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author | B. Watson <yalhcru@gmail.com> | 2019-03-13 02:50:42 -0400 |
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committer | B. Watson <yalhcru@gmail.com> | 2019-03-13 02:50:42 -0400 |
commit | 2973d0c78e9b8eed3c5af239927c6bd36af64604 (patch) | |
tree | a0fdfe7201303edd11c6d86015ef4f79796fcf0f /doc/README | |
download | fujichat-2973d0c78e9b8eed3c5af239927c6bd36af64604.tar.gz |
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diff --git a/doc/README b/doc/README new file mode 100644 index 0000000..24d40b0 --- /dev/null +++ b/doc/README @@ -0,0 +1,396 @@ +FujiChat v0.1: An IRC client for the Atari 8-bit +------------------------------------------- + +FujiChat is a simple IRC (Internet Relay Chat) client for Atari 8-bit +(400/800/XL/XE) computers, based on the uIP TCP/IP stack. It uses a SLIP +connection to talk to the outside world, and supports a subset of the IRC +commands available in full-featured clients. 48K of memory is required +(and extended memory is not used, so it can coexist with RAMdisk drivers +and such). + +Capabilities: + +- Can connect to an IRC server, and: +- Join a channel +- Send and receive channel and private messages +- Actions (/me does whatever) are supported +- Part the channel and join a new channel +- Most IRC slash-commands are available +- Client responds to CTCP PING and VERSION requests +- Client can send CTCP PING and VERSION requests +- Client responds correctly to server PINGs (with PONG) + +Limitations: + +These are listed approximately in order of severity, and will be addressed +in future versions in approximately the order shown here. + + +- The user interface is extremely crude (almost non-existent) +- Try not to accidentally hit the Break key. It may result in weird + behaviour (though it usually doesn't) +- Editing is extremely crude: only backspace, delete line, and delete + word are supported + (future versions will probably support emacs-like key bindings) +- Currently, the client can only join one channel at a time. Attempts + to join a second channel before parting the first will fail. (future + versions may allow joining multiple channels, but probably no windowing, so + the channels' text will appear mixed together on the screen) +- Many client features like logging, scrollback, nick highlighting, DCC, + multiple windows, nick completion, etc are missing. Some of these will + be added in future versions, but some would just take too much memory + to fit in 48K. (future versions are planned to have at least tab-completion + of nicks, and possibly a small scrollback buffer. A limited number of + multiple channel/msg windows is not out of the question) +- There is no nick list displayed. At any time you can use /names #channel + or /who #channel to see who else is in the channel (or press ctrl-N + or ctrl-W), but the client doesn't attempt to track other users' + joins/parts/quits. (future versions may track the nick list and display + it as a separate screen, e.g. you press Option to see it) +- The characters {, }, `, and ~ are not printable on the Atari. Instead they + are rendered as inverse-video [, ], ', and ^, respectively (future versions + will probably use a custom font to display these characters) +- mIRC-style color and bold codes are not interpreted at all. They will + be displayed as ATASCII graphics characters (future versions will strip + color codes and may display bold as inverse video) +- Most CTCP commands are unsupported (and DCC will likely never be supported) +- Private messages from other users appear mixed in with channel text +- Text is displayed in GRAPHICS 0, meaning it's 40 columns by 24 lines, + with no support for multi-colored text or anything fancy like italics + or underlines. It might be possible to do an Ice-T style 80 column + display, but it's a pig (8K for the graphics mode, plus at least 1K + for the font, plus rendering/scrolling is slow and might result in + serial buffer overruns if I'm not careful). It might instead be possible + to do a 40-column display with 4 or 8 character colors, using P/M overlays, + which would result in some visible flicker, but the overall effect isn't + too painful. This would require a lot less RAM and CPU cycles than the + 80-column mode. + +As you can see, FujiChat is more defined by what it can't do than what it +can, at the moment :) + +Configuration: + +The default config is stored in the file FUJICHAT.CFG in a binary format +(not human readable). If the config file is missing at startup, FujiChat +will start up in its config menu. If the config file was loaded, you +will be asked "Use defaults [Y/n]?"; answering N will take you to the +config menu. + +The first step in the config menu is to choose an IRC server. FujiChat +comes with a short list of server IP addresses, which you may select +from by entering the number of the server. You may also enter any IP +address at the prompt, to use a server not in the built-in list. (As +soon as I've debugged the DNS code, you'll be able to use hostnames, but +for this release we're stuck with IP addresses only) + +The next step is to choose your IRC nickname. The different IRC networks +have different limits on the maximum length of a nick, but all networks +support at least 9 characters. FujiChat limits your nick to 20 characters. + +IRC forbids certain characters in a nickname: they may not start with +a hyphen, and must consist of letters, numbers, or the characters: +- [ ] { } ` _ \ ^ +Note that FujiChat does NO checking for invalid characters in your nick! + +The next two options are the background and foreground colors. These are +standard Atari color register values (chroma/luma) to be used for the +GRAPHICS 0 text background and foreground registers. Try not to set +them to the same thing; you won't be able to see any text if you do! + +When you're done, you'll be asked whether or not you want to save the +config. If you answer N, the options you just entered will be used for +the current session only. + +Connecting to IRC: + +To set up a SLIP connection between your Atari and another host on your +network, see the file HOWTO. + +The following instructions assume you have a properly configured SLIP +connection, including NAT/Masquerade if required. + +The default IRC server is in the US, and is known not to work well for +users in Europe. FujiChat has a short list of NewNet IRC servers built +in (accessible from the "IRC Server" config menu), or you can enter any +other IP address. To find the IP address of a server, you can use a tool +such as "nslookup" or "dig", or simply ping the host from your Linux box. + +To connect to the IRC server, choose "Connect" from the main config menu. +At this point, FujiChat will open a TCP connection to the server. Within +a few seconds, you should start seeing messages from the IRC server. + +Once the connection is made, FujiChat will attempt to register +your nickname and host. If your primary nickname is already in use, +registration will fail, and you will see a server message informing you +of this. If this happens, choose a different nickname and type "/nick +<nickname>" (and press Return). + +After your nickname is registered, the server will send its "message of +the day" (the MOTD). On NewNet, the MOTD tends to be very long, and there's +no way to skip or abort it, so be patient. + +Once the MOTD has finished, the connection is ready to use. At this point, +you can use the /join command to join a channel and start chatting! + +[Note: There's no way to tell the server not to send the MOTD. I could +add an option to FujiChat to make it not *display* the MOTD, but your +serial port's bandwidth would still be starved, and you wouldn't be able +to get much chatting done] + +How to use IRC: + +[This section is written as an intro for someone who's completely new +to IRC. Apologies if it seems condescending...] + +Before you can chat with other users, you must find some users to chat to. +The normal place to do this is in an IRC "channel". Think of the IRC network +as a giant building (a castle, or maybe a convention center). Each channel +is like a room within the larger building. + +Channels have names that usually start with a # character. The rest of +the name usually describes the usual topic of conversation on the +channel. For instance, the channel #atari is about (you can guess this +but...) Atari computers and video games. + +The act of entering a channel (room) is known as "joining" the channel. +To do this, you connect to the IRC server, then type "/join" followed +by the channel name. Example: + +/join #atari + +[FujiChat only allows joining one channel at a time, in the current +version. Future versions may support multiple channels] + +Unlike a real room, the IRC channel will be created if it doesn't already +exist. You'll know this happened if the channel's names list only shows +your nickname. + +It's possible to get a complete list of channels from the IRC server, but +this is really time-consuming (there are thousands on a typical network), +and FujiChat doesn't provide a way to scroll through them. You can search +for channels by name by using wildcards with the /list command. Example: +you want to talk about cars. Try the following command: + +/list *cars* + +(Also, /list *auto*, since a car channel might be called something with +"automobile" or "automotive" in its name). + +Also, for many common topics, you can just try using the topic name as +the channel name (/join #music, /join #beer, /join #unix). Chances are +it exists, and no harm is done if it doesn't. + +Once you've joined a channel, you'll be presented with a list of all +the users in the channel, and anything you type (other than commands +beginning with a slash (/)) will be sent to everyone in the channel. + +Text from other users will appear like this: + +<Bob> Hi there! + +Text you type will appear in inverse video. It will only be sent to the +server when you press Return. You can use the backspace key to correct +typos, or press shift-backspace to delete the entire message without +sending it. (Future FujiChat versions will support the other Atari +editing keys) + +IRC also supports private messages, which are sent to only one user. +To send someone a private message, use the /msg (or /m) command: + +/msg Bob Hello + +When you receive a private message, it looks like this: + +MSG: <Bob> Howdy + +To reply, you would type "/msg Bob whatever you want to say". + +When you receive a private message, you can press the Tab key at the +start of a new message to insert "/msg <nick> ", where <nick> is the user +who last sent you a private message. This is handy for carrying on long +private conversations, though you should be careful: Tab always sends +to the last person who messaged you. If you unexpectedly get a message +from a third party during a private conversation, you might accidentally +send to the wrong person! Future versions of FujiChat will track more +than one conversation, using Tab to cycle through all recent message +recipients. + +IRC also supports the concept of channel operators (known as "ops"). These +are people who "own" the channel, and have the power to kick other users +out, ban them from the channel, set the channel topic, and a few other +things. Channel operators' nicknames will be display in the nick list +with an @ in front of them. Most channel operators are friendly folk +who will help you out and answer "newbie" IRC questions, unless you're +rude or repeatedly break the channel rules. + +Higher up on the food chain are IRC server operators (known as "opers"). +These godlike entities shouldn't be bothered with everyday mortal +concerns, but sometimes you have a real problem and they're the only ones +who can help. Most IRC networks have a channel where the opers hang out +(usually listed in the MOTD text). + +IRC commands: + +[This is far from a complete list. Actually, different IRC servers/networks +may have their own custom commands, so it would be very difficult to +give a 100% complete list] + +IRC commands begin with a slash (/) character, and may take zero or more +parameters. In the list the following conventions are used: + +<channel> represents a channel name, including the leading # character. +IRC channel names generally always start with a #, but some servers may +support special types of channels that begin with a different character. + +<nick> represents a user's nickname. + +<message> represents chat message text (whatever you want to say). This +is free-form and generally should only include printable characters. IRC +limits the length of a message to 510 characters. FujiChat further limits +outgoing messages to 256 bytes, and will ring the Atari's "bell" if you +try to type a message longer than this. + +If any of the above are shown in [] (square brackets), suck as [<nick>], +this means the parameter is optional. + +/join <channel> + +Join a channel. You may only chat in one channel at a time in the current +version of FujiChat. If you attempt to join a channel that does not already +exist, most IRC servers will create the channel for you. The /join +command may be abbreviated "/j". + +/part + +Leave the current channel. You must do this before joining a different +channel. If you want to leave IRC (disconnect from the server), you +don't have the /part the channel (simply use the /quit command) + +/nick <nick> + +Change your nickname. The server will respond with an error message if +you try to use an invalid nick, or one that's already in use. If the +command succeeds, there will be no response. + +/me <message> + +Send an "action". Other users will see your nick prefixed to the message, +so that it looks like a sentence. + +Example: If your nick is Bob, and you type "/me is using FujiChat", +it will appear to other users as something like: + +* Bob is using FujiChat + +/msg <nick> <message> + +Send a private message to another user. The /msg command may be abbreviated +as "/m" or spelled the long way as "/privmsg". + +/quit <message> + +Quit IRC. The server will disconnect you, and FujiChat will give you +the option to reconnect or return to the main menu. The <message> +is optional. All users in the current channel will see the <message>, +which could be something like "Nice talking to everyone", or give the +reason why you're leaving IRC ("Wife needs to play M.U.L.E."). If you +don't supply <message>, the server will just use your nick in place of it. + +/ping <nick> + +Send a CTCP PING request to a user. When the user's client receives the +request, it will respond with a "pong". This is useful for determining +whether the user is still connected to the IRC network. Also, if the +response takes a long time to show up, you'll know there's a lot of +network lag between you and the other user. (Future versions of FujiChat +may calculate & display the lag time for you) + +/version <nick> + +Send a CTCP VERSION request to a user. The user's client will usually +respond with the name of the client software and its version, although +most clients can be set up to say anything the user wants, or nothing +at all. FujiChat responds to other users' version requests with +"FujiChat 0.1 (Atari 8-bit)". + +/ignore <nick> + +Ignore (don't print) any and all messages from <nick>. If no <nick> +is given, /ignore shows the list of nicks that are being ignored. +Up to 10 nicks can be ignored in the current version of FujiChat. +When you ignore someone, they don't have any way to know that you're +ignoring them (they don't get a message telling them). + +/unignore <nick> + +Stop ignoring a user. To clear the entire list (stop ignoring all ignored +users at once), use "/unignore -a". + +/quote <message> + +Send a string directly to the server, verbatim, instead of to the current +channel you've joined. If you don't know what this command is good for, +don't worry about it: it's mostly used by the author as a debugging tool. + +Keyboard Macros: + +These are only active at the beginning of a line (in other words, you +can't send them when you're in the middle of typing a message). The +macros are: + +Control-N: performs a "/names #channel" for the currently joined channel. +Control-W: performs a "/who #channel" for the currently joined channel. +Tab: inserts the text "/msg nick" at the beginning of the line, where + the nick is that of the last user who sent you a private message. + +There may be a user-definable keyboard macro facility in a future version +of FujiChat (or maybe not, if it'd make the client too bloated). + +Other IRC commands: + +Most other commands are supported in a dumb kind of way. Anything you +type that starts with a slash, and isn't one of the recognized commands +listed above, will be sent to the server with the slash removed and +the command name converted to uppercase. This works pretty well for +commands like /away, /kick, /mode, /topic, etc: + +Kick a user from a channel (if you're a channel operator): +/kick <channel> <nick> [<message>] + +Ban a user from a channel (again, you must be a chanop): +/mode <channel> +b <nick> + +Get a list of who's in a channel: +/names <channel> + +Get a fancier list: +/who <channel> + +NewNet-specific command: log in to NickServ +/ns id <password> + +See RFC1459 for a complete protocol specification. Any of the commands +shown there can be sent by prefixing them with a / character. + +RFC1459 on the web: +http://www.rfc-editor.org/cgi-bin/rfcdoctype.pl?loc=RFC&letsgo=1459&type=http&file_format=txt + +Credits: + +FujiChat is written by B. Watson (aka Urchlay on NewNet). + +FujiChat includes software (the uIP TCP/IP) stack by Adam Dunkels. Without +Mr. Dunkels' excellent and well-documented software, FujiChat probably +would never have been more than a pipe dream. + +FujiChat also includes the Bob-Verter driver by Bob Puff. + +Special thanks to SteveS and Beetle for being my guinea pigs (erm, I mean, +beta testers) + +You're invited to come hang out in #atari on NewNet any time. You can +usually find me there, although I may be asleep at the keyboard. If you +have trouble getting FujiChat to work, or have a bug report or feature +request, or if you just use FujiChat, I'd like to hear from you. + |