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-rw-r--r--jumpmanjr.info7
1 files changed, 4 insertions, 3 deletions
diff --git a/jumpmanjr.info b/jumpmanjr.info
index ddc05c3..43ca99f 100644
--- a/jumpmanjr.info
+++ b/jumpmanjr.info
@@ -87,7 +87,8 @@ range { name "cartoptions_left"; start $bffd; end $bffd; type bytetable; comment
range { name "cartoptions_right"; start $9ffd; end $9ffd; type bytetable; comment "4 here means init & start the cart, no disk boot, non-diagnostic"; };
label { name "VDSLST"; addr $0200; size 2; };
-label { name "FR1"; addr $00e0; size 6; };
+label { name "demo_map_ptr"; addr $00e0; size 2; comment "points to level_desc of each map in turn, during the 'show all levels' demo"; };
+label { name "demo_name_offset"; addr $00e2; size 1; comment "offset from level_names to the name of each level in turn, during the 'show all levels' demo"; };
label { name "player_x_speed"; addr $95C5; size 20; comment "' PLAYER # SPEED? ' in PF2 color"; };
label { name "num_name_hscrol_table"; addr $95D9; size 4; comment "used for centering ONE TWO THREE FOUR, see option_key_handler"; };
label { name "number_names_0"; addr $95dd; size 4; comment "space space T space (names ONE TWO THREE FOUR)"; };
@@ -730,10 +731,10 @@ label { name "show_level_name"; addr $BA5D; size 1; comment "copy level name int
label { name "sync_to_music"; addr $BA71; size 1; comment "level is already drawn with all color regs set to black. for each color reg, wait 1 sec before turning it visible. this syncs up with the music because the music was written to sync with this actually"; };
label { name "wait_1_sec"; addr $BA9E; size 1; comment "actually 64 jiffies, 1.067S ntsc, 1.28s pal"; };
label { name "demo_wait"; addr $B970; size 1; comment "96 jiffies, 1.6s ntsc, 1.92s pal"; };
-label { name "demo_show_map"; addr $B99D; size 1; comment "initially, FR1 points to $A000 (start of level descriptions), Y is $16, or offset to _map0 within level desc."; };
+label { name "demo_show_map"; addr $B99D; size 1; comment "initially, demo_map_ptr points to $A000 (start of level descriptions), Y is $16, or offset to _map0 within level desc."; };
label { name "demo_show_name"; addr $B9AC; };
label { name "demo_next_map"; addr $B9DE; };
-label { name "demo_set_colors"; addr $B9EC; comment "FR1 points to levelXX_desc"; };
+label { name "demo_set_colors"; addr $B9EC; comment "demo_map_ptr points to levelXX_desc"; };
label { name "demo_wait_1"; addr $B9C6; comment "approx 2/3 sec"; };
label { name "keep_waiting"; addr $BAA3; size 1; };
label { name "enable_joystick"; addr $8775; size 1; comment "called after level-intro music is finished playing"; };