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authorB. Watson <urchlay@slackware.uk>2022-11-04 03:02:11 -0400
committerB. Watson <urchlay@slackware.uk>2022-11-04 03:02:11 -0400
commit06adbef5e19f2838fbbbd02ca22f414800c15313 (patch)
tree4c530d8d0dda130ac9757b0d6664ee6bd0cbb8f0 /README.txt
parentfad90e3c58d88f96c966209db12e010320fa9c87 (diff)
downloaddla-asm-06adbef5e19f2838fbbbd02ca22f414800c15313.tar.gz
Update README.txt (we are down to 5 mins with default args now).
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1 files changed, 5 insertions, 5 deletions
diff --git a/README.txt b/README.txt
index c29188f..a8ae486 100644
--- a/README.txt
+++ b/README.txt
@@ -32,17 +32,17 @@ e.g. in an emulator or with an SIO2PC cable on real hardware.
At startup, you're asked "How many particles?". The more particles you
enter here, the longer it will take to generate the image. The default
-(if you just press Return) is 1000, which generally takes 6.5 to 8
+(if you just press Return) is 1000, which generally takes about 5
minutes. For a quick test just to see what the result will look like,
-try 300, which should take less than a minute. The maximum is 65535,
-which takes around 18 minutes to run... but more than about 2000 is
+try 300, which should take 20 to 30 seconds. The maximum is 65535,
+which takes around 12-13 minutes to run... but more than about 2000 is
too much anyway: The result starts to have a "ring" around it, which
means it outgrew the limited size of the Atari screen.
After you enter the number of particles, you'll be asked for the "Seed
type". The default is the standard DLA seed: a single pixel in the
-center of the screen. Other seeds generate different types of image;
-try them all.
+center of the screen. Other seeds generate different types of image,
+and run faster than the dot; try them all.
After you enter the seed type, the screen will clear and go solid
black, while the image is generated. The ANTIC chip's DMA is disabled,