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authorB. Watson <urchlay@slackware.uk>2022-11-12 04:00:58 -0500
committerB. Watson <urchlay@slackware.uk>2022-11-12 04:00:58 -0500
commit1a214a9f7495aea8bb9ad8f257e5c990272eb98e (patch)
treeee7b2484af4924365240c98e2c0f58a1caa9f5a9
parent445cf70e81ae91f7931891639f1c697b8cac706d (diff)
downloaddla-asm-1a214a9f7495aea8bb9ad8f257e5c990272eb98e.tar.gz
Tweak README.
-rw-r--r--README.txt4
1 files changed, 2 insertions, 2 deletions
diff --git a/README.txt b/README.txt
index 91caba1..75af7f1 100644
--- a/README.txt
+++ b/README.txt
@@ -70,7 +70,7 @@ The bottom line shows a menu, from which you can choose to:
- Save: Save the image to disk. You'll be prompted for a filename.
If you don't include a drive spec (e.g. D: or D2:), drive 1 (D:)
- is assumed.
+ is assumed. Emulator users can use the H: drive here.
The file will contain the raw pixels, 8 per byte, 256 pixels (32
bytes) per line, 170 lines. Size will be 5440 bytes, or 44 sectors
on a single-density disk. If an error happens while saving, you'll
@@ -158,6 +158,6 @@ MAGICK=/path/to/magick ./dla2img.sh [arguments]
Note: dla2img.sh has been tested with various shells, including bash,
zsh, ksh93, pdksh, mksh, dash, and bosh (from Schily-tools)... and
the ancient V7 UNIX Bourne shell compiled for Linux from AT&T source
-(seriouly). If your system doesn't have a /bin/sh that's compatible,
+(seriously). If your system doesn't have a /bin/sh that's compatible,
edit the script and change the "#!/bin/sh" to something that works on
your system.