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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/* config.h - version 1.0.3 */
/* $DragonFly: src/games/hack/config.h,v 1.3 2006/08/21 19:45:32 pavalos Exp $ */
#include <stdbool.h>
#include "pathnames.h"
#ifndef CONFIG /* make sure the compiler doesnt see the typedefs twice */
#define CONFIG
#define UNIX /* delete if no fork(), exec() available */
#define CHDIR /* delete if no chdir() available */
/* #define STUPID */ /* avoid some complicated expressions if
your C compiler chokes on them */
/* #define PYRAMID_BUG */ /* avoid a bug on the Pyramid */
/* #define NOWAITINCLUDE */ /* neither <wait.h> nor <sys/wait.h> exists */
#define WIZARD "bruno" /* the person allowed to use the -D option */
#define RECORD "record"/* the file containing the list of topscorers */
#define NEWS "news" /* the file containing the latest hack news */
#define HELP "help" /* the file containing a description of the commands */
#define SHELP "hh" /* abbreviated form of the same */
#define RUMORFILE "rumors" /* a file with fortune cookies */
#define DATAFILE "data" /* a file giving the meaning of symbols used */
#define FMASK 0660 /* file creation mask */
#define HLOCK "perm" /* an empty file used for locking purposes */
#define LLOCK "safelock" /* link to previous */
#ifdef UNIX
/*
* Define DEF_PAGER as your default pager, e.g. "/bin/cat" or "/usr/ucb/more"
* If defined, it can be overridden by the environment variable PAGER.
* Hack will use its internal pager if DEF_PAGER is not defined.
* (This might be preferable for security reasons.)
* #define DEF_PAGER ".../mydir/mypager"
*/
/*
* If you define MAIL, then the player will be notified of new mail
* when it arrives. If you also define DEF_MAILREADER then this will
* be the default mail reader, and can be overridden by the environment
* variable MAILREADER; otherwise an internal pager will be used.
* A stat system call is done on the mailbox every MAILCKFREQ moves.
*/
/* #define MAIL */
#define DEF_MAILREADER _PATH_MAIL /* or e.g. /bin/mail */
#define MAILCKFREQ 100
#define SHELL /* do not delete the '!' command */
#define SUSPEND /* let ^Z suspend the game */
#endif /* UNIX */
#ifdef CHDIR
/*
* If you define HACKDIR, then this will be the default playground;
* otherwise it will be the current directory.
*/
#ifdef QUEST
#define HACKDIR _PATH_QUEST
#else /* QUEST */
#define HACKDIR _PATH_HACK
#endif /* QUEST */
/*
* Some system administrators are stupid enough to make Hack suid root
* or suid daemon, where daemon has other powers besides that of reading or
* writing Hack files. In such cases one should be careful with chdir's
* since the user might create files in a directory of his choice.
* Of course SECURE is meaningful only if HACKDIR is defined.
*/
#define SECURE /* do setuid(getuid()) after chdir() */
/*
* If it is desirable to limit the number of people that can play Hack
* simultaneously, define HACKDIR, SECURE and MAX_NR_OF_PLAYERS.
* #define MAX_NR_OF_PLAYERS 100
*/
#endif /* CHDIR */
/* size of terminal screen is (at least) (ROWNO+2) by COLNO */
#define COLNO 80
#define ROWNO 22
/*
* small signed integers (8 bits suffice)
* typedef char schar;
* will do when you have signed characters; otherwise use
* typedef short int schar;
*/
typedef short schar;
/*
* small unsigned integers (8 bits suffice - but 7 bits do not)
* - these are usually object types; be careful with inequalities! -
* typedef unsigned char uchar;
* will be satisfactory if you have an "unsigned char" type; otherwise use
* typedef unsigned short int uchar;
*/
typedef unsigned char uchar;
/*
* small integers in the range 0 - 127, usually coordinates
* although they are nonnegative they must not be declared unsigned
* since otherwise comparisons with signed quantities are done incorrectly
*/
typedef schar xchar;
typedef bool boolean; /* 0 or 1 */
#define TRUE 1
#define FALSE 0
/*
* Declaration of bitfields in various structs; if your C compiler
* doesnt handle bitfields well, e.g., if it is unable to initialize
* structs containing bitfields, then you might use
* #define Bitfield(x,n) uchar x
* since the bitfields used never have more than 7 bits. (Most have 1 bit.)
*/
#define Bitfield(x,n) unsigned x:n
#define SIZE(x) (int)(sizeof(x) / sizeof(x[0]))
#endif /* CONFIG */
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