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authorB. Watson <urchlay@slackware.uk>2024-07-01 17:07:31 -0400
committerB. Watson <urchlay@slackware.uk>2024-07-01 17:07:31 -0400
commit2a6cb77a162b33fdc4f9334a23deb6fe0dd6132c (patch)
treee6f859f17dc00d668416cb3674dc99147c756369 /a8xd.rst
parent23f9f330695ece85322909f302080085a681bed4 (diff)
downloadbw-atari8-tools-2a6cb77a162b33fdc4f9334a23deb6fe0dd6132c.tar.gz
a8xd: implement -f.
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1 files changed, 6 insertions, 6 deletions
diff --git a/a8xd.rst b/a8xd.rst
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+++ b/a8xd.rst
@@ -43,16 +43,16 @@ OPTIONS
-a
ANTIC mode: treat the input as screen bytes (aka "internal codes")
- rather than ATASCII. Can usefully be combined with **-g**.
+ rather than ATASCII. Can usefully be combined with **-g** or **-f**.
+
+-f
+ Like **-g**, but using the top half of the character set. This is
+ what you'd see on the Atari with *GRAPHICS 1:POKE 756,226*.
-g
- Graphics mode. Changes the character codes and colorization so it
+ Graphics mode. Changes the printed characters and colorization so it
looks like *GRAPHICS 1* (or 2) on the Atari.
--G
- *Not yet implemeted*. Like **-g**, but using the top half of the character set. This is
- what you'd see on the Atari with *GRAPHICS 1:POKE 756,226*.
-
-i
Print XL/XE International Character Set conversions instead of ATASCII.