aboutsummaryrefslogtreecommitdiff
path: root/main.info
diff options
context:
space:
mode:
Diffstat (limited to 'main.info')
-rw-r--r--main.info6
1 files changed, 3 insertions, 3 deletions
diff --git a/main.info b/main.info
index 507f535..1a5ea58 100644
--- a/main.info
+++ b/main.info
@@ -525,13 +525,13 @@ range { name "color0_table"; start $9728; end $972b; type bytetable; };
range { name "color0_table_minus_one"; start $9727; end $9727; type bytetable; };
range { name "level_gfx"; start $9C21; end $9cff; type bytetable; comment "definitions for level graphics objects aka shapes. (girder segment, ladder, rope, etc)"; };
label { name "sh_girder"; addr $9C33; comment "3 rows of pixels. 1st: 04 = 4 pixels wide, 00 00 = no X/Y offset, 01 01 01 01 = actual pixel data (4 color0 pixels). see level_maps.txt"; };
-label { name "sh_blank_4x4"; addr $9C49; };
+label { name "sh_black_4x3"; addr $9C49; comment "all the bombs on blackout are drawn as this"; };
label { name "sh_ladder"; addr $9C5F; };
-label { name "sh_9c89"; addr $9c89; comment "dunno, solid black shape"; };
+label { name "sh_black_ladder"; addr $9c89; comment "ladder in black pixels, used for erasing ladders"; };
label { name "sh_bomb"; addr $9cb3; };
label { name "sh_up_rope"; addr $9cc9; };
label { name "sh_down_rope"; addr $9cda; };
-label { name "sh_9ceb"; addr $9ceb; comment "dunno, solid black shape"; };
+label { name "sh_black_2x4"; addr $9ceb; comment "not sure where this is used, probably for erasing ropes"; };
range { name "sprite_table"; start $9d00; end $9dff; type bytetable; comment "jumpman's animation frames and other sprites, seem to be 10 bytes per sprite"; };
range { name "sxf_teleport"; start $b319; end $b31f; type bytetable; comment "referenced by herethere_bomb_sub"; };
range { name "herethere_sprite0"; start $b2a8; end $B2b1; type bytetable; comment "portal animation frames"; };