objects
+ no-introduction do not display intro message
+ enable-checkpointing turn on periodic checkpointing
+ no-beep disable beeping of the terminal
+ male choose your sex to be a man
+ female choose your sex to be a woman
+ name: "your name" choose your playing name
+ monster: "monst name" choose a name for a monster
+ savefile: "save-file-name" define what the savegame filename will be
+
+Your name and monster names must be enclosed in double quotation marks and may
+be up to 34 characters long. Longer names are truncated. Anything enclosed in
+quotation marks is considered one word, and must be separated from other words
+by whitespace.
+
+ Explanation of the Larn scoreboard facility
+
+ Larn supports TWO scoreboards, one for winners, and one for deceased
+characters. Each player (by userid or playerid, see UIDSCORE in Makefile)
+is allowed one slot on each scoreboard, if the score is in the top ten for
+that scoreboard. This design helps insure that frequent players of Larn
+do not hog the scoreboard, and gives more players a chance for glory. Level
+of difficulty is also noted on the scoreboards, and this takes precedence
+over score for determining what entry is on the scoreboard. For example:
+if "Yar, the Bug Slayer" has a score of 128003 on the scoreboard at diff 0,
+then his game at diff 1 and a score of 4112 would replace his previous
+entry on the scoreboard. Note that when a player dies, his inventory is
+stored in the scoreboard so that everyone can see what items the player had
+at the time of his death.
+
+
+
+
+
+
+
+
+
+
+