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How to run a TCP/IP stack on an Atari 8-bit
-------------------------------------------

You will need:

1. An Atari 8-bit computer with at least 48K of RAM
2. A Linux box with:
3. A recent snapshot of cc65. 2.12.0 won't work. I used 2.12.9.20080831.
4. SLIP support in your Linux kernel (try "modprobe slip")
5. Some way to get an Atari program from your Linux box to your Atari, so
   you can run it. I use an SIO2PC cable and AtariSIO, and "axe" for
   writing files into an ATR image.
6. An RS232 serial interface for your Atari. I use the same SIO2PC cable
   as (5) for this. Other possibilities are an 850, P:R: Connection,
   R-Verter, etc.


Before building the Atari program, you should get a copy of the R:
handler (device driver) that's needed for your Atari to talk over the
serial port, and copy it to rhandler.xex in the source directory. In
general, whatever R: handler you use with Bobterm or Ice-T will work
fine. The shipped copy of rhandler.xex is the Bob-Verter driver, which
works great with an SIO2PC cable.

Run "make" to compile and "make disk" to build the ATR image uiptest.atr.
This is a bootable disk with DOS 2.0S and the uIP demo program as
AUTORUN.SYS (with R: handler prepended to it).

Boot the disk, wait for it to finish loading. You should see "Press Return
to connect". At this point, you should start SLIP on your serial port,
then press Return on the Atari. If you've done everything right, the Atari
should connect to the remote host!

What you have to do to start a SLIP interface depends on what you're
using as a serial interface on the Atari, and whether it's the same
device as you'll use to load the code into the Atari. Most motherboards
these days have only one serial port (if any), so if you're doing drive
emulation, you'll have to switch between the drive emulator software
(e.g. atariserver) and SLIP mode on the same serial port (or run drive
emulation on one machine and SLIP mode on a second). If you're lucky
enough to have two serial ports on your Linux box, and own an SIO2PC
and an 850 or other Atari RS232 interface, you can run SLIP on one Linux
serial port all the time and atariserver on the other all the time.

Note: atariserver will NOT work with USB-to-RS232 adaptors. sio2linux
theoretically might, but in practice usually doesn't. It *should* be
possible to run SLIP over a USB adaptor though (but I haven't tried it).

Another note: For some reason, the uIP code doesn't run if it's loaded
from MyPicoDOS (the built-in loader in atariserver). This is why you
need to create an actual DOS ATR image for use with atariserver.


850, P:R: Connection, R-Verter, or "dumb" SIO2PC as serial device
-----------------------------------------------------------------

To start SLIP mode on your Linux machine's serial port, you should be able
to use the "slattach" that came with your system. If you don't have this
program installed, you'll have to find out what package it belongs to
(on Slackware and Debian, that's the net-tools package, and it's highly
unlikely that it wouldn't already be installed).

Actually, slattach won't work if your R: device doesn't have the hardware
handshaking lines connected (this is true of the SIO2PC, and for most
other devices it depends on how your cable was made). From slattach's
documentation, it looks like the -L option (local mode, no HW handshake)
should work, but it won't due to a bug in slattach. You can use the
patched version (see next section) if you don't have HW handshaking.

The start_slip.sh script does everything that's needed to fire up a SLIP
connection for uIP to use. There are some config options at the top of
the script (to set the port, baud rate, etc), make sure these are correct.

If you've got working hardware handshaking, you should be able to do
9600 baud. This has been tested on the 850 and works well. 19200 may
even work, if your device & driver support it. Without handshaking,
the maximum reliable speed seems to be 4800 baud (you could try 9600,
but it probably won't work). Speed isn't really *that* important for
IRC anyway.


Auto-sensing SIO2PC as serial device
------------------------------------

If using a Steve Tucker SIO2PC (the auto-sensing kind), slattach has to
be patched slightly. Get net-tools-1.60, patch it up to 1.60-19, then
apply slattach_rts.diff. Compile net-tools, copy slattach to someplace on
your PATH (don't overwrite the one in /sbin or /usr/sbin! I renamed my
patched version to a8_slattach). You can find the net-tools-1.60 source
and the 1.60.19 patch here:

ftp://ftp.slackware.com/pub/slackware/slackware-12.1/source/n/net-tools

(Note: you don't have to be running Slackware to use the sources,
that's just a handy place to download them from)

Run "make" to build. It'll ask you a lot of questions about what protocols
& hardware your system supports; the answers are not too important,
so long as you say yes to SLIP support and TCP/IP. Don't do a "make
install", just copy slattach somewhere like /usr/local/bin/a8_slattach


Using the same serial port for drive emulation and SLIP
-------------------------------------------------------

If using atariserver, you have to load & unload the atarisio module,
it won't play nice with SLIP. Use atariserver_slip.sh (which can be
configured a bit by changing the variables at the top). If you prefer, you
could use sio2linux instead of atariserver, but it's slow and occasionally
just fails to work on my system. If sio2linux works OK for you, it's
easier to deal with because it just uses the serial port device instead of
loading a kernel module that "takes over" the port the way atarisio does.


Other hardware
--------------

If you've got some other way to get the code to your Atari that doesn't
involve a serial port (such as a MyIDE or S-Drive, or maybe a Black Box
with removable media, or just another Linux box with its own serial port),
you can run start up SLIP on your serial port with start_slip.sh and
leave it running forever. Unlike PPP, the SLIP protocol doesn't really
"connect" to the other side of the serial line, so there's no need to
restart SLIP if you reboot the Atari.


Other OS
--------

If you aren't running Linux, you can still use SLIP.

- Free/Net/OpenBSD: follow the Handbook for setting up a SLIP connection,
  plus NAT or Masquerading (whatever the BSD terminology is).
  Unknown whether it'll work without hardware handshaking.

- Mac OS X: has slattach, which appears to be the same as the Linux version.
  Unknown whether it'll work without hardware handshaking. No idea whether
  OSX supports NAT/masquerade (bet it does though).

- Windows: in theory it's possible to either use SLIrP with Cygwin, or
  else the built-in "Direct Cable Connection" (which exists in at least
  Windows 98 through XP, but has been dropped in Vista). You'd want to
  enable "Internet Connection Sharing", too.

  It also should be possible to run SLIrP on a TCP port on either your
  Windows machine or some other host, and configure APE's R: TCP/IP
  emulation to connect to this host and port. In effect you'd be running
  SLIP over TCP.

  Yet another way to use uIP with Windows would be to use a virtual (emulated)
  machine running Linux (e.g. using qemu or possibly VirtualBox). At least
  one user has successfully done this.

- Some "serial terminal server" devices may support SLIP. I'm pretty sure
  at least one model made by Lantronix does. If you have one of these,
  let me know how (or if) it works.

NOTE: If your OS has "Compressed SLIP", "CSLIP", "VJ Compression", or any
SLIP-related option named similarly, DISABLE it. uIP does not support
compressed SLIP.