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-rw-r--r--rogue/score.c674
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+/* $NetBSD: score.c,v 1.16 2011/08/26 06:18:17 dholland Exp $ */
+
+/*
+ * Copyright (c) 1988, 1993
+ * The Regents of the University of California. All rights reserved.
+ *
+ * This code is derived from software contributed to Berkeley by
+ * Timothy C. Stoehr.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * 3. Neither the name of the University nor the names of its contributors
+ * may be used to endorse or promote products derived from this software
+ * without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
+ * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
+ * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+ * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+ * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+ * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
+ * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
+ * SUCH DAMAGE.
+ */
+
+#include <sys/cdefs.h>
+#ifndef lint
+#if 0
+static char sccsid[] = "@(#)score.c 8.1 (Berkeley) 5/31/93";
+#else
+__RCSID("$NetBSD: score.c,v 1.16 2011/08/26 06:18:17 dholland Exp $");
+#endif
+#endif /* not lint */
+
+/*
+ * score.c
+ *
+ * This source herein may be modified and/or distributed by anybody who
+ * so desires, with the following restrictions:
+ * 1.) No portion of this notice shall be removed.
+ * 2.) Credit shall not be taken for the creation of this source.
+ * 3.) This code is not to be traded, sold, or used for personal
+ * gain or profit.
+ *
+ */
+
+#include <stdio.h>
+#include "rogue.h"
+#include "pathnames.h"
+
+static void center(short, const char *);
+static int get_value(const object *);
+static void id_all(void);
+static void sell_pack(void);
+static void sf_error(void) __dead;
+
+void
+killed_by(const object *monster, short other)
+{
+ const char *mechanism = "killed by something unknown (?)";
+ char mechanism_buf[128];
+ const char *article;
+ char message_buf[128];
+
+ md_ignore_signals();
+
+ if (other != QUIT) {
+ rogue.gold = ((rogue.gold * 9) / 10);
+ }
+
+ if (other) {
+ switch(other) {
+ case HYPOTHERMIA:
+ mechanism = "died of hypothermia";
+ break;
+ case STARVATION:
+ mechanism = "died of starvation";
+ break;
+ case POISON_DART:
+ mechanism = "killed by a dart";
+ break;
+ case QUIT:
+ mechanism = "quit";
+ break;
+ case KFIRE:
+ mechanism = "killed by fire";
+ break;
+ }
+ } else {
+ if (is_vowel(m_names[monster->m_char - 'A'][0])) {
+ article = "an";
+ } else {
+ article = "a";
+ }
+ snprintf(mechanism_buf, sizeof(mechanism_buf),
+ "Killed by %s %s",
+ article, m_names[monster->m_char - 'A']);
+ mechanism = mechanism_buf;
+ }
+ snprintf(message_buf, sizeof(message_buf),
+ "%s with %ld gold", mechanism, rogue.gold);
+
+ if ((!other) && (!no_skull)) {
+ clear();
+ mvaddstr(4, 32, "__---------__");
+ mvaddstr(5, 30, "_~ ~_");
+ mvaddstr(6, 29, "/ \\");
+ mvaddstr(7, 28, "~ ~");
+ mvaddstr(8, 27, "/ \\");
+ mvaddstr(9, 27, "| XXXX XXXX |");
+ mvaddstr(10, 27, "| XXXX XXXX |");
+ mvaddstr(11, 27, "| XXX XXX |");
+ mvaddstr(12, 28, "\\ @ /");
+ mvaddstr(13, 29, "--\\ @@@ /--");
+ mvaddstr(14, 30, "| | @@@ | |");
+ mvaddstr(15, 30, "| | | |");
+ mvaddstr(16, 30, "| vvVvvvvvvvVvv |");
+ mvaddstr(17, 30, "| ^^^^^^^^^^^ |");
+ mvaddstr(18, 31, "\\_ _/");
+ mvaddstr(19, 33, "~---------~");
+ center(21, nick_name);
+ center(22, message_buf);
+ } else {
+ messagef(0, "%s", message_buf);
+ }
+ messagef(0, "%s", ""); /* gcc objects to just "" */
+ put_scores(monster, other);
+}
+
+void
+win(void)
+{
+ unwield(rogue.weapon); /* disarm and relax */
+ unwear(rogue.armor);
+ un_put_on(rogue.left_ring);
+ un_put_on(rogue.right_ring);
+
+ clear();
+ mvaddstr(10, 11, "@ @ @@@ @ @ @ @ @ @@@ @ @ @");
+ mvaddstr(11, 11, " @ @ @ @ @ @ @ @ @ @ @ @@ @ @");
+ mvaddstr(12, 11, " @ @ @ @ @ @ @ @ @ @ @ @ @ @");
+ mvaddstr(13, 11, " @ @ @ @ @ @ @ @ @ @ @ @@");
+ mvaddstr(14, 11, " @ @@@ @@@ @@ @@ @@@ @ @ @");
+ mvaddstr(17, 11, "Congratulations, you have been admitted to the");
+ mvaddstr(18, 11, "Fighters' Guild. You return home, sell all your");
+ mvaddstr(19, 11, "treasures at great profit and retire into comfort.");
+ messagef(0, "%s", ""); /* gcc objects to just "" */
+ messagef(0, "%s", ""); /* gcc objects to just "" */
+ id_all();
+ sell_pack();
+ put_scores(NULL, WIN);
+}
+
+void
+quit(boolean from_intrpt)
+{
+ char buf[DCOLS];
+ short i, orow, ocol;
+ boolean mc;
+
+ orow = ocol = 0;
+ mc = FALSE;
+ md_ignore_signals();
+
+ if (from_intrpt) {
+ orow = rogue.row;
+ ocol = rogue.col;
+
+ mc = msg_cleared;
+
+ for (i = 0; i < DCOLS; i++) {
+ buf[i] = mvinch(0, i);
+ }
+ }
+ check_message();
+ messagef(1, "really quit?");
+ if (rgetchar() != 'y') {
+ md_heed_signals();
+ check_message();
+ if (from_intrpt) {
+ for (i = 0; i < DCOLS; i++) {
+ mvaddch(0, i, buf[i]);
+ }
+ msg_cleared = mc;
+ move(orow, ocol);
+ refresh();
+ }
+ return;
+ }
+ if (from_intrpt) {
+ clean_up(byebye_string);
+ }
+ check_message();
+ killed_by(NULL, QUIT);
+}
+
+/*
+ * The score file on disk is up to ten entries of the form
+ * score block [80 bytes]
+ * nickname block [30 bytes]
+ *
+ * The score block is to be parsed as follows:
+ * bytes 0-1 Rank (" 1" to "10")
+ * bytes 2-4 space padding
+ * bytes 5-15 Score/gold
+ * byte 15 up to a ':' Login name
+ * past the ':' Death mechanism
+ *
+ * The nickname block is an alternate name to be printed in place of the
+ * login name. Both blocks are supposed to contain a null-terminator.
+ */
+
+struct score_entry {
+ long gold;
+ char username[80];
+ char death[80];
+ char nickname[30];
+};
+
+#define NUM_SCORE_ENTRIES 10
+
+static void make_score(struct score_entry *, const object *, int);
+
+static
+void
+pad_spaces(char *str, size_t len)
+{
+ size_t x;
+ for (x=strlen(str); x<len-1; x++) {
+ str[x] = ' ';
+ }
+ str[len-1] = 0;
+}
+
+static
+void
+unpad_spaces(char *str)
+{
+ size_t x;
+ for (x=strlen(str); x>0 && str[x-1]==' '; x--);
+ str[x] = 0;
+}
+
+static
+int
+read_score_entry(struct score_entry *se, FILE *fp)
+{
+ char score_block[80];
+ char nickname_block[30];
+ size_t n, x;
+
+ n = fread(score_block, 1, sizeof(score_block), fp);
+ if (n==0) {
+ /* EOF */
+ return 0;
+ }
+ if (n != sizeof(score_block)) {
+ sf_error();
+ }
+
+ n = fread(nickname_block, 1, sizeof(nickname_block), fp);
+ if (n != sizeof(nickname_block)) {
+ sf_error();
+ }
+
+ xxxx(score_block, sizeof(score_block));
+ xxxx(nickname_block, sizeof(nickname_block));
+
+ /* Ensure null termination */
+ score_block[sizeof(score_block)-1] = 0;
+ nickname_block[sizeof(nickname_block)-1] = 0;
+
+ /* If there are other nulls in the score block, file is corrupt */
+ if (strlen(score_block)!=sizeof(score_block)-1) {
+ sf_error();
+ }
+ /* but this is NOT true of the nickname block */
+
+ /* quash trailing spaces */
+ unpad_spaces(score_block);
+ unpad_spaces(nickname_block);
+
+ for (x=5; score_block[x] == ' '; x++);
+ se->gold = lget_number(score_block+x);
+
+ for (x=15; score_block[x] != 0 && score_block[x] != ':'; x++);
+ if (score_block[x] == 0) {
+ sf_error();
+ }
+ score_block[x++] = 0;
+ strlcpy(se->username, score_block+15, sizeof(se->username));
+
+ strlcpy(se->death, score_block+x, sizeof(se->death));
+ strlcpy(se->nickname, nickname_block, sizeof(se->nickname));
+
+ return 1;
+}
+
+static
+void
+write_score_entry(const struct score_entry *se, int rank, FILE *fp)
+{
+ char score_block[80];
+ char nickname_block[30];
+
+ /* avoid writing crap to score file */
+ memset(score_block, 0, sizeof(score_block));
+ memset(nickname_block, 0, sizeof(nickname_block));
+
+ snprintf(score_block, sizeof(score_block),
+ "%2d %6ld %s: %s",
+ rank+1, se->gold, se->username, se->death);
+ strlcpy(nickname_block, se->nickname, sizeof(nickname_block));
+
+ /* pad blocks out with spaces */
+ pad_spaces(score_block, sizeof(score_block));
+ /*pad_spaces(nickname_block, sizeof(nickname_block)); -- wrong! */
+
+ xxxx(score_block, sizeof(score_block));
+ xxxx(nickname_block, sizeof(nickname_block));
+
+ fwrite(score_block, 1, sizeof(score_block), fp);
+ fwrite(nickname_block, 1, sizeof(nickname_block), fp);
+}
+
+void
+put_scores(const object *monster, short other)
+{
+ short i, rank=-1, found_player = -1, numscores = 0;
+ struct score_entry scores[NUM_SCORE_ENTRIES];
+ const char *name;
+ FILE *fp;
+ boolean dopause = score_only;
+
+ md_lock(1);
+
+ setegid(egid);
+ if ((fp = fopen(_PATH_SCOREFILE, "r+")) == NULL &&
+ (fp = fopen(_PATH_SCOREFILE, "w+")) == NULL) {
+ setegid(gid);
+ messagef(0, "cannot read/write/create score file");
+ sf_error();
+ }
+ setegid(gid);
+ rewind(fp);
+ (void)xxx(1);
+
+ for (numscores = 0; numscores < NUM_SCORE_ENTRIES; numscores++) {
+ if (read_score_entry(&scores[numscores], fp) == 0) {
+ break;
+ }
+ }
+
+ /* Search the score list. */
+ for (i=0; i<numscores; i++) {
+ if (!strcmp(scores[i].username, login_name)) {
+ /* found our score */
+ if (rogue.gold < scores[i].gold) {
+ /* we didn't do as well as last time */
+ score_only = 1;
+ } else {
+ /* we did better; mark entry for removal */
+ found_player = i;
+ }
+ break;
+ }
+ }
+
+ /* Remove a superseded entry, if any. */
+ if (found_player != -1) {
+ numscores--;
+ for (i = found_player; i < numscores; i++) {
+ scores[i] = scores[i+1];
+ }
+ }
+
+ /* If we're going to insert ourselves, do it now */
+ if (!score_only) {
+
+ /* if we aren't better than anyone, add at end. */
+ rank = numscores;
+
+ /* Otherwise, find our slot. */
+ for (i = 0; i < numscores; i++) {
+ if (rogue.gold >= scores[i].gold) {
+ rank = i;
+ break;
+ }
+ }
+
+ if (rank < NUM_SCORE_ENTRIES) {
+ /* Open up a slot */
+ for (i = numscores; i > rank; i--) {
+ scores[i] = scores[i-1];
+ }
+ numscores++;
+
+ /* Put our info in the slot */
+ make_score(&scores[rank], monster, other);
+ }
+
+ /* Now rewrite the score file */
+
+ md_ignore_signals();
+ rewind(fp);
+ (void)xxx(1);
+
+ for (i = 0; i < numscores; i++) {
+ write_score_entry(&scores[i], i, fp);
+ }
+ }
+ md_lock(0);
+ fclose(fp);
+
+ /* Display the scores */
+
+ clear();
+ mvaddstr(3, 30, "Top Ten Rogueists");
+ mvaddstr(8, 0, "Rank Score Name");
+
+ for (i = 0; i < numscores; i++) {
+ if (i == rank) {
+ standout();
+ }
+
+ if (scores[i].nickname[0]) {
+ name = scores[i].nickname;
+ } else {
+ name = scores[i].username;
+ }
+
+ mvprintw(i+10, 0, "%2d %6ld %s: %s",
+ i+1, scores[i].gold, name, scores[i].death);
+
+ if (i == rank) {
+ standend();
+ }
+ }
+ refresh();
+ messagef(0, "%s", ""); /* gcc objects to just "" */
+ if (dopause) {
+ messagef(0, "%s", "");
+ }
+ clean_up("");
+}
+
+static
+void
+make_score(struct score_entry *se, const object *monster, int other)
+{
+ const char *death = "bolts from the blue (?)";
+ const char *hasamulet;
+ char deathbuf[80];
+
+ se->gold = rogue.gold;
+ strlcpy(se->username, login_name, sizeof(se->username));
+
+ if (other) {
+ switch(other) {
+ case HYPOTHERMIA:
+ death = "died of hypothermia";
+ break;
+ case STARVATION:
+ death = "died of starvation";
+ break;
+ case POISON_DART:
+ death = "killed by a dart";
+ break;
+ case QUIT:
+ death = "quit";
+ break;
+ case WIN:
+ death = "a total winner";
+ break;
+ case KFIRE:
+ death = "killed by fire";
+ break;
+ }
+ } else {
+ const char *mn, *article;
+
+ mn = m_names[monster->m_char - 'A'];
+ if (is_vowel(mn[0])) {
+ article = "an";
+ } else {
+ article = "a";
+ }
+
+ snprintf(deathbuf, sizeof(deathbuf),
+ "killed by %s %s", article, mn);
+ death = deathbuf;
+ }
+
+ if (other != WIN && has_amulet()) {
+ hasamulet = " with amulet";
+ } else {
+ hasamulet = "";
+ }
+
+ snprintf(se->death, sizeof(se->death), "%s on level %d%s",
+ death, max_level, hasamulet);
+
+ strlcpy(se->nickname, nick_name, sizeof(se->nickname));
+}
+
+boolean
+is_vowel(short ch)
+{
+ return( (ch == 'a') ||
+ (ch == 'e') ||
+ (ch == 'i') ||
+ (ch == 'o') ||
+ (ch == 'u') );
+}
+
+static void
+sell_pack(void)
+{
+ object *obj;
+ short row = 2, val;
+ char buf[DCOLS];
+
+ obj = rogue.pack.next_object;
+
+ clear();
+ mvaddstr(1, 0, "Value Item");
+
+ while (obj) {
+ if (obj->what_is != FOOD) {
+ obj->identified = 1;
+ val = get_value(obj);
+ rogue.gold += val;
+
+ if (row < DROWS) {
+ get_desc(obj, buf, sizeof(buf));
+ mvprintw(row++, 0, "%5d %s", val, buf);
+ }
+ }
+ obj = obj->next_object;
+ }
+ refresh();
+ if (rogue.gold > MAX_GOLD) {
+ rogue.gold = MAX_GOLD;
+ }
+ messagef(0, "%s", ""); /* gcc objects to just "" */
+}
+
+static int
+get_value(const object *obj)
+{
+ short wc;
+ int val;
+
+ val = 0;
+ wc = obj->which_kind;
+
+ switch(obj->what_is) {
+ case WEAPON:
+ val = id_weapons[wc].value;
+ if ((wc == ARROW) || (wc == DAGGER) || (wc == SHURIKEN) ||
+ (wc == DART)) {
+ val *= obj->quantity;
+ }
+ val += (obj->d_enchant * 85);
+ val += (obj->hit_enchant * 85);
+ break;
+ case ARMOR:
+ val = id_armors[wc].value;
+ val += (obj->d_enchant * 75);
+ if (obj->is_protected) {
+ val += 200;
+ }
+ break;
+ case WAND:
+ val = id_wands[wc].value * (obj->class + 1);
+ break;
+ case SCROL:
+ val = id_scrolls[wc].value * obj->quantity;
+ break;
+ case POTION:
+ val = id_potions[wc].value * obj->quantity;
+ break;
+ case AMULET:
+ val = 5000;
+ break;
+ case RING:
+ val = id_rings[wc].value * (obj->class + 1);
+ break;
+ }
+ if (val <= 0) {
+ val = 10;
+ }
+ return(val);
+}
+
+static void
+id_all(void)
+{
+ short i;
+
+ for (i = 0; i < SCROLS; i++) {
+ id_scrolls[i].id_status = IDENTIFIED;
+ }
+ for (i = 0; i < WEAPONS; i++) {
+ id_weapons[i].id_status = IDENTIFIED;
+ }
+ for (i = 0; i < ARMORS; i++) {
+ id_armors[i].id_status = IDENTIFIED;
+ }
+ for (i = 0; i < WANDS; i++) {
+ id_wands[i].id_status = IDENTIFIED;
+ }
+ for (i = 0; i < POTIONS; i++) {
+ id_potions[i].id_status = IDENTIFIED;
+ }
+}
+
+void
+xxxx(char *buf, short n)
+{
+ short i;
+ unsigned char c;
+
+ for (i = 0; i < n; i++) {
+
+ /* It does not matter if accuracy is lost during this assignment */
+ c = (unsigned char)xxx(0);
+
+ buf[i] ^= c;
+ }
+}
+
+long
+xxx(boolean st)
+{
+ static long f, s;
+ long r;
+
+ if (st) {
+ f = 37;
+ s = 7;
+ return(0L);
+ }
+ r = ((f * s) + 9337) % 8887;
+ f = s;
+ s = r;
+ return(r);
+}
+
+static void
+center(short row, const char *buf)
+{
+ short margin;
+
+ margin = ((DCOLS - strlen(buf)) / 2);
+ mvaddstr(row, margin, buf);
+}
+
+static void
+sf_error(void)
+{
+ md_lock(0);
+ messagef(1, "%s", ""); /* gcc objects to just "" */
+ clean_up("sorry, score file is out of order");
+}