diff options
| -rw-r--r-- | README.txt | 35 | ||||
| -rw-r--r-- | dla.s | 17 | ||||
| -rw-r--r-- | dla.xex | bin | 4953 -> 4953 bytes | |||
| -rw-r--r-- | dla2csv.c | 3 | 
4 files changed, 39 insertions, 16 deletions
| @@ -81,8 +81,11 @@ The bottom line shows a menu, from which you can choose to:  - New: Start the program over, so you can enter different settings. -The only way to exit the program (for now) is to press Reset or power -cycle the Atari. +- Quit: Exit the program. You'll be asked "Exit program[y/N]?". +  Answering Y here returns you to DOS. N starts the program over. + +You can also exit the program by entering Q at the "How many +particles?" prompt, or pressing the Reset key at any time.  Using dla2csv.xex (or just dla2csv)  ----------------------------------- @@ -108,18 +111,24 @@ as a percentage. When it's finished, the output CSV file has been  written. On the Atari, you can press Ctrl-C during the conversion to  abort the process (and delete the partial CSV file). +At the end of conversion, you'll be shown the number of particles. +This includes the seed particles, so e.g. if you used the single-dot +seed and entered 1000 particles, you'll see "1001 particles" here. +  Last, you're asked whether to convert another file. Answering N here -will exit the program. On the Atari, you should be returned to the DOS -menu or prompt, but your mileage may vary (it works on DOS 2.0S, at -least). Answering Y (or just pressing Return) starts the whole process -over at the input filename prompt. - -[*] On the Atari, if you don't include a drive specifier (e.g. D: or D2:) -    in the filename, drive 1 (D:) is assumed. Also, when you're asked -    for the input or output filename, you can enter a number (a single -    digit) to see a directory of that drive number. If you're using an -    emulator that supports the H: (host drive) device, you can enter 0 -    to see the directory of H:. +will exit the program. On the Atari, you'll be returned to the DOS +menu or prompt. Answering Y (or just pressing Return) starts the whole +process over at the input filename prompt. + +[*] If you just press Enter (Return on the Atari) when asked for +    a filename, you'll be asked whether you want to exit the program. + +    On the Atari, if you don't include a drive specifier (e.g. D: or +    D2:) in the filename, drive 1 (D:) is assumed. Also, when you're +    asked for the input or output filename, you can enter a number (a +    single digit) to see a directory of that drive number. If you're +    using an emulator that supports the H: (host drive) device, you +    can enter 0 to see the directory of H:.  Using dla2img.sh  ---------------- @@ -342,8 +342,18 @@ notredo:   cmp #'S'    ; Save   beq saveimage   cmp #'N'    ; New - bne waitkey ; ignore any other keystroke + bne notnew   jmp getargs +notnew: + cmp #'Q'    ; Quit + bne waitkey ; ignore any other keystroke, get another + + jsr restore_gr0  ; need the GR.0 screen to show the quit prompt + lda #$7d         ; clear screen + jsr printchr + jsr confirm_quit ; this doesn't return if the user says Y + jmp getargs      ; if he said N, start over (same as New) +   ;;; End of generate()  ;;; Subroutine: saveimage @@ -797,10 +807,11 @@ retrymsg:  ; printing to a 32-byte buffer (which we told the OS was the  ; start of a GR.0 screen, but that was designated "a lie").  menumsg: - .byte "   " + .byte " "   .byte ' ','S'|$80,"ave"   .byte ' ','R'|$80,"edo" - .byte ' ','N'|$80,"ew? " + .byte ' ','N'|$80,"ew" + .byte ' ','Q'|$80,"uit?"   .byte 0  exit_prog_msg:Binary files differ @@ -165,6 +165,9 @@ void print_id(void) {  	the Atari by jumping directly to DOS (do not call the exit stuff from  	cc65's runtime, do not pass Go, do not collect $200). This seems to  	work reliably, but I hesistate to document "Press Ctrl-3 to exit"... + +	...and it turns out that on SpartaDOS X, even this doesn't prevent +	the atari from locking up if the user presses ^3. Sigh.  */  	#define exit_eof_stdin() (*(OS.dosvec))() | 
