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-rw-r--r--larn/signal.c138
1 files changed, 138 insertions, 0 deletions
diff --git a/larn/signal.c b/larn/signal.c
new file mode 100644
index 0000000..807579a
--- /dev/null
+++ b/larn/signal.c
@@ -0,0 +1,138 @@
+/* $NetBSD: signal.c,v 1.9 2012/06/19 05:30:44 dholland Exp $ */
+
+/* "Larn is copyrighted 1986 by Noah Morgan.\n" */
+
+#include <sys/cdefs.h>
+#ifndef lint
+__RCSID("$NetBSD: signal.c,v 1.9 2012/06/19 05:30:44 dholland Exp $");
+#endif /* not lint */
+
+#include <signal.h>
+#include <stdio.h>
+#include <string.h>
+#include <unistd.h>
+#include "header.h"
+#include "extern.h"
+
+static void s2choose(void);
+static void cntlc(int);
+static void sgam(int);
+static void tstop(int);
+static void sigpanic(int);
+
+#define BIT(a) (1<<((a)-1))
+
+static void
+s2choose(void)
+{ /* text to be displayed if ^C during intro
+ * screen */
+ cursor(1, 24);
+ lprcat("Press ");
+ setbold();
+ lprcat("return");
+ resetbold();
+ lprcat(" to continue: ");
+ lflush();
+}
+
+static void
+cntlc(int n)
+{ /* what to do for a ^C */
+ if (nosignal)
+ return; /* don't do anything if inhibited */
+ signal(SIGQUIT, SIG_IGN);
+ signal(SIGINT, SIG_IGN);
+ quit();
+ if (predostuff == 1)
+ s2choose();
+ else
+ showplayer();
+ lflush();
+ signal(SIGQUIT, cntlc);
+ signal(SIGINT, cntlc);
+}
+
+/*
+ * subroutine to save the game if a hangup signal
+ */
+static void
+sgam(int n)
+{
+ savegame(savefilename);
+ wizard = 1;
+ died(-257); /* hangup signal */
+}
+
+#ifdef SIGTSTP
+static void
+tstop(int n)
+{ /* control Y */
+ if (nosignal)
+ return; /* nothing if inhibited */
+ lcreat((char *) 0);
+ clearvt100();
+ lflush();
+ signal(SIGTSTP, SIG_DFL);
+#ifdef SIGVTALRM
+ /*
+ * looks like BSD4.2 or higher - must clr mask for signal to take
+ * effect
+ */
+ sigsetmask(sigblock(0) & ~BIT(SIGTSTP));
+#endif
+ kill(getpid(), SIGTSTP);
+
+ setupvt100();
+ signal(SIGTSTP, tstop);
+ if (predostuff == 1)
+ s2choose();
+ else
+ drawscreen();
+ showplayer();
+ lflush();
+}
+#endif /* SIGTSTP */
+
+/*
+ * subroutine to issue the needed signal traps called from main()
+ */
+void
+sigsetup(void)
+{
+ signal(SIGQUIT, cntlc);
+ signal(SIGINT, cntlc);
+ signal(SIGKILL, SIG_IGN);
+ signal(SIGHUP, sgam);
+ signal(SIGILL, sigpanic);
+ signal(SIGTRAP, sigpanic);
+ signal(SIGIOT, sigpanic);
+ /* signal(SIGEMT, sigpanic); 20150209 bkw: not on linux */
+ signal(SIGFPE, sigpanic);
+ signal(SIGBUS, sigpanic);
+ signal(SIGSEGV, sigpanic);
+ signal(SIGSYS, sigpanic);
+ signal(SIGPIPE, sigpanic);
+ signal(SIGTERM, sigpanic);
+#ifdef SIGTSTP
+ signal(SIGTSTP, tstop);
+ signal(SIGSTOP, tstop);
+#endif /* SIGTSTP */
+}
+
+/*
+ * routine to process a fatal error signal
+ */
+static void
+sigpanic(int sig)
+{
+ char buf[128];
+ signal(sig, SIG_DFL);
+ snprintf(buf, sizeof(buf),
+ "\nLarn - Panic! Signal %d received [%s]", sig,
+ sys_siglist[sig]); /* 20150209 bkw: no sys_signame on linux */
+ write(2, buf, strlen(buf));
+ sleep(2);
+ sncbr();
+ savegame(savefilename);
+ kill(getpid(), sig); /* this will terminate us */
+}