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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/* hack.timeout.c - version 1.0.3 */
/* $FreeBSD: src/games/hack/hack.timeout.c,v 1.3 1999/11/16 02:57:12 billf Exp $ */
#include "hack.h"
static void stoned_dialogue(void);
void
p_timeout(void)
{
struct prop *upp;
if (Stoned)
stoned_dialogue();
for (upp = u.uprops; upp < u.uprops + SIZE(u.uprops); upp++)
if ((upp->p_flgs & TIMEOUT) && !--upp->p_flgs) {
if (upp->p_tofn)
(*upp->p_tofn)();
else
switch (upp - u.uprops) {
case STONED:
killer = "cockatrice";
done("died");
break;
case SICK:
pline("You die because of food poisoning.");
killer = u.usick_cause;
done("died");
break;
case FAST:
pline("You feel yourself slowing down.");
break;
case CONFUSION:
pline("You feel less confused now.");
break;
case BLIND:
pline("You can see again.");
setsee();
break;
case INVIS:
on_scr(u.ux, u.uy);
pline("You are no longer invisible.");
break;
case WOUNDED_LEGS:
heal_legs();
break;
}
}
}
/* He is being petrified - dialogue by inmet!tower */
static const char *stoned_texts[] = {
"You are slowing down.", /* 5 */
"Your limbs are stiffening.", /* 4 */
"Your limbs have turned to stone.", /* 3 */
"You have turned to stone.", /* 2 */
"You are a statue." /* 1 */
};
static void
stoned_dialogue(void)
{
long i = (Stoned & TIMEOUT);
if (i > 0 && i <= SIZE(stoned_texts))
pline("%s", stoned_texts[SIZE(stoned_texts) - i]);
if (i == 5)
Fast = 0;
if (i == 3)
nomul(-3);
}
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