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for now:
+These may need library (xex.c) changes:
+xexcat: handle run/init addresses embedded in a segment longer than
+ 2 bytes.
+xexcat: handle or at least detect DOS 1.0 executables.
+xexcat: warn if an an init address occurs before the code it
+ references. or at least if it occurs before *any* code!
+
later:
- add cassio?
- file magic? (finish it, see if file upstream wants it)
- new tool: a8grep. knows about xex files (but works on others), can
search for screen codes or inverse video, etc. also a8strings.
-- new tool: something like ataricom or binload, but show checksums
- of segments (so we can compare different versions of the same game).