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+/*
+ * Copyright (c) 2004, Swedish Institute of Computer Science.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * 3. Neither the name of the Institute nor the names of its contributors
+ * may be used to endorse or promote products derived from this software
+ * without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE INSTITUTE AND CONTRIBUTORS ``AS IS'' AND
+ * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL THE INSTITUTE OR CONTRIBUTORS BE LIABLE
+ * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+ * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+ * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+ * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
+ * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
+ * SUCH DAMAGE.
+ *
+ * This file is part of the uIP TCP/IP stack
+ *
+ * Author: Adam Dunkels <adam@sics.se>
+ *
+ * $Id: psock.h,v 1.3 2006/06/12 08:00:30 adam Exp $
+ */
+
+/**
+ * \defgroup psock Protosockets library
+ * @{
+ *
+ * The protosocket library provides an interface to the uIP stack that is
+ * similar to the traditional BSD socket interface. Unlike programs
+ * written for the ordinary uIP event-driven interface, programs
+ * written with the protosocket library are executed in a sequential
+ * fashion and does not have to be implemented as explicit state
+ * machines.
+ *
+ * Protosockets only work with TCP connections.
+ *
+ * The protosocket library uses \ref pt protothreads to provide
+ * sequential control flow. This makes the protosockets lightweight in
+ * terms of memory, but also means that protosockets inherits the
+ * functional limitations of protothreads. Each protosocket lives only
+ * within a single function. Automatic variables (stack variables) are
+ * not retained across a protosocket library function call.
+ *
+ * \note Because the protosocket library uses protothreads, local
+ * variables will not always be saved across a call to a protosocket
+ * library function. It is therefore advised that local variables are
+ * used with extreme care.
+ *
+ * The protosocket library provides functions for sending data without
+ * having to deal with retransmissions and acknowledgements, as well
+ * as functions for reading data without having to deal with data
+ * being split across more than one TCP segment.
+ *
+ * Because each protosocket runs as a protothread, the protosocket has to be
+ * started with a call to PSOCK_BEGIN() at the start of the function
+ * in which the protosocket is used. Similarly, the protosocket protothread can
+ * be terminated by a call to PSOCK_EXIT().
+ *
+ */
+
+/**
+ * \file
+ * Protosocket library header file
+ * \author
+ * Adam Dunkels <adam@sics.se>
+ *
+ */
+
+#ifndef __PSOCK_H__
+#define __PSOCK_H__
+
+#include "uipopt.h"
+#include "pt.h"
+
+ /*
+ * The structure that holds the state of a buffer.
+ *
+ * This structure holds the state of a uIP buffer. The structure has
+ * no user-visible elements, but is used through the functions
+ * provided by the library.
+ *
+ */
+struct psock_buf {
+ u8_t *ptr;
+ unsigned short left;
+};
+
+/**
+ * The representation of a protosocket.
+ *
+ * The protosocket structrure is an opaque structure with no user-visible
+ * elements.
+ */
+struct psock {
+ struct pt pt, psockpt; /* Protothreads - one that's using the psock
+ functions, and one that runs inside the
+ psock functions. */
+ const u8_t *sendptr; /* Pointer to the next data to be sent. */
+ u8_t *readptr; /* Pointer to the next data to be read. */
+
+ char *bufptr; /* Pointer to the buffer used for buffering
+ incoming data. */
+
+ u16_t sendlen; /* The number of bytes left to be sent. */
+ u16_t readlen; /* The number of bytes left to be read. */
+
+ struct psock_buf buf; /* The structure holding the state of the
+ input buffer. */
+ unsigned int bufsize; /* The size of the input buffer. */
+
+ unsigned char state; /* The state of the protosocket. */
+};
+
+void psock_init(struct psock *psock, char *buffer, unsigned int buffersize);
+/**
+ * Initialize a protosocket.
+ *
+ * This macro initializes a protosocket and must be called before the
+ * protosocket is used. The initialization also specifies the input buffer
+ * for the protosocket.
+ *
+ * \param psock (struct psock *) A pointer to the protosocket to be
+ * initialized
+ *
+ * \param buffer (char *) A pointer to the input buffer for the
+ * protosocket.
+ *
+ * \param buffersize (unsigned int) The size of the input buffer.
+ *
+ * \hideinitializer
+ */
+#define PSOCK_INIT(psock, buffer, buffersize) \
+ psock_init(psock, buffer, buffersize)
+
+/**
+ * Start the protosocket protothread in a function.
+ *
+ * This macro starts the protothread associated with the protosocket and
+ * must come before other protosocket calls in the function it is used.
+ *
+ * \param psock (struct psock *) A pointer to the protosocket to be
+ * started.
+ *
+ * \hideinitializer
+ */
+#define PSOCK_BEGIN(psock) PT_BEGIN(&((psock)->pt))
+
+PT_THREAD(psock_send(struct psock *psock, const char *buf, unsigned int len));
+/**
+ * Send data.
+ *
+ * This macro sends data over a protosocket. The protosocket protothread blocks
+ * until all data has been sent and is known to have been received by
+ * the remote end of the TCP connection.
+ *
+ * \param psock (struct psock *) A pointer to the protosocket over which
+ * data is to be sent.
+ *
+ * \param data (char *) A pointer to the data that is to be sent.
+ *
+ * \param datalen (unsigned int) The length of the data that is to be
+ * sent.
+ *
+ * \hideinitializer
+ */
+#define PSOCK_SEND(psock, data, datalen) \
+ PT_WAIT_THREAD(&((psock)->pt), psock_send(psock, data, datalen))
+
+/**
+ * \brief Send a null-terminated string.
+ * \param psock Pointer to the protosocket.
+ * \param str The string to be sent.
+ *
+ * This function sends a null-terminated string over the
+ * protosocket.
+ *
+ * \hideinitializer
+ */
+#define PSOCK_SEND_STR(psock, str) \
+ PT_WAIT_THREAD(&((psock)->pt), psock_send(psock, str, strlen(str)))
+
+PT_THREAD(psock_generator_send(struct psock *psock,
+ unsigned short (*f)(void *), void *arg));
+
+/**
+ * \brief Generate data with a function and send it
+ * \param psock Pointer to the protosocket.
+ * \param generator Pointer to the generator function
+ * \param arg Argument to the generator function
+ *
+ * This function generates data and sends it over the
+ * protosocket. This can be used to dynamically generate
+ * data for a transmission, instead of generating the data
+ * in a buffer beforehand. This function reduces the need for
+ * buffer memory. The generator function is implemented by
+ * the application, and a pointer to the function is given
+ * as an argument with the call to PSOCK_GENERATOR_SEND().
+ *
+ * The generator function should place the generated data
+ * directly in the uip_appdata buffer, and return the
+ * length of the generated data. The generator function is
+ * called by the protosocket layer when the data first is
+ * sent, and once for every retransmission that is needed.
+ *
+ * \hideinitializer
+ */
+#define PSOCK_GENERATOR_SEND(psock, generator, arg) \
+ PT_WAIT_THREAD(&((psock)->pt), \
+ psock_generator_send(psock, generator, arg))
+
+
+/**
+ * Close a protosocket.
+ *
+ * This macro closes a protosocket and can only be called from within the
+ * protothread in which the protosocket lives.
+ *
+ * \param psock (struct psock *) A pointer to the protosocket that is to
+ * be closed.
+ *
+ * \hideinitializer
+ */
+#define PSOCK_CLOSE(psock) uip_close()
+
+PT_THREAD(psock_readbuf(struct psock *psock));
+/**
+ * Read data until the buffer is full.
+ *
+ * This macro will block waiting for data and read the data into the
+ * input buffer specified with the call to PSOCK_INIT(). Data is read
+ * until the buffer is full..
+ *
+ * \param psock (struct psock *) A pointer to the protosocket from which
+ * data should be read.
+ *
+ * \hideinitializer
+ */
+#define PSOCK_READBUF(psock) \
+ PT_WAIT_THREAD(&((psock)->pt), psock_readbuf(psock))
+
+PT_THREAD(psock_readto(struct psock *psock, unsigned char c));
+/**
+ * Read data up to a specified character.
+ *
+ * This macro will block waiting for data and read the data into the
+ * input buffer specified with the call to PSOCK_INIT(). Data is only
+ * read until the specifieed character appears in the data stream.
+ *
+ * \param psock (struct psock *) A pointer to the protosocket from which
+ * data should be read.
+ *
+ * \param c (char) The character at which to stop reading.
+ *
+ * \hideinitializer
+ */
+#define PSOCK_READTO(psock, c) \
+ PT_WAIT_THREAD(&((psock)->pt), psock_readto(psock, c))
+
+/**
+ * The length of the data that was previously read.
+ *
+ * This macro returns the length of the data that was previously read
+ * using PSOCK_READTO() or PSOCK_READ().
+ *
+ * \param psock (struct psock *) A pointer to the protosocket holding the data.
+ *
+ * \hideinitializer
+ */
+#define PSOCK_DATALEN(psock) psock_datalen(psock)
+
+u16_t psock_datalen(struct psock *psock);
+
+/**
+ * Exit the protosocket's protothread.
+ *
+ * This macro terminates the protothread of the protosocket and should
+ * almost always be used in conjunction with PSOCK_CLOSE().
+ *
+ * \sa PSOCK_CLOSE_EXIT()
+ *
+ * \param psock (struct psock *) A pointer to the protosocket.
+ *
+ * \hideinitializer
+ */
+#define PSOCK_EXIT(psock) PT_EXIT(&((psock)->pt))
+
+/**
+ * Close a protosocket and exit the protosocket's protothread.
+ *
+ * This macro closes a protosocket and exits the protosocket's protothread.
+ *
+ * \param psock (struct psock *) A pointer to the protosocket.
+ *
+ * \hideinitializer
+ */
+#define PSOCK_CLOSE_EXIT(psock) \
+ do { \
+ PSOCK_CLOSE(psock); \
+ PSOCK_EXIT(psock); \
+ } while(0)
+
+/**
+ * Declare the end of a protosocket's protothread.
+ *
+ * This macro is used for declaring that the protosocket's protothread
+ * ends. It must always be used together with a matching PSOCK_BEGIN()
+ * macro.
+ *
+ * \param psock (struct psock *) A pointer to the protosocket.
+ *
+ * \hideinitializer
+ */
+#define PSOCK_END(psock) PT_END(&((psock)->pt))
+
+char psock_newdata(struct psock *s);
+
+/**
+ * Check if new data has arrived on a protosocket.
+ *
+ * This macro is used in conjunction with the PSOCK_WAIT_UNTIL()
+ * macro to check if data has arrived on a protosocket.
+ *
+ * \param psock (struct psock *) A pointer to the protosocket.
+ *
+ * \hideinitializer
+ */
+#define PSOCK_NEWDATA(psock) psock_newdata(psock)
+
+/**
+ * Wait until a condition is true.
+ *
+ * This macro blocks the protothread until the specified condition is
+ * true. The macro PSOCK_NEWDATA() can be used to check if new data
+ * arrives when the protosocket is waiting.
+ *
+ * Typically, this macro is used as follows:
+ *
+ \code
+ PT_THREAD(thread(struct psock *s, struct timer *t))
+ {
+ PSOCK_BEGIN(s);
+
+ PSOCK_WAIT_UNTIL(s, PSOCK_NEWADATA(s) || timer_expired(t));
+
+ if(PSOCK_NEWDATA(s)) {
+ PSOCK_READTO(s, '\n');
+ } else {
+ handle_timed_out(s);
+ }
+
+ PSOCK_END(s);
+ }
+ \endcode
+ *
+ * \param psock (struct psock *) A pointer to the protosocket.
+ * \param condition The condition to wait for.
+ *
+ * \hideinitializer
+ */
+#define PSOCK_WAIT_UNTIL(psock, condition) \
+ PT_WAIT_UNTIL(&((psock)->pt), (condition));
+
+#define PSOCK_WAIT_THREAD(psock, condition) \
+ PT_WAIT_THREAD(&((psock)->pt), (condition))
+
+#endif /* __PSOCK_H__ */
+
+/** @} */