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<html>
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<title>~/atari800_devel/jumpman_jr/jumpmanjr.dasm.html</title>
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<pre>
<font color="#8080ff">; da65 V2.15 - Git 104f898</font>
<font color="#8080ff">; Created:    2016-09-13 04:49:17</font>
<font color="#8080ff">; Input file: jumpmanjr.rom</font>
<font color="#8080ff">; Page:       1</font>


        .<font color="#00ffff">setcpu</font> <font color="#ff6060">&quot;6502&quot;</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">L0000</font>           :=<font color="#ff40ff"> $0000</font>
<font color="#00ffff">dm_ypos</font>         :=<font color="#ff40ff"> $0054 </font>                       <font color="#8080ff">; see draw_map and level_maps.txt</font>
<font color="#00ffff">dm_xpos</font>         :=<font color="#ff40ff"> $0055 </font>                       <font color="#8080ff">; see draw_map and level_maps.txt</font>
<font color="#ff40ff">SAVMSC</font>          :=<font color="#ff40ff"> $0058 </font>                       <font color="#8080ff">; OS's idea of the start of screen memory [redundant to set here?]</font>
<font color="#00ffff">jiffy_timer_3_hi</font>:=<font color="#ff40ff"> $00A2 </font>                       <font color="#8080ff">; gets incremented every time 3_lo wraps around to zero</font>
<font color="#00ffff">zp_temp2</font>        :=<font color="#ff40ff"> $00AE </font>                       <font color="#8080ff">; used for (zp,y) addressing, also 2 temps for scores_screen</font>
<font color="#00ffff">bomb_idx</font>        :=<font color="#ff40ff"> $00B2 </font>                       <font color="#8080ff">; bomb that was just picked up (times 2, suitable for index into a table of words)</font>
<font color="#00ffff">blistptr</font>        :=<font color="#ff40ff"> $00B4 </font>                       <font color="#8080ff">; bomb_pickup: points to current level's bomblist</font>
<font color="#00ffff">bombloc</font>         :=<font color="#ff40ff"> $00B6 </font>                       <font color="#8080ff">; bomb_pickup: position of the bomb Jumpman just touched, on 8x8 coarse grid</font>
<font color="#00ffff">zp_temp3</font>        :=<font color="#ff40ff"> $00B7</font>
<font color="#00ffff">zp_temp4</font>        :=<font color="#ff40ff"> $00B8 </font>                       <font color="#8080ff">; number of players, used by ask_num_players and option_key_handler. used as a temp elsewhere.</font>
<font color="#00ffff">zp_temp5</font>        :=<font color="#ff40ff"> $00B9 </font>                       <font color="#8080ff">; among other things, used for jumpman's dance on title screen</font>
<font color="#00ffff">zp_temp6</font>        :=<font color="#ff40ff"> $00BA </font>                       <font color="#8080ff">; used for audio freq counter in materialize_jumpman. also used when setting number of players and player speeds.</font>
<font color="#00ffff">sa_tmp_1</font>        :=<font color="#ff40ff"> $00BD </font>                       <font color="#8080ff">; used by calc_screen_addr</font>
<font color="#00ffff">dm_count</font>        :=<font color="#ff40ff"> $00BE </font>                       <font color="#8080ff">; graphics object definition is this long</font>
<font color="#00ffff">dm_length</font>       :=<font color="#ff40ff"> $00BF </font>                       <font color="#8080ff">; see draw_map and level_maps.txt</font>
<font color="#00ffff">dm_progctr</font>      :=<font color="#ff40ff"> $00C0 </font>                       <font color="#8080ff">; see draw_map and level_maps.txt</font>
<font color="#00ffff">dm_objptr</font>       :=<font color="#ff40ff"> $00C2 </font>                       <font color="#8080ff">; see draw_map and level_maps.txt</font>
<font color="#00ffff">dm_screen_addr</font>  :=<font color="#ff40ff"> $00C4 </font>                       <font color="#8080ff">; points to byte to write gfx data to</font>
<font color="#00ffff">dm_x_with_offset</font>:=<font color="#ff40ff"> $00C6 </font>                       <font color="#8080ff">; graphics object X offset, plus dm_xpos</font>
<font color="#00ffff">dm_y_with_offset</font>:=<font color="#ff40ff"> $00C7 </font>                       <font color="#8080ff">; graphics object Y offset, plus dm_xpos</font>
<font color="#00ffff">sa_tmp_2</font>        :=<font color="#ff40ff"> $00C8 </font>                       <font color="#8080ff">; used by calc_screen_addr</font>
<font color="#00ffff">dm_delta_x</font>      :=<font color="#ff40ff"> $00C9 </font>                       <font color="#8080ff">; see draw_map and level_maps.txt</font>
<font color="#00ffff">dm_delta_y</font>      :=<font color="#ff40ff"> $00CA </font>                       <font color="#8080ff">; see draw_map and level_maps.txt</font>
<font color="#00ffff">zp_temp1</font>        :=<font color="#ff40ff"> $00CB </font>                       <font color="#8080ff">; used for (zp,y) addressing, also for checking console keys in vblank_imm_isr</font>
<font color="#00ffff">tmp_sprite</font>      :=<font color="#ff40ff"> $00CD </font>                       <font color="#8080ff">; ZP pointer to player/missile data (e.g. jumpman's 10-byte animation frames)</font>
<font color="#00ffff">tmp_sprite_height</font>:=<font color="#ff40ff"> $00CF </font>                      <font color="#8080ff">; length of data pointed to by tmp_sprite</font>
<font color="#00ffff">num_in</font>          :=<font color="#ff40ff"> $00D0 </font>                       <font color="#8080ff">; print_number input. 3-byte number (LSB first as usual) to be printed</font>
<font color="#00ffff">num_out</font>         :=<font color="#ff40ff"> $00D3 </font>                       <font color="#8080ff">; area of (screen) memory where print_number stores its output</font>
<font color="#00ffff">num_color</font>       :=<font color="#ff40ff"> $00D5 </font>                       <font color="#8080ff">; print_number adds this to numeric screencode output. normally 0, set to $80 on the end-of-game screen.</font>
<font color="#00ffff">demo_map_ptr</font>    :=<font color="#ff40ff"> $00E0 </font>                       <font color="#8080ff">; points to level_desc of each map in turn, during the 'show all levels' demo</font>
<font color="#00ffff">demo_name_offset</font>:=<font color="#ff40ff"> $00E2 </font>                       <font color="#8080ff">; offset from level_names to the name of each level in turn, during the 'show all levels' demo</font>
<font color="#ff40ff">VDSLST</font>          :=<font color="#ff40ff"> $0200</font>
<font color="#ff40ff">VKEYBD</font>          :=<font color="#ff40ff"> $0208 </font>                       <font color="#8080ff">; === page 2 OS equates</font>
<font color="#00ffff">VKEYBD_hi</font>       :=<font color="#ff40ff"> $0209</font>
<font color="#ff40ff">SDMCTL</font>          :=<font color="#ff40ff"> $022F</font>
<font color="#ff40ff">GPRIOR</font>          :=<font color="#ff40ff"> $026F</font>
<font color="#ff40ff">PCOLR0</font>          :=<font color="#ff40ff"> $02C0</font>
<font color="#ff40ff">PCOLR1</font>          :=<font color="#ff40ff"> $02C1</font>
<font color="#ff40ff">PCOLR2</font>          :=<font color="#ff40ff"> $02C2</font>
<font color="#ff40ff">PCOLR3</font>          :=<font color="#ff40ff"> $02C3</font>
<font color="#ff40ff">COLOR0</font>          :=<font color="#ff40ff"> $02C4</font>
<font color="#ff40ff">COLOR1</font>          :=<font color="#ff40ff"> $02C5</font>
<font color="#ff40ff">COLOR2</font>          :=<font color="#ff40ff"> $02C6</font>
<font color="#ff40ff">COLOR3</font>          :=<font color="#ff40ff"> $02C7</font>
<font color="#ff40ff">COLOR4</font>          :=<font color="#ff40ff"> $02C8</font>
<font color="#ff40ff">CHBAS</font>           :=<font color="#ff40ff"> $02F4</font>
<font color="#00ffff">page6_vectors_minus_one</font>:=<font color="#ff40ff"> $05FF </font>                <font color="#8080ff">; 1-indexed</font>
<font color="#00ffff">page6_vectors</font>   :=<font color="#ff40ff"> $0600 </font>                       <font color="#8080ff">; initialized with page6_initial_vectors</font>
<font color="#00ffff">jiffy_timer_3_lo</font>:=<font color="#ff40ff"> $0619 </font>                       <font color="#8080ff">; gets incremented every frame</font>
<font color="#00ffff">jiffy_timer_1</font>   :=<font color="#ff40ff"> $061A </font>                       <font color="#8080ff">; gets incremented every frame</font>
<font color="#00ffff">jiffy_timer_2</font>   :=<font color="#ff40ff"> $061B </font>                       <font color="#8080ff">; gets incremented every frame</font>
<font color="#00ffff">odd_frame_flag</font>  :=<font color="#ff40ff"> $061C </font>                       <font color="#8080ff">; a 1-bit frame counter (toggles every frame). possibly unused.</font>
<font color="#00ffff">speed_jiffy_timer</font>:=<font color="#ff40ff"> $061E </font>                      <font color="#8080ff">; counts 0..initial_speed</font>
<font color="#00ffff">start_falling_flag</font>:=<font color="#ff40ff"> $0621 </font>                     <font color="#8080ff">; reset to 0 every frame, set to 1 when starting to fall</font>
<font color="#00ffff">falling_flag</font>    :=<font color="#ff40ff"> $0623 </font>                       <font color="#8080ff">; 0 = ok, 1 = falling, 2 = on ground.</font>
<font color="#00ffff">current_speed</font>   :=<font color="#ff40ff"> $0624 </font>                       <font color="#8080ff">; can be modified, e.g. set to $08 when being electrocuted</font>
<font color="#00ffff">initial_speed</font>   :=<font color="#ff40ff"> $0625 </font>                       <font color="#8080ff">; current user's chosen speed, set at game start</font>
<font color="#00ffff">bonus_jiffy_timer</font>:=<font color="#ff40ff"> $0626 </font>                      <font color="#8080ff">; gets incremented every frame when playing a level, bonus-=100 when this wraps around to 0</font>
<font color="#00ffff">playing_level</font>   :=<font color="#ff40ff"> $0627 </font>                       <font color="#8080ff">; 0 = not playing, non-0 = playing</font>
<font color="#00ffff">rot_color</font>       :=<font color="#ff40ff"> $062A </font>                       <font color="#8080ff">; see comment at rotating_colors</font>
<font color="#00ffff">snd_lock</font>        :=<font color="#ff40ff"> $062F </font>                       <font color="#8080ff">; lets other code know cue_sfx is still running? not 100% sure</font>
<font color="#00ffff">player_delta_x</font>  :=<font color="#ff40ff"> $0630 </font>                       <font color="#8080ff">; amount to move jumpman this frame (1 or $FF aka -1)</font>
<font color="#00ffff">player_delta_y</font>  :=<font color="#ff40ff"> $0631 </font>                       <font color="#8080ff">; amount to move jumpman this frame (1 or $FF aka -1)</font>
<font color="#00ffff">joystick_disabled</font>:=<font color="#ff40ff"> $0632 </font>                      <font color="#8080ff">; nonzero = jumpman can't move (title screen or materialization, etc)</font>
<font color="#00ffff">joystick_state</font>  :=<font color="#ff40ff"> $0633 </font>                       <font color="#8080ff">; last PORTA read (bottom 4 bits), or 0 if joystick_disabled</font>
<font color="#00ffff">trigger_disabled</font>:=<font color="#ff40ff"> $0634 </font>                       <font color="#8080ff">; nonzero = jumpman can't jump (he's already jumping, or title screen or materialization, etc)</font>
<font color="#00ffff">trigger_state</font>   :=<font color="#ff40ff"> $0635 </font>                       <font color="#8080ff">; last TRIG0 read (0 = pressed)</font>
<font color="#00ffff">snd_ptr</font>         :=<font color="#ff40ff"> $063C</font>
<font color="#00ffff">snd_slot_priority</font>:=<font color="#ff40ff"> $063E </font>                      <font color="#8080ff">; priority of this sfx</font>
<font color="#00ffff">snd_slot_timer</font>  :=<font color="#ff40ff"> $063F</font>
<font color="#00ffff">snd_slot_duration</font>:=<font color="#ff40ff"> $0646</font>
<font color="#00ffff">snd_slot_audc</font>   :=<font color="#ff40ff"> $0647</font>
<font color="#00ffff">snd_slot_curpos</font> :=<font color="#ff40ff"> $064E </font>                       <font color="#8080ff">; address we've got to so far, playing this sfx</font>
<font color="#00ffff">snd_priority_tmp</font>:=<font color="#ff40ff"> $0661 </font>                       <font color="#8080ff">; ??</font>
<font color="#00ffff">num_tmp</font>         :=<font color="#ff40ff"> $0665 </font>                       <font color="#8080ff">; temp used by print_number</font>
<font color="#00ffff">player_enabled</font>  :=<font color="#ff40ff"> $0668 </font>                       <font color="#8080ff">; 1 = draw this player, 0 = no. actually $0669 thru $066e</font>
<font color="#00ffff">player_height</font>   :=<font color="#ff40ff"> $0677 </font>                       <font color="#8080ff">; actually $0677 thru $067b</font>
<font color="#00ffff">player_new_x</font>    :=<font color="#ff40ff"> $067C </font>                       <font color="#8080ff">; HPOSxx, 1-indexed, $067d thru $0681 are p5, p3..p0</font>
<font color="#00ffff">player_x_pos</font>    :=<font color="#ff40ff"> $067E </font>                       <font color="#8080ff">; stored in HPOSP0</font>
<font color="#00ffff">player_y_pos</font>    :=<font color="#ff40ff"> $0683 </font>                       <font color="#8080ff">; $C6 is the bottom of the level (where you end up when you die)</font>
<font color="#00ffff">player_new_y</font>    :=<font color="#ff40ff"> $0686 </font>                       <font color="#8080ff">; $0687 thru $069b</font>
<font color="#00ffff">player_x</font>        :=<font color="#ff40ff"> $068B </font>                       <font color="#8080ff">; HPOSxx, $068c thru $06c0</font>
<font color="#00ffff">player_y</font>        :=<font color="#ff40ff"> $0695 </font>                       <font color="#8080ff">; vertical positions, actually $0696 thru $069a</font>
<font color="#00ffff">bullet_x_pos</font>    :=<font color="#ff40ff"> $069B </font>                       <font color="#8080ff">; 4 bytes, meaning we can never have &gt;4 bullets on screen at once (makes sense, GTIA only has 4 missiles)</font>
<font color="#00ffff">bullet_y_pos_minus_one</font>:=<font color="#ff40ff"> $069E</font>
<font color="#00ffff">bullet_y_pos</font>    :=<font color="#ff40ff"> $069F </font>                       <font color="#8080ff">; another 4 bytes</font>
<font color="#00ffff">dlist_shadow_lo</font> :=<font color="#ff40ff"> $06AC </font>                       <font color="#8080ff">; stored in DLISTL if dlist_shadow_hi nonzero</font>
<font color="#00ffff">dlist_shadow_hi</font> :=<font color="#ff40ff"> $06AD </font>                       <font color="#8080ff">; stored in DLISTH if nonzero</font>
<font color="#00ffff">dli_vec_shadow_lo</font>:=<font color="#ff40ff"> $06AE </font>                      <font color="#8080ff">; stored in VDSLST if dli_vec_shadow_hi nonzero</font>
<font color="#00ffff">dli_vec_shadow_hi</font>:=<font color="#ff40ff"> $06AF </font>                      <font color="#8080ff">; stored in VDSLST if nonzero</font>
<font color="#00ffff">sav_m0pf</font>        :=<font color="#ff40ff"> $06B0 </font>                       <font color="#8080ff">; Missile 0 to playfield collision.</font>
<font color="#00ffff">sav_m1pf</font>        :=<font color="#ff40ff"> $06B1 </font>                       <font color="#8080ff">; Missile 1 to playfield collision.</font>
<font color="#00ffff">sav_m2pf</font>        :=<font color="#ff40ff"> $06B2 </font>                       <font color="#8080ff">; Missile 2 to playfield collision.</font>
<font color="#00ffff">sav_m3pf</font>        :=<font color="#ff40ff"> $06B3 </font>                       <font color="#8080ff">; Missile 3 to playfield collision.</font>
<font color="#00ffff">sav_p0pf</font>        :=<font color="#ff40ff"> $06B4 </font>                       <font color="#8080ff">; Player 0 to playfield collision.</font>
<font color="#00ffff">sav_p1pf</font>        :=<font color="#ff40ff"> $06B5 </font>                       <font color="#8080ff">; Player 1 to playfield collision.</font>
<font color="#00ffff">sav_p2pf</font>        :=<font color="#ff40ff"> $06B6 </font>                       <font color="#8080ff">; Player 2 to playfield collision.</font>
<font color="#00ffff">sav_p3pf</font>        :=<font color="#ff40ff"> $06B7 </font>                       <font color="#8080ff">; Player 3 to playfield collision.</font>
<font color="#00ffff">sav_m0pl</font>        :=<font color="#ff40ff"> $06B8 </font>                       <font color="#8080ff">; Missile 0 to player collision.</font>
<font color="#00ffff">sav_m1pl</font>        :=<font color="#ff40ff"> $06B9 </font>                       <font color="#8080ff">; Missile 1 to player collision.</font>
<font color="#00ffff">sav_m2pl</font>        :=<font color="#ff40ff"> $06BA </font>                       <font color="#8080ff">; Missile 2 to player collision.</font>
<font color="#00ffff">sav_m3pl</font>        :=<font color="#ff40ff"> $06BB </font>                       <font color="#8080ff">; Missile 3 to player collision.</font>
<font color="#00ffff">sav_p0pl</font>        :=<font color="#ff40ff"> $06BC </font>                       <font color="#8080ff">; Player 0 to player collision.</font>
<font color="#00ffff">sav_p1pl</font>        :=<font color="#ff40ff"> $06BD </font>                       <font color="#8080ff">; Player 1 to player collision.</font>
<font color="#00ffff">sav_p2pl</font>        :=<font color="#ff40ff"> $06BE </font>                       <font color="#8080ff">; Player 2 to player collision.</font>
<font color="#00ffff">sav_p3pl</font>        :=<font color="#ff40ff"> $06BF </font>                       <font color="#8080ff">; Player 3 to player collision.</font>
<font color="#00ffff">option_key_vec</font>  :=<font color="#ff40ff"> $06C0 </font>                       <font color="#8080ff">; vblank_imm_isr jumps thru here if option key pressed</font>
<font color="#00ffff">select_key_vec</font>  :=<font color="#ff40ff"> $06C2 </font>                       <font color="#8080ff">; vblank_imm_isr jumps thru here if select key pressed</font>
<font color="#00ffff">start_key_vec</font>   :=<font color="#ff40ff"> $06C4 </font>                       <font color="#8080ff">; vblank_imm_isr jumps thru here if start key pressed</font>
<font color="#00ffff">option_key_enabled</font>:=<font color="#ff40ff"> $06C6 </font>                     <font color="#8080ff">; non-zero = jump through start_key_vec if start key pressed (checked by vblank_imm_isr)</font>
<font color="#00ffff">select_key_enabled</font>:=<font color="#ff40ff"> $06C7 </font>                     <font color="#8080ff">; non-zero = jump through start_key_vec if start key pressed (checked by vblank_imm_isr)</font>
<font color="#00ffff">start_key_enabled</font>:=<font color="#ff40ff"> $06C8 </font>                      <font color="#8080ff">; non-zero = jump through start_key_vec if start key pressed (checked by vblank_imm_isr)</font>
<font color="#00ffff">L06DF</font>           :=<font color="#ff40ff"> $06DF</font>
<font color="#00ffff">L06E0</font>           :=<font color="#ff40ff"> $06E0</font>
<font color="#00ffff">L06E3</font>           :=<font color="#ff40ff"> $06E3</font>
<font color="#00ffff">L06E6</font>           :=<font color="#ff40ff"> $06E6</font>
<font color="#00ffff">jump_frame</font>      :=<font color="#ff40ff"> $06EB </font>                       <font color="#8080ff">; 0 if not jumping, or frames since start of jump (range 1 to 21)</font>
<font color="#00ffff">randomizer_mode</font> :=<font color="#ff40ff"> $06F3 </font>                       <font color="#8080ff">; only after beating levels 1-12 in order</font>
<font color="#00ffff">users_still_alive</font>:=<font color="#ff40ff"> $06F4 </font>                      <font color="#8080ff">; I *think* that's what this is for.</font>
<font color="#00ffff">level</font>           :=<font color="#ff40ff"> $06F6</font>
<font color="#00ffff">speed_value</font>     :=<font color="#ff40ff"> $06F9 </font>                       <font color="#8080ff">; decoded speed (1-8)</font>
<font color="#00ffff">current_user</font>    :=<font color="#ff40ff"> $06FE </font>                       <font color="#8080ff">; this ranges 1-4, not 0-3</font>
<font color="#00ffff">number_of_users</font> :=<font color="#ff40ff"> $06FF </font>                       <font color="#8080ff">; number of players selected at start of game. also this is score-1, if you see it being 1-indexed with X reg</font>
<font color="#00ffff">score</font>           :=<font color="#ff40ff"> $0700 </font>                       <font color="#8080ff">; aka work_user, 11 bytes</font>
<font color="#00ffff">next_extra_life</font> :=<font color="#ff40ff"> $0703 </font>                       <font color="#8080ff">; initialized to $4c,$1d (aka 7500), 7500 is added whenever an extra life is given</font>
<font color="#00ffff">lives</font>           :=<font color="#ff40ff"> $070A</font>
<font color="#00ffff">struct_user_1</font>   :=<font color="#ff40ff"> $070B </font>                       <font color="#8080ff">; 11 bytes</font>
<font color="#00ffff">struct_user_2</font>   :=<font color="#ff40ff"> $0716 </font>                       <font color="#8080ff">; 11 bytes</font>
<font color="#00ffff">struct_user_3</font>   :=<font color="#ff40ff"> $0721 </font>                       <font color="#8080ff">; 11 bytes</font>
<font color="#00ffff">struct_user_4</font>   :=<font color="#ff40ff"> $072C </font>                       <font color="#8080ff">; 11 bytes</font>
<font color="#00ffff">bullet_flags</font>    :=<font color="#ff40ff"> $0756 </font>                       <font color="#8080ff">; 4 bytes, 0 = bullet slot not in use, non-0 = bullet active</font>
<font color="#00ffff">bullet_x_delta</font>  :=<font color="#ff40ff"> $075A </font>                       <font color="#8080ff">; 4 bytes</font>
<font color="#00ffff">bullet_y_delta</font>  :=<font color="#ff40ff"> $075E </font>                       <font color="#8080ff">; 4 bytes</font>
<font color="#00ffff">work_level_desc</font> :=<font color="#ff40ff"> $0780 </font>                       <font color="#8080ff">; first 2 bytes are level number in screencodes</font>
<font color="#00ffff">work_level_sub0</font> :=<font color="#ff40ff"> $0782 </font>                       <font color="#8080ff">; a subroutine</font>
<font color="#00ffff">work_level_sub1</font> :=<font color="#ff40ff"> $0784 </font>                       <font color="#8080ff">; a subroutine</font>
<font color="#00ffff">work_level_sub2</font> :=<font color="#ff40ff"> $0786 </font>                       <font color="#8080ff">; a subroutine</font>
<font color="#00ffff">work_level_sub3</font> :=<font color="#ff40ff"> $0788 </font>                       <font color="#8080ff">; a subroutine</font>
<font color="#00ffff">work_level_num_bombs</font>:=<font color="#ff40ff"> $078A </font>                   <font color="#8080ff">; number of bombs to pick up on this level</font>
<font color="#00ffff">work_level_bullet_max</font>:=<font color="#ff40ff"> $078B </font>                  <font color="#8080ff">; 0 = no bullets, range 0-4.</font>
<font color="#00ffff">work_level_y_start</font>:=<font color="#ff40ff"> $078C </font>                     <font color="#8080ff">; jumpman starting Y position</font>
<font color="#00ffff">work_level_x_start</font>:=<font color="#ff40ff"> $078D </font>                     <font color="#8080ff">; jumpman starting X position</font>
<font color="#00ffff">work_level_fudge_x</font>:=<font color="#ff40ff"> $078E </font>                     <font color="#8080ff">; fudge factor for bomb locations, always $00</font>
<font color="#00ffff">work_level_fudge_y</font>:=<font color="#ff40ff"> $078F </font>                     <font color="#8080ff">; fudge factor for bomb locations, always $06</font>
<font color="#00ffff">work_level_points_per_bomb</font>:=<font color="#ff40ff"> $0790 </font>             <font color="#8080ff">; points awarded per bomb pickup (always $64 aka 100)</font>
<font color="#00ffff">work_level_time_bonus</font>:=<font color="#ff40ff"> $0791 </font>                  <font color="#8080ff">; amount of time bonus at start of level</font>
<font color="#00ffff">work_level_offs_19</font>:=<font color="#ff40ff"> $0793 </font>                     <font color="#8080ff">; always $00</font>
<font color="#00ffff">work_level_unkn_table0</font>:=<font color="#ff40ff"> $0794 </font>                 <font color="#8080ff">; pointer to ROM table or $06xx</font>
<font color="#00ffff">work_level_map</font>  :=<font color="#ff40ff"> $0796 </font>                       <font color="#8080ff">; used to draw the level initially (see also map_changes)</font>
<font color="#00ffff">work_level_map_bombs</font>:=<font color="#ff40ff"> $0798 </font>                   <font color="#8080ff">; start of bombs in map data (which must come last!)</font>
<font color="#00ffff">work_level_bomblist</font>:=<font color="#ff40ff"> $079A </font>                    <font color="#8080ff">; addr of list of bombs, indexed by player position on coarse 8x8 grid. 2 bytes each, 1st is coarse-grid position, 2nd is: hi 4 bits = change_map index, lo 4 = indirect sub (unused). terminated by $FF.</font>
<font color="#00ffff">work_level_map_changes</font>:=<font color="#ff40ff"> $079C </font>                 <font color="#8080ff">; address of list of addresses of map data, used for changing the map when certain bombs are picked up</font>
<font color="#00ffff">work_level_indirect_subs</font>:=<font color="#ff40ff"> $079E </font>               <font color="#8080ff">; pointer to list of indirect subs, always $0000 in this game</font>
<font color="#00ffff">work_level_sub_bomb</font>:=<font color="#ff40ff"> $07A0 </font>                    <font color="#8080ff">; called when a bomb is picked up. $06E6 for most levels (just an RTS), or else a ROM subroutine</font>
<font color="#00ffff">work_level_init</font> :=<font color="#ff40ff"> $07A2 </font>                       <font color="#8080ff">; called at start of level, $06E6 for some levels, or else a ROM subroutine</font>
<font color="#00ffff">work_level_sub6</font> :=<font color="#ff40ff"> $07A4 </font>                       <font color="#8080ff">; always $9740 aka game_main_loop</font>
<font color="#00ffff">work_level_sub_eol</font>:=<font color="#ff40ff"> $07A6 </font>                     <font color="#8080ff">; called at end of level (all bombs picked up). $06E6 for all but level08</font>
<font color="#00ffff">work_level_offs_40</font>:=<font color="#ff40ff"> $07A8 </font>                     <font color="#8080ff">; all zeroes</font>
<font color="#00ffff">work_level_colpf3</font>:=<font color="#ff40ff"> $07AE </font>                      <font color="#8080ff">; color for missiles (aka 5th player)</font>
<font color="#00ffff">work_level_colpf0</font>:=<font color="#ff40ff"> $07AF </font>                      <font color="#8080ff">; color for girders and up-ropes</font>
<font color="#00ffff">work_level_colpf1</font>:=<font color="#ff40ff"> $07B0 </font>                      <font color="#8080ff">; color for ladders and down-ropes</font>
<font color="#00ffff">work_level_colpf2</font>:=<font color="#ff40ff"> $07B1 </font>                      <font color="#8080ff">; color for bombs</font>
<font color="#00ffff">work_level_offs_50</font>:=<font color="#ff40ff"> $07B2 </font>                     <font color="#8080ff">; unknown</font>
<font color="#00ffff">work_level_offs_55</font>:=<font color="#ff40ff"> $07B7 </font>                     <font color="#8080ff">; unknown, always $00 $00 $00</font>
<font color="#00ffff">work_level_offs_58</font>:=<font color="#ff40ff"> $07BA </font>                     <font color="#8080ff">; unknown, not a ROM address</font>
<font color="#00ffff">work_level_offs_60</font>:=<font color="#ff40ff"> $07BC </font>                     <font color="#8080ff">; unknown, level06 (walls) has $ff $ff $ff $ff, all others $00 $00 $00 $00</font>
<font color="#00ffff">cur_level_desc</font>  :=<font color="#ff40ff"> $07C0 </font>                       <font color="#8080ff">; first 2 bytes are level number in screencodes</font>
<font color="#00ffff">cur_level_sub0</font>  :=<font color="#ff40ff"> $07C2 </font>                       <font color="#8080ff">; a subroutine</font>
<font color="#00ffff">cur_level_sub1</font>  :=<font color="#ff40ff"> $07C4 </font>                       <font color="#8080ff">; a subroutine</font>
<font color="#00ffff">cur_level_sub2</font>  :=<font color="#ff40ff"> $07C6 </font>                       <font color="#8080ff">; a subroutine</font>
<font color="#00ffff">cur_level_sub3</font>  :=<font color="#ff40ff"> $07C8 </font>                       <font color="#8080ff">; a subroutine</font>
<font color="#00ffff">cur_level_num_bombs</font>:=<font color="#ff40ff"> $07CA </font>                    <font color="#8080ff">; number of bombs to pick up on this level</font>
<font color="#00ffff">cur_level_bullet_max</font>:=<font color="#ff40ff"> $07CB </font>                   <font color="#8080ff">; 0 = no bullets, range 0-4.</font>
<font color="#00ffff">cur_level_y_start</font>:=<font color="#ff40ff"> $07CC </font>                      <font color="#8080ff">; jumpman starting Y position</font>
<font color="#00ffff">cur_level_x_start</font>:=<font color="#ff40ff"> $07CD </font>                      <font color="#8080ff">; jumpman starting X position</font>
<font color="#00ffff">cur_level_fudge_x</font>:=<font color="#ff40ff"> $07CE </font>                      <font color="#8080ff">; fudge factor for bomb locations, always $00</font>
<font color="#00ffff">cur_level_fudge_y</font>:=<font color="#ff40ff"> $07CF </font>                      <font color="#8080ff">; fudge factor for bomb locations, always $06</font>
<font color="#00ffff">cur_level_points_per_bomb</font>:=<font color="#ff40ff"> $07D0 </font>              <font color="#8080ff">; points awarded per bomb pickup (always $64 aka 100)</font>
<font color="#00ffff">cur_level_time_bonus</font>:=<font color="#ff40ff"> $07D1 </font>                   <font color="#8080ff">; amount of time bonus at start of level</font>
<font color="#00ffff">cur_level_offs_19</font>:=<font color="#ff40ff"> $07D3 </font>                      <font color="#8080ff">; always $00</font>
<font color="#00ffff">cur_level_unkn_table0</font>:=<font color="#ff40ff"> $07D4 </font>                  <font color="#8080ff">; pointer to ROM table or $06xx</font>
<font color="#00ffff">cur_level_map</font>   :=<font color="#ff40ff"> $07D6 </font>                       <font color="#8080ff">; used to draw the level initially (see also map_changes)</font>
<font color="#00ffff">cur_level_map_bombs</font>:=<font color="#ff40ff"> $07D8 </font>                    <font color="#8080ff">; start of bombs in map data (which must come last!)</font>
<font color="#00ffff">cur_level_bomblist</font>:=<font color="#ff40ff"> $07DA </font>                     <font color="#8080ff">; addr of list of bombs, indexed by player position on coarse 8x8 grid. 2 bytes each, 1st is coarse-grid position, 2nd is: hi 4 bits = change_map index, lo 4 = indirect sub (unused). terminated by $FF.</font>
<font color="#00ffff">cur_level_map_changes</font>:=<font color="#ff40ff"> $07DC </font>                  <font color="#8080ff">; address of list of addresses of map data, used for changing the map when certain bombs are picked up</font>
<font color="#00ffff">cur_level_indirect_subs</font>:=<font color="#ff40ff"> $07DE </font>                <font color="#8080ff">; pointer to list of indirect subs, always $0000 in this game</font>
<font color="#00ffff">cur_level_sub_bomb</font>:=<font color="#ff40ff"> $07E0 </font>                     <font color="#8080ff">; called when a bomb is picked up. $06E6 for most levels (just an RTS), or else a ROM subroutine</font>
<font color="#00ffff">cur_level_init</font>  :=<font color="#ff40ff"> $07E2 </font>                       <font color="#8080ff">; called at start of level, $06E6 for some levels, or else a ROM subroutine</font>
<font color="#00ffff">cur_level_sub6</font>  :=<font color="#ff40ff"> $07E4 </font>                       <font color="#8080ff">; always $9740 aka game_main_loop</font>
<font color="#00ffff">cur_level_sub_eol</font>:=<font color="#ff40ff"> $07E6 </font>                      <font color="#8080ff">; called at end of level (all bombs picked up). $06E6 for all but level08</font>
<font color="#00ffff">cur_level_offs_40</font>:=<font color="#ff40ff"> $07E8 </font>                      <font color="#8080ff">; all zeroes</font>
<font color="#00ffff">cur_level_colpf3</font>:=<font color="#ff40ff"> $07EE </font>                       <font color="#8080ff">; color for missiles (aka 5th player)</font>
<font color="#00ffff">cur_level_colpf0</font>:=<font color="#ff40ff"> $07EF </font>                       <font color="#8080ff">; color for girders and up-ropes</font>
<font color="#00ffff">cur_level_colpf1</font>:=<font color="#ff40ff"> $07F0 </font>                       <font color="#8080ff">; color for ladders and down-ropes</font>
<font color="#00ffff">cur_level_colpf2</font>:=<font color="#ff40ff"> $07F1 </font>                       <font color="#8080ff">; color for bombs</font>
<font color="#00ffff">cur_level_offs_50</font>:=<font color="#ff40ff"> $07F2 </font>                      <font color="#8080ff">; unknown</font>
<font color="#00ffff">cur_level_offs_55</font>:=<font color="#ff40ff"> $07F7 </font>                      <font color="#8080ff">; unknown, always $00 $00 $00</font>
<font color="#00ffff">cur_level_offs_58</font>:=<font color="#ff40ff"> $07FA </font>                      <font color="#8080ff">; unknown, not a ROM address</font>
<font color="#00ffff">cur_level_offs_60</font>:=<font color="#ff40ff"> $07FC </font>                      <font color="#8080ff">; unknown, level06 (walls) has $ff $ff $ff $ff, all others $00 $00 $00 $00</font>
<font color="#00ffff">game_display_list</font>:=<font color="#ff40ff"> $0881 </font>                      <font color="#8080ff">; display list for game board</font>
<font color="#00ffff">pm_memory</font>       :=<font color="#ff40ff"> $2800</font>
<font color="#00ffff">HPOSP0_minus_two</font>:=<font color="#ff40ff"> $CFFE</font>
<font color="#ff40ff">HPOSP3</font>          :=<font color="#ff40ff"> $D003 </font>                       <font color="#8080ff">; === GTIA equates</font>
<font color="#ff40ff">HPOSM0</font>          :=<font color="#ff40ff"> $D004</font>
<font color="#ff40ff">HPOSM1</font>          :=<font color="#ff40ff"> $D005</font>
<font color="#ff40ff">HPOSM2</font>          :=<font color="#ff40ff"> $D006</font>
<font color="#ff40ff">HPOSM3</font>          :=<font color="#ff40ff"> $D007</font>
<font color="#ff40ff">SIZEP2</font>          :=<font color="#ff40ff"> $D00A</font>
<font color="#ff40ff">SIZEP3</font>          :=<font color="#ff40ff"> $D00B</font>
<font color="#ff40ff">SIZEM</font>           :=<font color="#ff40ff"> $D00C</font>
<font color="#ff40ff">TRIG0</font>           :=<font color="#ff40ff"> $D010</font>
<font color="#ff40ff">GRAFM</font>           :=<font color="#ff40ff"> $D011</font>
<font color="#ff40ff">COLPM0</font>          :=<font color="#ff40ff"> $D012</font>
<font color="#ff40ff">COLPM1</font>          :=<font color="#ff40ff"> $D013</font>
<font color="#ff40ff">COLPF0</font>          :=<font color="#ff40ff"> $D016</font>
<font color="#ff40ff">COLPF1</font>          :=<font color="#ff40ff"> $D017</font>
<font color="#ff40ff">COLPF2</font>          :=<font color="#ff40ff"> $D018</font>
<font color="#ff40ff">COLPF3</font>          :=<font color="#ff40ff"> $D019</font>
<font color="#ff40ff">COLBK</font>           :=<font color="#ff40ff"> $D01A</font>
<font color="#ff40ff">PRIOR</font>           :=<font color="#ff40ff"> $D01B</font>
<font color="#ff40ff">GRACTL</font>          :=<font color="#ff40ff"> $D01D</font>
<font color="#ff40ff">HITCLR</font>          :=<font color="#ff40ff"> $D01E</font>
<font color="#ff40ff">CONSOL</font>          :=<font color="#ff40ff"> $D01F</font>
<font color="#00ffff">AUDF1_minus_two</font> :=<font color="#ff40ff"> $D1FE </font>                       <font color="#8080ff">; AUDF/AUDC regs are indexed from here</font>
<font color="#00ffff">AUDC1_minus_two</font> :=<font color="#ff40ff"> $D1FF</font>
<font color="#ff40ff">AUDF1</font>           :=<font color="#ff40ff"> $D200 </font>                       <font color="#8080ff">; === POKEY equates</font>
<font color="#ff40ff">AUDC1</font>           :=<font color="#ff40ff"> $D201</font>
<font color="#ff40ff">AUDF2</font>           :=<font color="#ff40ff"> $D202</font>
<font color="#ff40ff">AUDC2</font>           :=<font color="#ff40ff"> $D203</font>
<font color="#ff40ff">AUDF3</font>           :=<font color="#ff40ff"> $D204</font>
<font color="#ff40ff">AUDC3</font>           :=<font color="#ff40ff"> $D205</font>
<font color="#ff40ff">AUDF4</font>           :=<font color="#ff40ff"> $D206</font>
<font color="#ff40ff">AUDC4</font>           :=<font color="#ff40ff"> $D207</font>
<font color="#ff40ff">AUDCTL</font>          :=<font color="#ff40ff"> $D208</font>
<font color="#ff40ff">KBCODE</font>          :=<font color="#ff40ff"> $D209</font>
<font color="#ff40ff">RANDOM</font>          :=<font color="#ff40ff"> $D20A</font>
<font color="#ff40ff">IRQEN</font>           :=<font color="#ff40ff"> $D20E</font>
<font color="#ff40ff">SKCTL</font>           :=<font color="#ff40ff"> $D20F</font>
<font color="#ff40ff">PORTA</font>           :=<font color="#ff40ff"> $D300</font>
<font color="#ff40ff">DMACTL</font>          :=<font color="#ff40ff"> $D400 </font>                       <font color="#8080ff">; === ANTIC equates</font>
<font color="#ff40ff">DLISTL</font>          :=<font color="#ff40ff"> $D402</font>
<font color="#ff40ff">DLISTH</font>          :=<font color="#ff40ff"> $D403</font>
<font color="#ff40ff">HSCROL</font>          :=<font color="#ff40ff"> $D404</font>
<font color="#ff40ff">PMBASE</font>          :=<font color="#ff40ff"> $D407</font>
<font color="#ff40ff">CHBASE</font>          :=<font color="#ff40ff"> $D409</font>
<font color="#ff40ff">WSYNC</font>           :=<font color="#ff40ff"> $D40A</font>
<font color="#ff40ff">NMIEN</font>           :=<font color="#ff40ff"> $D40E</font>
<font color="#ff40ff">SETVBV</font>          :=<font color="#ff40ff"> $E45C</font>
<font color="#ff40ff">XITVBV</font>          :=<font color="#ff40ff"> $E462</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; the entry point for parsing the level map and drawing graphics from it. see level_maps.txt.</font>
<font color="#00ffff">draw_map_jv</font>:
        <font color="#00ff00">jmp</font>     <font color="#00ffff">draw_map</font>                        <font color="#8080ff">; 8000 4C 49 80                 LI.</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; if cue_sfx not already in progress, setup to play sfx at (sfx_slot_priority, sfx_lock), priority A</font>
<font color="#00ffff">cue_sfx_lowprior_jv</font>:
        <font color="#00ff00">jmp</font>     <font color="#00ffff">cue_sfx_lowprior</font>                <font color="#8080ff">; 8003 4C 40 82                 L@.</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; setup to play sfx</font>
<font color="#00ffff">cue_sfx_jv</font>:
        <font color="#00ff00">jmp</font>     <font color="#00ffff">cue_sfx</font>                         <font color="#8080ff">; 8006 4C 55 82                 LU.</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; convert the 3-byte integer stored at num_in to screen codes, store into memory pointed to by num_out</font>
<font color="#00ffff">print_number_jv</font>:
        <font color="#00ff00">jmp</font>     <font color="#00ffff">print_number</font>                    <font color="#8080ff">; 8009 4C 00 86                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; should be called every time the score is updated, adds extra life every 7500 points</font>
<font color="#00ffff">check_extra_life_jv</font>:
        <font color="#00ff00">jmp</font>     <font color="#00ffff">check_extra_life</font>                <font color="#8080ff">; 800C 4C BC 8C                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; print remaining bonus time</font>
<font color="#00ffff">print_bonus_jv</font>:
        <font color="#00ff00">jmp</font>     <font color="#00ffff">print_bonus</font>                     <font color="#8080ff">; 800F 4C 7E 86                 L~.</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; bottom 2 GR.1 lines on the game board</font>
<font color="#00ffff">update_status_window_jv</font>:
        <font color="#00ff00">jmp</font>     <font color="#00ffff">update_status_window</font>            <font color="#8080ff">; 8012 4C 94 86                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; for some reason there are 2 copies of the display list, at $0800 and $0881</font>
<font color="#00ffff">setup_gameboard_dlist_jv</font>:
        <font color="#00ff00">jmp</font>     <font color="#00ffff">setup_gameboard_dlist</font>           <font color="#8080ff">; 8015 4C 00 9B                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; setup to play whichever music is in A reg, using 5-byte sfx stuct</font>
<font color="#00ffff">cue_music_jv</font>:
        <font color="#00ff00">jmp</font>     <font color="#00ffff">cue_music</font>                       <font color="#8080ff">; 8018 4C 92 8F                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; called after level-intro music is finished playing</font>
<font color="#00ffff">enable_joystick_jv</font>:
        <font color="#00ff00">jmp</font>     <font color="#00ffff">enable_joystick</font>                 <font color="#8080ff">; 801B 4C 75 87                 Lu.</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; clear the gameboard screen memory (called before drawing a level, natch)</font>
<font color="#00ffff">clear_screen_mem_jv</font>:
        <font color="#00ff00">jmp</font>     <font color="#00ffff">clear_screen_mem</font>                <font color="#8080ff">; 801E 4C 14 87                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; bonus -= 100;</font>
<font color="#00ffff">decrement_time_bonus_jv</font>:
        <font color="#00ff00">jmp</font>     <font color="#00ffff">decrement_time_bonus</font>            <font color="#8080ff">; 8021 4C CE 8D                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">init_struct_users_jv</font>:
        <font color="#00ff00">jmp</font>     <font color="#00ffff">init_struct_users</font>               <font color="#8080ff">; 8024 4C 5C 9A                 L\.</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; used in multiplayer games, also called in single player (?)</font>
<font color="#00ffff">next_player_jv</font>:
        <font color="#00ff00">jmp</font>     <font color="#00ffff">next_player</font>                     <font color="#8080ff">; 8027 4C AA 9A                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; calls draw_map, plays level intro music, shows level name</font>
<font color="#00ffff">draw_level_jv</font>:
        <font color="#00ff00">jmp</font>     <font color="#00ffff">draw_level</font>                      <font color="#8080ff">; 802A 4C 00 BA                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">level_finished_jv</font>:
        <font color="#00ff00">jmp</font>     <font color="#00ffff">level_finished</font>                  <font color="#8080ff">; 802D 4C 00 8E                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; just lost your last life</font>
<font color="#00ffff">crumble_gameboard_jv</font>:
        <font color="#00ff00">jmp</font>     <font color="#00ffff">crumble_gameboard</font>               <font color="#8080ff">; 8030 4C 00 8D                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; check whether Jumpman just touched a bomb (RTS if not)</font>
<font color="#00ffff">check_bomb_coll_jv</font>:
        <font color="#00ff00">jmp</font>     <font color="#00ffff">check_bomb_coll</font>                 <font color="#8080ff">; 8033 4C A0 87                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; various levels use this as their init, or use an init that calls this</font>
<font color="#00ffff">special_init_jv</font>:
        <font color="#00ff00">jmp</font>     <font color="#00ffff">special_init</font>                    <font color="#8080ff">; 8036 4C 23 8B                 L#.</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; special_init that doesn't clear memory. unused vector?</font>
<font color="#00ffff">special_init_2_jv</font>:
        <font color="#00ff00">jmp</font>     <font color="#00ffff">special_init_2</font>                  <font color="#8080ff">; 8039 4C 2D 8B                 L-.</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; show blank screen with empty display list</font>
<font color="#00ffff">setup_blank_dlist_jv</font>:
        <font color="#00ff00">jmp</font>     <font color="#00ffff">setup_blank_dlist</font>               <font color="#8080ff">; 803C 4C E0 8A                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; 3 unused jump vectors, all pointed to the same RTS</font>
<font color="#00ffff">unused_vecs</font>:
        <font color="#00ff00">jmp</font>     <font color="#00ffff">unused_vec_rts</font>                  <font color="#8080ff">; 803F 4C 48 80                 LH.</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">unused_vec_rts</font>                  <font color="#8080ff">; 8042 4C 48 80                 LH.</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">unused_vec_rts</font>                  <font color="#8080ff">; 8045 4C 48 80                 LH.</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; unused jump vectors point here</font>
<font color="#00ffff">unused_vec_rts</font>:
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; 8048 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; the entry point for parsing the level map and drawing graphics from it. see level_maps.txt. caller must set $C0/$C1 to the address of the map data. modders beware: bogus map data can &amp; will cause infinite loops.</font>
<font color="#00ffff">draw_map</font>:
        <font color="#00ff00">ldy</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 8049 A0 00                    ..</font>
<font color="#8080ff">; $C0/$C1 points to $A300 (level01_desc) on the first call</font>
<font color="#00ffff">dm_get_opcode</font>:
        <font color="#00ff00">lda</font>     (<font color="#00ffff">dm_progctr</font>),<font color="#00ffff">y</font>                  <font color="#8080ff">; 804B B1 C0                    ..</font>
<font color="#8080ff">; map opcodes: $FC = jump, $FF = end, $FD = set drawing direction, $FE = select graphics object</font>
<font color="#00ffff">dm_switch_opcode</font>:
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$FC</font>                            <font color="#8080ff">; 804D C9 FC                    ..</font>
        <font color="#00ff00">bcc</font>     <font color="#00ffff">dm_draw_gfx</font>                     <font color="#8080ff">; 804F 90 3F                    .?</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">dm_jump</font>                         <font color="#8080ff">; 8051 F0 09                    ..</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$FD</font>                            <font color="#8080ff">; 8053 C9 FD                    ..</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">dm_delta</font>                        <font color="#8080ff">; 8055 F0 14                    ..</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$FE</font>                            <font color="#8080ff">; 8057 C9 FE                    ..</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">dm_obj</font>                          <font color="#8080ff">; 8059 F0 28                    .(</font>
<font color="#8080ff">; handle gfx_end opcode</font>
<font color="#00ffff">dm_fallthru</font>:
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; 805B 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; handle gfx_jump opcode</font>
<font color="#00ffff">dm_jump</font>:<font color="#00ff00">iny</font>                                     <font color="#8080ff">; 805C C8                       .</font>
        <font color="#00ff00">lda</font>     (<font color="#00ffff">dm_progctr</font>),<font color="#00ffff">y</font>                  <font color="#8080ff">; 805D B1 C0                    ..</font>
        <font color="#00ff00">pha</font>                                     <font color="#8080ff">; 805F 48                       H</font>
        <font color="#00ff00">iny</font>                                     <font color="#8080ff">; 8060 C8                       .</font>
        <font color="#00ff00">lda</font>     (<font color="#00ffff">dm_progctr</font>),<font color="#00ffff">y</font>                  <font color="#8080ff">; 8061 B1 C0                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">dm_progctr</font>+<font color="#ff6060">1</font>                    <font color="#8080ff">; 8063 85 C1                    ..</font>
        <font color="#00ff00">pla</font>                                     <font color="#8080ff">; 8065 68                       h</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">dm_progctr</font>                      <font color="#8080ff">; 8066 85 C0                    ..</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">draw_map</font>                        <font color="#8080ff">; 8068 4C 49 80                 LI.</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; handle gfx_delta opcode</font>
<font color="#00ffff">dm_delta</font>:
        <font color="#00ff00">iny</font>                                     <font color="#8080ff">; 806B C8                       .</font>
        <font color="#00ff00">lda</font>     (<font color="#00ffff">dm_progctr</font>),<font color="#00ffff">y</font>                  <font color="#8080ff">; 806C B1 C0                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">dm_delta_x</font>                      <font color="#8080ff">; 806E 85 C9                    ..</font>
        <font color="#00ff00">iny</font>                                     <font color="#8080ff">; 8070 C8                       .</font>
        <font color="#00ff00">lda</font>     (<font color="#00ffff">dm_progctr</font>),<font color="#00ffff">y</font>                  <font color="#8080ff">; 8071 B1 C0                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">dm_delta_y</font>                      <font color="#8080ff">; 8073 85 CA                    ..</font>
<font color="#8080ff">; all the other opcode handlers jump here</font>
<font color="#00ffff">dm_next_opcode</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">dm_progctr</font>                      <font color="#8080ff">; 8075 A5 C0                    ..</font>
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; 8077 18                       .</font>
        <font color="#00ff00">adc</font>     <font color="#ff6060">#$03</font>                            <font color="#8080ff">; 8078 69 03                    i.</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">dm_progctr</font>                      <font color="#8080ff">; 807A 85 C0                    ..</font>
        <font color="#00ff00">bcc</font>     <font color="#00ffff">draw_map</font>                        <font color="#8080ff">; 807C 90 CB                    ..</font>
        <font color="#00ff00">inc</font>     <font color="#00ffff">dm_progctr</font>+<font color="#ff6060">1</font>                    <font color="#8080ff">; 807E E6 C1                    ..</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">draw_map</font>                        <font color="#8080ff">; 8080 4C 49 80                 LI.</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; handle gfx_object opcode</font>
<font color="#00ffff">dm_obj</font>: <font color="#00ff00">iny</font>                                     <font color="#8080ff">; 8083 C8                       .</font>
        <font color="#00ff00">lda</font>     (<font color="#00ffff">dm_progctr</font>),<font color="#00ffff">y</font>                  <font color="#8080ff">; 8084 B1 C0                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">dm_objptr</font>                       <font color="#8080ff">; 8086 85 C2                    ..</font>
        <font color="#00ff00">iny</font>                                     <font color="#8080ff">; 8088 C8                       .</font>
        <font color="#00ff00">lda</font>     (<font color="#00ffff">dm_progctr</font>),<font color="#00ffff">y</font>                  <font color="#8080ff">; 8089 B1 C0                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">dm_objptr</font>+<font color="#ff6060">1</font>                     <font color="#8080ff">; 808B 85 C3                    ..</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">dm_next_opcode</font>                  <font color="#8080ff">; 808D 4C 75 80                 Lu.</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; handle gfx_draw opcode</font>
<font color="#00ffff">dm_draw_gfx</font>:
        <font color="#00ff00">sta</font>     <font color="#00ffff">dm_xpos</font>                         <font color="#8080ff">; 8090 85 55                    .U</font>
        <font color="#00ff00">iny</font>                                     <font color="#8080ff">; 8092 C8                       .</font>
        <font color="#00ff00">lda</font>     (<font color="#00ffff">dm_progctr</font>),<font color="#00ffff">y</font>                  <font color="#8080ff">; 8093 B1 C0                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">dm_ypos</font>                         <font color="#8080ff">; 8095 85 54                    .T</font>
        <font color="#00ff00">iny</font>                                     <font color="#8080ff">; 8097 C8                       .</font>
        <font color="#00ff00">lda</font>     (<font color="#00ffff">dm_progctr</font>),<font color="#00ffff">y</font>                  <font color="#8080ff">; 8098 B1 C0                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">dm_length</font>                       <font color="#8080ff">; 809A 85 BF                    ..</font>
<font color="#8080ff">; loop 'dm_length' times</font>
<font color="#00ffff">dm_draw_loop</font>:
        <font color="#00ff00">jsr</font>     <font color="#00ffff">dm_draw_obj</font>                     <font color="#8080ff">; 809C 20 B4 80                  ..</font>
        <font color="#00ff00">dec</font>     <font color="#00ffff">dm_length</font>                       <font color="#8080ff">; 809F C6 BF                    ..</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">dm_next_opcode</font>                  <font color="#8080ff">; 80A1 F0 D2                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">dm_delta_x</font>                      <font color="#8080ff">; 80A3 A5 C9                    ..</font>
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; 80A5 18                       .</font>
        <font color="#00ff00">adc</font>     <font color="#00ffff">dm_xpos</font>                         <font color="#8080ff">; 80A6 65 55                    eU</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">dm_xpos</font>                         <font color="#8080ff">; 80A8 85 55                    .U</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">dm_delta_y</font>                      <font color="#8080ff">; 80AA A5 CA                    ..</font>
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; 80AC 18                       .</font>
        <font color="#00ff00">adc</font>     <font color="#00ffff">dm_ypos</font>                         <font color="#8080ff">; 80AD 65 54                    eT</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">dm_ypos</font>                         <font color="#8080ff">; 80AF 85 54                    .T</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">dm_draw_loop</font>                    <font color="#8080ff">; 80B1 4C 9C 80                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; draw current object at current x/y position</font>
<font color="#00ffff">dm_draw_obj</font>:
        <font color="#00ff00">ldy</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 80B4 A0 00                    ..</font>
<font color="#8080ff">; object definition ends with $FF</font>
<font color="#00ffff">dm_draw_obj_loop</font>:
        <font color="#00ff00">lda</font>     (<font color="#00ffff">dm_objptr</font>),<font color="#00ffff">y</font>                   <font color="#8080ff">; 80B6 B1 C2                    ..</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$FF</font>                            <font color="#8080ff">; 80B8 C9 FF                    ..</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">dm_obj_to_screen</font>                <font color="#8080ff">; 80BA D0 01                    ..</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; 80BC 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; actually write the object's pixels to screen memory. quite hairy.</font>
<font color="#00ffff">dm_obj_to_screen</font>:
        <font color="#00ff00">sta</font>     <font color="#00ffff">dm_count</font>                        <font color="#8080ff">; 80BD 85 BE                    ..</font>
        <font color="#00ff00">iny</font>                                     <font color="#8080ff">; 80BF C8                       .</font>
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; 80C0 18                       .</font>
        <font color="#00ff00">lda</font>     (<font color="#00ffff">dm_objptr</font>),<font color="#00ffff">y</font>                   <font color="#8080ff">; 80C1 B1 C2                    ..</font>
        <font color="#00ff00">adc</font>     <font color="#00ffff">dm_xpos</font>                         <font color="#8080ff">; 80C3 65 55                    eU</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">dm_x_with_offset</font>                <font color="#8080ff">; 80C5 85 C6                    ..</font>
        <font color="#00ff00">iny</font>                                     <font color="#8080ff">; 80C7 C8                       .</font>
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; 80C8 18                       .</font>
        <font color="#00ff00">lda</font>     (<font color="#00ffff">dm_objptr</font>),<font color="#00ffff">y</font>                   <font color="#8080ff">; 80C9 B1 C2                    ..</font>
        <font color="#00ff00">adc</font>     <font color="#00ffff">dm_ypos</font>                         <font color="#8080ff">; 80CB 65 54                    eT</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">dm_y_with_offset</font>                <font color="#8080ff">; 80CD 85 C7                    ..</font>
        <font color="#00ff00">iny</font>                                     <font color="#8080ff">; 80CF C8                       .</font>
<font color="#8080ff">; calculate 40 * dm_y_with_offset + dm_x_with_offset + screen mem address, store in dm_screen_addr</font>
<font color="#00ffff">calc_screen_addr</font>:
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$28</font>                            <font color="#8080ff">; 80D0 A9 28                    .(</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">sa_tmp_1</font>                        <font color="#8080ff">; 80D2 85 BD                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 80D4 A9 00                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">dm_screen_addr</font>                  <font color="#8080ff">; 80D6 85 C4                    ..</font>
        <font color="#00ff00">ldx</font>     <font color="#ff6060">#$08</font>                            <font color="#8080ff">; 80D8 A2 08                    ..</font>
<font color="#00ffff">mul40_loop</font>:
        <font color="#00ff00">lsr</font>     <font color="#00ffff">sa_tmp_1</font>                        <font color="#8080ff">; 80DA 46 BD                    F.</font>
        <font color="#00ff00">bcc</font>     <font color="#00ffff">mul40_no_add</font>                    <font color="#8080ff">; 80DC 90 03                    ..</font>
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; 80DE 18                       .</font>
        <font color="#00ff00">adc</font>     <font color="#00ffff">dm_y_with_offset</font>                <font color="#8080ff">; 80DF 65 C7                    e.</font>
<font color="#00ffff">mul40_no_add</font>:
        <font color="#00ff00">ror</font>     <font color="#00ffff">a</font>                               <font color="#8080ff">; 80E1 6A                       j</font>
        <font color="#00ff00">ror</font>     <font color="#00ffff">dm_screen_addr</font>                  <font color="#8080ff">; 80E2 66 C4                    f.</font>
        <font color="#00ff00">dex</font>                                     <font color="#8080ff">; 80E4 CA                       .</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">mul40_loop</font>                      <font color="#8080ff">; 80E5 D0 F3                    ..</font>
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; 80E7 18                       .</font>
        <font color="#00ff00">adc</font>     <font color="#ff40ff">SAVMSC</font>+<font color="#ff6060">1</font>                        <font color="#8080ff">; 80E8 65 59                    eY</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">dm_screen_addr</font>+<font color="#ff6060">1</font>                <font color="#8080ff">; 80EA 85 C5                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">dm_x_with_offset</font>                <font color="#8080ff">; 80EC A5 C6                    ..</font>
        <font color="#00ff00">lsr</font>     <font color="#00ffff">a</font>                               <font color="#8080ff">; 80EE 4A                       J</font>
        <font color="#00ff00">ror</font>     <font color="#00ffff">sa_tmp_2</font>                        <font color="#8080ff">; 80EF 66 C8                    f.</font>
        <font color="#00ff00">lsr</font>     <font color="#00ffff">a</font>                               <font color="#8080ff">; 80F1 4A                       J</font>
        <font color="#00ff00">ror</font>     <font color="#00ffff">sa_tmp_2</font>                        <font color="#8080ff">; 80F2 66 C8                    f.</font>
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; 80F4 18                       .</font>
        <font color="#00ff00">adc</font>     <font color="#00ffff">dm_screen_addr</font>                  <font color="#8080ff">; 80F5 65 C4                    e.</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">dm_screen_addr</font>                  <font color="#8080ff">; 80F7 85 C4                    ..</font>
        <font color="#00ff00">bcc</font>     <font color="#00ffff">sa_hi_ok_1</font>                      <font color="#8080ff">; 80F9 90 02                    ..</font>
        <font color="#00ff00">inc</font>     <font color="#00ffff">dm_screen_addr</font>+<font color="#ff6060">1</font>                <font color="#8080ff">; 80FB E6 C5                    ..</font>
<font color="#00ffff">sa_hi_ok_1</font>:
        <font color="#00ff00">asl</font>     <font color="#00ffff">sa_tmp_2</font>                        <font color="#8080ff">; 80FD 06 C8                    ..</font>
        <font color="#00ff00">rol</font>     <font color="#00ffff">a</font>                               <font color="#8080ff">; 80FF 2A                       *</font>
        <font color="#00ff00">asl</font>     <font color="#00ffff">sa_tmp_2</font>                        <font color="#8080ff">; 8100 06 C8                    ..</font>
        <font color="#00ff00">rol</font>     <font color="#00ffff">a</font>                               <font color="#8080ff">; 8102 2A                       *</font>
        <font color="#00ff00">and</font>     <font color="#ff6060">#$03</font>                            <font color="#8080ff">; 8103 29 03                    ).</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">sa_tmp_2</font>                        <font color="#8080ff">; 8105 85 C8                    ..</font>
<font color="#00ffff">calc_pixels</font>:
        <font color="#00ff00">lda</font>     (<font color="#00ffff">dm_objptr</font>),<font color="#00ffff">y</font>                   <font color="#8080ff">; 8107 B1 C2                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">sa_tmp_1</font>                        <font color="#8080ff">; 8109 85 BD                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">sa_tmp_2</font>                        <font color="#8080ff">; 810B A5 C8                    ..</font>
        <font color="#00ff00">lsr</font>     <font color="#00ffff">sa_tmp_1</font>                        <font color="#8080ff">; 810D 46 BD                    F.</font>
        <font color="#00ff00">rol</font>     <font color="#00ffff">a</font>                               <font color="#8080ff">; 810F 2A                       *</font>
        <font color="#00ff00">lsr</font>     <font color="#00ffff">sa_tmp_1</font>                        <font color="#8080ff">; 8110 46 BD                    F.</font>
        <font color="#00ff00">rol</font>     <font color="#00ffff">a</font>                               <font color="#8080ff">; 8112 2A                       *</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">sa_tmp_1</font>                        <font color="#8080ff">; 8113 85 BD                    ..</font>
        <font color="#00ff00">iny</font>                                     <font color="#8080ff">; 8115 C8                       .</font>
        <font color="#00ff00">tya</font>                                     <font color="#8080ff">; 8116 98                       .</font>
        <font color="#00ff00">pha</font>                                     <font color="#8080ff">; 8117 48                       H</font>
        <font color="#00ff00">ldy</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 8118 A0 00                    ..</font>
        <font color="#00ff00">ldx</font>     <font color="#00ffff">sa_tmp_2</font>                        <font color="#8080ff">; 811A A6 C8                    ..</font>
        <font color="#00ff00">lda</font>     (<font color="#00ffff">dm_screen_addr</font>),<font color="#00ffff">y</font>              <font color="#8080ff">; 811C B1 C4                    ..</font>
        <font color="#00ff00">and</font>     <font color="#00ffff">gr7_and_masks</font>,<font color="#00ffff">x</font>                 <font color="#8080ff">; 811E 3D 53 81                 =S.</font>
        <font color="#00ff00">ldx</font>     <font color="#00ffff">sa_tmp_1</font>                        <font color="#8080ff">; 8121 A6 BD                    ..</font>
        <font color="#00ff00">ora</font>     <font color="#00ffff">gr7_or_masks</font>,<font color="#00ffff">x</font>                  <font color="#8080ff">; 8123 1D 43 81                 .C.</font>
        <font color="#00ff00">sta</font>     (<font color="#00ffff">dm_screen_addr</font>),<font color="#00ffff">y</font>              <font color="#8080ff">; 8126 91 C4                    ..</font>
        <font color="#00ff00">pla</font>                                     <font color="#8080ff">; 8128 68                       h</font>
        <font color="#00ff00">tay</font>                                     <font color="#8080ff">; 8129 A8                       .</font>
        <font color="#00ff00">inc</font>     <font color="#00ffff">sa_tmp_2</font>                        <font color="#8080ff">; 812A E6 C8                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">sa_tmp_2</font>                        <font color="#8080ff">; 812C A5 C8                    ..</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$04</font>                            <font color="#8080ff">; 812E C9 04                    ..</font>
        <font color="#00ff00">bcc</font>     <font color="#00ffff">sa_hi_ok_2</font>                      <font color="#8080ff">; 8130 90 0A                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 8132 A9 00                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">sa_tmp_2</font>                        <font color="#8080ff">; 8134 85 C8                    ..</font>
        <font color="#00ff00">inc</font>     <font color="#00ffff">dm_screen_addr</font>                  <font color="#8080ff">; 8136 E6 C4                    ..</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">sa_hi_ok_2</font>                      <font color="#8080ff">; 8138 D0 02                    ..</font>
        <font color="#00ff00">inc</font>     <font color="#00ffff">dm_screen_addr</font>+<font color="#ff6060">1</font>                <font color="#8080ff">; 813A E6 C5                    ..</font>
<font color="#00ffff">sa_hi_ok_2</font>:
        <font color="#00ff00">dec</font>     <font color="#00ffff">dm_count</font>                        <font color="#8080ff">; 813C C6 BE                    ..</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">calc_pixels</font>                     <font color="#8080ff">; 813E D0 C7                    ..</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">dm_draw_obj_loop</font>                <font color="#8080ff">; 8140 4C B6 80                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">gr7_or_masks</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$80</font>,<font color="#ff6060">$40</font>,<font color="#ff6060">$C0</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$30</font> <font color="#8080ff">; 8143 00 80 40 C0 00 20 10 30  ..@.. .0</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$0C</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$03</font> <font color="#8080ff">; 814B 00 08 04 0C 00 02 01 03  ........</font>
<font color="#00ffff">gr7_and_masks</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$3F</font>,<font color="#ff6060">$CF</font>,<font color="#ff6060">$F3</font>,<font color="#ff6060">$FC</font>                 <font color="#8080ff">; 8153 3F CF F3 FC              ?...</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; we have 4 slots (because POKEY has 4 voices), X counts down by 2 from 10 to 2 (at 0, the loop exits)</font>
<font color="#00ffff">snd_player_entry</font>:
        <font color="#00ff00">ldx</font>     <font color="#ff6060">#$0A</font>                            <font color="#8080ff">; 8157 A2 0A                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">snd_lock</font>                        <font color="#8080ff">; 8159 AD 2F 06                 ./.</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">next_snd_slot</font>                   <font color="#8080ff">; 815C F0 01                    ..</font>
<font color="#00ffff">snd_exit</font>:
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; 815E 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">next_snd_slot</font>:
        <font color="#00ff00">dex</font>                                     <font color="#8080ff">; 815F CA                       .</font>
        <font color="#00ff00">dex</font>                                     <font color="#8080ff">; 8160 CA                       .</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">snd_exit</font>                        <font color="#8080ff">; 8161 F0 FB                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">snd_slot_priority</font>,<font color="#00ffff">x</font>             <font color="#8080ff">; 8163 BD 3E 06                 .&gt;.</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">next_snd_slot</font>                   <font color="#8080ff">; 8166 F0 F7                    ..</font>
<font color="#8080ff">; skip it, if slot is inactive</font>
<font color="#00ffff">is_slot_active</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">snd_slot_timer</font>,<font color="#00ffff">x</font>                <font color="#8080ff">; 8168 BD 3F 06                 .?.</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">snd_next_note</font>                   <font color="#8080ff">; 816B F0 10                    ..</font>
        <font color="#00ff00">dec</font>     <font color="#00ffff">snd_slot_timer</font>,<font color="#00ffff">x</font>                <font color="#8080ff">; 816D DE 3F 06                 .?.</font>
        <font color="#00ff00">cmp</font>     <font color="#00ffff">snd_slot_duration</font>,<font color="#00ffff">x</font>             <font color="#8080ff">; 8170 DD 46 06                 .F.</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">next_snd_slot</font>                   <font color="#8080ff">; 8173 D0 EA                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 8175 A9 00                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">AUDC1_minus_two</font>,<font color="#00ffff">x</font>               <font color="#8080ff">; 8177 9D FF D1                 ...</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">next_snd_slot</font>                   <font color="#8080ff">; 817A 4C 5F 81                 L_.</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">snd_next_note</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">snd_slot_curpos</font>,<font color="#00ffff">x</font>               <font color="#8080ff">; 817D BD 4E 06                 .N.</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">zp_temp1</font>                        <font color="#8080ff">; 8180 85 CB                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">snd_slot_curpos</font>+<font color="#ff6060">1</font>,<font color="#00ffff">x</font>             <font color="#8080ff">; 8182 BD 4F 06                 .O.</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">zp_temp1</font>+<font color="#ff6060">1</font>                      <font color="#8080ff">; 8185 85 CC                    ..</font>
        <font color="#00ff00">ldy</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 8187 A0 00                    ..</font>
        <font color="#00ff00">lda</font>     (<font color="#00ffff">zp_temp1</font>),<font color="#00ffff">y</font>                    <font color="#8080ff">; 8189 B1 CB                    ..</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$04</font>                            <font color="#8080ff">; 818B C9 04                    ..</font>
        <font color="#00ff00">bcs</font>     <font color="#00ffff">snd_play_note</font>                   <font color="#8080ff">; 818D B0 77                    .w</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$01</font>                            <font color="#8080ff">; 818F C9 01                    ..</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">snd_set_audc</font>                    <font color="#8080ff">; 8191 F0 1B                    ..</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$02</font>                            <font color="#8080ff">; 8193 C9 02                    ..</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">snd_jump_opcode</font>                 <font color="#8080ff">; 8195 F0 31                    .1</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$03</font>                            <font color="#8080ff">; 8197 C9 03                    ..</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">snd_play_rest</font>                   <font color="#8080ff">; 8199 F0 03                    ..</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">snd_finished</font>                    <font color="#8080ff">; 819B 4C 26 82                 L&amp;.</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; y==0 on entry</font>
<font color="#00ffff">snd_play_rest</font>:
        <font color="#00ff00">tya</font>                                     <font color="#8080ff">; 819E 98                       .</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">AUDC1_minus_two</font>,<font color="#00ffff">x</font>               <font color="#8080ff">; 819F 9D FF D1                 ...</font>
        <font color="#00ff00">iny</font>                                     <font color="#8080ff">; 81A2 C8                       .</font>
        <font color="#00ff00">lda</font>     (<font color="#00ffff">zp_temp1</font>),<font color="#00ffff">y</font>                    <font color="#8080ff">; 81A3 B1 CB                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">snd_slot_timer</font>,<font color="#00ffff">x</font>                <font color="#8080ff">; 81A5 9D 3F 06                 .?.</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">inc_snd_pos</font>                     <font color="#8080ff">; 81A8 20 31 82                  1.</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">is_slot_active</font>                  <font color="#8080ff">; 81AB 4C 68 81                 Lh.</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; y==0 on entry</font>
<font color="#00ffff">snd_set_audc</font>:
        <font color="#00ff00">iny</font>                                     <font color="#8080ff">; 81AE C8                       .</font>
        <font color="#00ff00">lda</font>     (<font color="#00ffff">zp_temp1</font>),<font color="#00ffff">y</font>                    <font color="#8080ff">; 81AF B1 CB                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">snd_slot_audc</font>,<font color="#00ffff">x</font>                 <font color="#8080ff">; 81B1 9D 47 06                 .G.</font>
        <font color="#00ff00">iny</font>                                     <font color="#8080ff">; 81B4 C8                       .</font>
        <font color="#00ff00">lda</font>     (<font color="#00ffff">zp_temp1</font>),<font color="#00ffff">y</font>                    <font color="#8080ff">; 81B5 B1 CB                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">snd_slot_duration</font>,<font color="#00ffff">x</font>             <font color="#8080ff">; 81B7 9D 46 06                 .F.</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">inc_snd_pos</font>                     <font color="#8080ff">; 81BA 20 31 82                  1.</font>
        <font color="#00ff00">inc</font>     <font color="#00ffff">snd_slot_curpos</font>,<font color="#00ffff">x</font>               <font color="#8080ff">; 81BD FE 4E 06                 .N.</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">is_slot_active</font>                  <font color="#8080ff">; 81C0 D0 A6                    ..</font>
        <font color="#00ff00">inc</font>     <font color="#00ffff">snd_slot_curpos</font>+<font color="#ff6060">1</font>,<font color="#00ffff">x</font>             <font color="#8080ff">; 81C2 FE 4F 06                 .O.</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">is_slot_active</font>                  <font color="#8080ff">; 81C5 4C 68 81                 Lh.</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; I *think* this jumps to a different sfx address...</font>
<font color="#00ffff">snd_jump_opcode</font>:
        <font color="#00ff00">iny</font>                                     <font color="#8080ff">; 81C8 C8                       .</font>
        <font color="#00ff00">lda</font>     (<font color="#00ffff">zp_temp1</font>),<font color="#00ffff">y</font>                    <font color="#8080ff">; 81C9 B1 CB                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">snd_slot_curpos</font>,<font color="#00ffff">x</font>               <font color="#8080ff">; 81CB 9D 4E 06                 .N.</font>
        <font color="#00ff00">iny</font>                                     <font color="#8080ff">; 81CE C8                       .</font>
        <font color="#00ff00">lda</font>     (<font color="#00ffff">zp_temp1</font>),<font color="#00ffff">y</font>                    <font color="#8080ff">; 81CF B1 CB                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">snd_slot_curpos</font>+<font color="#ff6060">1</font>,<font color="#00ffff">x</font>             <font color="#8080ff">; 81D1 9D 4F 06                 .O.</font>
        <font color="#00ff00">iny</font>                                     <font color="#8080ff">; 81D4 C8                       .</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $065E,x </font>                        <font color="#8080ff">; 81D5 BD 5E 06                 .^.</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">L81EE</font>                           <font color="#8080ff">; 81D8 F0 14                    ..</font>
        <font color="#00ff00">dec</font> <font color="#ff40ff">    $065E,x </font>                        <font color="#8080ff">; 81DA DE 5E 06                 .^.</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">snd_next_note</font>                   <font color="#8080ff">; 81DD D0 9E                    ..</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $0656,x </font>                        <font color="#8080ff">; 81DF BD 56 06                 .V.</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">snd_slot_curpos</font>,<font color="#00ffff">x</font>               <font color="#8080ff">; 81E2 9D 4E 06                 .N.</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $0657,x </font>                        <font color="#8080ff">; 81E5 BD 57 06                 .W.</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">snd_slot_curpos</font>+<font color="#ff6060">1</font>,<font color="#00ffff">x</font>             <font color="#8080ff">; 81E8 9D 4F 06                 .O.</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">snd_next_note</font>                   <font color="#8080ff">; 81EB 4C 7D 81                 L}.</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">L81EE</font>:  <font color="#00ff00">nop</font>                                     <font color="#8080ff">; 81EE EA                       .</font>
        <font color="#00ff00">lda</font>     (<font color="#00ffff">zp_temp1</font>),<font color="#00ffff">y</font>                    <font color="#8080ff">; 81EF B1 CB                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $065E,x </font>                        <font color="#8080ff">; 81F1 9D 5E 06                 .^.</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">zp_temp1</font>                        <font color="#8080ff">; 81F4 A5 CB                    ..</font>
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; 81F6 18                       .</font>
        <font color="#00ff00">adc</font>     <font color="#ff6060">#$04</font>                            <font color="#8080ff">; 81F7 69 04                    i.</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0656,x </font>                        <font color="#8080ff">; 81F9 9D 56 06                 .V.</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">zp_temp1</font>+<font color="#ff6060">1</font>                      <font color="#8080ff">; 81FC A5 CC                    ..</font>
        <font color="#00ff00">adc</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 81FE 69 00                    i.</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0657,x </font>                        <font color="#8080ff">; 8200 9D 57 06                 .W.</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">snd_next_note</font>                   <font color="#8080ff">; 8203 4C 7D 81                 L}.</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; y==0, a&gt;=4 on entry</font>
<font color="#00ffff">snd_play_note</font>:
        <font color="#00ff00">sta</font>     <font color="#00ffff">AUDF1_minus_two</font>,<font color="#00ffff">x</font>               <font color="#8080ff">; 8206 9D FE D1                 ...</font>
        <font color="#00ff00">iny</font>                                     <font color="#8080ff">; 8209 C8                       .</font>
        <font color="#00ff00">lda</font>     (<font color="#00ffff">zp_temp1</font>),<font color="#00ffff">y</font>                    <font color="#8080ff">; 820A B1 CB                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">snd_slot_timer</font>,<font color="#00ffff">x</font>                <font color="#8080ff">; 820C 9D 3F 06                 .?.</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">snd_slot_audc</font>,<font color="#00ffff">x</font>                 <font color="#8080ff">; 820F BD 47 06                 .G.</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">AUDC1_minus_two</font>,<font color="#00ffff">x</font>               <font color="#8080ff">; 8212 9D FF D1                 ...</font>
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; 8215 18                       .</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">snd_slot_curpos</font>,<font color="#00ffff">x</font>               <font color="#8080ff">; 8216 BD 4E 06                 .N.</font>
        <font color="#00ff00">adc</font>     <font color="#ff6060">#$02</font>                            <font color="#8080ff">; 8219 69 02                    i.</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">snd_slot_curpos</font>,<font color="#00ffff">x</font>               <font color="#8080ff">; 821B 9D 4E 06                 .N.</font>
        <font color="#00ff00">bcc</font>     <font color="#00ffff">cpos_hi_ok</font>                      <font color="#8080ff">; 821E 90 03                    ..</font>
        <font color="#00ff00">inc</font>     <font color="#00ffff">snd_slot_curpos</font>+<font color="#ff6060">1</font>,<font color="#00ffff">x</font>             <font color="#8080ff">; 8220 FE 4F 06                 .O.</font>
<font color="#00ffff">cpos_hi_ok</font>:
        <font color="#00ff00">jmp</font>     <font color="#00ffff">is_slot_active</font>                  <font color="#8080ff">; 8223 4C 68 81                 Lh.</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; done playing this sfx, free up the slot, X-indexed</font>
<font color="#00ffff">snd_finished</font>:
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 8226 A9 00                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">snd_slot_priority</font>,<font color="#00ffff">x</font>             <font color="#8080ff">; 8228 9D 3E 06                 .&gt;.</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">AUDC1_minus_two</font>,<font color="#00ffff">x</font>               <font color="#8080ff">; 822B 9D FF D1                 ...</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">next_snd_slot</font>                   <font color="#8080ff">; 822E 4C 5F 81                 L_.</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; point to next byte in current sfx slot indexed by X</font>
<font color="#00ffff">inc_snd_pos</font>:
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; 8231 18                       .</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">snd_slot_curpos</font>,<font color="#00ffff">x</font>               <font color="#8080ff">; 8232 BD 4E 06                 .N.</font>
        <font color="#00ff00">adc</font>     <font color="#ff6060">#$02</font>                            <font color="#8080ff">; 8235 69 02                    i.</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">snd_slot_curpos</font>,<font color="#00ffff">x</font>               <font color="#8080ff">; 8237 9D 4E 06                 .N.</font>
        <font color="#00ff00">bcc</font>     <font color="#00ffff">inc_done</font>                        <font color="#8080ff">; 823A 90 03                    ..</font>
        <font color="#00ff00">inc</font>     <font color="#00ffff">snd_slot_curpos</font>+<font color="#ff6060">1</font>,<font color="#00ffff">x</font>             <font color="#8080ff">; 823C FE 4F 06                 .O.</font>
<font color="#00ffff">inc_done</font>:
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; 823F 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; if cue_sfx not already in progress, setup to play sfx at (sfx_slot_priority, sfx_lock), priority A</font>
<font color="#00ffff">cue_sfx_lowprior</font>:
        <font color="#00ff00">pha</font>                                     <font color="#8080ff">; 8240 48                       H</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">snd_ptr</font>+<font color="#ff6060">1</font>                       <font color="#8080ff">; 8241 AD 3D 06                 .=.</font>
<font color="#00ffff">cue_ok</font>: <font color="#00ff00">beq</font>     <font color="#00ffff">lp_ok</font>                           <font color="#8080ff">; 8244 F0 02                    ..</font>
        <font color="#00ff00">pla</font>                                     <font color="#8080ff">; 8246 68                       h</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; 8247 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; copy to sfx_ptr, fall thru to cue_sfx</font>
<font color="#00ffff">lp_ok</font>:  <font color="#00ff00">lda</font>     <font color="#00ffff">snd_slot_priority</font>               <font color="#8080ff">; 8248 AD 3E 06                 .&gt;.</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">snd_ptr</font>                         <font color="#8080ff">; 824B 8D 3C 06                 .&lt;.</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">snd_slot_timer</font>                  <font color="#8080ff">; 824E AD 3F 06                 .?.</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">snd_ptr</font>+<font color="#ff6060">1</font>                       <font color="#8080ff">; 8251 8D 3D 06                 .=.</font>
        <font color="#00ff00">pla</font>                                     <font color="#8080ff">; 8254 68                       h</font>
<font color="#8080ff">; setup to play sfx at *sfx_ptr, priority in A</font>
<font color="#00ffff">cue_sfx</font>:<font color="#00ff00">sta</font>     <font color="#00ffff">snd_priority_tmp</font>                <font color="#8080ff">; 8255 8D 61 06                 .a.</font>
        <font color="#00ff00">inc</font>     <font color="#00ffff">snd_lock</font>                        <font color="#8080ff">; 8258 EE 2F 06                 ./.</font>
        <font color="#00ff00">ldx</font>     <font color="#ff6060">#$0A</font>                            <font color="#8080ff">; 825B A2 0A                    ..</font>
<font color="#00ffff">next_slot</font>:
        <font color="#00ff00">dex</font>                                     <font color="#8080ff">; 825D CA                       .</font>
        <font color="#00ff00">dex</font>                                     <font color="#8080ff">; 825E CA                       .</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">bump_slot</font>                       <font color="#8080ff">; 825F F0 20                    . </font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">snd_slot_priority</font>,<font color="#00ffff">x</font>             <font color="#8080ff">; 8261 BD 3E 06                 .&gt;.</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">next_slot</font>                       <font color="#8080ff">; 8264 D0 F7                    ..</font>
<font color="#8080ff">; found a free slot, use it</font>
<font color="#00ffff">load_slot</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">snd_ptr</font>                         <font color="#8080ff">; 8266 AD 3C 06                 .&lt;.</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">snd_slot_curpos</font>,<font color="#00ffff">x</font>               <font color="#8080ff">; 8269 9D 4E 06                 .N.</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">snd_ptr</font>+<font color="#ff6060">1</font>                       <font color="#8080ff">; 826C AD 3D 06                 .=.</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">snd_slot_curpos</font>+<font color="#ff6060">1</font>,<font color="#00ffff">x</font>             <font color="#8080ff">; 826F 9D 4F 06                 .O.</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">snd_priority_tmp</font>                <font color="#8080ff">; 8272 AD 61 06                 .a.</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">snd_slot_priority</font>,<font color="#00ffff">x</font>             <font color="#8080ff">; 8275 9D 3E 06                 .&gt;.</font>
<font color="#00ffff">cue_done</font>:
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 8278 A9 00                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">snd_ptr</font>+<font color="#ff6060">1</font>                       <font color="#8080ff">; 827A 8D 3D 06                 .=.</font>
        <font color="#00ff00">dec</font>     <font color="#00ffff">snd_lock</font>                        <font color="#8080ff">; 827D CE 2F 06                 ./.</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; 8280 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; couldn't find a free slot, look for a used slot with lower priority than this sfx has</font>
<font color="#00ffff">bump_slot</font>:
        <font color="#00ff00">ldx</font>     <font color="#ff6060">#$0A</font>                            <font color="#8080ff">; 8281 A2 0A                    ..</font>
<font color="#8080ff">; until we find one, or ran out of slots to look at</font>
<font color="#00ffff">bump_try_next</font>:
        <font color="#00ff00">dex</font>                                     <font color="#8080ff">; 8283 CA                       .</font>
        <font color="#00ff00">dex</font>                                     <font color="#8080ff">; 8284 CA                       .</font>
<font color="#8080ff">; branch to cue_done (give up) if all slots are in use with higher priority than this sfx (which means it won't be heard)</font>
<font color="#00ffff">bump_fail</font>:
        <font color="#00ff00">beq</font>     <font color="#00ffff">cue_done</font>                        <font color="#8080ff">; 8285 F0 F1                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">snd_slot_priority</font>,<font color="#00ffff">x</font>             <font color="#8080ff">; 8287 BD 3E 06                 .&gt;.</font>
        <font color="#00ff00">cmp</font>     <font color="#00ffff">snd_priority_tmp</font>                <font color="#8080ff">; 828A CD 61 06                 .a.</font>
        <font color="#00ff00">bcc</font>     <font color="#00ffff">load_slot</font>                       <font color="#8080ff">; 828D 90 D7                    ..</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">bump_try_next</font>                   <font color="#8080ff">; 828F 4C 83 82                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $82 </font>                            <font color="#8080ff">; 8292 82                       .</font>
<font color="#00ffff">position_missiles</font>:
        <font color="#00ff00">ldx</font>     <font color="#ff6060">#$05</font>                            <font color="#8080ff">; 8293 A2 05                    ..</font>
<font color="#00ffff">pm_next</font>:<font color="#00ff00">dex</font>                                     <font color="#8080ff">; 8295 CA                       .</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">missiles_done</font>                   <font color="#8080ff">; 8296 F0 45                    .E</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $069A,x </font>                        <font color="#8080ff">; 8298 BD 9A 06                 ...</font>
        <font color="#00ff00">cmp</font>     <font color="#00ffff">bullet_y_pos</font>+<font color="#ff6060">3</font>,<font color="#00ffff">x</font>                <font color="#8080ff">; 829B DD A2 06                 ...</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">skip_pos</font>                        <font color="#8080ff">; 829E F0 06                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">bullet_y_pos</font>+<font color="#ff6060">3</font>,<font color="#00ffff">x</font>                <font color="#8080ff">; 82A0 9D A2 06                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">HPOSP3</font>,<font color="#00ffff">x</font>                        <font color="#8080ff">; 82A3 9D 03 D0                 ...</font>
<font color="#00ffff">skip_pos</font>:
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $06A6,x </font>                        <font color="#8080ff">; 82A6 BD A6 06                 ...</font>
        <font color="#00ff00">cmp</font>     <font color="#00ffff">bullet_y_pos_minus_one</font>,<font color="#00ffff">x</font>        <font color="#8080ff">; 82A9 DD 9E 06                 ...</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">pm_next</font>                         <font color="#8080ff">; 82AC F0 E7                    ..</font>
        <font color="#00ff00">tay</font>                                     <font color="#8080ff">; 82AE A8                       .</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $2B00,y </font>                        <font color="#8080ff">; 82AF B9 00 2B                 ..+</font>
        <font color="#00ff00">and</font>     <font color="#00ffff">missiles_and_masks_minus_one</font>,<font color="#00ffff">x</font>  <font color="#8080ff">; 82B2 3D DF 82                 =..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $2B00,y </font>                        <font color="#8080ff">; 82B5 99 00 2B                 ..+</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $2B01,y </font>                        <font color="#8080ff">; 82B8 B9 01 2B                 ..+</font>
        <font color="#00ff00">and</font>     <font color="#00ffff">missiles_and_masks_minus_one</font>,<font color="#00ffff">x</font>  <font color="#8080ff">; 82BB 3D DF 82                 =..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $2B01,y </font>                        <font color="#8080ff">; 82BE 99 01 2B                 ..+</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">bullet_y_pos_minus_one</font>,<font color="#00ffff">x</font>        <font color="#8080ff">; 82C1 BD 9E 06                 ...</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $06A6,x </font>                        <font color="#8080ff">; 82C4 9D A6 06                 ...</font>
        <font color="#00ff00">tay</font>                                     <font color="#8080ff">; 82C7 A8                       .</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $2B00,y </font>                        <font color="#8080ff">; 82C8 B9 00 2B                 ..+</font>
        <font color="#00ff00">ora</font>     <font color="#00ffff">missiles_or_masks_minus_one</font>,<font color="#00ffff">x</font>   <font color="#8080ff">; 82CB 1D E3 82                 ...</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $2B00,y </font>                        <font color="#8080ff">; 82CE 99 00 2B                 ..+</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $2B01,y </font>                        <font color="#8080ff">; 82D1 B9 01 2B                 ..+</font>
        <font color="#00ff00">ora</font>     <font color="#00ffff">missiles_or_masks_minus_one</font>,<font color="#00ffff">x</font>   <font color="#8080ff">; 82D4 1D E3 82                 ...</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $2B01,y </font>                        <font color="#8080ff">; 82D7 99 01 2B                 ..+</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">pm_next</font>                         <font color="#8080ff">; 82DA 4C 95 82                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">missiles_done</font>:
<font color="#00ffff">missiles_and_masks_minus_one</font>:= * + <font color="#ff6060">2</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">position_players</font>                <font color="#8080ff">; 82DD 4C E9 82                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">missiles_and_masks</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$FC</font>,<font color="#ff6060">$F3</font>,<font color="#ff6060">$CF</font>                     <font color="#8080ff">; 82E0 FC F3 CF                 ...</font>
<font color="#00ffff">missiles_or_masks_minus_one</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $3F </font>                            <font color="#8080ff">; 82E3 3F                       ?</font>
<font color="#00ffff">missiles_or_masks</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$03</font>,<font color="#ff6060">$0C</font>,<font color="#ff6060">$30</font>,<font color="#ff6060">$C0</font>                 <font color="#8080ff">; 82E4 03 0C 30 C0              ..0.</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">position_done</font>:
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; 82E8 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; X counts down 5..1 (starts at 6, immediately decremented, and loop is done with 0). zp_temp1 is ZP pointer to the current player or missile being written to ($2f00..$2b00, or p3/p2/p1/p0/missiles).</font>
<font color="#00ffff">position_players</font>:
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 82E9 A9 00                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">zp_temp1</font>                        <font color="#8080ff">; 82EB 85 CB                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$30</font>                            <font color="#8080ff">; 82ED A9 30                    .0</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">zp_temp1</font>+<font color="#ff6060">1</font>                      <font color="#8080ff">; 82EF 85 CC                    ..</font>
        <font color="#00ff00">ldx</font>     <font color="#ff6060">#$06</font>                            <font color="#8080ff">; 82F1 A2 06                    ..</font>
<font color="#00ffff">next_plr</font>:
        <font color="#00ff00">dec</font>     <font color="#00ffff">zp_temp1</font>+<font color="#ff6060">1</font>                      <font color="#8080ff">; 82F3 C6 CC                    ..</font>
        <font color="#00ff00">dex</font>                                     <font color="#8080ff">; 82F5 CA                       .</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">position_done</font>                   <font color="#8080ff">; 82F6 F0 F0                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">player_enabled</font>,<font color="#00ffff">x</font>                <font color="#8080ff">; 82F8 BD 68 06                 .h.</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">next_plr</font>                        <font color="#8080ff">; 82FB F0 F6                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">player_new_x</font>,<font color="#00ffff">x</font>                  <font color="#8080ff">; 82FD BD 7C 06                 .|.</font>
        <font color="#00ff00">cmp</font>     <font color="#00ffff">player_x</font>,<font color="#00ffff">x</font>                      <font color="#8080ff">; 8300 DD 8B 06                 ...</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">position_pm_vert</font>                <font color="#8080ff">; 8303 F0 1D                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">player_x</font>,<font color="#00ffff">x</font>                      <font color="#8080ff">; 8305 9D 8B 06                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">HPOSP0_minus_two</font>,<font color="#00ffff">x</font>              <font color="#8080ff">; 8308 9D FE CF                 ...</font>
        <font color="#00ff00">cpx</font>     <font color="#ff6060">#$01</font>                            <font color="#8080ff">; 830B E0 01                    ..</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">position_pm_vert</font>                <font color="#8080ff">; 830D D0 13                    ..</font>
        <font color="#00ff00">tay</font>                                     <font color="#8080ff">; 830F A8                       .</font>
<font color="#8080ff">; position the 4 missiles side-by-side</font>
<font color="#00ffff">position_player_5</font>:
        <font color="#00ff00">sty</font>     <font color="#ff40ff">HPOSM3</font>                          <font color="#8080ff">; 8310 8C 07 D0                 ...</font>
        <font color="#00ff00">iny</font>                                     <font color="#8080ff">; 8313 C8                       .</font>
        <font color="#00ff00">iny</font>                                     <font color="#8080ff">; 8314 C8                       .</font>
        <font color="#00ff00">sty</font>     <font color="#ff40ff">HPOSM2</font>                          <font color="#8080ff">; 8315 8C 06 D0                 ...</font>
        <font color="#00ff00">iny</font>                                     <font color="#8080ff">; 8318 C8                       .</font>
        <font color="#00ff00">iny</font>                                     <font color="#8080ff">; 8319 C8                       .</font>
        <font color="#00ff00">sty</font>     <font color="#ff40ff">HPOSM1</font>                          <font color="#8080ff">; 831A 8C 05 D0                 ...</font>
        <font color="#00ff00">iny</font>                                     <font color="#8080ff">; 831D C8                       .</font>
        <font color="#00ff00">iny</font>                                     <font color="#8080ff">; 831E C8                       .</font>
        <font color="#00ff00">sty</font>     <font color="#ff40ff">HPOSM0</font>                          <font color="#8080ff">; 831F 8C 04 D0                 ...</font>
<font color="#00ffff">position_pm_vert</font>:
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $0690,x </font>                        <font color="#8080ff">; 8322 BD 90 06                 ...</font>
        <font color="#00ff00">cmp</font> <font color="#ff40ff">    $0681,x </font>                        <font color="#8080ff">; 8325 DD 81 06                 ...</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">skip_vert</font>                       <font color="#8080ff">; 8328 D0 0E                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">player_new_y</font>,<font color="#00ffff">x</font>                  <font color="#8080ff">; 832A BD 86 06                 ...</font>
        <font color="#00ff00">cmp</font>     <font color="#00ffff">player_y</font>,<font color="#00ffff">x</font>                      <font color="#8080ff">; 832D DD 95 06                 ...</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">next_plr</font>                        <font color="#8080ff">; 8330 F0 C1                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">player_y</font>,<font color="#00ffff">x</font>                      <font color="#8080ff">; 8332 9D 95 06                 ...</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $0690,x </font>                        <font color="#8080ff">; 8335 BD 90 06                 ...</font>
<font color="#00ffff">skip_vert</font>:
        <font color="#00ff00">sta</font>     <font color="#00ffff">zp_temp1</font>                        <font color="#8080ff">; 8338 85 CB                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">player_height</font>,<font color="#00ffff">x</font>                 <font color="#8080ff">; 833A BD 77 06                 .w.</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">tmp_sprite_height</font>               <font color="#8080ff">; 833D 85 CF                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 833F A9 00                    ..</font>
        <font color="#00ff00">tay</font>                                     <font color="#8080ff">; 8341 A8                       .</font>
<font color="#8080ff">; write zeroes to unused portion of this player/missile</font>
<font color="#00ffff">clear_pm</font>:
        <font color="#00ff00">sta</font>     (<font color="#00ffff">zp_temp1</font>),<font color="#00ffff">y</font>                    <font color="#8080ff">; 8342 91 CB                    ..</font>
        <font color="#00ff00">iny</font>                                     <font color="#8080ff">; 8344 C8                       .</font>
        <font color="#00ff00">cpy</font>     <font color="#00ffff">tmp_sprite_height</font>               <font color="#8080ff">; 8345 C4 CF                    ..</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">clear_pm</font>                        <font color="#8080ff">; 8347 D0 F9                    ..</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $0681,x </font>                        <font color="#8080ff">; 8349 BD 81 06                 ...</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0690,x </font>                        <font color="#8080ff">; 834C 9D 90 06                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">zp_temp1</font>                        <font color="#8080ff">; 834F 85 CB                    ..</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $066D,x </font>                        <font color="#8080ff">; 8351 BD 6D 06                 .m.</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">tmp_sprite</font>                      <font color="#8080ff">; 8354 85 CD                    ..</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $0672,x </font>                        <font color="#8080ff">; 8356 BD 72 06                 .r.</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">tmp_sprite</font>+<font color="#ff6060">1</font>                    <font color="#8080ff">; 8359 85 CE                    ..</font>
        <font color="#00ff00">ldy</font>     <font color="#00ffff">player_new_y</font>,<font color="#00ffff">x</font>                  <font color="#8080ff">; 835B BC 86 06                 ...</font>
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; 835E 18                       .</font>
<font color="#8080ff">; adjust pointer if Y wraps around</font>
<font color="#00ffff">adj_ptr</font>:<font color="#00ff00">dey</font>                                     <font color="#8080ff">; 835F 88                       .</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">copy_pm_data</font>                    <font color="#8080ff">; 8360 F0 0E                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">tmp_sprite_height</font>               <font color="#8080ff">; 8362 A5 CF                    ..</font>
        <font color="#00ff00">adc</font>     <font color="#00ffff">tmp_sprite</font>                      <font color="#8080ff">; 8364 65 CD                    e.</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">tmp_sprite</font>                      <font color="#8080ff">; 8366 85 CD                    ..</font>
        <font color="#00ff00">bcc</font>     <font color="#00ffff">adj_ptr</font>                         <font color="#8080ff">; 8368 90 F5                    ..</font>
        <font color="#00ff00">inc</font>     <font color="#00ffff">tmp_sprite</font>+<font color="#ff6060">1</font>                    <font color="#8080ff">; 836A E6 CE                    ..</font>
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; 836C 18                       .</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">adj_ptr</font>                         <font color="#8080ff">; 836D 4C 5F 83                 L_.</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; write to P/M memory</font>
<font color="#00ffff">copy_pm_data</font>:
        <font color="#00ff00">lda</font>     (<font color="#00ffff">tmp_sprite</font>),<font color="#00ffff">y</font>                  <font color="#8080ff">; 8370 B1 CD                    ..</font>
        <font color="#00ff00">sta</font>     (<font color="#00ffff">zp_temp1</font>),<font color="#00ffff">y</font>                    <font color="#8080ff">; 8372 91 CB                    ..</font>
        <font color="#00ff00">iny</font>                                     <font color="#8080ff">; 8374 C8                       .</font>
        <font color="#00ff00">dec</font>     <font color="#00ffff">tmp_sprite_height</font>               <font color="#8080ff">; 8375 C6 CF                    ..</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">copy_pm_data</font>                    <font color="#8080ff">; 8377 D0 F7                    ..</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">next_plr</font>                        <font color="#8080ff">; 8379 4C F3 82                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">init_hardware</font>:
        <font color="#00ff00">ldx</font>     <font color="#ff6060">#$18</font>                            <font color="#8080ff">; 837C A2 18                    ..</font>
<font color="#00ffff">init_page6_loop</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">page6_initial_vectors_minus_one</font>,<font color="#00ffff">x</font><font color="#8080ff">; 837E BD DD 85                ...</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">page6_vectors_minus_one</font>,<font color="#00ffff">x</font>       <font color="#8080ff">; 8381 9D FF 05                 ...</font>
        <font color="#00ff00">dex</font>                                     <font color="#8080ff">; 8384 CA                       .</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">init_page6_loop</font>                 <font color="#8080ff">; 8385 D0 F7                    ..</font>
        <font color="#00ff00">stx</font>     <font color="#ff40ff">AUDCTL</font>                          <font color="#8080ff">; 8387 8E 08 D2                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$28</font>                            <font color="#8080ff">; 838A A9 28                    .(</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">PMBASE</font>                          <font color="#8080ff">; 838C 8D 07 D4                 ...</font>
<font color="#8080ff">; std playfield, enable players + missiles, single-line p/m res, DMA enabled</font>
<font color="#00ffff">set_dma_ctl</font>:
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$3E</font>                            <font color="#8080ff">; 838F A9 3E                    .&gt;</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">SDMCTL</font>                          <font color="#8080ff">; 8391 8D 2F 02                 ./.</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">DMACTL</font>                          <font color="#8080ff">; 8394 8D 00 D4                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$11</font>                            <font color="#8080ff">; 8397 A9 11                    ..</font>
<font color="#8080ff">; priority $11: pl0-3, pf0-3, bak (and enable 5th player from the missiles)</font>
<font color="#00ffff">init_set_prior</font>:
        <font color="#00ff00">sta</font>     <font color="#ff40ff">GPRIOR</font>                          <font color="#8080ff">; 8399 8D 6F 02                 .o.</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">PRIOR</font>                           <font color="#8080ff">; 839C 8D 1B D0                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$03</font>                            <font color="#8080ff">; 839F A9 03                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">SKCTL</font>                           <font color="#8080ff">; 83A1 8D 0F D2                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">GRACTL</font>                          <font color="#8080ff">; 83A4 8D 1D D0                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$09</font>                            <font color="#8080ff">; 83A7 A9 09                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">current_speed</font>                   <font color="#8080ff">; 83A9 8D 24 06                 .$.</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$4C</font>                            <font color="#8080ff">; 83AC A9 4C                    .L</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">L06E0</font>                           <font color="#8080ff">; 83AE 8D E0 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$20</font>                            <font color="#8080ff">; 83B1 A9 20                    . </font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">L06E3</font>                           <font color="#8080ff">; 83B3 8D E3 06                 ...</font>
<font color="#8080ff">; store an RTS at $06E6, which will get JSR'ed to by unused level subroutines</font>
<font color="#00ffff">store_rts</font>:
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$60</font>                            <font color="#8080ff">; 83B6 A9 60                    .`</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">L06E6</font>                           <font color="#8080ff">; 83B8 8D E6 06                 ...</font>
<font color="#8080ff">; use character set at $9e00 aka charset</font>
<font color="#00ffff">set_char_base</font>:
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$9E</font>                            <font color="#8080ff">; 83BB A9 9E                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">CHBAS</font>                           <font color="#8080ff">; 83BD 8D F4 02                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">CHBASE</font>                          <font color="#8080ff">; 83C0 8D 09 D4                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$9D</font>                            <font color="#8080ff">; 83C3 A9 9D                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0674 </font>                          <font color="#8080ff">; 83C5 8D 74 06                 .t.</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0675 </font>                          <font color="#8080ff">; 83C8 8D 75 06                 .u.</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$E8</font>                            <font color="#8080ff">; 83CB A9 E8                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0670 </font>                          <font color="#8080ff">; 83CD 8D 70 06                 .p.</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $066A </font>                          <font color="#8080ff">; 83D0 8D 6A 06                 .j.</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $066B </font>                          <font color="#8080ff">; 83D3 8D 6B 06                 .k.</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$0A</font>                            <font color="#8080ff">; 83D6 A9 0A                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0679 </font>                          <font color="#8080ff">; 83D8 8D 79 06                 .y.</font>
        <font color="#00ff00">inc</font> <font color="#ff40ff">    $067A </font>                          <font color="#8080ff">; 83DB EE 7A 06                 .z.</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 83DE A9 00                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">VKEYBD</font>                          <font color="#8080ff">; 83E0 8D 08 02                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">SAVMSC</font>                          <font color="#8080ff">; 83E3 85 58                    .X</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">num_color</font>                       <font color="#8080ff">; 83E5 85 D5                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$30</font>                            <font color="#8080ff">; 83E7 A9 30                    .0</font>
<font color="#8080ff">; tell OS that screen memory starts at $3000</font>
<font color="#00ffff">set_savmsc</font>:
        <font color="#00ff00">sta</font>     <font color="#ff40ff">SAVMSC</font>+<font color="#ff6060">1</font>                        <font color="#8080ff">; 83E9 85 59                    .Y</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$9C</font>                            <font color="#8080ff">; 83EB A9 9C                    ..</font>
<font color="#8080ff">; VKEYBD now points to $9c00 aka keyboard_isr</font>
<font color="#00ffff">set_vkeybd</font>:
        <font color="#00ff00">sta</font>     <font color="#00ffff">VKEYBD_hi</font>                       <font color="#8080ff">; 83ED 8D 09 02                 ...</font>
<font color="#8080ff">; stub =&gt; map_draw_1_blank-1</font>
<font color="#00ffff">copy_blank_1_map</font>:
        <font color="#00ff00">ldx</font>     <font color="#ff6060">#$07</font>                            <font color="#8080ff">; 83F0 A2 07                    ..</font>
<font color="#00ffff">cb1_loop</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">stub</font>,<font color="#00ffff">x</font>                          <font color="#8080ff">; 83F2 BD 05 84                 ...</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $06D8,x </font>                        <font color="#8080ff">; 83F5 9D D8 06                 ...</font>
        <font color="#00ff00">dex</font>                                     <font color="#8080ff">; 83F8 CA                       .</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">cb1_loop</font>                        <font color="#8080ff">; 83F9 D0 F7                    ..</font>
        <font color="#00ff00">ldy</font>     <font color="#ff6060">#$0D</font>                            <font color="#8080ff">; 83FB A0 0D                    ..</font>
        <font color="#00ff00">ldx</font>     <font color="#ff6060">#$84</font>                            <font color="#8080ff">; 83FD A2 84                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$06</font>                            <font color="#8080ff">; 83FF A9 06                    ..</font>
<font color="#8080ff">; VVBLKI now points to $840d aka vblank_imm_isr</font>
<font color="#00ffff">set_vvblki</font>:
        <font color="#00ff00">jsr</font>     <font color="#ff40ff">SETVBV</font>                          <font color="#8080ff">; 8401 20 5C E4                  \.</font>
        <font color="#00ff00">cld</font>                                     <font color="#8080ff">; 8404 D8                       .</font>
<font color="#8080ff">; just an RTS</font>
<font color="#00ffff">stub</font>:   <font color="#00ff00">rts</font>                                     <font color="#8080ff">; 8405 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; copied to $06d9 by code at copy_blank_1_map, possibly so it can be modified</font>
<font color="#00ffff">map_draw_1_blank</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$FE</font>,<font color="#ff6060">$49</font>,<font color="#ff6060">$9C</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$FF</font>     <font color="#8080ff">; 8406 FE 49 9C 00 00 01 FF     .I.....</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; service immediate vblank interrupt</font>
<font color="#00ffff">vblank_imm_isr</font>:
        <font color="#00ff00">ldx</font>     <font color="#ff6060">#$09</font>                            <font color="#8080ff">; 840D A2 09                    ..</font>
<font color="#8080ff">; update color regs from shadow regs (X ranges 1 to 9, GRAFM+1 is COLPM0, $2bf+1 is PCOLR0)</font>
<font color="#00ffff">update_color_regs</font>:
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $02BF,x </font>                        <font color="#8080ff">; 840F BD BF 02                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">GRAFM</font>,<font color="#00ffff">x</font>                         <font color="#8080ff">; 8412 9D 11 D0                 ...</font>
        <font color="#00ff00">dex</font>                                     <font color="#8080ff">; 8415 CA                       .</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">update_color_regs</font>               <font color="#8080ff">; 8416 D0 F7                    ..</font>
        <font color="#00ff00">inc</font>     <font color="#00ffff">jiffy_timer_3_lo</font>                <font color="#8080ff">; 8418 EE 19 06                 ...</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">no_wrap</font>                         <font color="#8080ff">; 841B D0 02                    ..</font>
        <font color="#00ff00">inc</font>     <font color="#00ffff">jiffy_timer_3_hi</font>                <font color="#8080ff">; 841D E6 A2                    ..</font>
<font color="#00ffff">no_wrap</font>:<font color="#00ff00">inc</font>     <font color="#00ffff">jiffy_timer_1</font>                   <font color="#8080ff">; 841F EE 1A 06                 ...</font>
        <font color="#00ff00">inc</font>     <font color="#00ffff">jiffy_timer_2</font>                   <font color="#8080ff">; 8422 EE 1B 06                 ...</font>
        <font color="#00ff00">inc</font>     <font color="#00ffff">odd_frame_flag</font>                  <font color="#8080ff">; 8425 EE 1C 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">odd_frame_flag</font>                  <font color="#8080ff">; 8428 AD 1C 06                 ...</font>
        <font color="#00ff00">and</font>     <font color="#ff6060">#$01</font>                            <font color="#8080ff">; 842B 29 01                    ).</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">odd_frame_flag</font>                  <font color="#8080ff">; 842D 8D 1C 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 8430 A9 00                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">start_falling_flag</font>              <font color="#8080ff">; 8432 8D 21 06                 .!.</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0622 </font>                          <font color="#8080ff">; 8435 8D 22 06                 .&quot;.</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $06FD </font>                          <font color="#8080ff">; 8438 8D FD 06                 ...</font>
        <font color="#00ff00">inc</font> <font color="#ff40ff">    $061D </font>                          <font color="#8080ff">; 843B EE 1D 06                 ...</font>
        <font color="#00ff00">inc</font>     <font color="#00ffff">speed_jiffy_timer</font>               <font color="#8080ff">; 843E EE 1E 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">current_speed</font>                   <font color="#8080ff">; 8441 AD 24 06                 .$.</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$09</font>                            <font color="#8080ff">; 8444 C9 09                    ..</font>
        <font color="#00ff00">bcs</font>     <font color="#00ffff">check_time_bonus</font>                <font color="#8080ff">; 8446 B0 36                    .6</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $061D </font>                          <font color="#8080ff">; 8448 AD 1D 06                 ...</font>
        <font color="#00ff00">cmp</font>     <font color="#00ffff">current_speed</font>                   <font color="#8080ff">; 844B CD 24 06                 .$.</font>
        <font color="#00ff00">bcc</font>     <font color="#00ffff">check_speed_timer</font>               <font color="#8080ff">; 844E 90 1E                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 8450 A9 00                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $061D </font>                          <font color="#8080ff">; 8452 8D 1D 06                 ...</font>
        <font color="#00ff00">inc</font>     <font color="#00ffff">start_falling_flag</font>              <font color="#8080ff">; 8455 EE 21 06                 .!.</font>
        <font color="#00ff00">inc</font> <font color="#ff40ff">    $061F </font>                          <font color="#8080ff">; 8458 EE 1F 06                 ...</font>
        <font color="#00ff00">inc</font> <font color="#ff40ff">    $0620 </font>                          <font color="#8080ff">; 845B EE 20 06                 . .</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $061F </font>                          <font color="#8080ff">; 845E AD 1F 06                 ...</font>
        <font color="#00ff00">and</font>     <font color="#ff6060">#$01</font>                            <font color="#8080ff">; 8461 29 01                    ).</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $061F </font>                          <font color="#8080ff">; 8463 8D 1F 06                 ...</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $0620 </font>                          <font color="#8080ff">; 8466 AD 20 06                 . .</font>
        <font color="#00ff00">and</font>     <font color="#ff6060">#$03</font>                            <font color="#8080ff">; 8469 29 03                    ).</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0620 </font>                          <font color="#8080ff">; 846B 8D 20 06                 . .</font>
<font color="#00ffff">check_speed_timer</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">speed_jiffy_timer</font>               <font color="#8080ff">; 846E AD 1E 06                 ...</font>
        <font color="#00ff00">cmp</font>     <font color="#00ffff">initial_speed</font>                   <font color="#8080ff">; 8471 CD 25 06                 .%.</font>
        <font color="#00ff00">bcc</font>     <font color="#00ffff">check_time_bonus</font>                <font color="#8080ff">; 8474 90 08                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 8476 A9 00                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">speed_jiffy_timer</font>               <font color="#8080ff">; 8478 8D 1E 06                 ...</font>
        <font color="#00ff00">inc</font> <font color="#ff40ff">    $0622 </font>                          <font color="#8080ff">; 847B EE 22 06                 .&quot;.</font>
<font color="#00ffff">check_time_bonus</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">playing_level</font>                   <font color="#8080ff">; 847E AD 27 06                 .'.</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">no_dec_bonus</font>                    <font color="#8080ff">; 8481 F0 08                    ..</font>
        <font color="#00ff00">inc</font>     <font color="#00ffff">bonus_jiffy_timer</font>               <font color="#8080ff">; 8483 EE 26 06                 .&amp;.</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">no_dec_bonus</font>                    <font color="#8080ff">; 8486 D0 03                    ..</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">decrement_time_bonus_jv</font>         <font color="#8080ff">; 8488 20 21 80                  !.</font>
<font color="#00ffff">no_dec_bonus</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">jiffy_timer_3_lo</font>                <font color="#8080ff">; 848B AD 19 06                 ...</font>
        <font color="#00ff00">and</font>     <font color="#ff6060">#$07</font>                            <font color="#8080ff">; 848E 29 07                    ).</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">check_joystick_enabled</font>          <font color="#8080ff">; 8490 D0 12                    ..</font>
        <font color="#00ff00">inc</font> <font color="#ff40ff">    $0628 </font>                          <font color="#8080ff">; 8492 EE 28 06                 .(.</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $0628 </font>                          <font color="#8080ff">; 8495 AD 28 06                 .(.</font>
        <font color="#00ff00">and</font>     <font color="#ff6060">#$07</font>                            <font color="#8080ff">; 8498 29 07                    ).</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0628 </font>                          <font color="#8080ff">; 849A 8D 28 06                 .(.</font>
        <font color="#00ff00">tax</font>                                     <font color="#8080ff">; 849D AA                       .</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">rotating_colors</font>,<font color="#00ffff">x</font>               <font color="#8080ff">; 849E BD B6 85                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">rot_color</font>                       <font color="#8080ff">; 84A1 8D 2A 06                 .*.</font>
<font color="#8080ff">; read the joystick if not disabled</font>
<font color="#00ffff">check_joystick_enabled</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">joystick_disabled</font>               <font color="#8080ff">; 84A4 AD 32 06                 .2.</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">read_joystick</font>                   <font color="#8080ff">; 84A7 F0 03                    ..</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">store_joystick_state</font>            <font color="#8080ff">; 84A9 4C B1 84                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; always joystick #1 (all players use the same joystick and pass it around)</font>
<font color="#00ffff">read_joystick</font>:
        <font color="#00ff00">lda</font>     <font color="#ff40ff">PORTA</font>                           <font color="#8080ff">; 84AC AD 00 D3                 ...</font>
        <font color="#00ff00">and</font>     <font color="#ff6060">#$0F</font>                            <font color="#8080ff">; 84AF 29 0F                    ).</font>
<font color="#8080ff">; store bottom 4 bits of PORTA, or 0 if joystick_disabled</font>
<font color="#00ffff">store_joystick_state</font>:
        <font color="#00ff00">sta</font>     <font color="#00ffff">joystick_state</font>                  <font color="#8080ff">; 84B1 8D 33 06                 .3.</font>
        <font color="#00ff00">asl</font>     <font color="#00ffff">a</font>                               <font color="#8080ff">; 84B4 0A                       .</font>
        <font color="#00ff00">tax</font>                                     <font color="#8080ff">; 84B5 AA                       .</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">movement_direction_table</font>,<font color="#00ffff">x</font>      <font color="#8080ff">; 84B6 BD BE 85                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">player_delta_x</font>                  <font color="#8080ff">; 84B9 8D 30 06                 .0.</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">movement_direction_table</font>+<font color="#ff6060">1</font>,<font color="#00ffff">x</font>    <font color="#8080ff">; 84BC BD BF 85                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">player_delta_y</font>                  <font color="#8080ff">; 84BF 8D 31 06                 .1.</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">trigger_disabled</font>                <font color="#8080ff">; 84C2 AD 34 06                 .4.</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">read_trigger</font>                    <font color="#8080ff">; 84C5 F0 0C                    ..</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$01</font>                            <font color="#8080ff">; 84C7 C9 01                    ..</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">fake_read_trigger</font>               <font color="#8080ff">; 84C9 F0 02                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 84CB A9 00                    ..</font>
<font color="#8080ff">; ??</font>
<font color="#00ffff">fake_read_trigger</font>:
        <font color="#00ff00">sta</font>     <font color="#00ffff">trigger_state</font>                   <font color="#8080ff">; 84CD 8D 35 06                 .5.</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">copy_level_vecs</font>                 <font color="#8080ff">; 84D0 4C D9 84                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; always joystick #1</font>
<font color="#00ffff">read_trigger</font>:
        <font color="#00ff00">lda</font>     <font color="#ff40ff">TRIG0</font>                           <font color="#8080ff">; 84D3 AD 10 D0                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">trigger_state</font>                   <font color="#8080ff">; 84D6 8D 35 06                 .5.</font>
<font color="#8080ff">; copy work_level vectors to page 6</font>
<font color="#00ffff">copy_level_vecs</font>:
        <font color="#00ff00">ldx</font>     <font color="#ff6060">#$08</font>                            <font color="#8080ff">; 84D9 A2 08                    ..</font>
<font color="#00ffff">next_vec</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">work_level_desc</font>+<font color="#ff6060">1</font>,<font color="#00ffff">x</font>             <font color="#8080ff">; 84DB BD 81 07                 ...</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">skip_vec</font>                        <font color="#8080ff">; 84DE F0 0E                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">page6_vectors</font>+<font color="#ff6060">3</font>,<font color="#00ffff">x</font>               <font color="#8080ff">; 84E0 9D 03 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">work_level_desc</font>,<font color="#00ffff">x</font>               <font color="#8080ff">; 84E3 BD 80 07                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">page6_vectors</font>+<font color="#ff6060">2</font>,<font color="#00ffff">x</font>               <font color="#8080ff">; 84E6 9D 02 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 84E9 A9 00                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">work_level_desc</font>+<font color="#ff6060">1</font>,<font color="#00ffff">x</font>             <font color="#8080ff">; 84EB 9D 81 07                 ...</font>
<font color="#00ffff">skip_vec</font>:
        <font color="#00ff00">dex</font>                                     <font color="#8080ff">; 84EE CA                       .</font>
        <font color="#00ff00">dex</font>                                     <font color="#8080ff">; 84EF CA                       .</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">next_vec</font>                        <font color="#8080ff">; 84F0 D0 E9                    ..</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $0640 </font>                          <font color="#8080ff">; 84F2 AD 40 06                 .@.</font>
        <font color="#00ff00">ora</font> <font color="#ff40ff">    $0642 </font>                          <font color="#8080ff">; 84F5 0D 42 06                 .B.</font>
        <font color="#00ff00">ora</font> <font color="#ff40ff">    $0644 </font>                          <font color="#8080ff">; 84F8 0D 44 06                 .D.</font>
        <font color="#00ff00">ora</font>     <font color="#00ffff">snd_slot_duration</font>               <font color="#8080ff">; 84FB 0D 46 06                 .F.</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0663 </font>                          <font color="#8080ff">; 84FE 8D 63 06                 .c.</font>
        <font color="#00ff00">ldx</font>     <font color="#ff6060">#$10</font>                            <font color="#8080ff">; 8501 A2 10                    ..</font>
<font color="#8080ff">; save contents of GTIA collision regs (X ranges 1 to $10, dli_vec_shadow_hi should read collision_save-1)</font>
<font color="#00ffff">save_collisions</font>:
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $CFFF,x </font>                        <font color="#8080ff">; 8503 BD FF CF                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">dli_vec_shadow_hi</font>,<font color="#00ffff">x</font>             <font color="#8080ff">; 8506 9D AF 06                 ...</font>
        <font color="#00ff00">dex</font>                                     <font color="#8080ff">; 8509 CA                       .</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">save_collisions</font>                 <font color="#8080ff">; 850A D0 F7                    ..</font>
        <font color="#00ff00">inx</font>                                     <font color="#8080ff">; 850C E8                       .</font>
<font color="#00ffff">clear_collisions</font>:
        <font color="#00ff00">stx</font>     <font color="#ff40ff">HITCLR</font>                          <font color="#8080ff">; 850D 8E 1E D0                 ...</font>
<font color="#8080ff">; update display list, if there's a new one in the shadow reg</font>
<font color="#00ffff">update_dlist</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">dlist_shadow_hi</font>                 <font color="#8080ff">; 8510 AD AD 06                 ...</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">update_dli_vector</font>               <font color="#8080ff">; 8513 F0 0E                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">DLISTH</font>                          <font color="#8080ff">; 8515 8D 03 D4                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">dlist_shadow_lo</font>                 <font color="#8080ff">; 8518 AD AC 06                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">DLISTL</font>                          <font color="#8080ff">; 851B 8D 02 D4                 ...</font>
<font color="#8080ff">; clear the shadow now that we've updated the HW</font>
<font color="#00ffff">clear_dlist_shadow</font>:
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 851E A9 00                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">dlist_shadow_hi</font>                 <font color="#8080ff">; 8520 8D AD 06                 ...</font>
<font color="#8080ff">; update DLI vector, if there's a new one in the shadow reg</font>
<font color="#00ffff">update_dli_vector</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">dli_vec_shadow_hi</font>               <font color="#8080ff">; 8523 AD AF 06                 ...</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">skip_dli</font>                        <font color="#8080ff">; 8526 F0 13                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">VDSLST</font>+<font color="#ff6060">1</font>                        <font color="#8080ff">; 8528 8D 01 02                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">dli_vec_shadow_lo</font>               <font color="#8080ff">; 852B AD AE 06                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">VDSLST</font>                          <font color="#8080ff">; 852E 8D 00 02                 ...</font>
<font color="#8080ff">; clear the shadow now that we've updated the HW</font>
<font color="#00ffff">clear_dli_shadow</font>:
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 8531 A9 00                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">dli_vec_shadow_hi</font>               <font color="#8080ff">; 8533 8D AF 06                 ...</font>
<font color="#8080ff">; enable DLI now that we've set up the vector</font>
<font color="#00ffff">enable_dli</font>:
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$C0</font>                            <font color="#8080ff">; 8536 A9 C0                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">NMIEN</font>                           <font color="#8080ff">; 8538 8D 0E D4                 ...</font>
<font color="#00ffff">skip_dli</font>:
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $06FC </font>                          <font color="#8080ff">; 853B AD FC 06                 ...</font>
        <font color="#00ff00">cmp</font> <font color="#ff40ff">    $0888 </font>                          <font color="#8080ff">; 853E CD 88 08                 ...</font>
        <font color="#00ff00">bcc</font>     <font color="#00ffff">L8551</font>                           <font color="#8080ff">; 8541 90 0E                    ..</font>
        <font color="#00ff00">inc</font> <font color="#ff40ff">    $06FD </font>                          <font color="#8080ff">; 8543 EE FD 06                 ...</font>
        <font color="#00ff00">inc</font> <font color="#ff40ff">    $06FB </font>                          <font color="#8080ff">; 8546 EE FB 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 8549 A9 00                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $06FC </font>                          <font color="#8080ff">; 854B 8D FC 06                 ...</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">enable_keyboard_irq</font>             <font color="#8080ff">; 854E 4C 54 85                 LT.</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">L8551</font>:  <font color="#00ff00">inc</font> <font color="#ff40ff">    $06FC </font>                          <font color="#8080ff">; 8551 EE FC 06                 ...</font>
<font color="#8080ff">; $C0 = regular keypress, break keypress</font>
<font color="#00ffff">enable_keyboard_irq</font>:
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$C0</font>                            <font color="#8080ff">; 8554 A9 C0                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">IRQEN</font>                           <font color="#8080ff">; 8556 8D 0E D2                 ...</font>
        <font color="#00ff00">cli</font>                                     <font color="#8080ff">; 8559 58                       X</font>
<font color="#8080ff">; 8 = silent (0 would be a click)</font>
<font color="#00ffff">silence_console_speaker</font>:
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$08</font>                            <font color="#8080ff">; 855A A9 08                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">CONSOL</font>                          <font color="#8080ff">; 855C 8D 1F D0                 ...</font>
        <font color="#00ff00">ldx</font>     <font color="#ff6060">#$FF</font>                            <font color="#8080ff">; 855F A2 FF                    ..</font>
<font color="#8080ff">; carry set = not pressed, clear = pressed</font>
<font color="#00ffff">check_start_key</font>:
        <font color="#00ff00">lda</font>     <font color="#ff40ff">CONSOL</font>                          <font color="#8080ff">; 8561 AD 1F D0                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">zp_temp1</font>                        <font color="#8080ff">; 8564 85 CB                    ..</font>
        <font color="#00ff00">lsr</font>     <font color="#00ffff">zp_temp1</font>                        <font color="#8080ff">; 8566 46 CB                    F.</font>
        <font color="#00ff00">bcs</font>     <font color="#00ffff">check_select_key</font>                <font color="#8080ff">; 8568 B0 09                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">start_key_enabled</font>               <font color="#8080ff">; 856A AD C8 06                 ...</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">check_select_key</font>                <font color="#8080ff">; 856D F0 04                    ..</font>
        <font color="#00ff00">txs</font>                                     <font color="#8080ff">; 856F 9A                       .</font>
        <font color="#00ff00">jmp</font>     (<font color="#00ffff">start_key_vec</font>)                 <font color="#8080ff">; 8570 6C C4 06                 l..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; carry set = not pressed, clear = pressed</font>
<font color="#00ffff">check_select_key</font>:
        <font color="#00ff00">lsr</font>     <font color="#00ffff">zp_temp1</font>                        <font color="#8080ff">; 8573 46 CB                    F.</font>
        <font color="#00ff00">bcs</font>     <font color="#00ffff">check_option_key</font>                <font color="#8080ff">; 8575 B0 09                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">select_key_enabled</font>              <font color="#8080ff">; 8577 AD C7 06                 ...</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">check_option_key</font>                <font color="#8080ff">; 857A F0 04                    ..</font>
        <font color="#00ff00">txs</font>                                     <font color="#8080ff">; 857C 9A                       .</font>
        <font color="#00ff00">jmp</font>     (<font color="#00ffff">select_key_vec</font>)                <font color="#8080ff">; 857D 6C C2 06                 l..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; carry set = not pressed, clear = pressed</font>
<font color="#00ffff">check_option_key</font>:
        <font color="#00ff00">lsr</font>     <font color="#00ffff">zp_temp1</font>                        <font color="#8080ff">; 8580 46 CB                    F.</font>
        <font color="#00ff00">bcs</font>     <font color="#00ffff">no_consol_pressed</font>               <font color="#8080ff">; 8582 B0 09                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">option_key_enabled</font>              <font color="#8080ff">; 8584 AD C6 06                 ...</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">no_consol_pressed</font>               <font color="#8080ff">; 8587 F0 04                    ..</font>
        <font color="#00ff00">txs</font>                                     <font color="#8080ff">; 8589 9A                       .</font>
        <font color="#00ff00">jmp</font>     (<font color="#00ffff">option_key_vec</font>)                <font color="#8080ff">; 858A 6C C0 06                 l..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; this probably is what rotates the PLAYER SPEED prompt colors. not sure what it's doing with the page 6 vectors.</font>
<font color="#00ffff">no_consol_pressed</font>:
        <font color="#00ff00">ldx</font> <font color="#ff40ff">    $0618 </font>                          <font color="#8080ff">; 858D AE 18 06                 ...</font>
        <font color="#00ff00">cpx</font>     <font color="#ff6060">#$18</font>                            <font color="#8080ff">; 8590 E0 18                    ..</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">L859C</font>                           <font color="#8080ff">; 8592 D0 08                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 8594 A9 00                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0618 </font>                          <font color="#8080ff">; 8596 8D 18 06                 ...</font>
        <font color="#00ff00">jmp</font>     <font color="#ff40ff">XITVBV</font>                          <font color="#8080ff">; 8599 4C 62 E4                 Lb.</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">L859C</font>:  <font color="#00ff00">inc</font> <font color="#ff40ff">    $0618 </font>                          <font color="#8080ff">; 859C EE 18 06                 ...</font>
        <font color="#00ff00">inc</font> <font color="#ff40ff">    $0618 </font>                          <font color="#8080ff">; 859F EE 18 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">page6_vectors</font>+<font color="#ff6060">1</font>,<font color="#00ffff">x</font>               <font color="#8080ff">; 85A2 BD 01 06                 ...</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">no_consol_pressed</font>               <font color="#8080ff">; 85A5 F0 E6                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $06E5 </font>                          <font color="#8080ff">; 85A7 8D E5 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">page6_vectors</font>,<font color="#00ffff">x</font>                 <font color="#8080ff">; 85AA BD 00 06                 ...</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $06E4 </font>                          <font color="#8080ff">; 85AD 8D E4 06                 ...</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">L06E3</font>                           <font color="#8080ff">; 85B0 20 E3 06                  ..</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">no_consol_pressed</font>               <font color="#8080ff">; 85B3 4C 8D 85                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; used for color-shifting objects like electrocution, walls, and the bonus counter. every frame, the next one of these is stored in rot_color.</font>
<font color="#00ffff">rotating_colors</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$1A</font>,<font color="#ff6060">$96</font>,<font color="#ff6060">$28</font>,<font color="#ff6060">$66</font>,<font color="#ff6060">$C6</font>,<font color="#ff6060">$56</font>,<font color="#ff6060">$0E</font>,<font color="#ff6060">$F6</font> <font color="#8080ff">; 85B6 1A 96 28 66 C6 56 0E F6  ..(f.V..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; X/Y movement, indexed by joystick_state &lt;&lt; 1, each entry is XXYY, $FF is -1</font>
<font color="#00ffff">movement_direction_table</font>:
        .<font color="#ffff00">word</font>   <font color="#ff6060">$0000</font>,<font color="#ff6060">$0000</font>,<font color="#ff6060">$0000</font>,<font color="#ff6060">$0000</font>         <font color="#8080ff">; 85BE 00 00 00 00 00 00 00 00  ........</font>
        .<font color="#ffff00">word</font>   <font color="#ff6060">$0000</font>,<font color="#ff6060">$0101</font>,<font color="#ff6060">$FF01</font>,<font color="#ff6060">$0001</font>         <font color="#8080ff">; 85C6 00 00 01 01 01 FF 01 00  ........</font>
        .<font color="#ffff00">word</font>   <font color="#ff6060">$0000</font>,<font color="#ff6060">$01FF</font>,<font color="#ff6060">$FFFF</font>,<font color="#ff6060">$00FF</font>         <font color="#8080ff">; 85CE 00 00 FF 01 FF FF FF 00  ........</font>
        .<font color="#ffff00">word</font>   <font color="#ff6060">$0000</font>,<font color="#ff6060">$0100</font>,<font color="#ff6060">$FF00</font>               <font color="#8080ff">; 85D6 00 00 00 01 00 FF        ......</font>
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $00 </font>                            <font color="#8080ff">; 85DC 00                       .</font>
<font color="#8080ff">; 1-indexed</font>
<font color="#00ffff">page6_initial_vectors_minus_one</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $00 </font>                            <font color="#8080ff">; 85DD 00                       .</font>
<font color="#8080ff">; copied into page 6 by init_hardware</font>
<font color="#00ffff">page6_initial_vectors</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">check_consol</font>                    <font color="#8080ff">; 85DE C8 88                    ..</font>
        .<font color="#00ffff">addr</font>   <font color="#00ffff">stub</font>                            <font color="#8080ff">; 85E0 05 84                    ..</font>
        .<font color="#00ffff">addr</font>   <font color="#00ffff">stub</font>                            <font color="#8080ff">; 85E2 05 84                    ..</font>
        .<font color="#00ffff">addr</font>   <font color="#00ffff">stub</font>                            <font color="#8080ff">; 85E4 05 84                    ..</font>
        .<font color="#00ffff">addr</font>   <font color="#00ffff">stub</font>                            <font color="#8080ff">; 85E6 05 84                    ..</font>
        .<font color="#00ffff">addr</font>   <font color="#00ffff">stub</font>                            <font color="#8080ff">; 85E8 05 84                    ..</font>
        .<font color="#00ffff">addr</font>   <font color="#00ffff">stub</font>                            <font color="#8080ff">; 85EA 05 84                    ..</font>
        .<font color="#00ffff">addr</font>   <font color="#00ffff">check_falling_1</font>                 <font color="#8080ff">; 85EC 00 98                    ..</font>
        .<font color="#00ffff">addr</font>   <font color="#00ffff">position_missiles</font>               <font color="#8080ff">; 85EE 93 82                    ..</font>
        .<font color="#00ffff">addr</font>   <font color="#00ffff">bullet_logic</font>                    <font color="#8080ff">; 85F0 69 8E                    i.</font>
        .<font color="#00ffff">addr</font>   <font color="#00ffff">check_falling_2</font>                 <font color="#8080ff">; 85F2 00 89                    ..</font>
        .<font color="#00ffff">addr</font>   <font color="#00ffff">snd_player_entry</font>                <font color="#8080ff">; 85F4 57 81                    W.</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">zero_filler_85f6</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; 85F6 00 00 00 00 00 00 00 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>                         <font color="#8080ff">; 85FE 00 00                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; convert the 3-byte integer stored at num_in to screen codes, store into memory pointed to by num_out. num_in is modified.</font>
<font color="#00ffff">print_number</font>:
        <font color="#00ff00">ldx</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 8600 A2 00                    ..</font>
        <font color="#00ff00">ldy</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 8602 A0 00                    ..</font>
        <font color="#00ff00">stx</font>     <font color="#00ffff">num_tmp</font>                         <font color="#8080ff">; 8604 8E 65 06                 .e.</font>
<font color="#8080ff">; starts at 0, gets added to</font>
<font color="#00ffff">next_digit</font>:
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$10</font>                            <font color="#8080ff">; 8607 A9 10                    ..</font>
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; 8609 18                       .</font>
        <font color="#00ff00">adc</font>     <font color="#00ffff">num_color</font>                       <font color="#8080ff">; 860A 65 D5                    e.</font>
        <font color="#00ff00">sta</font>     (<font color="#00ffff">num_out</font>),<font color="#00ffff">y</font>                     <font color="#8080ff">; 860C 91 D3                    ..</font>
<font color="#00ffff">L860E</font>:  <font color="#00ff00">sec</font>                                     <font color="#8080ff">; 860E 38                       8</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">num_in</font>                          <font color="#8080ff">; 860F A5 D0                    ..</font>
        <font color="#00ff00">sbc</font>     <font color="#00ffff">pnum_subtractors</font>,<font color="#00ffff">x</font>              <font color="#8080ff">; 8611 FD 02 87                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">num_in</font>                          <font color="#8080ff">; 8614 85 D0                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">num_in</font>+<font color="#ff6060">1</font>                        <font color="#8080ff">; 8616 A5 D1                    ..</font>
        <font color="#00ff00">sbc</font>     <font color="#00ffff">pnum_subtractors</font>+<font color="#ff6060">1</font>,<font color="#00ffff">x</font>            <font color="#8080ff">; 8618 FD 03 87                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">num_in</font>+<font color="#ff6060">1</font>                        <font color="#8080ff">; 861B 85 D1                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">num_in</font>+<font color="#ff6060">2</font>                        <font color="#8080ff">; 861D A5 D2                    ..</font>
        <font color="#00ff00">sbc</font>     <font color="#00ffff">pnum_subtractors</font>+<font color="#ff6060">2</font>,<font color="#00ffff">x</font>            <font color="#8080ff">; 861F FD 04 87                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">num_in</font>+<font color="#ff6060">2</font>                        <font color="#8080ff">; 8622 85 D2                    ..</font>
        <font color="#00ff00">bcc</font>     <font color="#00ffff">L8633</font>                           <font color="#8080ff">; 8624 90 0D                    ..</font>
        <font color="#00ff00">lda</font>     (<font color="#00ffff">num_out</font>),<font color="#00ffff">y</font>                     <font color="#8080ff">; 8626 B1 D3                    ..</font>
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; 8628 18                       .</font>
        <font color="#00ff00">adc</font>     <font color="#ff6060">#$01</font>                            <font color="#8080ff">; 8629 69 01                    i.</font>
        <font color="#00ff00">sta</font>     (<font color="#00ffff">num_out</font>),<font color="#00ffff">y</font>                     <font color="#8080ff">; 862B 91 D3                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">num_tmp</font>                         <font color="#8080ff">; 862D 8D 65 06                 .e.</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">L860E</font>                           <font color="#8080ff">; 8630 4C 0E 86                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">L8633</font>:  <font color="#00ff00">clc</font>                                     <font color="#8080ff">; 8633 18                       .</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">pnum_subtractors</font>,<font color="#00ffff">x</font>              <font color="#8080ff">; 8634 BD 02 87                 ...</font>
        <font color="#00ff00">adc</font>     <font color="#00ffff">num_in</font>                          <font color="#8080ff">; 8637 65 D0                    e.</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">num_in</font>                          <font color="#8080ff">; 8639 85 D0                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">pnum_subtractors</font>+<font color="#ff6060">1</font>,<font color="#00ffff">x</font>            <font color="#8080ff">; 863B BD 03 87                 ...</font>
        <font color="#00ff00">adc</font>     <font color="#00ffff">num_in</font>+<font color="#ff6060">1</font>                        <font color="#8080ff">; 863E 65 D1                    e.</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">num_in</font>+<font color="#ff6060">1</font>                        <font color="#8080ff">; 8640 85 D1                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">pnum_subtractors</font>+<font color="#ff6060">2</font>,<font color="#00ffff">x</font>            <font color="#8080ff">; 8642 BD 04 87                 ...</font>
        <font color="#00ff00">adc</font>     <font color="#00ffff">num_in</font>+<font color="#ff6060">2</font>                        <font color="#8080ff">; 8645 65 D2                    e.</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">num_in</font>+<font color="#ff6060">2</font>                        <font color="#8080ff">; 8647 85 D2                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">num_tmp</font>                         <font color="#8080ff">; 8649 AD 65 06                 .e.</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">L865C</font>                           <font color="#8080ff">; 864C D0 0E                    ..</font>
        <font color="#00ff00">lda</font>     (<font color="#00ffff">num_out</font>),<font color="#00ffff">y</font>                     <font color="#8080ff">; 864E B1 D3                    ..</font>
        <font color="#00ff00">and</font>     <font color="#ff6060">#$0F</font>                            <font color="#8080ff">; 8650 29 0F                    ).</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">L865C</font>                           <font color="#8080ff">; 8652 D0 08                    ..</font>
        <font color="#00ff00">cpy</font>     <font color="#ff6060">#$05</font>                            <font color="#8080ff">; 8654 C0 05                    ..</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">pnum_done</font>                       <font color="#8080ff">; 8656 F0 0F                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 8658 A9 00                    ..</font>
        <font color="#00ff00">sta</font>     (<font color="#00ffff">num_out</font>),<font color="#00ffff">y</font>                     <font color="#8080ff">; 865A 91 D3                    ..</font>
<font color="#00ffff">L865C</font>:  <font color="#00ff00">cpx</font>     <font color="#ff6060">#$0F</font>                            <font color="#8080ff">; 865C E0 0F                    ..</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">pnum_done</font>                       <font color="#8080ff">; 865E F0 07                    ..</font>
        <font color="#00ff00">inx</font>                                     <font color="#8080ff">; 8660 E8                       .</font>
        <font color="#00ff00">inx</font>                                     <font color="#8080ff">; 8661 E8                       .</font>
        <font color="#00ff00">inx</font>                                     <font color="#8080ff">; 8662 E8                       .</font>
        <font color="#00ff00">iny</font>                                     <font color="#8080ff">; 8663 C8                       .</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">next_digit</font>                      <font color="#8080ff">; 8664 4C 07 86                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">pnum_done</font>:
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; 8667 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">print_score</font>:
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$F5</font>                            <font color="#8080ff">; 8668 A9 F5                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">num_out</font>                         <font color="#8080ff">; 866A 85 D3                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$3D</font>                            <font color="#8080ff">; 866C A9 3D                    .=</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">num_out</font>+<font color="#ff6060">1</font>                       <font color="#8080ff">; 866E 85 D4                    ..</font>
        <font color="#00ff00">ldx</font>     <font color="#ff6060">#$03</font>                            <font color="#8080ff">; 8670 A2 03                    ..</font>
<font color="#8080ff">; number_of_users should be score-1 here.</font>
<font color="#00ffff">ps_loop</font>:<font color="#00ff00">lda</font>     <font color="#00ffff">number_of_users</font>,<font color="#00ffff">x</font>               <font color="#8080ff">; 8672 BD FF 06                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">tmp_sprite_height</font>,<font color="#00ffff">x</font>             <font color="#8080ff">; 8675 95 CF                    ..</font>
        <font color="#00ff00">dex</font>                                     <font color="#8080ff">; 8677 CA                       .</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">ps_loop</font>                         <font color="#8080ff">; 8678 D0 F8                    ..</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">print_number</font>                    <font color="#8080ff">; 867A 20 00 86                  ..</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; 867D 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; print remaining bonus time; work_level_points_per_bomb should read work_level_time_bonus-1</font>
<font color="#00ffff">print_bonus</font>:
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$09</font>                            <font color="#8080ff">; 867E A9 09                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">num_out</font>                         <font color="#8080ff">; 8680 85 D3                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$3E</font>                            <font color="#8080ff">; 8682 A9 3E                    .&gt;</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">num_out</font>+<font color="#ff6060">1</font>                       <font color="#8080ff">; 8684 85 D4                    ..</font>
        <font color="#00ff00">ldx</font>     <font color="#ff6060">#$03</font>                            <font color="#8080ff">; 8686 A2 03                    ..</font>
<font color="#00ffff">pb_loop</font>:<font color="#00ff00">lda</font>     <font color="#00ffff">work_level_points_per_bomb</font>,<font color="#00ffff">x</font>    <font color="#8080ff">; 8688 BD 90 07                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">tmp_sprite_height</font>,<font color="#00ffff">x</font>             <font color="#8080ff">; 868B 95 CF                    ..</font>
        <font color="#00ff00">dex</font>                                     <font color="#8080ff">; 868D CA                       .</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">pb_loop</font>                         <font color="#8080ff">; 868E D0 F8                    ..</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">print_number</font>                    <font color="#8080ff">; 8690 20 00 86                  ..</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; 8693 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; bottom 2 GR.1 lines on the game board</font>
<font color="#00ffff">update_status_window</font>:
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 8694 A9 00                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">HSCROL</font>                          <font color="#8080ff">; 8696 8D 04 D4                 ...</font>
        <font color="#00ff00">ldx</font>     <font color="#ff6060">#$28</font>                            <font color="#8080ff">; 8699 A2 28                    .(</font>
<font color="#00ffff">L869B</font>:  <font color="#00ff00">lda</font>     <font color="#00ffff">L86D9</font>,<font color="#00ffff">x</font>                         <font color="#8080ff">; 869B BD D9 86                 ...</font>
        <font color="#00ff00">sec</font>                                     <font color="#8080ff">; 869E 38                       8</font>
        <font color="#00ff00">sbc</font>     <font color="#ff6060">#$20</font>                            <font color="#8080ff">; 869F E9 20                    . </font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $3DE7,x </font>                        <font color="#8080ff">; 86A1 9D E7 3D                 ..=</font>
        <font color="#00ff00">dex</font>                                     <font color="#8080ff">; 86A4 CA                       .</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">L869B</font>                           <font color="#8080ff">; 86A5 D0 F4                    ..</font>
<font color="#8080ff">; 1 to 4</font>
<font color="#00ffff">show_current_player</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">current_user</font>                    <font color="#8080ff">; 86A7 AD FE 06                 ...</font>
        <font color="#00ff00">ora</font>     <font color="#ff6060">#$10</font>                            <font color="#8080ff">; 86AA 09 10                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $3DE9 </font>                          <font color="#8080ff">; 86AC 8D E9 3D                 ..=</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">work_level_desc</font>                 <font color="#8080ff">; 86AF AD 80 07                 ...</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $3DED </font>                          <font color="#8080ff">; 86B2 8D ED 3D                 ..=</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">work_level_desc</font>+<font color="#ff6060">1</font>               <font color="#8080ff">; 86B5 AD 81 07                 ...</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $3DEE </font>                          <font color="#8080ff">; 86B8 8D EE 3D                 ..=</font>
<font color="#8080ff">; up to 6 jumpmen, and a + if lives &gt; 6. char $C1 = jumpman icon, $CB = plus sign</font>
<font color="#00ffff">show_lives_icons</font>:
        <font color="#00ff00">ldy</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 86BB A0 00                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$C1</font>                            <font color="#8080ff">; 86BD A9 C1                    ..</font>
<font color="#00ffff">L86BF</font>:  <font color="#00ff00">cpy</font>     <font color="#ff6060">#$07</font>                            <font color="#8080ff">; 86BF C0 07                    ..</font>
        <font color="#00ff00">bcs</font>     <font color="#00ffff">L86CE</font>                           <font color="#8080ff">; 86C1 B0 0B                    ..</font>
        <font color="#00ff00">cpy</font>     <font color="#00ffff">lives</font>                           <font color="#8080ff">; 86C3 CC 0A 07                 ...</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">L86D3</font>                           <font color="#8080ff">; 86C6 F0 0B                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $3DFD,y </font>                        <font color="#8080ff">; 86C8 99 FD 3D                 ..=</font>
        <font color="#00ff00">iny</font>                                     <font color="#8080ff">; 86CB C8                       .</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">L86BF</font>                           <font color="#8080ff">; 86CC D0 F1                    ..</font>
<font color="#00ffff">L86CE</font>:  <font color="#00ff00">lda</font>     <font color="#ff6060">#$CB</font>                            <font color="#8080ff">; 86CE A9 CB                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $3DFC,y </font>                        <font color="#8080ff">; 86D0 99 FC 3D                 ..=</font>
<font color="#00ffff">L86D3</font>:  <font color="#00ff00">jsr</font>     <font color="#00ffff">print_score</font>                     <font color="#8080ff">; 86D3 20 68 86                  h.</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">print_bonus</font>                     <font color="#8080ff">; 86D6 20 7E 86                  ~.</font>
<font color="#00ffff">L86D9</font>:  <font color="#00ff00">rts</font>                                     <font color="#8080ff">; 86D9 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; 40 bytes, or 2 GR.1 lines of screen codes</font>
<font color="#00ffff">status_window_contents</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$20</font>,<font color="#ff6060">$30</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$8C</font>,<font color="#ff6060">$7D</font>,<font color="#ff6060">$30</font>,<font color="#ff6060">$30</font>,<font color="#ff6060">$20</font> <font color="#8080ff">; 86DA 20 30 20 8C 7D 30 30 20   0 .}00 </font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$D3</font>,<font color="#ff6060">$C3</font>,<font color="#ff6060">$CF</font>,<font color="#ff6060">$D2</font>,<font color="#ff6060">$C5</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font> <font color="#8080ff">; 86E2 D3 C3 CF D2 C5 20 20 20  .....   </font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font> <font color="#8080ff">; 86EA 20 20 20 20 20 20 20 20          </font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$C2</font>,<font color="#ff6060">$CF</font>,<font color="#ff6060">$CE</font>,<font color="#ff6060">$D5</font> <font color="#8080ff">; 86F2 20 20 20 20 C2 CF CE D5      ....</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$D3</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font> <font color="#8080ff">; 86FA D3 20 20 20 20 20 20 20  .       </font>
<font color="#8080ff">; 3 bytes per table entry</font>
<font color="#00ffff">pnum_subtractors</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$A0</font>,<font color="#ff6060">$86</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$27</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$E8</font>,<font color="#ff6060">$03</font> <font color="#8080ff">; 8702 A0 86 01 10 27 00 E8 03  ....'...</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$64</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$0A</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$01</font> <font color="#8080ff">; 870A 00 64 00 00 0A 00 00 01  .d......</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>                         <font color="#8080ff">; 8712 00 00                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; clear the gameboard screen memory (called before drawing a level, natch)</font>
<font color="#00ffff">clear_screen_mem</font>:
        <font color="#00ff00">ldx</font>     <font color="#ff6060">#$10</font>                            <font color="#8080ff">; 8714 A2 10                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff40ff">SAVMSC</font>+<font color="#ff6060">1</font>                        <font color="#8080ff">; 8716 A5 59                    .Y</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">zp_temp2</font>+<font color="#ff6060">1</font>                      <font color="#8080ff">; 8718 85 AF                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 871A A9 00                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">zp_temp2</font>                        <font color="#8080ff">; 871C 85 AE                    ..</font>
        <font color="#00ff00">tay</font>                                     <font color="#8080ff">; 871E A8                       .</font>
<font color="#00ffff">csm_loop</font>:
        <font color="#00ff00">sta</font>     (<font color="#00ffff">zp_temp2</font>),<font color="#00ffff">y</font>                    <font color="#8080ff">; 871F 91 AE                    ..</font>
        <font color="#00ff00">iny</font>                                     <font color="#8080ff">; 8721 C8                       .</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">csm_loop</font>                        <font color="#8080ff">; 8722 D0 FB                    ..</font>
        <font color="#00ff00">inc</font>     <font color="#00ffff">zp_temp2</font>+<font color="#ff6060">1</font>                      <font color="#8080ff">; 8724 E6 AF                    ..</font>
        <font color="#00ff00">dex</font>                                     <font color="#8080ff">; 8726 CA                       .</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">csm_loop</font>                        <font color="#8080ff">; 8727 D0 F6                    ..</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; 8729 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; misc stuff, called from enable_joystick</font>
<font color="#00ffff">prepare_level</font>:
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$09</font>                            <font color="#8080ff">; 872A A9 09                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">current_speed</font>                   <font color="#8080ff">; 872C 8D 24 06                 .$.</font>
        <font color="#00ff00">ldx</font>     <font color="#ff6060">#$05</font>                            <font color="#8080ff">; 872F A2 05                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 8731 A9 00                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">playing_level</font>                   <font color="#8080ff">; 8733 8D 27 06                 .'.</font>
<font color="#00ffff">L8736</font>:  <font color="#00ff00">sta</font> <font color="#ff40ff">    $0681,x </font>                        <font color="#8080ff">; 8736 9D 81 06                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">player_enabled</font>,<font color="#00ffff">x</font>                <font color="#8080ff">; 8739 9D 68 06                 .h.</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $069A,x </font>                        <font color="#8080ff">; 873C 9D 9A 06                 ...</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">hide_player</font>                     <font color="#8080ff">; 873F 20 B8 8D                  ..</font>
        <font color="#00ff00">dex</font>                                     <font color="#8080ff">; 8742 CA                       .</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">L8736</font>                           <font color="#8080ff">; 8743 D0 F1                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$2B</font>                            <font color="#8080ff">; 8745 A9 2B                    .+</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">zp_temp4</font>                        <font color="#8080ff">; 8747 85 B8                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 8749 A9 00                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">zp_temp3</font>                        <font color="#8080ff">; 874B 85 B7                    ..</font>
        <font color="#00ff00">tay</font>                                     <font color="#8080ff">; 874D A8                       .</font>
        <font color="#00ff00">ldx</font>     <font color="#ff6060">#$05</font>                            <font color="#8080ff">; 874E A2 05                    ..</font>
<font color="#00ffff">L8750</font>:  <font color="#00ff00">sta</font>     (<font color="#00ffff">zp_temp3</font>),<font color="#00ffff">y</font>                    <font color="#8080ff">; 8750 91 B7                    ..</font>
        <font color="#00ff00">iny</font>                                     <font color="#8080ff">; 8752 C8                       .</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">L8750</font>                           <font color="#8080ff">; 8753 D0 FB                    ..</font>
        <font color="#00ff00">inc</font>     <font color="#00ffff">zp_temp4</font>                        <font color="#8080ff">; 8755 E6 B8                    ..</font>
        <font color="#00ff00">dex</font>                                     <font color="#8080ff">; 8757 CA                       .</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">L8750</font>                           <font color="#8080ff">; 8758 D0 F6                    ..</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; 875A 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; set all AUDFx to 0</font>
<font color="#00ffff">silence_audio</font>:
        <font color="#00ff00">ldx</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 875B A2 00                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 875D A9 00                    ..</font>
<font color="#00ffff">sa_loop</font>:<font color="#00ff00">sta</font> <font color="#ff40ff">    $0640,x </font>                        <font color="#8080ff">; 875F 9D 40 06                 .@.</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0641,x </font>                        <font color="#8080ff">; 8762 9D 41 06                 .A.</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0660,x </font>                        <font color="#8080ff">; 8765 9D 60 06                 .`.</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">AUDF1</font>,<font color="#00ffff">x</font>                         <font color="#8080ff">; 8768 9D 00 D2                 ...</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">store_audc</font>                      <font color="#8080ff">; 876B 20 C6 8D                  ..</font>
        <font color="#00ff00">inx</font>                                     <font color="#8080ff">; 876E E8                       .</font>
        <font color="#00ff00">inx</font>                                     <font color="#8080ff">; 876F E8                       .</font>
        <font color="#00ff00">cpx</font>     <font color="#ff6060">#$08</font>                            <font color="#8080ff">; 8770 E0 08                    ..</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">sa_loop</font>                         <font color="#8080ff">; 8772 D0 EB                    ..</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; 8774 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; called after level-intro music is finished playing</font>
<font color="#00ffff">enable_joystick</font>:
        <font color="#00ff00">ldx</font>     <font color="#ff6060">#$08</font>                            <font color="#8080ff">; 8775 A2 08                    ..</font>
<font color="#00ffff">ej_loop</font>:<font color="#00ff00">lda</font>     <font color="#ff6060">#$E6</font>                            <font color="#8080ff">; 8777 A9 E6                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">work_level_desc</font>,<font color="#00ffff">x</font>               <font color="#8080ff">; 8779 9D 80 07                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$06</font>                            <font color="#8080ff">; 877C A9 06                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">work_level_desc</font>+<font color="#ff6060">1</font>,<font color="#00ffff">x</font>             <font color="#8080ff">; 877E 9D 81 07                 ...</font>
        <font color="#00ff00">dex</font>                                     <font color="#8080ff">; 8781 CA                       .</font>
        <font color="#00ff00">dex</font>                                     <font color="#8080ff">; 8782 CA                       .</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">ej_loop</font>                         <font color="#8080ff">; 8783 D0 F2                    ..</font>
        <font color="#00ff00">stx</font>     <font color="#00ffff">joystick_disabled</font>               <font color="#8080ff">; 8785 8E 32 06                 .2.</font>
        <font color="#00ff00">stx</font>     <font color="#00ffff">snd_lock</font>                        <font color="#8080ff">; 8788 8E 2F 06                 ./.</font>
        <font color="#00ff00">stx</font>     <font color="#00ffff">work_level_bullet_max</font>           <font color="#8080ff">; 878B 8E 8B 07                 ...</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">prepare_level</font>                   <font color="#8080ff">; 878E 20 2A 87                  *.</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">silence_audio</font>                   <font color="#8080ff">; 8791 20 5B 87                  [.</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$30</font>                            <font color="#8080ff">; 8794 A9 30                    .0</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">SAVMSC</font>+<font color="#ff6060">1</font>                        <font color="#8080ff">; 8796 85 59                    .Y</font>
<font color="#8080ff">; priority $11: pl0-3, pf0-3, bak (and enable 5th player from the missiles) [redundant? init_set_prior sets this, nothing appears to change it]</font>
<font color="#00ffff">set_prior</font>:
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$11</font>                            <font color="#8080ff">; 8798 A9 11                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">PRIOR</font>                           <font color="#8080ff">; 879A 8D 1B D0                 ...</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">clear_pm_mem</font>                    <font color="#8080ff">; 879D 4C A8 88                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; check whether Jumpman just touched a bomb (RTS if not)</font>
<font color="#00ffff">check_bomb_coll</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">sav_p0pf</font>                        <font color="#8080ff">; 87A0 AD B4 06                 ...</font>
        <font color="#00ff00">and</font>     <font color="#ff6060">#$04</font>                            <font color="#8080ff">; 87A3 29 04                    ).</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">bomb_pickup</font>                     <font color="#8080ff">; 87A5 D0 01                    ..</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; 87A7 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; Jumpman just touched a bomb, award points, play sfx_bomb_pickup, make the bomb disappear, etc.</font>
<font color="#00ffff">bomb_pickup</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">player_x_pos</font>                    <font color="#8080ff">; 87A8 AD 7E 06                 .~.</font>
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; 87AB 18                       .</font>
        <font color="#00ff00">adc</font>     <font color="#00ffff">work_level_fudge_x</font>              <font color="#8080ff">; 87AC 6D 8E 07                 m..</font>
        <font color="#00ff00">and</font>     <font color="#ff6060">#$E0</font>                            <font color="#8080ff">; 87AF 29 E0                    ).</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">bombloc</font>                         <font color="#8080ff">; 87B1 85 B6                    ..</font>
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; 87B3 18                       .</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">player_y_pos</font>                    <font color="#8080ff">; 87B4 AD 83 06                 ...</font>
        <font color="#00ff00">adc</font>     <font color="#00ffff">work_level_fudge_y</font>              <font color="#8080ff">; 87B7 6D 8F 07                 m..</font>
        <font color="#00ff00">and</font>     <font color="#ff6060">#$E0</font>                            <font color="#8080ff">; 87BA 29 E0                    ).</font>
        <font color="#00ff00">lsr</font>     <font color="#00ffff">a</font>                               <font color="#8080ff">; 87BC 4A                       J</font>
        <font color="#00ff00">lsr</font>     <font color="#00ffff">a</font>                               <font color="#8080ff">; 87BD 4A                       J</font>
        <font color="#00ff00">lsr</font>     <font color="#00ffff">a</font>                               <font color="#8080ff">; 87BE 4A                       J</font>
        <font color="#00ff00">lsr</font>     <font color="#00ffff">a</font>                               <font color="#8080ff">; 87BF 4A                       J</font>
        <font color="#00ff00">ora</font>     <font color="#00ffff">bombloc</font>                         <font color="#8080ff">; 87C0 05 B6                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">bombloc</font>                         <font color="#8080ff">; 87C2 85 B6                    ..</font>
<font color="#8080ff">; screen X range approx $32 to $C6, Y $18 to $C0, meaning the coarse grid visible screen range is X 1-6, Y 0-6</font>
<font color="#00ffff">coarse_grid</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">work_level_bomblist</font>             <font color="#8080ff">; 87C4 AD 9A 07                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">blistptr</font>                        <font color="#8080ff">; 87C7 85 B4                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">work_level_bomblist</font>+<font color="#ff6060">1</font>           <font color="#8080ff">; 87C9 AD 9B 07                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">blistptr</font>+<font color="#ff6060">1</font>                      <font color="#8080ff">; 87CC 85 B5                    ..</font>
        <font color="#00ff00">ldy</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 87CE A0 00                    ..</font>
<font color="#8080ff">; set Y to the index of the current bomb (or rts if we can't find it)</font>
<font color="#00ffff">search_bomblist</font>:
        <font color="#00ff00">lda</font>     (<font color="#00ffff">blistptr</font>),<font color="#00ffff">y</font>                    <font color="#8080ff">; 87D0 B1 B4                    ..</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$FF</font>                            <font color="#8080ff">; 87D2 C9 FF                    ..</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">bl_ok</font>                           <font color="#8080ff">; 87D4 D0 01                    ..</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; 87D6 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">bl_ok</font>:  <font color="#00ff00">cmp</font>     <font color="#00ffff">bombloc</font>                         <font color="#8080ff">; 87D7 C5 B6                    ..</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">bomb_found</font>                      <font color="#8080ff">; 87D9 F0 05                    ..</font>
        <font color="#00ff00">iny</font>                                     <font color="#8080ff">; 87DB C8                       .</font>
        <font color="#00ff00">iny</font>                                     <font color="#8080ff">; 87DC C8                       .</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">search_bomblist</font>                 <font color="#8080ff">; 87DD 4C D0 87                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">bomb_found</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">work_level_map_bombs</font>            <font color="#8080ff">; 87E0 AD 98 07                 ...</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $B0 </font>                            <font color="#8080ff">; 87E3 85 B0                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">work_level_map_bombs</font>+<font color="#ff6060">1</font>          <font color="#8080ff">; 87E5 AD 99 07                 ...</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $B1 </font>                            <font color="#8080ff">; 87E8 85 B1                    ..</font>
<font color="#8080ff">; multiply Y by 1.5 (only works because Y will always be even at this point)</font>
<font color="#00ffff">mul_y</font>:  <font color="#00ff00">tya</font>                                     <font color="#8080ff">; 87EA 98                       .</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">bomb_idx</font>                        <font color="#8080ff">; 87EB 85 B2                    ..</font>
        <font color="#00ff00">lsr</font>     <font color="#00ffff">a</font>                               <font color="#8080ff">; 87ED 4A                       J</font>
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; 87EE 18                       .</font>
        <font color="#00ff00">adc</font>     <font color="#00ffff">bomb_idx</font>                        <font color="#8080ff">; 87EF 65 B2                    e.</font>
        <font color="#00ff00">tay</font>                                     <font color="#8080ff">; 87F1 A8                       .</font>
<font color="#8080ff">; store actual bomb coordinates (not the coarse ones) for bomb subs to use</font>
<font color="#00ffff">store_bomb_coords</font>:
        <font color="#00ff00">lda</font> <font color="#ff40ff">    ($B0),y </font>                        <font color="#8080ff">; 87F2 B1 B0                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $06DC </font>                          <font color="#8080ff">; 87F4 8D DC 06                 ...</font>
        <font color="#00ff00">iny</font>                                     <font color="#8080ff">; 87F7 C8                       .</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    ($B0),y </font>                        <font color="#8080ff">; 87F8 B1 B0                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $06DD </font>                          <font color="#8080ff">; 87FA 8D DD 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$92</font>                            <font color="#8080ff">; 87FD A9 92                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">snd_ptr</font>                         <font color="#8080ff">; 87FF 8D 3C 06                 .&lt;.</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$88</font>                            <font color="#8080ff">; 8802 A9 88                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">snd_ptr</font>+<font color="#ff6060">1</font>                       <font color="#8080ff">; 8804 8D 3D 06                 .=.</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$08</font>                            <font color="#8080ff">; 8807 A9 08                    ..</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">cue_sfx_jv</font>                      <font color="#8080ff">; 8809 20 06 80                  ..</font>
        <font color="#00ff00">ldy</font>     <font color="#00ffff">bomb_idx</font>                        <font color="#8080ff">; 880C A4 B2                    ..</font>
        <font color="#00ff00">iny</font>                                     <font color="#8080ff">; 880E C8                       .</font>
        <font color="#00ff00">lda</font>     (<font color="#00ffff">blistptr</font>),<font color="#00ffff">y</font>                    <font color="#8080ff">; 880F B1 B4                    ..</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">call_bomb_sub</font>                   <font color="#8080ff">; 8811 F0 43                    .C</font>
        <font color="#00ff00">and</font>     <font color="#ff6060">#$F0</font>                            <font color="#8080ff">; 8813 29 F0                    ).</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">check_ind_sub</font>                   <font color="#8080ff">; 8815 F0 1A                    ..</font>
        <font color="#00ff00">lsr</font>     <font color="#00ffff">a</font>                               <font color="#8080ff">; 8817 4A                       J</font>
        <font color="#00ff00">lsr</font>     <font color="#00ffff">a</font>                               <font color="#8080ff">; 8818 4A                       J</font>
        <font color="#00ff00">lsr</font>     <font color="#00ffff">a</font>                               <font color="#8080ff">; 8819 4A                       J</font>
        <font color="#00ff00">tay</font>                                     <font color="#8080ff">; 881A A8                       .</font>
<font color="#8080ff">; some bombs redraw parts of the level (e.g. disappearing platforms on level01)</font>
<font color="#00ffff">change_map</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">work_level_map_changes</font>          <font color="#8080ff">; 881B AD 9C 07                 ...</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $B0 </font>                            <font color="#8080ff">; 881E 85 B0                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">work_level_map_changes</font>+<font color="#ff6060">1</font>        <font color="#8080ff">; 8820 AD 9D 07                 ...</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $B1 </font>                            <font color="#8080ff">; 8823 85 B1                    ..</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    ($B0),y </font>                        <font color="#8080ff">; 8825 B1 B0                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">dm_progctr</font>                      <font color="#8080ff">; 8827 85 C0                    ..</font>
        <font color="#00ff00">iny</font>                                     <font color="#8080ff">; 8829 C8                       .</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    ($B0),y </font>                        <font color="#8080ff">; 882A B1 B0                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">dm_progctr</font>+<font color="#ff6060">1</font>                    <font color="#8080ff">; 882C 85 C1                    ..</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">draw_map_jv</font>                     <font color="#8080ff">; 882E 20 00 80                  ..</font>
<font color="#8080ff">; see if this bomb calls an indirect sub (none of them do in this game, this is useless code)</font>
<font color="#00ffff">check_ind_sub</font>:
        <font color="#00ff00">ldy</font>     <font color="#00ffff">bomb_idx</font>                        <font color="#8080ff">; 8831 A4 B2                    ..</font>
        <font color="#00ff00">iny</font>                                     <font color="#8080ff">; 8833 C8                       .</font>
        <font color="#00ff00">lda</font>     (<font color="#00ffff">blistptr</font>),<font color="#00ffff">y</font>                    <font color="#8080ff">; 8834 B1 B4                    ..</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">call_bomb_sub</font>                   <font color="#8080ff">; 8836 F0 1E                    ..</font>
        <font color="#00ff00">and</font>     <font color="#ff6060">#$0F</font>                            <font color="#8080ff">; 8838 29 0F                    ).</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">call_bomb_sub</font>                   <font color="#8080ff">; 883A F0 1A                    ..</font>
        <font color="#00ff00">asl</font>     <font color="#00ffff">a</font>                               <font color="#8080ff">; 883C 0A                       .</font>
        <font color="#00ff00">tay</font>                                     <font color="#8080ff">; 883D A8                       .</font>
<font color="#8080ff">; this would call a subroutine via pointer-to-pointer, but I'm almost 100% certain it's never used (maybe a holdover from original Jumpman?)</font>
<font color="#00ffff">call_bomb_indirect_sub</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">work_level_indirect_subs</font>        <font color="#8080ff">; 883E AD 9E 07                 ...</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $B0 </font>                            <font color="#8080ff">; 8841 85 B0                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">work_level_indirect_subs</font>+<font color="#ff6060">1</font>      <font color="#8080ff">; 8843 AD 9F 07                 ...</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $B1 </font>                            <font color="#8080ff">; 8846 85 B1                    ..</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    ($B0),y </font>                        <font color="#8080ff">; 8848 B1 B0                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $06E4 </font>                          <font color="#8080ff">; 884A 8D E4 06                 ...</font>
        <font color="#00ff00">iny</font>                                     <font color="#8080ff">; 884D C8                       .</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    ($B0),y </font>                        <font color="#8080ff">; 884E B1 B0                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $06E5 </font>                          <font color="#8080ff">; 8850 8D E5 06                 ...</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">L06E3</font>                           <font color="#8080ff">; 8853 20 E3 06                  ..</font>
<font color="#8080ff">; call bomb pickup subroutine for this level (which might just do an RTS if there's no special action)</font>
<font color="#00ffff">call_bomb_sub</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">work_level_sub_bomb</font>             <font color="#8080ff">; 8856 AD A0 07                 ...</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $06E4 </font>                          <font color="#8080ff">; 8859 8D E4 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">work_level_sub_bomb</font>+<font color="#ff6060">1</font>           <font color="#8080ff">; 885C AD A1 07                 ...</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $06E5 </font>                          <font color="#8080ff">; 885F 8D E5 06                 ...</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">L06E3</font>                           <font color="#8080ff">; 8862 20 E3 06                  ..</font>
<font color="#8080ff">; add points to score for picking up bomb (theoretically different on every level, but really $64 aka 100 for all of them)</font>
<font color="#00ffff">bomb_add_points</font>:
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; 8865 18                       .</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">score</font>                           <font color="#8080ff">; 8866 AD 00 07                 ...</font>
        <font color="#00ff00">adc</font>     <font color="#00ffff">work_level_points_per_bomb</font>      <font color="#8080ff">; 8869 6D 90 07                 m..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">score</font>                           <font color="#8080ff">; 886C 8D 00 07                 ...</font>
        <font color="#00ff00">bcc</font>     <font color="#00ffff">erase_bomb</font>                      <font color="#8080ff">; 886F 90 08                    ..</font>
        <font color="#00ff00">inc</font>     <font color="#00ffff">score</font>+<font color="#ff6060">1</font>                         <font color="#8080ff">; 8871 EE 01 07                 ...</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">erase_bomb</font>                      <font color="#8080ff">; 8874 D0 03                    ..</font>
        <font color="#00ff00">inc</font>     <font color="#00ffff">score</font>+<font color="#ff6060">2</font>                         <font color="#8080ff">; 8876 EE 02 07                 ...</font>
<font color="#8080ff">; make the bomb disappear by drawing sh_blank in its location</font>
<font color="#00ffff">erase_bomb</font>:
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$D9</font>                            <font color="#8080ff">; 8879 A9 D9                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">dm_progctr</font>                      <font color="#8080ff">; 887B 85 C0                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$06</font>                            <font color="#8080ff">; 887D A9 06                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">dm_progctr</font>+<font color="#ff6060">1</font>                    <font color="#8080ff">; 887F 85 C1                    ..</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">draw_map_jv</font>                     <font color="#8080ff">; 8881 20 00 80                  ..</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">check_extra_life_jv</font>             <font color="#8080ff">; 8884 20 0C 80                  ..</font>
        <font color="#00ff00">dec</font>     <font color="#00ffff">work_level_num_bombs</font>            <font color="#8080ff">; 8887 CE 8A 07                 ...</font>
<font color="#8080ff">; wait for bomb to really disappear</font>
<font color="#00ffff">wait_bomb</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">sav_p0pf</font>                        <font color="#8080ff">; 888A AD B4 06                 ...</font>
        <font color="#00ff00">and</font>     <font color="#ff6060">#$04</font>                            <font color="#8080ff">; 888D 29 04                    ).</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">wait_bomb</font>                       <font color="#8080ff">; 888F D0 F9                    ..</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; 8891 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; played when a bomb is picked up</font>
<font color="#00ffff">sfx_bomb_pickup</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$01</font>,<font color="#ff6060">$A6</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$1E</font>,<font color="#ff6060">$03</font>,<font color="#ff6060">$28</font>,<font color="#ff6060">$03</font>,<font color="#ff6060">$1E</font> <font color="#8080ff">; 8892 01 A6 00 1E 03 28 03 1E  .....(..</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$03</font>,<font color="#ff6060">$28</font>,<font color="#ff6060">$03</font>,<font color="#ff6060">$1E</font>,<font color="#ff6060">$03</font>,<font color="#ff6060">$28</font>,<font color="#ff6060">$03</font>,<font color="#ff6060">$1E</font> <font color="#8080ff">; 889A 03 28 03 1E 03 28 03 1E  .(...(..</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$03</font>,<font color="#ff6060">$28</font>,<font color="#ff6060">$03</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>         <font color="#8080ff">; 88A2 03 28 03 00 00 00        .(....</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; clear P/M memory, called from enable_joystick</font>
<font color="#00ffff">clear_pm_mem</font>:
        <font color="#00ff00">ldx</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 88A8 A2 00                    ..</font>
        <font color="#00ff00">txa</font>                                     <font color="#8080ff">; 88AA 8A                       .</font>
<font color="#00ffff">clr_loop</font>:
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $2B00,x </font>                        <font color="#8080ff">; 88AB 9D 00 2B                 ..+</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $2C00,x </font>                        <font color="#8080ff">; 88AE 9D 00 2C                 ..,</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $2D00,x </font>                        <font color="#8080ff">; 88B1 9D 00 2D                 ..-</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $2E00,x </font>                        <font color="#8080ff">; 88B4 9D 00 2E                 ...</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $2F00,x </font>                        <font color="#8080ff">; 88B7 9D 00 2F                 ../</font>
        <font color="#00ff00">dex</font>                                     <font color="#8080ff">; 88BA CA                       .</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">clr_loop</font>                        <font color="#8080ff">; 88BB D0 EE                    ..</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; 88BD 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">zero_filler_88be</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; 88BE 00 00 00 00 00 00 00 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>                         <font color="#8080ff">; 88C6 00 00                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">check_consol</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">player_delta_x</font>                  <font color="#8080ff">; 88C8 AD 30 06                 .0.</font>
        <font color="#00ff00">ora</font>     <font color="#00ffff">player_delta_y</font>                  <font color="#8080ff">; 88CB 0D 31 06                 .1.</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">L88DC</font>                           <font color="#8080ff">; 88CE D0 0C                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff40ff">CONSOL</font>                          <font color="#8080ff">; 88D0 AD 1F D0                 ...</font>
        <font color="#00ff00">and</font>     <font color="#ff6060">#$07</font>                            <font color="#8080ff">; 88D3 29 07                    ).</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$07</font>                            <font color="#8080ff">; 88D5 C9 07                    ..</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">L88DC</font>                           <font color="#8080ff">; 88D7 D0 03                    ..</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">L88E0</font>                           <font color="#8080ff">; 88D9 4C E0 88                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">L88DC</font>:  <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 88DC A9 00                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">jiffy_timer_3_hi</font>                <font color="#8080ff">; 88DE 85 A2                    ..</font>
<font color="#00ffff">L88E0</font>:  <font color="#00ff00">lda</font> <font color="#ff40ff">    $A0 </font>                            <font color="#8080ff">; 88E0 A5 A0                    ..</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">L88E7</font>                           <font color="#8080ff">; 88E2 D0 03                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">jiffy_timer_3_hi</font>                <font color="#8080ff">; 88E4 85 A2                    ..</font>
<font color="#00ffff">L88E6</font>:  <font color="#00ff00">rts</font>                                     <font color="#8080ff">; 88E6 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">L88E7</font>:  <font color="#00ff00">lda</font>     <font color="#00ffff">jiffy_timer_3_hi</font>                <font color="#8080ff">; 88E7 A5 A2                    ..</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$28</font>                            <font color="#8080ff">; 88E9 C9 28                    .(</font>
        <font color="#00ff00">bcc</font>     <font color="#00ffff">L88E6</font>                           <font color="#8080ff">; 88EB 90 F9                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 88ED A9 00                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $A0 </font>                            <font color="#8080ff">; 88EF 85 A0                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">jiffy_timer_3_hi</font>                <font color="#8080ff">; 88F1 85 A2                    ..</font>
        <font color="#00ff00">ldx</font>     <font color="#ff6060">#$FF</font>                            <font color="#8080ff">; 88F3 A2 FF                    ..</font>
        <font color="#00ff00">txs</font>                                     <font color="#8080ff">; 88F5 9A                       .</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">init_game</font>                       <font color="#8080ff">; 88F6 4C 00 90                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">zero_filler_88f9</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>     <font color="#8080ff">; 88F9 00 00 00 00 00 00 00     .......</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; called via vector in page 6</font>
<font color="#00ffff">check_falling_2</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">start_falling_flag</font>              <font color="#8080ff">; 8900 AD 21 06                 .!.</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">L890F</font>                           <font color="#8080ff">; 8903 F0 0A                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">falling_flag</font>                    <font color="#8080ff">; 8905 AD 23 06                 .#.</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$01</font>                            <font color="#8080ff">; 8908 C9 01                    ..</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">L8910</font>                           <font color="#8080ff">; 890A F0 04                    ..</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">L89F3</font>                           <font color="#8080ff">; 890C 4C F3 89                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">L890F</font>:  <font color="#00ff00">rts</font>                                     <font color="#8080ff">; 890F 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">L8910</font>:  <font color="#00ff00">lda</font> <font color="#ff40ff">    $06EE </font>                          <font color="#8080ff">; 8910 AD EE 06                 ...</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">L8945</font>                           <font color="#8080ff">; 8913 D0 30                    .0</font>
        <font color="#00ff00">inc</font> <font color="#ff40ff">    $06EE </font>                          <font color="#8080ff">; 8915 EE EE 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$02</font>                            <font color="#8080ff">; 8918 A9 02                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">current_speed</font>                   <font color="#8080ff">; 891A 8D 24 06                 .$.</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $067F </font>                          <font color="#8080ff">; 891D 8D 7F 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 8920 A9 00                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">playing_level</font>                   <font color="#8080ff">; 8922 8D 27 06                 .'.</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $06E9 </font>                          <font color="#8080ff">; 8925 8D E9 06                 ...</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $06EA </font>                          <font color="#8080ff">; 8928 8D EA 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff40ff">RANDOM</font>                          <font color="#8080ff">; 892B AD 0A D2                 ...</font>
        <font color="#00ff00">and</font>     <font color="#ff6060">#$0F</font>                            <font color="#8080ff">; 892E 29 0F                    ).</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0688 </font>                          <font color="#8080ff">; 8930 8D 88 06                 ...</font>
        <font color="#00ff00">inc</font> <font color="#ff40ff">    $0688 </font>                          <font color="#8080ff">; 8933 EE 88 06                 ...</font>
<font color="#00ffff">play_sfx_death</font>:
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$60</font>                            <font color="#8080ff">; 8936 A9 60                    .`</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">snd_slot_priority</font>               <font color="#8080ff">; 8938 8D 3E 06                 .&gt;.</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$8A</font>                            <font color="#8080ff">; 893B A9 8A                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">snd_slot_timer</font>                  <font color="#8080ff">; 893D 8D 3F 06                 .?.</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$07</font>                            <font color="#8080ff">; 8940 A9 07                    ..</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">cue_sfx_lowprior_jv</font>             <font color="#8080ff">; 8942 20 03 80                  ..</font>
<font color="#00ffff">L8945</font>:  <font color="#00ff00">lda</font>     <font color="#00ffff">player_y_pos</font>                    <font color="#8080ff">; 8945 AD 83 06                 ...</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$C6</font>                            <font color="#8080ff">; 8948 C9 C6                    ..</font>
        <font color="#00ff00">bcc</font>     <font color="#00ffff">L895D</font>                           <font color="#8080ff">; 894A 90 11                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 894C A9 00                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">AUDF1</font>                           <font color="#8080ff">; 894E 8D 00 D2                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">AUDC1</font>                           <font color="#8080ff">; 8951 8D 01 D2                 ...</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $06EF </font>                          <font color="#8080ff">; 8954 8D EF 06                 ...</font>
        <font color="#00ff00">inc</font>     <font color="#00ffff">falling_flag</font>                    <font color="#8080ff">; 8957 EE 23 06                 .#.</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">L89F3</font>                           <font color="#8080ff">; 895A 4C F3 89                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">L895D</font>:  <font color="#00ff00">lda</font>     <font color="#ff6060">#$70</font>                            <font color="#8080ff">; 895D A9 70                    .p</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0801 </font>                          <font color="#8080ff">; 895F 8D 01 08                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">game_display_list</font>               <font color="#8080ff">; 8962 8D 81 08                 ...</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $06EA </font>                          <font color="#8080ff">; 8965 AD EA 06                 ...</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">L89A9</font>                           <font color="#8080ff">; 8968 D0 3F                    .?</font>
<font color="#00ffff">L896A</font>:  <font color="#00ff00">inc</font>     <font color="#00ffff">player_y_pos</font>                    <font color="#8080ff">; 896A EE 83 06                 ...</font>
        <font color="#00ff00">inc</font>     <font color="#00ffff">player_y_pos</font>                    <font color="#8080ff">; 896D EE 83 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">player_y_pos</font>                    <font color="#8080ff">; 8970 AD 83 06                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">AUDF1</font>                           <font color="#8080ff">; 8973 8D 00 D2                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$A3</font>                            <font color="#8080ff">; 8976 A9 A3                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">AUDC1</font>                           <font color="#8080ff">; 8978 8D 01 D2                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">sav_p0pf</font>                        <font color="#8080ff">; 897B AD B4 06                 ...</font>
        <font color="#00ff00">and</font>     <font color="#ff6060">#$01</font>                            <font color="#8080ff">; 897E 29 01                    ).</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">falling_bounce</font>                  <font color="#8080ff">; 8980 D0 01                    ..</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; 8982 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; this looks like it hurts...</font>
<font color="#00ffff">falling_bounce</font>:
        <font color="#00ff00">lda</font>     <font color="#ff40ff">RANDOM</font>                          <font color="#8080ff">; 8983 AD 0A D2                 ...</font>
        <font color="#00ff00">and</font>     <font color="#ff6060">#$03</font>                            <font color="#8080ff">; 8986 29 03                    ).</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">falling_bounce</font>                  <font color="#8080ff">; 8988 F0 F9                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $06E9 </font>                          <font color="#8080ff">; 898A 8D E9 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 898D A9 00                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $06EA </font>                          <font color="#8080ff">; 898F 8D EA 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$50</font>                            <font color="#8080ff">; 8992 A9 50                    .P</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0801 </font>                          <font color="#8080ff">; 8994 8D 01 08                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">game_display_list</font>               <font color="#8080ff">; 8997 8D 81 08                 ...</font>
<font color="#00ffff">play_sfx_bounce_1</font>:
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$4B</font>                            <font color="#8080ff">; 899A A9 4B                    .K</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">snd_slot_priority</font>               <font color="#8080ff">; 899C 8D 3E 06                 .&gt;.</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$8A</font>                            <font color="#8080ff">; 899F A9 8A                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">snd_slot_timer</font>                  <font color="#8080ff">; 89A1 8D 3F 06                 .?.</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$04</font>                            <font color="#8080ff">; 89A4 A9 04                    ..</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">cue_sfx_lowprior_jv</font>             <font color="#8080ff">; 89A6 20 03 80                  ..</font>
<font color="#00ffff">L89A9</font>:  <font color="#00ff00">ldx</font> <font color="#ff40ff">    $06EA </font>                          <font color="#8080ff">; 89A9 AE EA 06                 ...</font>
        <font color="#00ff00">cpx</font>     <font color="#ff6060">#$09</font>                            <font color="#8080ff">; 89AC E0 09                    ..</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">L89B8</font>                           <font color="#8080ff">; 89AE D0 08                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 89B0 A9 00                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $06EA </font>                          <font color="#8080ff">; 89B2 8D EA 06                 ...</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">L896A</font>                           <font color="#8080ff">; 89B5 4C 6A 89                 Lj.</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">L89B8</font>:  <font color="#00ff00">ldy</font>     <font color="#00ffff">falling_table_1</font>,<font color="#00ffff">x</font>               <font color="#8080ff">; 89B8 BC 39 8A                 .9.</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $06E9 </font>                          <font color="#8080ff">; 89BB AD E9 06                 ...</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$01</font>                            <font color="#8080ff">; 89BE C9 01                    ..</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">L89D1</font>                           <font color="#8080ff">; 89C0 F0 0F                    ..</font>
        <font color="#00ff00">ldy</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 89C2 A0 00                    ..</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$02</font>                            <font color="#8080ff">; 89C4 C9 02                    ..</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">L89D1</font>                           <font color="#8080ff">; 89C6 F0 09                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">falling_table_1</font>,<font color="#00ffff">x</font>               <font color="#8080ff">; 89C8 BD 39 8A                 .9.</font>
        <font color="#00ff00">eor</font>     <font color="#ff6060">#$FF</font>                            <font color="#8080ff">; 89CB 49 FF                    I.</font>
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; 89CD 18                       .</font>
        <font color="#00ff00">adc</font>     <font color="#ff6060">#$01</font>                            <font color="#8080ff">; 89CE 69 01                    i.</font>
        <font color="#00ff00">tay</font>                                     <font color="#8080ff">; 89D0 A8                       .</font>
<font color="#00ffff">L89D1</font>:  <font color="#00ff00">clc</font>                                     <font color="#8080ff">; 89D1 18                       .</font>
        <font color="#00ff00">tya</font>                                     <font color="#8080ff">; 89D2 98                       .</font>
        <font color="#00ff00">adc</font>     <font color="#00ffff">player_x_pos</font>                    <font color="#8080ff">; 89D3 6D 7E 06                 m~.</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">player_x_pos</font>                    <font color="#8080ff">; 89D6 8D 7E 06                 .~.</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">falling_table_2</font>,<font color="#00ffff">x</font>               <font color="#8080ff">; 89D9 BD 42 8A                 .B.</font>
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; 89DC 18                       .</font>
        <font color="#00ff00">adc</font>     <font color="#00ffff">player_y_pos</font>                    <font color="#8080ff">; 89DD 6D 83 06                 m..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">player_y_pos</font>                    <font color="#8080ff">; 89E0 8D 83 06                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">AUDF1</font>                           <font color="#8080ff">; 89E3 8D 00 D2                 ...</font>
        <font color="#00ff00">inc</font> <font color="#ff40ff">    $06EA </font>                          <font color="#8080ff">; 89E6 EE EA 06                 ...</font>
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; 89E9 18                       .</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $0620 </font>                          <font color="#8080ff">; 89EA AD 20 06                 . .</font>
        <font color="#00ff00">adc</font>     <font color="#ff6060">#$12</font>                            <font color="#8080ff">; 89ED 69 12                    i.</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0688 </font>                          <font color="#8080ff">; 89EF 8D 88 06                 ...</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; 89F2 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">L89F3</font>:  <font color="#00ff00">lda</font>     <font color="#00ffff">falling_flag</font>                    <font color="#8080ff">; 89F3 AD 23 06                 .#.</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$02</font>                            <font color="#8080ff">; 89F6 C9 02                    ..</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">L89FB</font>                           <font color="#8080ff">; 89F8 F0 01                    ..</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; 89FA 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">L89FB</font>:  <font color="#00ff00">lda</font> <font color="#ff40ff">    $06EF </font>                          <font color="#8080ff">; 89FB AD EF 06                 ...</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">L8A16</font>                           <font color="#8080ff">; 89FE D0 16                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">jiffy_timer_2</font>                   <font color="#8080ff">; 8A00 8D 1B 06                 ...</font>
        <font color="#00ff00">inc</font> <font color="#ff40ff">    $06EF </font>                          <font color="#8080ff">; 8A03 EE EF 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 8A06 A9 00                    ..</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">cue_music_jv</font>                    <font color="#8080ff">; 8A08 20 18 80                  ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$04</font>                            <font color="#8080ff">; 8A0B A9 04                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">current_speed</font>                   <font color="#8080ff">; 8A0D 8D 24 06                 .$.</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$16</font>                            <font color="#8080ff">; 8A10 A9 16                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0688 </font>                          <font color="#8080ff">; 8A12 8D 88 06                 ...</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; 8A15 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">L8A16</font>:  <font color="#00ff00">lda</font> <font color="#ff40ff">    $0663 </font>                          <font color="#8080ff">; 8A16 AD 63 06                 .c.</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">L8A25</font>                           <font color="#8080ff">; 8A19 F0 0A                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$16</font>                            <font color="#8080ff">; 8A1B A9 16                    ..</font>
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; 8A1D 18                       .</font>
        <font color="#00ff00">adc</font> <font color="#ff40ff">    $061F </font>                          <font color="#8080ff">; 8A1E 6D 1F 06                 m..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0688 </font>                          <font color="#8080ff">; 8A21 8D 88 06                 ...</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; 8A24 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">L8A25</font>:  <font color="#00ff00">lda</font>     <font color="#ff6060">#$09</font>                            <font color="#8080ff">; 8A25 A9 09                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">current_speed</font>                   <font color="#8080ff">; 8A27 8D 24 06                 .$.</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 8A2A A9 00                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">falling_flag</font>                    <font color="#8080ff">; 8A2C 8D 23 06                 .#.</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">player_x_pos</font>                    <font color="#8080ff">; 8A2F 8D 7E 06                 .~.</font>
        <font color="#00ff00">dec</font>     <font color="#00ffff">lives</font>                           <font color="#8080ff">; 8A32 CE 0A 07                 ...</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $06EE </font>                          <font color="#8080ff">; 8A35 8D EE 06                 ...</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; 8A38 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">falling_table_1</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$02</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; 8A39 02 02 02 02 02 02 00 00  ........</font>
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $00 </font>                            <font color="#8080ff">; 8A41 00                       .</font>
<font color="#00ffff">falling_table_2</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$FE</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$02</font> <font color="#8080ff">; 8A42 FE FE 00 00 02 02 02 02  ........</font>
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $02 </font>                            <font color="#8080ff">; 8A4A 02                       .</font>
<font color="#8080ff">; used when jumpman is falling?</font>
<font color="#00ffff">sfx_bounce_1</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$01</font>,<font color="#ff6060">$8E</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$30</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$8B</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; 8A4B 01 8E 00 30 01 01 8B 00  ...0....</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$40</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$88</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$50</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$01</font> <font color="#8080ff">; 8A53 40 01 01 88 00 50 01 01  @....P..</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$85</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$60</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$00</font>             <font color="#8080ff">; 8A5B 85 00 60 01 00           ..`..</font>
<font color="#8080ff">; jumpman hit by bullet or started falling</font>
<font color="#00ffff">sfx_death</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$01</font>,<font color="#ff6060">$C8</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$0A</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$FA</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$14</font> <font color="#8080ff">; 8A60 01 C8 00 0A 02 FA 02 14  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$02</font>,<font color="#ff6060">$F0</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$1E</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$E8</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$28</font> <font color="#8080ff">; 8A68 02 F0 02 1E 02 E8 02 28  .......(</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$02</font>,<font color="#ff6060">$DC</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$32</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$D2</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$3C</font> <font color="#8080ff">; 8A70 02 DC 02 32 02 D2 02 3C  ...2...&lt;</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$02</font>,<font color="#ff6060">$C8</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; 8A78 02 C8 02 00 00 00 00 00  ........</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">play_sfx_climb</font>:
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $061F </font>                          <font color="#8080ff">; 8A80 AD 1F 06                 ...</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">L8A94</font>                           <font color="#8080ff">; 8A83 D0 0F                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$97</font>                            <font color="#8080ff">; 8A85 A9 97                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">snd_slot_priority</font>               <font color="#8080ff">; 8A87 8D 3E 06                 .&gt;.</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$8A</font>                            <font color="#8080ff">; 8A8A A9 8A                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">snd_slot_timer</font>                  <font color="#8080ff">; 8A8C 8D 3F 06                 .?.</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$02</font>                            <font color="#8080ff">; 8A8F A9 02                    ..</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">cue_sfx_lowprior_jv</font>             <font color="#8080ff">; 8A91 20 03 80                  ..</font>
<font color="#00ffff">L8A94</font>:  <font color="#00ff00">jmp</font>     <font color="#00ffff">L9925</font>                           <font color="#8080ff">; 8A94 4C 25 99                 L%.</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; climbing up/down a ladder (not ropes)</font>
<font color="#00ffff">sfx_climb</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$01</font>,<font color="#ff6060">$81</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; 8A97 01 81 00 04 01 00 00 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; 8A9F 00 00 00 00 00 00 00 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; 8AA7 00 00 00 00 00 00 00 00  ........</font>
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $00 </font>                            <font color="#8080ff">; 8AAF 00                       .</font>
<font color="#00ffff">sfx_option_pressed</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$01</font>,<font color="#ff6060">$A4</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; 8AB0 01 A4 00 3C 02 00 00 00  ...&lt;....</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; 8AB8 00 00 00 00 00 00 00 00  ........</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">cart_entry_point</font>:
        <font color="#00ff00">ldx</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 8AC0 A2 00                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 8AC2 A9 00                    ..</font>
<font color="#8080ff">; clear pages 6 and 7</font>
<font color="#00ffff">init_loop</font>:
        <font color="#00ff00">sta</font>     <font color="#00ffff">page6_vectors</font>,<font color="#00ffff">x</font>                 <font color="#8080ff">; 8AC4 9D 00 06                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">score</font>,<font color="#00ffff">x</font>                         <font color="#8080ff">; 8AC7 9D 00 07                 ...</font>
        <font color="#00ff00">inx</font>                                     <font color="#8080ff">; 8ACA E8                       .</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">init_loop</font>                       <font color="#8080ff">; 8ACB D0 F7                    ..</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">init_hardware</font>                   <font color="#8080ff">; 8ACD 20 7C 83                  |.</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$DD</font>                            <font color="#8080ff">; 8AD0 A9 DD                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">dlist_shadow_lo</font>                 <font color="#8080ff">; 8AD2 8D AC 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$8A</font>                            <font color="#8080ff">; 8AD5 A9 8A                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">dlist_shadow_hi</font>                 <font color="#8080ff">; 8AD7 8D AD 06                 ...</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">init_game</font>                       <font color="#8080ff">; 8ADA 4C 00 90                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; yet another jump-to-itself empty display list</font>
<font color="#00ffff">blank_dlist_8add</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$41</font>,<font color="#ff6060">$DD</font>,<font color="#ff6060">$8A</font>                     <font color="#8080ff">; 8ADD 41 DD 8A                 A..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; show blank screen with empty display list</font>
<font color="#00ffff">setup_blank_dlist</font>:
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$EB</font>                            <font color="#8080ff">; 8AE0 A9 EB                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">dlist_shadow_lo</font>                 <font color="#8080ff">; 8AE2 8D AC 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$8A</font>                            <font color="#8080ff">; 8AE5 A9 8A                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">dlist_shadow_hi</font>                 <font color="#8080ff">; 8AE7 8D AD 06                 ...</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; 8AEA 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; another jump-to-itself empty display list</font>
<font color="#00ffff">blank_dlist_8aeb</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$41</font>,<font color="#ff6060">$EB</font>,<font color="#ff6060">$8A</font>                     <font color="#8080ff">; 8AEB 41 EB 8A                 A..</font>
<font color="#00ffff">zero_filler_8aee</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; 8AEE 00 00 00 00 00 00 00 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; 8AF6 00 00 00 00 00 00 00 00  ........</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">cart_start_stub</font>:
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; 8AFE 18                       .</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; 8AFF 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">zero_filler_8b00</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; 8B00 00 00 00 00 00 00 00 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; 8B08 00 00 00 00 00 00 00 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; 8B10 00 00 00 00 00 00 00 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; 8B18 00 00 00 00 00 00 00 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>                     <font color="#8080ff">; 8B20 00 00 00                 ...</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; various levels use this as their init, or use an init that calls this</font>
<font color="#00ffff">special_init</font>:
        <font color="#00ff00">ldx</font>     <font color="#ff6060">#$20</font>                            <font color="#8080ff">; 8B23 A2 20                    . </font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 8B25 A9 00                    ..</font>
<font color="#8080ff">; clear memory from $0760 to $077f</font>
<font color="#00ffff">si_clear</font>:
        <font color="#00ff00">sta</font>     <font color="#00ffff">bullet_y_delta</font>+<font color="#ff6060">1</font>,<font color="#00ffff">x</font>              <font color="#8080ff">; 8B27 9D 5F 07                 ._.</font>
        <font color="#00ff00">dex</font>                                     <font color="#8080ff">; 8B2A CA                       .</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">si_clear</font>                        <font color="#8080ff">; 8B2B D0 FA                    ..</font>
<font color="#8080ff">; special_init that doesn't clear memory. does anything use this entry point?</font>
<font color="#00ffff">special_init_2</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">work_level_unkn_table0</font>          <font color="#8080ff">; 8B2D AD 94 07                 ...</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $AC </font>                            <font color="#8080ff">; 8B30 85 AC                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">work_level_unkn_table0</font>+<font color="#ff6060">1</font>        <font color="#8080ff">; 8B32 AD 95 07                 ...</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $AD </font>                            <font color="#8080ff">; 8B35 85 AD                    ..</font>
        <font color="#00ff00">ldy</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 8B37 A0 00                    ..</font>
<font color="#00ffff">si_loop</font>:<font color="#00ff00">lda</font> <font color="#ff40ff">    ($AC),y </font>                        <font color="#8080ff">; 8B39 B1 AC                    ..</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$FF</font>                            <font color="#8080ff">; 8B3B C9 FF                    ..</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">si_done</font>                         <font color="#8080ff">; 8B3D F0 3B                    .;</font>
        <font color="#00ff00">tax</font>                                     <font color="#8080ff">; 8B3F AA                       .</font>
        <font color="#00ff00">iny</font>                                     <font color="#8080ff">; 8B40 C8                       .</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    ($AC),y </font>                        <font color="#8080ff">; 8B41 B1 AC                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $066E,x </font>                        <font color="#8080ff">; 8B43 9D 6E 06                 .n.</font>
        <font color="#00ff00">iny</font>                                     <font color="#8080ff">; 8B46 C8                       .</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    ($AC),y </font>                        <font color="#8080ff">; 8B47 B1 AC                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0673,x </font>                        <font color="#8080ff">; 8B49 9D 73 06                 .s.</font>
        <font color="#00ff00">iny</font>                                     <font color="#8080ff">; 8B4C C8                       .</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    ($AC),y </font>                        <font color="#8080ff">; 8B4D B1 AC                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0678,x </font>                        <font color="#8080ff">; 8B4F 9D 78 06                 .x.</font>
        <font color="#00ff00">iny</font>                                     <font color="#8080ff">; 8B52 C8                       .</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    ($AC),y </font>                        <font color="#8080ff">; 8B53 B1 AC                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $067D,x </font>                        <font color="#8080ff">; 8B55 9D 7D 06                 .}.</font>
        <font color="#00ff00">iny</font>                                     <font color="#8080ff">; 8B58 C8                       .</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    ($AC),y </font>                        <font color="#8080ff">; 8B59 B1 AC                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0682,x </font>                        <font color="#8080ff">; 8B5B 9D 82 06                 ...</font>
        <font color="#00ff00">iny</font>                                     <font color="#8080ff">; 8B5E C8                       .</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    ($AC),y </font>                        <font color="#8080ff">; 8B5F B1 AC                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0687,x </font>                        <font color="#8080ff">; 8B61 9D 87 06                 ...</font>
        <font color="#00ff00">iny</font>                                     <font color="#8080ff">; 8B64 C8                       .</font>
        <font color="#00ff00">tya</font>                                     <font color="#8080ff">; 8B65 98                       .</font>
        <font color="#00ff00">pha</font>                                     <font color="#8080ff">; 8B66 48                       H</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    ($AC),y </font>                        <font color="#8080ff">; 8B67 B1 AC                    ..</font>
        <font color="#00ff00">ldy</font>     <font color="#00ffff">pcolor0_table</font>,<font color="#00ffff">x</font>                 <font color="#8080ff">; 8B69 BC 7B 8B                 .{.</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">PCOLR0</font>,<font color="#00ffff">y</font>                        <font color="#8080ff">; 8B6C 99 C0 02                 ...</font>
        <font color="#00ff00">pla</font>                                     <font color="#8080ff">; 8B6F 68                       h</font>
        <font color="#00ff00">tay</font>                                     <font color="#8080ff">; 8B70 A8                       .</font>
        <font color="#00ff00">iny</font>                                     <font color="#8080ff">; 8B71 C8                       .</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 8B72 A9 00                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0696,x </font>                        <font color="#8080ff">; 8B74 9D 96 06                 ...</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">si_loop</font>                         <font color="#8080ff">; 8B77 4C 39 8B                 L9.</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">si_done</font>:<font color="#00ff00">rts</font>                                     <font color="#8080ff">; 8B7A 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">pcolor0_table</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$07</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$03</font>             <font color="#8080ff">; 8B7B 07 00 01 02 03           .....</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; show scores, called at end of game, also called after beating level 12 (after WELL DONE). $40 in NMIEN = disable DLI, enable VBI</font>
<font color="#00ffff">scores_screen</font>:
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$40</font>                            <font color="#8080ff">; 8B80 A9 40                    .@</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">NMIEN</font>                           <font color="#8080ff">; 8B82 8D 0E D4                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$82</font>                            <font color="#8080ff">; 8B85 A9 82                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">dlist_shadow_lo</font>                 <font color="#8080ff">; 8B87 8D AC 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$8C</font>                            <font color="#8080ff">; 8B8A A9 8C                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">dlist_shadow_hi</font>                 <font color="#8080ff">; 8B8C 8D AD 06                 ...</font>
        <font color="#00ff00">ldx</font>     <font color="#ff6060">#$06</font>                            <font color="#8080ff">; 8B8F A2 06                    ..</font>
<font color="#00ffff">smsg_loop</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">scores_msg</font>,<font color="#00ffff">x</font>                    <font color="#8080ff">; 8B91 BD 7B 8C                 .{.</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $3006,x </font>                        <font color="#8080ff">; 8B94 9D 06 30                 ..0</font>
        <font color="#00ff00">dex</font>                                     <font color="#8080ff">; 8B97 CA                       .</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">smsg_loop</font>                       <font color="#8080ff">; 8B98 D0 F7                    ..</font>
        <font color="#00ff00">ldx</font>     <font color="#00ffff">current_user</font>                    <font color="#8080ff">; 8B9A AE FE 06                 ...</font>
        <font color="#00ff00">ldy</font>     <font color="#00ffff">struct_user_lives_offsets_minus_one</font>,<font color="#00ffff">x</font><font color="#8080ff">; 8B9D BC 88 8C            ...</font>
        <font color="#00ff00">ldx</font>     <font color="#ff6060">#$03</font>                            <font color="#8080ff">; 8BA0 A2 03                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">lives</font>                           <font color="#8080ff">; 8BA2 AD 0A 07                 ...</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0713,y </font>                        <font color="#8080ff">; 8BA5 99 13 07                 ...</font>
<font color="#8080ff">; number_of_users should be score-1 here.</font>
<font color="#00ffff">ss_loop</font>:<font color="#00ff00">lda</font>     <font color="#00ffff">number_of_users</font>,<font color="#00ffff">x</font>               <font color="#8080ff">; 8BA8 BD FF 06                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">struct_user_1</font>,<font color="#00ffff">y</font>                 <font color="#8080ff">; 8BAB 99 0B 07                 ...</font>
        <font color="#00ff00">dey</font>                                     <font color="#8080ff">; 8BAE 88                       .</font>
        <font color="#00ff00">dex</font>                                     <font color="#8080ff">; 8BAF CA                       .</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">ss_loop</font>                         <font color="#8080ff">; 8BB0 D0 F6                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 8BB2 A9 00                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $AA </font>                            <font color="#8080ff">; 8BB4 85 AA                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $AB </font>                            <font color="#8080ff">; 8BB6 85 AB                    ..</font>
        <font color="#00ff00">tay</font>                                     <font color="#8080ff">; 8BB8 A8                       .</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">users_still_alive</font>               <font color="#8080ff">; 8BB9 AD F4 06                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">zp_temp2</font>                        <font color="#8080ff">; 8BBC 85 AE                    ..</font>
        <font color="#00ff00">inc</font>     <font color="#00ffff">zp_temp2</font>                        <font color="#8080ff">; 8BBE E6 AE                    ..</font>
<font color="#8080ff">; shows PLAYER (backwards loop)</font>
<font color="#00ffff">show_reyalp_msg</font>:
        <font color="#00ff00">ldx</font>     <font color="#ff6060">#$14</font>                            <font color="#8080ff">; 8BC0 A2 14                    ..</font>
<font color="#00ffff">reyalp_msg_loop</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">reyalp_msg_minus_one</font>,<font color="#00ffff">x</font>          <font color="#8080ff">; 8BC2 BD 67 8C                 .g.</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $3028,y </font>                        <font color="#8080ff">; 8BC5 99 28 30                 .(0</font>
<font color="#8080ff">; replace 10th char with the ASCII player (user) number</font>
<font color="#00ffff">check_10th</font>:
        <font color="#00ff00">cpx</font>     <font color="#ff6060">#$0A</font>                            <font color="#8080ff">; 8BC8 E0 0A                    ..</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">continue_loop</font>                   <font color="#8080ff">; 8BCA D0 09                    ..</font>
        <font color="#00ff00">inc</font> <font color="#ff40ff">    $AA </font>                            <font color="#8080ff">; 8BCC E6 AA                    ..</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $AA </font>                            <font color="#8080ff">; 8BCE A5 AA                    ..</font>
        <font color="#00ff00">ora</font>     <font color="#ff6060">#$10</font>                            <font color="#8080ff">; 8BD0 09 10                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $3028,y </font>                        <font color="#8080ff">; 8BD2 99 28 30                 .(0</font>
<font color="#00ffff">continue_loop</font>:
        <font color="#00ff00">iny</font>                                     <font color="#8080ff">; 8BD5 C8                       .</font>
        <font color="#00ff00">dex</font>                                     <font color="#8080ff">; 8BD6 CA                       .</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">reyalp_msg_loop</font>                 <font color="#8080ff">; 8BD7 D0 E9                    ..</font>
        <font color="#00ff00">sty</font> <font color="#ff40ff">    $AD </font>                            <font color="#8080ff">; 8BD9 84 AD                    ..</font>
        <font color="#00ff00">ldx</font> <font color="#ff40ff">    $AA </font>                            <font color="#8080ff">; 8BDB A6 AA                    ..</font>
        <font color="#00ff00">ldy</font>     <font color="#00ffff">struct_user_lives_offsets_minus_one</font>,<font color="#00ffff">x</font><font color="#8080ff">; 8BDD BC 88 8C            ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 8BE0 A9 00                    ..</font>
<font color="#8080ff">; $AF is the character to show after the score (space for alive, cross for dead)</font>
<font color="#00ffff">store_space</font>:
        <font color="#00ff00">sta</font>     <font color="#00ffff">zp_temp2</font>+<font color="#ff6060">1</font>                      <font color="#8080ff">; 8BE2 85 AF                    ..</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $0713,y </font>                        <font color="#8080ff">; 8BE4 B9 13 07                 ...</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$FF</font>                            <font color="#8080ff">; 8BE7 C9 FF                    ..</font>
<font color="#8080ff">; user still has lives left?</font>
<font color="#00ffff">check_alive</font>:
        <font color="#00ff00">bne</font>     <font color="#00ffff">no_cross</font>                        <font color="#8080ff">; 8BE9 D0 04                    ..</font>
<font color="#8080ff">; no, show a cross instead of a space</font>
<font color="#00ffff">not_alive</font>:
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$5E</font>                            <font color="#8080ff">; 8BEB A9 5E                    .^</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">zp_temp2</font>+<font color="#ff6060">1</font>                      <font color="#8080ff">; 8BED 85 AF                    ..</font>
<font color="#00ffff">no_cross</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">L8C84</font>,<font color="#00ffff">x</font>                         <font color="#8080ff">; 8BEF BD 84 8C                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">num_out</font>                         <font color="#8080ff">; 8BF2 85 D3                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$30</font>                            <font color="#8080ff">; 8BF4 A9 30                    .0</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">num_out</font>+<font color="#ff6060">1</font>                       <font color="#8080ff">; 8BF6 85 D4                    ..</font>
        <font color="#00ff00">ldx</font>     <font color="#ff6060">#$03</font>                            <font color="#8080ff">; 8BF8 A2 03                    ..</font>
<font color="#00ffff">L8BFA</font>:  <font color="#00ff00">lda</font>     <font color="#00ffff">struct_user_1</font>,<font color="#00ffff">y</font>                 <font color="#8080ff">; 8BFA B9 0B 07                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">tmp_sprite_height</font>,<font color="#00ffff">x</font>             <font color="#8080ff">; 8BFD 95 CF                    ..</font>
        <font color="#00ff00">dey</font>                                     <font color="#8080ff">; 8BFF 88                       .</font>
        <font color="#00ff00">dex</font>                                     <font color="#8080ff">; 8C00 CA                       .</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">L8BFA</font>                           <font color="#8080ff">; 8C01 D0 F7                    ..</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">print_number_jv</font>                 <font color="#8080ff">; 8C03 20 09 80                  ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">zp_temp2</font>+<font color="#ff6060">1</font>                      <font color="#8080ff">; 8C06 A5 AF                    ..</font>
        <font color="#00ff00">iny</font>                                     <font color="#8080ff">; 8C08 C8                       .</font>
        <font color="#00ff00">sta</font>     (<font color="#00ffff">num_out</font>),<font color="#00ffff">y</font>                     <font color="#8080ff">; 8C09 91 D3                    ..</font>
        <font color="#00ff00">ldy</font> <font color="#ff40ff">    $AD </font>                            <font color="#8080ff">; 8C0B A4 AD                    ..</font>
        <font color="#00ff00">dec</font>     <font color="#00ffff">zp_temp2</font>                        <font color="#8080ff">; 8C0D C6 AE                    ..</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">show_reyalp_msg</font>                 <font color="#8080ff">; 8C0F D0 AF                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$96</font>                            <font color="#8080ff">; 8C11 A9 96                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">COLOR3</font>                          <font color="#8080ff">; 8C13 8D C7 02                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$C6</font>                            <font color="#8080ff">; 8C16 A9 C6                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">COLOR0</font>                          <font color="#8080ff">; 8C18 8D C4 02                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$08</font>                            <font color="#8080ff">; 8C1B A9 08                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">COLOR1</font>                          <font color="#8080ff">; 8C1D 8D C5 02                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$52</font>                            <font color="#8080ff">; 8C20 A9 52                    .R</font>
<font color="#8080ff">; set dlist shadow to scores_screen_dlist</font>
<font color="#00ffff">show_scores_screen</font>:
        <font color="#00ff00">sta</font>     <font color="#00ffff">dlist_shadow_lo</font>                 <font color="#8080ff">; 8C22 8D AC 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$8C</font>                            <font color="#8080ff">; 8C25 A9 8C                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">dlist_shadow_hi</font>                 <font color="#8080ff">; 8C27 8D AD 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$8D</font>                            <font color="#8080ff">; 8C2A A9 8D                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">dli_vec_shadow_lo</font>               <font color="#8080ff">; 8C2C 8D AE 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$8C</font>                            <font color="#8080ff">; 8C2F A9 8C                    ..</font>
<font color="#8080ff">; dli = score_screen_dli_sr</font>
<font color="#00ffff">set_score_screen_dli</font>:
        <font color="#00ff00">sta</font>     <font color="#00ffff">dli_vec_shadow_hi</font>               <font color="#8080ff">; 8C31 8D AF 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$02</font>                            <font color="#8080ff">; 8C34 A9 02                    ..</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">cue_music_jv</font>                    <font color="#8080ff">; 8C36 20 18 80                  ..</font>
<font color="#8080ff">; I *think* we're waiting for the music to finish playing...</font>
<font color="#00ffff">what_are_we_waiting_for</font>:
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $0640 </font>                          <font color="#8080ff">; 8C39 AD 40 06                 .@.</font>
        <font color="#00ff00">ora</font> <font color="#ff40ff">    $0642 </font>                          <font color="#8080ff">; 8C3C 0D 42 06                 .B.</font>
        <font color="#00ff00">ora</font> <font color="#ff40ff">    $0644 </font>                          <font color="#8080ff">; 8C3F 0D 44 06                 .D.</font>
        <font color="#00ff00">ora</font>     <font color="#00ffff">snd_slot_duration</font>               <font color="#8080ff">; 8C42 0D 46 06                 .F.</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">what_are_we_waiting_for</font>         <font color="#8080ff">; 8C45 D0 F2                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">jiffy_timer_1</font>                   <font color="#8080ff">; 8C47 8D 1A 06                 ...</font>
<font color="#8080ff">; wait 192 jiffies: 3.2 sec (ntsc), 3.84 sec (pal)</font>
<font color="#00ffff">wait_3_sec</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">jiffy_timer_1</font>                   <font color="#8080ff">; 8C4A AD 1A 06                 ...</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$C0</font>                            <font color="#8080ff">; 8C4D C9 C0                    ..</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">wait_3_sec</font>                      <font color="#8080ff">; 8C4F D0 F9                    ..</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; 8C51 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; a GR.2-ish DL, with DLIs, screen mem at $3000, for player scores screen</font>
<font color="#00ffff">scores_screen_dlist</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$70</font>,<font color="#ff6060">$70</font>,<font color="#ff6060">$70</font>,<font color="#ff6060">$30</font>,<font color="#ff6060">$70</font>,<font color="#ff6060">$70</font>,<font color="#ff6060">$70</font>,<font color="#ff6060">$70</font> <font color="#8080ff">; 8C52 70 70 70 30 70 70 70 70  ppp0pppp</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$47</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$30</font>,<font color="#ff6060">$87</font>,<font color="#ff6060">$87</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$87</font>,<font color="#ff6060">$10</font> <font color="#8080ff">; 8C5A 47 00 30 87 87 10 87 10  G.0.....</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$87</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$07</font>,<font color="#ff6060">$41</font>,<font color="#ff6060">$52</font>             <font color="#8080ff">; 8C62 87 10 07 41 52           ...AR</font>
<font color="#00ffff">reyalp_msg_minus_one</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $8C </font>                            <font color="#8080ff">; 8C67 8C                       .</font>
<font color="#8080ff">; PLAYER spelled backwards: '  0       # REYALP '</font>
<font color="#00ffff">reyalp_msg</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$80</font>,<font color="#ff6060">$80</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$80</font>,<font color="#ff6060">$80</font>,<font color="#ff6060">$80</font>,<font color="#ff6060">$80</font>,<font color="#ff6060">$80</font> <font color="#8080ff">; 8C68 80 80 10 80 80 80 80 80  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$80</font>,<font color="#ff6060">$80</font>,<font color="#ff6060">$03</font>,<font color="#ff6060">$80</font>,<font color="#ff6060">$32</font>,<font color="#ff6060">$25</font>,<font color="#ff6060">$39</font>,<font color="#ff6060">$21</font> <font color="#8080ff">; 8C70 80 80 03 80 32 25 39 21  ....2%9!</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$2C</font>,<font color="#ff6060">$30</font>,<font color="#ff6060">$80</font>                     <font color="#8080ff">; 8C78 2C 30 80                 ,0.</font>
<font color="#8080ff">; ' SCORES' in color 3</font>
<font color="#00ffff">scores_msg</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$80</font>,<font color="#ff6060">$F3</font>,<font color="#ff6060">$E3</font>,<font color="#ff6060">$EF</font>,<font color="#ff6060">$F2</font>,<font color="#ff6060">$E5</font>,<font color="#ff6060">$F3</font>     <font color="#8080ff">; 8C7B 80 F3 E3 EF F2 E5 F3     .......</font>
<font color="#8080ff">; looks like an empty jump-to-itself dlist</font>
<font color="#00ffff">blank_dlist_8c82</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$41</font>,<font color="#ff6060">$82</font>                         <font color="#8080ff">; 8C82 41 82                    A.</font>
<font color="#00ffff">L8C84</font>:  .<font color="#ffff00">byte</font> <font color="#ff40ff">  $8C </font>                            <font color="#8080ff">; 8C84 8C                       .</font>
<font color="#8080ff">; offsets into screen memory, column 12, rows 2 3 4 5, used by code at $8BEF, loaded in $d3, hi byte in $d4 is $30</font>
<font color="#00ffff">score_offsets</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$34</font>,<font color="#ff6060">$48</font>,<font color="#ff6060">$5C</font>                     <font color="#8080ff">; 8C85 34 48 5C                 4H\</font>
<font color="#00ffff">struct_user_lives_offsets_minus_one</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $70 </font>                            <font color="#8080ff">; 8C88 70                       p</font>
<font color="#8080ff">; lookup table, offset from $713 to lives for indexed user</font>
<font color="#00ffff">struct_user_lives_offsets</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$02</font>,<font color="#ff6060">$0D</font>,<font color="#ff6060">$18</font>,<font color="#ff6060">$23</font>                 <font color="#8080ff">; 8C89 02 0D 18 23              ...#</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; used by score screen</font>
<font color="#00ffff">score_screen_dli_sr</font>:
        <font color="#00ff00">pha</font>                                     <font color="#8080ff">; 8C8D 48                       H</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">current_user</font>                    <font color="#8080ff">; 8C8E AD FE 06                 ...</font>
        <font color="#00ff00">sec</font>                                     <font color="#8080ff">; 8C91 38                       8</font>
        <font color="#00ff00">sbc</font>     <font color="#ff6060">#$01</font>                            <font color="#8080ff">; 8C92 E9 01                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">WSYNC</font>                           <font color="#8080ff">; 8C94 8D 0A D4                 ...</font>
        <font color="#00ff00">cmp</font> <font color="#ff40ff">    $AB </font>                            <font color="#8080ff">; 8C97 C5 AB                    ..</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">L8CA4</font>                           <font color="#8080ff">; 8C99 D0 09                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">rot_color</font>                       <font color="#8080ff">; 8C9B AD 2A 06                 .*.</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">COLPF0</font>                          <font color="#8080ff">; 8C9E 8D 16 D0                 ...</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">L8CAA</font>                           <font color="#8080ff">; 8CA1 4C AA 8C                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">L8CA4</font>:  <font color="#00ff00">lda</font>     <font color="#ff40ff">COLOR0</font>                          <font color="#8080ff">; 8CA4 AD C4 02                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">COLPF0</font>                          <font color="#8080ff">; 8CA7 8D 16 D0                 ...</font>
<font color="#00ffff">L8CAA</font>:  <font color="#00ff00">inc</font> <font color="#ff40ff">    $AB </font>                            <font color="#8080ff">; 8CAA E6 AB                    ..</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $AB </font>                            <font color="#8080ff">; 8CAC A5 AB                    ..</font>
        <font color="#00ff00">and</font>     <font color="#ff6060">#$03</font>                            <font color="#8080ff">; 8CAE 29 03                    ).</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $AB </font>                            <font color="#8080ff">; 8CB0 85 AB                    ..</font>
        <font color="#00ff00">pla</font>                                     <font color="#8080ff">; 8CB2 68                       h</font>
        <font color="#00ff00">rti</font>                                     <font color="#8080ff">; 8CB3 40                       @</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">zero_filler_8cb4</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; 8CB4 00 00 00 00 00 00 00 00  ........</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; should be called every time the score is updated, adds extra life every 7500 points. notice the score and threshold are both 3 bytes, and we compare from high byte to low.</font>
<font color="#00ffff">check_extra_life</font>:
        <font color="#00ff00">ldx</font>     <font color="#ff6060">#$03</font>                            <font color="#8080ff">; 8CBC A2 03                    ..</font>
<font color="#8080ff">; number_of_users should be score-1 here. score+2 should be next_extra_life-1 also.</font>
<font color="#00ffff">chk_next_byte</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">number_of_users</font>,<font color="#00ffff">x</font>               <font color="#8080ff">; 8CBE BD FF 06                 ...</font>
        <font color="#00ff00">cmp</font>     <font color="#00ffff">score</font>+<font color="#ff6060">2</font>,<font color="#00ffff">x</font>                       <font color="#8080ff">; 8CC1 DD 02 07                 ...</font>
        <font color="#00ff00">bcc</font>     <font color="#00ffff">chk_done</font>                        <font color="#8080ff">; 8CC4 90 34                    .4</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">score_byte_ge</font>                   <font color="#8080ff">; 8CC6 F0 03                    ..</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">add_extra_life</font>                  <font color="#8080ff">; 8CC8 4C CE 8C                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; if it's greater or equal and X!=0, keep looping</font>
<font color="#00ffff">score_byte_ge</font>:
        <font color="#00ff00">dex</font>                                     <font color="#8080ff">; 8CCB CA                       .</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">chk_next_byte</font>                   <font color="#8080ff">; 8CCC D0 F0                    ..</font>
<font color="#8080ff">; first, calculate &amp; store the next 7500-point target</font>
<font color="#00ffff">add_extra_life</font>:
        <font color="#00ff00">ldx</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 8CCE A2 00                    ..</font>
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; 8CD0 18                       .</font>
<font color="#00ffff">add_next_byte</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">extra_life_points</font>,<font color="#00ffff">x</font>             <font color="#8080ff">; 8CD1 BD FD 8C                 ...</font>
        <font color="#00ff00">adc</font>     <font color="#00ffff">next_extra_life</font>,<font color="#00ffff">x</font>               <font color="#8080ff">; 8CD4 7D 03 07                 }..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">next_extra_life</font>,<font color="#00ffff">x</font>               <font color="#8080ff">; 8CD7 9D 03 07                 ...</font>
        <font color="#00ff00">inx</font>                                     <font color="#8080ff">; 8CDA E8                       .</font>
<font color="#8080ff">; we have to preserve the carry flag!</font>
<font color="#00ffff">save_flags</font>:
        <font color="#00ff00">php</font>                                     <font color="#8080ff">; 8CDB 08                       .</font>
        <font color="#00ff00">cpx</font>     <font color="#ff6060">#$03</font>                            <font color="#8080ff">; 8CDC E0 03                    ..</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">inc_lives</font>                       <font color="#8080ff">; 8CDE F0 04                    ..</font>
        <font color="#00ff00">plp</font>                                     <font color="#8080ff">; 8CE0 28                       (</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">add_next_byte</font>                   <font color="#8080ff">; 8CE1 4C D1 8C                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; add 1 life, play sfx_extra_life</font>
<font color="#00ffff">inc_lives</font>:
        <font color="#00ff00">plp</font>                                     <font color="#8080ff">; 8CE4 28                       (</font>
        <font color="#00ff00">inc</font>     <font color="#00ffff">lives</font>                           <font color="#8080ff">; 8CE5 EE 0A 07                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$79</font>                            <font color="#8080ff">; 8CE8 A9 79                    .y</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">snd_ptr</font>                         <font color="#8080ff">; 8CEA 8D 3C 06                 .&lt;.</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$BE</font>                            <font color="#8080ff">; 8CED A9 BE                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">snd_ptr</font>+<font color="#ff6060">1</font>                       <font color="#8080ff">; 8CEF 8D 3D 06                 .=.</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$0C</font>                            <font color="#8080ff">; 8CF2 A9 0C                    ..</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">cue_sfx_jv</font>                      <font color="#8080ff">; 8CF4 20 06 80                  ..</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">show_lives_icons</font>                <font color="#8080ff">; 8CF7 20 BB 86                  ..</font>
<font color="#00ffff">chk_done</font>:
        <font color="#00ff00">jmp</font>     <font color="#00ffff">score_mod_1m</font>                    <font color="#8080ff">; 8CFA 4C C0 B7                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; 3 bytes, value 7500 decimal, give an extra life after this many points. not copied to RAM, meaning no level can change this.</font>
<font color="#00ffff">extra_life_points</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$4C</font>,<font color="#ff6060">$1D</font>,<font color="#ff6060">$00</font>                     <font color="#8080ff">; 8CFD 4C 1D 00                 L..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; just lost your last life</font>
<font color="#00ffff">crumble_gameboard</font>:
        <font color="#00ff00">jsr</font>     <font color="#00ffff">enable_joystick_jv</font>              <font color="#8080ff">; 8D00 20 1B 80                  ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$86</font>                            <font color="#8080ff">; 8D03 A9 86                    ..</font>
<font color="#8080ff">; $86 = distortion 8, volume 6</font>
<font color="#00ffff">cgb_audc</font>:
        <font color="#00ff00">sta</font>     <font color="#ff40ff">AUDC1</font>                           <font color="#8080ff">; 8D05 8D 01 D2                 ...</font>
<font color="#8080ff">; store random N-blank-lines instruction at head of display list</font>
<font color="#00ffff">shake_screen</font>:
        <font color="#00ff00">lda</font>     <font color="#ff40ff">RANDOM</font>                          <font color="#8080ff">; 8D08 AD 0A D2                 ...</font>
        <font color="#00ff00">and</font>     <font color="#ff6060">#$70</font>                            <font color="#8080ff">; 8D0B 29 70                    )p</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0801 </font>                          <font color="#8080ff">; 8D0D 8D 01 08                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">game_display_list</font>               <font color="#8080ff">; 8D10 8D 81 08                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff40ff">RANDOM</font>                          <font color="#8080ff">; 8D13 AD 0A D2                 ...</font>
<font color="#8080ff">; random frequency</font>
<font color="#00ffff">crumble_sound</font>:
        <font color="#00ff00">sta</font>     <font color="#ff40ff">AUDF1</font>                           <font color="#8080ff">; 8D16 8D 00 D2                 ...</font>
<font color="#8080ff">; get random number 0 to 12</font>
<font color="#00ffff">rand_0c</font>:<font color="#00ff00">lda</font>     <font color="#ff40ff">RANDOM</font>                          <font color="#8080ff">; 8D19 AD 0A D2                 ...</font>
        <font color="#00ff00">and</font>     <font color="#ff6060">#$1F</font>                            <font color="#8080ff">; 8D1C 29 1F                    ).</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$0D</font>                            <font color="#8080ff">; 8D1E C9 0D                    ..</font>
        <font color="#00ff00">bcs</font>     <font color="#00ffff">rand_0c</font>                         <font color="#8080ff">; 8D20 B0 F7                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $AA </font>                            <font color="#8080ff">; 8D22 85 AA                    ..</font>
        <font color="#00ff00">asl</font>     <font color="#00ffff">a</font>                               <font color="#8080ff">; 8D24 0A                       .</font>
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; 8D25 18                       .</font>
        <font color="#00ff00">adc</font> <font color="#ff40ff">    $AA </font>                            <font color="#8080ff">; 8D26 65 AA                    e.</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $AA </font>                            <font color="#8080ff">; 8D28 85 AA                    ..</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">L8D60</font>                           <font color="#8080ff">; 8D2A 20 60 8D                  `.</font>
        <font color="#00ff00">inc</font> <font color="#ff40ff">    $AA </font>                            <font color="#8080ff">; 8D2D E6 AA                    ..</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $AA </font>                            <font color="#8080ff">; 8D2F A5 AA                    ..</font>
        <font color="#00ff00">pha</font>                                     <font color="#8080ff">; 8D31 48                       H</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">L8D60</font>                           <font color="#8080ff">; 8D32 20 60 8D                  `.</font>
        <font color="#00ff00">pla</font>                                     <font color="#8080ff">; 8D35 68                       h</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">L8D60</font>                           <font color="#8080ff">; 8D36 20 60 8D                  `.</font>
        <font color="#00ff00">inc</font> <font color="#ff40ff">    $AA </font>                            <font color="#8080ff">; 8D39 E6 AA                    ..</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $AA </font>                            <font color="#8080ff">; 8D3B A5 AA                    ..</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">L8D60</font>                           <font color="#8080ff">; 8D3D 20 60 8D                  `.</font>
        <font color="#00ff00">ldy</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 8D40 A0 00                    ..</font>
        <font color="#00ff00">tya</font>                                     <font color="#8080ff">; 8D42 98                       .</font>
<font color="#00ffff">L8D43</font>:  <font color="#00ff00">ora</font> <font color="#ff40ff">    $3370,y </font>                        <font color="#8080ff">; 8D43 19 70 33                 .p3</font>
        <font color="#00ff00">ora</font> <font color="#ff40ff">    $3398,y </font>                        <font color="#8080ff">; 8D46 19 98 33                 ..3</font>
        <font color="#00ff00">iny</font>                                     <font color="#8080ff">; 8D49 C8                       .</font>
        <font color="#00ff00">cpy</font>     <font color="#ff6060">#$28</font>                            <font color="#8080ff">; 8D4A C0 28                    .(</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">L8D43</font>                           <font color="#8080ff">; 8D4C D0 F5                    ..</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 8D4E C9 00                    ..</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">shake_screen</font>                    <font color="#8080ff">; 8D50 D0 B6                    ..</font>
<font color="#8080ff">; well_done_screen jumps here via work_level_sub1</font>
<font color="#00ffff">well_done_scores</font>:
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 8D52 A9 00                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">AUDF1</font>                           <font color="#8080ff">; 8D54 8D 00 D2                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">AUDC1</font>                           <font color="#8080ff">; 8D57 8D 01 D2                 ...</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">scores_screen</font>                   <font color="#8080ff">; 8D5A 20 80 8B                  ..</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">afterlife</font>                       <font color="#8080ff">; 8D5D 4C 00 96                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">L8D60</font>:  <font color="#00ff00">clc</font>                                     <font color="#8080ff">; 8D60 18                       .</font>
        <font color="#00ff00">adc</font>     <font color="#ff6060">#$70</font>                            <font color="#8080ff">; 8D61 69 70                    ip</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $AC </font>                            <font color="#8080ff">; 8D63 85 AC                    ..</font>
        <font color="#00ff00">adc</font>     <font color="#ff6060">#$28</font>                            <font color="#8080ff">; 8D65 69 28                    i(</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">zp_temp2</font>                        <font color="#8080ff">; 8D67 85 AE                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$3D</font>                            <font color="#8080ff">; 8D69 A9 3D                    .=</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $AD </font>                            <font color="#8080ff">; 8D6B 85 AD                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">zp_temp2</font>+<font color="#ff6060">1</font>                      <font color="#8080ff">; 8D6D 85 AF                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$57</font>                            <font color="#8080ff">; 8D6F A9 57                    .W</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $AB </font>                            <font color="#8080ff">; 8D71 85 AB                    ..</font>
        <font color="#00ff00">ldy</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 8D73 A0 00                    ..</font>
<font color="#00ffff">L8D75</font>:  <font color="#00ff00">lda</font> <font color="#ff40ff">    ($AC),y </font>                        <font color="#8080ff">; 8D75 B1 AC                    ..</font>
        <font color="#00ff00">sta</font>     (<font color="#00ffff">zp_temp2</font>),<font color="#00ffff">y</font>                    <font color="#8080ff">; 8D77 91 AE                    ..</font>
        <font color="#00ff00">sec</font>                                     <font color="#8080ff">; 8D79 38                       8</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $AC </font>                            <font color="#8080ff">; 8D7A A5 AC                    ..</font>
        <font color="#00ff00">sbc</font>     <font color="#ff6060">#$28</font>                            <font color="#8080ff">; 8D7C E9 28                    .(</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $AC </font>                            <font color="#8080ff">; 8D7E 85 AC                    ..</font>
        <font color="#00ff00">bcs</font>     <font color="#00ffff">L8D84</font>                           <font color="#8080ff">; 8D80 B0 02                    ..</font>
        <font color="#00ff00">dec</font> <font color="#ff40ff">    $AD </font>                            <font color="#8080ff">; 8D82 C6 AD                    ..</font>
<font color="#00ffff">L8D84</font>:  <font color="#00ff00">sec</font>                                     <font color="#8080ff">; 8D84 38                       8</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">zp_temp2</font>                        <font color="#8080ff">; 8D85 A5 AE                    ..</font>
        <font color="#00ff00">sbc</font>     <font color="#ff6060">#$28</font>                            <font color="#8080ff">; 8D87 E9 28                    .(</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">zp_temp2</font>                        <font color="#8080ff">; 8D89 85 AE                    ..</font>
        <font color="#00ff00">bcs</font>     <font color="#00ffff">L8D8F</font>                           <font color="#8080ff">; 8D8B B0 02                    ..</font>
        <font color="#00ff00">dec</font>     <font color="#00ffff">zp_temp2</font>+<font color="#ff6060">1</font>                      <font color="#8080ff">; 8D8D C6 AF                    ..</font>
<font color="#00ffff">L8D8F</font>:  <font color="#00ff00">dec</font> <font color="#ff40ff">    $AB </font>                            <font color="#8080ff">; 8D8F C6 AB                    ..</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">L8D75</font>                           <font color="#8080ff">; 8D91 D0 E2                    ..</font>
        <font color="#00ff00">tya</font>                                     <font color="#8080ff">; 8D93 98                       .</font>
        <font color="#00ff00">sta</font>     (<font color="#00ffff">zp_temp2</font>),<font color="#00ffff">y</font>                    <font color="#8080ff">; 8D94 91 AE                    ..</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; 8D96 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">zero_filler_8d97</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; 8D97 00 00 00 00 00 00 00 00  ........</font>
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $00 </font>                            <font color="#8080ff">; 8D9F 00                       .</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">L8DA0</font>:  <font color="#00ff00">lda</font>     <font color="#00ffff">level</font>                           <font color="#8080ff">; 8DA0 AD F6 06                 ...</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$0B</font>                            <font color="#8080ff">; 8DA3 C9 0B                    ..</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">L8DAA</font>                           <font color="#8080ff">; 8DA5 F0 03                    ..</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">afterlife</font>                       <font color="#8080ff">; 8DA7 4C 00 96                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">L8DAA</font>:  <font color="#00ff00">jsr</font>     <font color="#00ffff">well_done_screen</font>                <font color="#8080ff">; 8DAA 20 00 BC                  ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$04</font>                            <font color="#8080ff">; 8DAD A9 04                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0688 </font>                          <font color="#8080ff">; 8DAF 8D 88 06                 ...</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">scores_screen</font>                   <font color="#8080ff">; 8DB2 20 80 8B                  ..</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">afterlife</font>                       <font color="#8080ff">; 8DB5 4C 00 96                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; move player selected by X reg minus one off the left edge of the screen</font>
<font color="#00ffff">hide_player</font>:
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$02</font>                            <font color="#8080ff">; 8DB8 A9 02                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">HPOSM3</font>,<font color="#00ffff">x</font>                        <font color="#8080ff">; 8DBA 9D 07 D0                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">player_new_x</font>,<font color="#00ffff">x</font>                  <font color="#8080ff">; 8DBD 9D 7C 06                 .|.</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 8DC0 A9 00                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $06EA,x </font>                        <font color="#8080ff">; 8DC2 9D EA 06                 ...</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; 8DC5 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; store A to AUDCx (and its ?shadow?)</font>
<font color="#00ffff">store_audc</font>:
        <font color="#00ff00">sta</font>     <font color="#ff40ff">AUDC1</font>,<font color="#00ffff">x</font>                         <font color="#8080ff">; 8DC6 9D 01 D2                 ...</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0649,x </font>                        <font color="#8080ff">; 8DC9 9D 49 06                 .I.</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; 8DCC 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">zero_filler_8dcd</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $00 </font>                            <font color="#8080ff">; 8DCD 00                       .</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; bonus -= 100, play sfx_bonus_tick</font>
<font color="#00ffff">decrement_time_bonus</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">work_level_time_bonus</font>           <font color="#8080ff">; 8DCE AD 91 07                 ...</font>
        <font color="#00ff00">ora</font>     <font color="#00ffff">work_level_time_bonus</font>+<font color="#ff6060">1</font>         <font color="#8080ff">; 8DD1 0D 92 07                 ...</font>
        <font color="#00ff00">ora</font>     <font color="#00ffff">work_level_offs_19</font>              <font color="#8080ff">; 8DD4 0D 93 07                 ...</font>
<font color="#8080ff">; don't decrement if bonus == 0</font>
<font color="#00ffff">check_bonus_0</font>:
        <font color="#00ff00">beq</font>     <font color="#00ffff">dec_done</font>                        <font color="#8080ff">; 8DD7 F0 20                    . </font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">work_level_time_bonus</font>           <font color="#8080ff">; 8DD9 AD 91 07                 ...</font>
        <font color="#00ff00">sec</font>                                     <font color="#8080ff">; 8DDC 38                       8</font>
        <font color="#00ff00">sbc</font>     <font color="#ff6060">#$64</font>                            <font color="#8080ff">; 8DDD E9 64                    .d</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">work_level_time_bonus</font>           <font color="#8080ff">; 8DDF 8D 91 07                 ...</font>
        <font color="#00ff00">bcs</font>     <font color="#00ffff">bonus_lt_256</font>                    <font color="#8080ff">; 8DE2 B0 03                    ..</font>
        <font color="#00ff00">dec</font>     <font color="#00ffff">work_level_time_bonus</font>+<font color="#ff6060">1</font>         <font color="#8080ff">; 8DE4 CE 92 07                 ...</font>
<font color="#00ffff">bonus_lt_256</font>:
        <font color="#00ff00">jsr</font>     <font color="#00ffff">print_bonus_jv</font>                  <font color="#8080ff">; 8DE7 20 0F 80                  ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$FA</font>                            <font color="#8080ff">; 8DEA A9 FA                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">snd_slot_priority</font>               <font color="#8080ff">; 8DEC 8D 3E 06                 .&gt;.</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$8D</font>                            <font color="#8080ff">; 8DEF A9 8D                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">snd_slot_timer</font>                  <font color="#8080ff">; 8DF1 8D 3F 06                 .?.</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$07</font>                            <font color="#8080ff">; 8DF4 A9 07                    ..</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">cue_sfx_lowprior_jv</font>             <font color="#8080ff">; 8DF6 20 03 80                  ..</font>
<font color="#00ffff">dec_done</font>:
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; 8DF9 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; played when bonus timer is decremented</font>
<font color="#00ffff">sfx_bonus_tick</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$01</font>,<font color="#ff6060">$A5</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$18</font>,<font color="#ff6060">$03</font>,<font color="#ff6060">$00</font>         <font color="#8080ff">; 8DFA 01 A5 00 18 03 00        ......</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">level_finished</font>:
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$09</font>                            <font color="#8080ff">; 8E00 A9 09                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">current_speed</font>                   <font color="#8080ff">; 8E02 8D 24 06                 .$.</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $067F </font>                          <font color="#8080ff">; 8E05 8D 7F 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$80</font>                            <font color="#8080ff">; 8E08 A9 80                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">num_color</font>                       <font color="#8080ff">; 8E0A 85 D5                    ..</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">print_bonus_jv</font>                  <font color="#8080ff">; 8E0C 20 0F 80                  ..</font>
<font color="#8080ff">; score += time_bonus;</font>
<font color="#00ffff">add_time_bonus</font>:
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; 8E0F 18                       .</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">work_level_time_bonus</font>           <font color="#8080ff">; 8E10 AD 91 07                 ...</font>
        <font color="#00ff00">adc</font>     <font color="#00ffff">score</font>                           <font color="#8080ff">; 8E13 6D 00 07                 m..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">score</font>                           <font color="#8080ff">; 8E16 8D 00 07                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">work_level_time_bonus</font>+<font color="#ff6060">1</font>         <font color="#8080ff">; 8E19 AD 92 07                 ...</font>
        <font color="#00ff00">adc</font>     <font color="#00ffff">score</font>+<font color="#ff6060">1</font>                         <font color="#8080ff">; 8E1C 6D 01 07                 m..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">score</font>+<font color="#ff6060">1</font>                         <font color="#8080ff">; 8E1F 8D 01 07                 ...</font>
        <font color="#00ff00">bcc</font>     <font color="#00ffff">lt_64k</font>                          <font color="#8080ff">; 8E22 90 03                    ..</font>
        <font color="#00ff00">inc</font>     <font color="#00ffff">score</font>+<font color="#ff6060">2</font>                         <font color="#8080ff">; 8E24 EE 02 07                 ...</font>
<font color="#00ffff">lt_64k</font>: <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 8E27 A9 00                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">AUDF1</font>                           <font color="#8080ff">; 8E29 8D 00 D2                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">num_color</font>                       <font color="#8080ff">; 8E2C 85 D5                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">AUDC1</font>                           <font color="#8080ff">; 8E2E 8D 01 D2                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">jiffy_timer_1</font>                   <font color="#8080ff">; 8E31 8D 1A 06                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">playing_level</font>                   <font color="#8080ff">; 8E34 8D 27 06                 .'.</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">check_extra_life_jv</font>             <font color="#8080ff">; 8E37 20 0C 80                  ..</font>
<font color="#8080ff">; 533ms ntsc, 640ms pal</font>
<font color="#00ffff">wait_32_jiffies</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">jiffy_timer_1</font>                   <font color="#8080ff">; 8E3A AD 1A 06                 ...</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$20</font>                            <font color="#8080ff">; 8E3D C9 20                    . </font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">wait_32_jiffies</font>                 <font color="#8080ff">; 8E3F D0 F9                    ..</font>
<font color="#8080ff">; pick random sound effect between 4 and 7</font>
<font color="#00ffff">pick_random_music</font>:
        <font color="#00ff00">lda</font>     <font color="#ff40ff">RANDOM</font>                          <font color="#8080ff">; 8E41 AD 0A D2                 ...</font>
        <font color="#00ff00">and</font>     <font color="#ff6060">#$03</font>                            <font color="#8080ff">; 8E44 29 03                    ).</font>
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; 8E46 18                       .</font>
        <font color="#00ff00">adc</font>     <font color="#ff6060">#$04</font>                            <font color="#8080ff">; 8E47 69 04                    i.</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">cue_music_jv</font>                    <font color="#8080ff">; 8E49 20 18 80                  ..</font>
<font color="#00ffff">L8E4C</font>:  <font color="#00ff00">lda</font> <font color="#ff40ff">    $0640 </font>                          <font color="#8080ff">; 8E4C AD 40 06                 .@.</font>
        <font color="#00ff00">ora</font> <font color="#ff40ff">    $0642 </font>                          <font color="#8080ff">; 8E4F 0D 42 06                 .B.</font>
        <font color="#00ff00">ora</font> <font color="#ff40ff">    $0644 </font>                          <font color="#8080ff">; 8E52 0D 44 06                 .D.</font>
        <font color="#00ff00">ora</font>     <font color="#00ffff">snd_slot_duration</font>               <font color="#8080ff">; 8E55 0D 46 06                 .F.</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">L8E4C</font>                           <font color="#8080ff">; 8E58 D0 F2                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">jiffy_timer_1</font>                   <font color="#8080ff">; 8E5A 8D 1A 06                 ...</font>
<font color="#00ffff">L8E5D</font>:  <font color="#00ff00">lda</font>     <font color="#00ffff">jiffy_timer_1</font>                   <font color="#8080ff">; 8E5D AD 1A 06                 ...</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$40</font>                            <font color="#8080ff">; 8E60 C9 40                    .@</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">L8E5D</font>                           <font color="#8080ff">; 8E62 D0 F9                    ..</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">end_of_level_bonus</font>              <font color="#8080ff">; 8E64 4C 00 B8                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">zero_filler_8e67</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>                         <font color="#8080ff">; 8E67 00 00                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; not sure what $0622, $0623 are for yet</font>
<font color="#00ffff">bullet_logic</font>:
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $0622 </font>                          <font color="#8080ff">; 8E69 AD 22 06                 .&quot;.</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">no_bullet</font>                       <font color="#8080ff">; 8E6C F0 07                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">falling_flag</font>                    <font color="#8080ff">; 8E6E AD 23 06                 .#.</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$02</font>                            <font color="#8080ff">; 8E71 C9 02                    ..</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">want_bullet</font>                     <font color="#8080ff">; 8E73 D0 01                    ..</font>
<font color="#00ffff">no_bullet</font>:
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; 8E75 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; create a bullet unless there are already max_bullets of them</font>
<font color="#00ffff">want_bullet</font>:
        <font color="#00ff00">ldx</font>     <font color="#ff6060">#$FF</font>                            <font color="#8080ff">; 8E76 A2 FF                    ..</font>
<font color="#00ffff">next_bullet_slot</font>:
        <font color="#00ff00">inx</font>                                     <font color="#8080ff">; 8E78 E8                       .</font>
        <font color="#00ff00">cpx</font>     <font color="#00ffff">work_level_bullet_max</font>           <font color="#8080ff">; 8E79 EC 8B 07                 ...</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">no_bullet</font>                       <font color="#8080ff">; 8E7C F0 F7                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">bullet_flags</font>,<font color="#00ffff">x</font>                  <font color="#8080ff">; 8E7E BD 56 07                 .V.</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">fire_when_ready</font>                 <font color="#8080ff">; 8E81 D0 36                    .6</font>
        <font color="#00ff00">inc</font>     <font color="#00ffff">bullet_flags</font>,<font color="#00ffff">x</font>                  <font color="#8080ff">; 8E83 FE 56 07                 .V.</font>
<font color="#8080ff">; A = rand() % 3 + 1; // bullets only come from left, right, or top (never bottom)</font>
<font color="#00ffff">rand_1_to_3</font>:
        <font color="#00ff00">lda</font>     <font color="#ff40ff">RANDOM</font>                          <font color="#8080ff">; 8E86 AD 0A D2                 ...</font>
        <font color="#00ff00">and</font>     <font color="#ff6060">#$03</font>                            <font color="#8080ff">; 8E89 29 03                    ).</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">rand_1_to_3</font>                     <font color="#8080ff">; 8E8B F0 F9                    ..</font>
        <font color="#00ff00">tay</font>                                     <font color="#8080ff">; 8E8D A8                       .</font>
        <font color="#00ff00">lda</font>     <font color="#ff40ff">RANDOM</font>                          <font color="#8080ff">; 8E8E AD 0A D2                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">bullet_x_pos</font>,<font color="#00ffff">x</font>                  <font color="#8080ff">; 8E91 9D 9B 06                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">bullet_y_pos</font>,<font color="#00ffff">x</font>                  <font color="#8080ff">; 8E94 9D 9F 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">bullet_table_minus_one</font>,<font color="#00ffff">y</font>        <font color="#8080ff">; 8E97 B9 42 8F                 .B.</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">L8E9F</font>                           <font color="#8080ff">; 8E9A F0 03                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">bullet_x_pos</font>,<font color="#00ffff">x</font>                  <font color="#8080ff">; 8E9C 9D 9B 06                 ...</font>
<font color="#00ffff">L8E9F</font>:  <font color="#00ff00">lda</font>     <font color="#00ffff">L8F45</font>,<font color="#00ffff">y</font>                         <font color="#8080ff">; 8E9F B9 45 8F                 .E.</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">set_bullet_dir</font>                  <font color="#8080ff">; 8EA2 F0 03                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">bullet_y_pos</font>,<font color="#00ffff">x</font>                  <font color="#8080ff">; 8EA4 9D 9F 06                 ...</font>
<font color="#8080ff">; initial direction (before it fires)</font>
<font color="#00ffff">set_bullet_dir</font>:
        <font color="#00ff00">lda</font>     <font color="#ff40ff">RANDOM</font>                          <font color="#8080ff">; 8EA7 AD 0A D2                 ...</font>
        <font color="#00ff00">and</font>     <font color="#ff6060">#$03</font>                            <font color="#8080ff">; 8EAA 29 03                    ).</font>
        <font color="#00ff00">tay</font>                                     <font color="#8080ff">; 8EAC A8                       .</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">L8F49</font>,<font color="#00ffff">y</font>                         <font color="#8080ff">; 8EAD B9 49 8F                 .I.</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">bullet_x_delta</font>,<font color="#00ffff">x</font>                <font color="#8080ff">; 8EB0 9D 5A 07                 .Z.</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">L8F4D</font>,<font color="#00ffff">y</font>                         <font color="#8080ff">; 8EB3 B9 4D 8F                 .M.</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">bullet_y_delta</font>,<font color="#00ffff">x</font>                <font color="#8080ff">; 8EB6 9D 5E 07                 .^.</font>
<font color="#8080ff">; fire at player if lined up with him, otherwise don't. either way we end up at move_bullet</font>
<font color="#00ffff">fire_when_ready</font>:
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$02</font>                            <font color="#8080ff">; 8EB9 C9 02                    ..</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">move_bullet</font>                     <font color="#8080ff">; 8EBB F0 54                    .T</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">bullet_x_pos</font>,<font color="#00ffff">x</font>                  <font color="#8080ff">; 8EBD BD 9B 06                 ...</font>
        <font color="#00ff00">sec</font>                                     <font color="#8080ff">; 8EC0 38                       8</font>
<font color="#8080ff">; aim at center of body mass!</font>
<font color="#00ffff">sbc3</font>:   <font color="#00ff00">sbc</font>     <font color="#ff6060">#$03</font>                            <font color="#8080ff">; 8EC1 E9 03                    ..</font>
        <font color="#00ff00">cmp</font>     <font color="#00ffff">player_x_pos</font>                    <font color="#8080ff">; 8EC3 CD 7E 06                 .~.</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">aim_bullet_y</font>                    <font color="#8080ff">; 8EC6 F0 0E                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">bullet_y_pos</font>,<font color="#00ffff">x</font>                  <font color="#8080ff">; 8EC8 BD 9F 06                 ...</font>
        <font color="#00ff00">sec</font>                                     <font color="#8080ff">; 8ECB 38                       8</font>
        <font color="#00ff00">sbc</font>     <font color="#ff6060">#$04</font>                            <font color="#8080ff">; 8ECC E9 04                    ..</font>
        <font color="#00ff00">cmp</font>     <font color="#00ffff">player_y_pos</font>                    <font color="#8080ff">; 8ECE CD 83 06                 ...</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">aim_bullet_x</font>                    <font color="#8080ff">; 8ED1 F0 11                    ..</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">move_bullet</font>                     <font color="#8080ff">; 8ED3 4C 11 8F                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; take aim!</font>
<font color="#00ffff">aim_bullet_y</font>:
        <font color="#00ff00">ldy</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 8ED6 A0 00                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">bullet_y_pos</font>,<font color="#00ffff">x</font>                  <font color="#8080ff">; 8ED8 BD 9F 06                 ...</font>
        <font color="#00ff00">cmp</font>     <font color="#00ffff">player_y_pos</font>                    <font color="#8080ff">; 8EDB CD 83 06                 ...</font>
        <font color="#00ff00">bcs</font>     <font color="#00ffff">fire_bullet</font>                     <font color="#8080ff">; 8EDE B0 0F                    ..</font>
        <font color="#00ff00">iny</font>                                     <font color="#8080ff">; 8EE0 C8                       .</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">fire_bullet</font>                     <font color="#8080ff">; 8EE1 4C EF 8E                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; take aim!</font>
<font color="#00ffff">aim_bullet_x</font>:
        <font color="#00ff00">ldy</font>     <font color="#ff6060">#$02</font>                            <font color="#8080ff">; 8EE4 A0 02                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">bullet_x_pos</font>,<font color="#00ffff">x</font>                  <font color="#8080ff">; 8EE6 BD 9B 06                 ...</font>
        <font color="#00ff00">cmp</font>     <font color="#00ffff">player_x_pos</font>                    <font color="#8080ff">; 8EE9 CD 7E 06                 .~.</font>
        <font color="#00ff00">bcs</font>     <font color="#00ffff">fire_bullet</font>                     <font color="#8080ff">; 8EEC B0 01                    ..</font>
        <font color="#00ff00">iny</font>                                     <font color="#8080ff">; 8EEE C8                       .</font>
<font color="#8080ff">; fire! Y reg indexes table of directions</font>
<font color="#00ffff">fire_bullet</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">L8F51</font>,<font color="#00ffff">y</font>                         <font color="#8080ff">; 8EEF B9 51 8F                 .Q.</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">bullet_x_delta</font>,<font color="#00ffff">x</font>                <font color="#8080ff">; 8EF2 9D 5A 07                 .Z.</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">L8F55</font>,<font color="#00ffff">y</font>                         <font color="#8080ff">; 8EF5 B9 55 8F                 .U.</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">bullet_y_delta</font>,<font color="#00ffff">x</font>                <font color="#8080ff">; 8EF8 9D 5E 07                 .^.</font>
<font color="#8080ff">; let player hear report</font>
<font color="#00ffff">play_sfx_bullet</font>:
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$59</font>                            <font color="#8080ff">; 8EFB A9 59                    .Y</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">snd_slot_priority</font>               <font color="#8080ff">; 8EFD 8D 3E 06                 .&gt;.</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$8F</font>                            <font color="#8080ff">; 8F00 A9 8F                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">snd_slot_timer</font>                  <font color="#8080ff">; 8F02 8D 3F 06                 .?.</font>
        <font color="#00ff00">txa</font>                                     <font color="#8080ff">; 8F05 8A                       .</font>
        <font color="#00ff00">pha</font>                                     <font color="#8080ff">; 8F06 48                       H</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$02</font>                            <font color="#8080ff">; 8F07 A9 02                    ..</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">cue_sfx_lowprior_jv</font>             <font color="#8080ff">; 8F09 20 03 80                  ..</font>
        <font color="#00ff00">pla</font>                                     <font color="#8080ff">; 8F0C 68                       h</font>
        <font color="#00ff00">tax</font>                                     <font color="#8080ff">; 8F0D AA                       .</font>
        <font color="#00ff00">inc</font>     <font color="#00ffff">bullet_flags</font>,<font color="#00ffff">x</font>                  <font color="#8080ff">; 8F0E FE 56 07                 .V.</font>
<font color="#00ffff">move_bullet</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">bullet_x_pos</font>,<font color="#00ffff">x</font>                  <font color="#8080ff">; 8F11 BD 9B 06                 ...</font>
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; 8F14 18                       .</font>
        <font color="#00ff00">adc</font>     <font color="#00ffff">bullet_x_delta</font>,<font color="#00ffff">x</font>                <font color="#8080ff">; 8F15 7D 5A 07                 }Z.</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$03</font>                            <font color="#8080ff">; 8F18 C9 03                    ..</font>
        <font color="#00ff00">bcc</font>     <font color="#00ffff">code_8f38</font>                       <font color="#8080ff">; 8F1A 90 1C                    ..</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$FD</font>                            <font color="#8080ff">; 8F1C C9 FD                    ..</font>
        <font color="#00ff00">bcs</font>     <font color="#00ffff">code_8f38</font>                       <font color="#8080ff">; 8F1E B0 18                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">bullet_x_pos</font>,<font color="#00ffff">x</font>                  <font color="#8080ff">; 8F20 9D 9B 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">bullet_y_pos</font>,<font color="#00ffff">x</font>                  <font color="#8080ff">; 8F23 BD 9F 06                 ...</font>
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; 8F26 18                       .</font>
        <font color="#00ff00">adc</font>     <font color="#00ffff">bullet_y_delta</font>,<font color="#00ffff">x</font>                <font color="#8080ff">; 8F27 7D 5E 07                 }^.</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$03</font>                            <font color="#8080ff">; 8F2A C9 03                    ..</font>
        <font color="#00ff00">bcc</font>     <font color="#00ffff">code_8f38</font>                       <font color="#8080ff">; 8F2C 90 0A                    ..</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$CE</font>                            <font color="#8080ff">; 8F2E C9 CE                    ..</font>
        <font color="#00ff00">bcs</font>     <font color="#00ffff">code_8f38</font>                       <font color="#8080ff">; 8F30 B0 06                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">bullet_y_pos</font>,<font color="#00ffff">x</font>                  <font color="#8080ff">; 8F32 9D 9F 06                 ...</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">next_bullet_slot</font>                <font color="#8080ff">; 8F35 4C 78 8E                 Lx.</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">code_8f38</font>:
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 8F38 A9 00                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">bullet_flags</font>,<font color="#00ffff">x</font>                  <font color="#8080ff">; 8F3A 9D 56 07                 .V.</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">bullet_x_pos</font>,<font color="#00ffff">x</font>                  <font color="#8080ff">; 8F3D 9D 9B 06                 ...</font>
<font color="#00ffff">bullet_table_minus_one</font>:= * + <font color="#ff6060">2</font>                  <font color="#8080ff">; 1-indexed</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">next_bullet_slot</font>                <font color="#8080ff">; 8F40 4C 78 8E                 Lx.</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; used by bullet_logic</font>
<font color="#00ffff">bullet_table</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$04</font>,<font color="#ff6060">$FC</font>                         <font color="#8080ff">; 8F43 04 FC                    ..</font>
<font color="#00ffff">L8F45</font>:  .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$04</font>                 <font color="#8080ff">; 8F45 00 00 00 04              ....</font>
<font color="#00ffff">L8F49</font>:  .<font color="#ffff00">byte</font>   <font color="#ff6060">$FF</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$00</font>                 <font color="#8080ff">; 8F49 FF 00 01 00              ....</font>
<font color="#00ffff">L8F4D</font>:  .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$FF</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$01</font>                 <font color="#8080ff">; 8F4D 00 FF 00 01              ....</font>
<font color="#00ffff">L8F51</font>:  .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$FD</font>,<font color="#ff6060">$03</font>                 <font color="#8080ff">; 8F51 00 00 FD 03              ....</font>
<font color="#00ffff">L8F55</font>:  .<font color="#ffff00">byte</font>   <font color="#ff6060">$FD</font>,<font color="#ff6060">$03</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>                 <font color="#8080ff">; 8F55 FD 03 00 00              ....</font>
<font color="#8080ff">; bang!</font>
<font color="#00ffff">sfx_bullet</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$01</font>,<font color="#ff6060">$8E</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$14</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$8B</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; 8F59 01 8E 00 14 02 01 8B 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$14</font>,<font color="#ff6060">$03</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$88</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$14</font>,<font color="#ff6060">$05</font>,<font color="#ff6060">$01</font> <font color="#8080ff">; 8F61 14 03 01 88 00 14 05 01  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$85</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$14</font>,<font color="#ff6060">$07</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$82</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$14</font> <font color="#8080ff">; 8F69 85 00 14 07 01 82 00 14  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$09</font>,<font color="#ff6060">$00</font>                         <font color="#8080ff">; 8F71 09 00                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; did any missile hit a player, or did players 2 or 3 hit a player...</font>
<font color="#00ffff">check_pl_coll</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">sav_p2pl</font>                        <font color="#8080ff">; 8F73 AD BE 06                 ...</font>
<font color="#8080ff">; skip player 2 to player collisions, called with A=0, used by level 11</font>
<font color="#00ffff">check_pl_coll_no_p2</font>:
        <font color="#00ff00">ora</font>     <font color="#00ffff">sav_p3pl</font>                        <font color="#8080ff">; 8F76 0D BF 06                 ...</font>
<font color="#8080ff">; skip player 2 and 3 to player collisions, called with A=0, used by levels 3 and 10</font>
<font color="#00ffff">check_pl_coll_no_pl</font>:
        <font color="#00ff00">ora</font>     <font color="#00ffff">sav_m0pl</font>                        <font color="#8080ff">; 8F79 0D B8 06                 ...</font>
        <font color="#00ff00">ora</font>     <font color="#00ffff">sav_m1pl</font>                        <font color="#8080ff">; 8F7C 0D B9 06                 ...</font>
        <font color="#00ff00">ora</font>     <font color="#00ffff">sav_m2pl</font>                        <font color="#8080ff">; 8F7F 0D BA 06                 ...</font>
        <font color="#00ff00">ora</font>     <font color="#00ffff">sav_m3pl</font>                        <font color="#8080ff">; 8F82 0D BB 06                 ...</font>
        <font color="#00ff00">and</font>     <font color="#ff6060">#$01</font>                            <font color="#8080ff">; 8F85 29 01                    ).</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">L8F91</font>                           <font color="#8080ff">; 8F87 F0 08                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">falling_flag</font>                    <font color="#8080ff">; 8F89 AD 23 06                 .#.</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">L8F91</font>                           <font color="#8080ff">; 8F8C D0 03                    ..</font>
        <font color="#00ff00">inc</font>     <font color="#00ffff">falling_flag</font>                    <font color="#8080ff">; 8F8E EE 23 06                 .#.</font>
<font color="#00ffff">L8F91</font>:  <font color="#00ff00">rts</font>                                     <font color="#8080ff">; 8F91 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; setup to play whichever music is in A reg, using 5-byte sfx stuct (a music is a pair of sfx played simultaneously)</font>
<font color="#00ffff">cue_music</font>:
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $D6 </font>                            <font color="#8080ff">; 8F92 85 D6                    ..</font>
        <font color="#00ff00">asl</font>     <font color="#00ffff">a</font>                               <font color="#8080ff">; 8F94 0A                       .</font>
        <font color="#00ff00">asl</font>     <font color="#00ffff">a</font>                               <font color="#8080ff">; 8F95 0A                       .</font>
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; 8F96 18                       .</font>
        <font color="#00ff00">adc</font> <font color="#ff40ff">    $D6 </font>                            <font color="#8080ff">; 8F97 65 D6                    e.</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $D6 </font>                            <font color="#8080ff">; 8F99 85 D6                    ..</font>
<font color="#8080ff">; y = a * 5; // offset into mus_struct_table</font>
<font color="#00ffff">set_y</font>:  <font color="#00ff00">tay</font>                                     <font color="#8080ff">; 8F9B A8                       .</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">mus00_addr1</font>,<font color="#00ffff">y</font>                   <font color="#8080ff">; 8F9C B9 C3 8F                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">snd_ptr</font>                         <font color="#8080ff">; 8F9F 8D 3C 06                 .&lt;.</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">mus00_addr1</font>+<font color="#ff6060">1</font>,<font color="#00ffff">y</font>                 <font color="#8080ff">; 8FA2 B9 C4 8F                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">snd_ptr</font>+<font color="#ff6060">1</font>                       <font color="#8080ff">; 8FA5 8D 3D 06                 .=.</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">mus00_priority</font>,<font color="#00ffff">y</font>                <font color="#8080ff">; 8FA8 B9 C7 8F                 ...</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">cue_sfx_jv</font>                      <font color="#8080ff">; 8FAB 20 06 80                  ..</font>
        <font color="#00ff00">ldy</font> <font color="#ff40ff">    $D6 </font>                            <font color="#8080ff">; 8FAE A4 D6                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">mus00_addr2</font>,<font color="#00ffff">y</font>                   <font color="#8080ff">; 8FB0 B9 C5 8F                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">snd_ptr</font>                         <font color="#8080ff">; 8FB3 8D 3C 06                 .&lt;.</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">mus00_addr2</font>+<font color="#ff6060">1</font>,<font color="#00ffff">y</font>                 <font color="#8080ff">; 8FB6 B9 C6 8F                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">snd_ptr</font>+<font color="#ff6060">1</font>                       <font color="#8080ff">; 8FB9 8D 3D 06                 .=.</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">mus00_priority</font>,<font color="#00ffff">y</font>                <font color="#8080ff">; 8FBC B9 C7 8F                 ...</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">cue_sfx_jv</font>                      <font color="#8080ff">; 8FBF 20 06 80                  ..</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; 8FC2 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; aka mus_struct_table, 5 bytes per entry</font>
<font color="#00ffff">mus00_addr1</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">sfx13</font>                           <font color="#8080ff">; 8FC3 D0 BF                    ..</font>
<font color="#00ffff">mus00_addr2</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">sfx14</font>                           <font color="#8080ff">; 8FC5 EA BF                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">mus00_priority</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $10 </font>                            <font color="#8080ff">; 8FC7 10                       .</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">mus01_addr1</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">sfx_jump</font>                        <font color="#8080ff">; 8FC8 BE BF                    ..</font>
<font color="#00ffff">mus01_addr2</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">empty_music_entry</font>               <font color="#8080ff">; 8FCA FF 8F                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">mus01_priority</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $07 </font>                            <font color="#8080ff">; 8FCC 07                       .</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; end of game tune</font>
<font color="#00ffff">mus02_addr1</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">sfx02</font>                           <font color="#8080ff">; 8FCD 8D BE                    ..</font>
<font color="#00ffff">mus02_addr2</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">sfx03</font>                           <font color="#8080ff">; 8FCF AF BE                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">mus02_priority</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $10 </font>                            <font color="#8080ff">; 8FD1 10                       .</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">mus03_addr1</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">sfx01</font>                           <font color="#8080ff">; 8FD2 25 BE                    %.</font>
<font color="#00ffff">mus03_addr2</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">sfx00</font>                           <font color="#8080ff">; 8FD4 F2 BD                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">mus03_priority</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $10 </font>                            <font color="#8080ff">; 8FD6 10                       .</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">mus04_addr1</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">sfx04</font>                           <font color="#8080ff">; 8FD7 D5 BE                    ..</font>
<font color="#00ffff">mus04_addr2</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">sfx05</font>                           <font color="#8080ff">; 8FD9 ED BE                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">mus04_priority</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $10 </font>                            <font color="#8080ff">; 8FDB 10                       .</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">mus05_addr1</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">sfx06</font>                           <font color="#8080ff">; 8FDC 14 BF                    ..</font>
<font color="#00ffff">mus05_addr2</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">sfx07</font>                           <font color="#8080ff">; 8FDE 30 BF                    0.</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">mus05_priority</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $10 </font>                            <font color="#8080ff">; 8FE0 10                       .</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">mus06_addr1</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">sfx08</font>                           <font color="#8080ff">; 8FE1 4A BF                    J.</font>
<font color="#00ffff">mus06_addr2</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">sfx09</font>                           <font color="#8080ff">; 8FE3 60 BF                    `.</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">mus06_priority</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $10 </font>                            <font color="#8080ff">; 8FE5 10                       .</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">mus07_addr1</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">sfx10</font>                           <font color="#8080ff">; 8FE6 84 BF                    ..</font>
<font color="#00ffff">mus07_addr2</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">sfx11</font>                           <font color="#8080ff">; 8FE8 A6 BF                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">mus07_priority</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $10 </font>                            <font color="#8080ff">; 8FEA 10                       .</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; tune that plays while level is being drawn</font>
<font color="#00ffff">mus08_addr1</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">sfx15</font>                           <font color="#8080ff">; 8FEB BC BA                    ..</font>
<font color="#00ffff">mus08_addr2</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">sfx16</font>                           <font color="#8080ff">; 8FED EA BA                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">mus08_priority</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $10 </font>                            <font color="#8080ff">; 8FEF 10                       .</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">mus09_addr1</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">empty_music_entry</font>               <font color="#8080ff">; 8FF0 FF 8F                    ..</font>
<font color="#00ffff">mus09_addr2</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">empty_music_entry</font>               <font color="#8080ff">; 8FF2 FF 8F                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">mus09_priority</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $01 </font>                            <font color="#8080ff">; 8FF4 01                       .</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">mus10_addr1</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">empty_music_entry</font>               <font color="#8080ff">; 8FF5 FF 8F                    ..</font>
<font color="#00ffff">mus10_addr2</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">empty_music_entry</font>               <font color="#8080ff">; 8FF7 FF 8F                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">mus10_priority</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $01 </font>                            <font color="#8080ff">; 8FF9 01                       .</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">mus11_addr1</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">empty_music_entry</font>               <font color="#8080ff">; 8FFA FF 8F                    ..</font>
<font color="#00ffff">mus11_addr2</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">empty_music_entry</font>               <font color="#8080ff">; 8FFC FF 8F                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">mus11_priority</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $01 </font>                            <font color="#8080ff">; 8FFE 01                       .</font>
<font color="#8080ff">; empty music table entries point here</font>
<font color="#00ffff">empty_music_entry</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $00 </font>                            <font color="#8080ff">; 8FFF 00                       .</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; called from cart_entry_point routine</font>
<font color="#00ffff">init_game</font>:
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 9000 A9 00                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">option_key_enabled</font>              <font color="#8080ff">; 9002 8D C6 06                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">start_key_enabled</font>               <font color="#8080ff">; 9005 8D C8 06                 ...</font>
        <font color="#00ff00">nop</font>                                     <font color="#8080ff">; 9008 EA                       .</font>
        <font color="#00ff00">nop</font>                                     <font color="#8080ff">; 9009 EA                       .</font>
        <font color="#00ff00">nop</font>                                     <font color="#8080ff">; 900A EA                       .</font>
        <font color="#00ff00">nop</font>                                     <font color="#8080ff">; 900B EA                       .</font>
<font color="#8080ff">; this entry point doesn't disable start/option keys</font>
<font color="#00ffff">reinit_game</font>:
        <font color="#00ff00">jsr</font>     <font color="#00ffff">enable_joystick_jv</font>              <font color="#8080ff">; 900C 20 1B 80                  ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 900F A9 00                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $A0 </font>                            <font color="#8080ff">; 9011 85 A0                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">select_key_vec</font>                  <font color="#8080ff">; 9013 8D C2 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$94</font>                            <font color="#8080ff">; 9016 A9 94                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">select_key_vec</font>+<font color="#ff6060">1</font>                <font color="#8080ff">; 9018 8D C3 06                 ...</font>
<font color="#8080ff">; set select key vector to ask_num_players at $9400, enable select key</font>
<font color="#00ffff">setup_select_key_vec</font>:
        <font color="#00ff00">sta</font>     <font color="#00ffff">select_key_enabled</font>              <font color="#8080ff">; 901B 8D C7 06                 ...</font>
        <font color="#00ff00">ldx</font>     <font color="#ff6060">#$08</font>                            <font color="#8080ff">; 901E A2 08                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$FF</font>                            <font color="#8080ff">; 9020 A9 FF                    ..</font>
<font color="#8080ff">; seems to try to write $FF bytes to ROM that already contains $FF's (it's the solid block character in the font). possibly left over from early development before conversion to cartridge.</font>
<font color="#00ffff">try_to_write_rom</font>:
        <font color="#00ff00">sta</font>     <font color="#00ffff">block_char_minus_one</font>,<font color="#00ffff">x</font>          <font color="#8080ff">; 9022 9D 0F 9E                 ...</font>
        <font color="#00ff00">dex</font>                                     <font color="#8080ff">; 9025 CA                       .</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">try_to_write_rom</font>                <font color="#8080ff">; 9026 D0 FA                    ..</font>
        <font color="#00ff00">ldx</font>     <font color="#ff6060">#$C0</font>                            <font color="#8080ff">; 9028 A2 C0                    ..</font>
<font color="#00ffff">copy_title_screen</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">title_screen_data_minus_one</font>,<font color="#00ffff">x</font>   <font color="#8080ff">; 902A BD CE 91                 ...</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $2FFF,x </font>                        <font color="#8080ff">; 902D 9D FF 2F                 ../</font>
        <font color="#00ff00">dex</font>                                     <font color="#8080ff">; 9030 CA                       .</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">copy_title_screen</font>               <font color="#8080ff">; 9031 D0 F7                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$46</font>                            <font color="#8080ff">; 9033 A9 46                    .F</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">COLOR1</font>                          <font color="#8080ff">; 9035 8D C5 02                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$C4</font>                            <font color="#8080ff">; 9038 A9 C4                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">COLOR2</font>                          <font color="#8080ff">; 903A 8D C6 02                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 903D A9 00                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $9C </font>                            <font color="#8080ff">; 903F 85 9C                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $9D </font>                            <font color="#8080ff">; 9041 85 9D                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">COLOR3</font>                          <font color="#8080ff">; 9043 8D C7 02                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$B3</font>                            <font color="#8080ff">; 9046 A9 B3                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">dlist_shadow_lo</font>                 <font color="#8080ff">; 9048 8D AC 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$91</font>                            <font color="#8080ff">; 904B A9 91                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">dlist_shadow_hi</font>                 <font color="#8080ff">; 904D 8D AD 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 9050 A9 00                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">HSCROL</font>                          <font color="#8080ff">; 9052 8D 04 D4                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$A5</font>                            <font color="#8080ff">; 9055 A9 A5                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">AUDC1</font>                           <font color="#8080ff">; 9057 8D 01 D2                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$ED</font>                            <font color="#8080ff">; 905A A9 ED                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">dli_vec_shadow_lo</font>               <font color="#8080ff">; 905C 8D AE 06                 ...</font>
<font color="#8080ff">; set work_level_sub0 to fade_in_letters</font>
<font color="#00ffff">ts_setup_sub0</font>:
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$92</font>                            <font color="#8080ff">; 905F A9 92                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">dli_vec_shadow_hi</font>               <font color="#8080ff">; 9061 8D AF 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$3C</font>                            <font color="#8080ff">; 9064 A9 3C                    .&lt;</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">work_level_sub0</font>                 <font color="#8080ff">; 9066 8D 82 07                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$91</font>                            <font color="#8080ff">; 9069 A9 91                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">work_level_sub0</font>+<font color="#ff6060">1</font>               <font color="#8080ff">; 906B 8D 83 07                 ...</font>
<font color="#8080ff">; fade_in_letters increments $9c after every letter, $0e means they're all done (since there are 14 of them and we start counting at zero)</font>
<font color="#00ffff">wait_letters_done</font>:
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $9C </font>                            <font color="#8080ff">; 906E A5 9C                    ..</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$0E</font>                            <font color="#8080ff">; 9070 C9 0E                    ..</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">wait_letters_done</font>               <font color="#8080ff">; 9072 D0 FA                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$E6</font>                            <font color="#8080ff">; 9074 A9 E6                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">work_level_sub0</font>                 <font color="#8080ff">; 9076 8D 82 07                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$06</font>                            <font color="#8080ff">; 9079 A9 06                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">work_level_sub0</font>+<font color="#ff6060">1</font>               <font color="#8080ff">; 907B 8D 83 07                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 907E A9 00                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">snd_ptr</font>                         <font color="#8080ff">; 9080 8D 3C 06                 .&lt;.</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$93</font>                            <font color="#8080ff">; 9083 A9 93                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">snd_ptr</font>+<font color="#ff6060">1</font>                       <font color="#8080ff">; 9085 8D 3D 06                 .=.</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">cue_sfx_jv</font>                      <font color="#8080ff">; 9088 20 06 80                  ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$51</font>                            <font color="#8080ff">; 908B A9 51                    .Q</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">snd_ptr</font>                         <font color="#8080ff">; 908D 8D 3C 06                 .&lt;.</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$93</font>                            <font color="#8080ff">; 9090 A9 93                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">snd_ptr</font>+<font color="#ff6060">1</font>                       <font color="#8080ff">; 9092 8D 3D 06                 .=.</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">cue_sfx_jv</font>                      <font color="#8080ff">; 9095 20 06 80                  ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$9C</font>                            <font color="#8080ff">; 9098 A9 9C                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">snd_ptr</font>                         <font color="#8080ff">; 909A 8D 3C 06                 .&lt;.</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$93</font>                            <font color="#8080ff">; 909D A9 93                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">snd_ptr</font>+<font color="#ff6060">1</font>                       <font color="#8080ff">; 909F 8D 3D 06                 .=.</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">cue_sfx_jv</font>                      <font color="#8080ff">; 90A2 20 06 80                  ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$D7</font>                            <font color="#8080ff">; 90A5 A9 D7                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">snd_ptr</font>                         <font color="#8080ff">; 90A7 8D 3C 06                 .&lt;.</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$93</font>                            <font color="#8080ff">; 90AA A9 93                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">snd_ptr</font>+<font color="#ff6060">1</font>                       <font color="#8080ff">; 90AC 8D 3D 06                 .=.</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">cue_sfx_jv</font>                      <font color="#8080ff">; 90AF 20 06 80                  ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 90B2 A9 00                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $9C </font>                            <font color="#8080ff">; 90B4 85 9C                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $9D </font>                            <font color="#8080ff">; 90B6 85 9D                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$07</font>                            <font color="#8080ff">; 90B8 A9 07                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">zp_temp5</font>                        <font color="#8080ff">; 90BA 85 B9                    ..</font>
<font color="#8080ff">; set _sub0 to title_dancing</font>
<font color="#00ffff">start_dancing</font>:
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$72</font>                            <font color="#8080ff">; 90BC A9 72                    .r</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">work_level_sub0</font>                 <font color="#8080ff">; 90BE 8D 82 07                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$91</font>                            <font color="#8080ff">; 90C1 A9 91                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">work_level_sub0</font>+<font color="#ff6060">1</font>               <font color="#8080ff">; 90C3 8D 83 07                 ...</font>
        <font color="#00ff00">ldx</font>     <font color="#ff6060">#$FF</font>                            <font color="#8080ff">; 90C6 A2 FF                    ..</font>
<font color="#8080ff">; lot going on here, not understood yet</font>
<font color="#00ffff">funky_init_loop</font>:
        <font color="#00ff00">inx</font>                                     <font color="#8080ff">; 90C8 E8                       .</font>
        <font color="#00ff00">cpx</font>     <font color="#ff6060">#$02</font>                            <font color="#8080ff">; 90C9 E0 02                    ..</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">funky_init_loop</font>                 <font color="#8080ff">; 90CB F0 FB                    ..</font>
        <font color="#00ff00">cpx</font>     <font color="#ff6060">#$05</font>                            <font color="#8080ff">; 90CD E0 05                    ..</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">L910A</font>                           <font color="#8080ff">; 90CF F0 39                    .9</font>
        <font color="#00ff00">ldy</font>     <font color="#00ffff">L92A3</font>,<font color="#00ffff">x</font>                         <font color="#8080ff">; 90D1 BC A3 92                 ...</font>
<font color="#00ffff">L90D4</font>:  <font color="#00ff00">lda</font> <font color="#ff40ff">    $0649,y </font>                        <font color="#8080ff">; 90D4 B9 49 06                 .I.</font>
        <font color="#00ff00">and</font>     <font color="#ff6060">#$0F</font>                            <font color="#8080ff">; 90D7 29 0F                    ).</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">L90D4</font>                           <font color="#8080ff">; 90D9 F0 F9                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 90DB A9 00                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $066E,x </font>                        <font color="#8080ff">; 90DD 9D 6E 06                 .n.</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$9D</font>                            <font color="#8080ff">; 90E0 A9 9D                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0673,x </font>                        <font color="#8080ff">; 90E2 9D 73 06                 .s.</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$0A</font>                            <font color="#8080ff">; 90E5 A9 0A                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0678,x </font>                        <font color="#8080ff">; 90E7 9D 78 06                 .x.</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$01</font>                            <font color="#8080ff">; 90EA A9 01                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0687,x </font>                        <font color="#8080ff">; 90EC 9D 87 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$5C</font>                            <font color="#8080ff">; 90EF A9 5C                    .\</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0682,x </font>                        <font color="#8080ff">; 90F1 9D 82 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">L929E</font>,<font color="#00ffff">x</font>                         <font color="#8080ff">; 90F4 BD 9E 92                 ...</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $067D,x </font>                        <font color="#8080ff">; 90F7 9D 7D 06                 .}.</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0669,x </font>                        <font color="#8080ff">; 90FA 9D 69 06                 .i.</font>
        <font color="#00ff00">ldy</font>     <font color="#00ffff">L92E8</font>,<font color="#00ffff">x</font>                         <font color="#8080ff">; 90FD BC E8 92                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$0F</font>                            <font color="#8080ff">; 9100 A9 0F                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">PCOLR0</font>,<font color="#00ffff">y</font>                        <font color="#8080ff">; 9102 99 C0 02                 ...</font>
        <font color="#00ff00">inc</font> <font color="#ff40ff">    $9C </font>                            <font color="#8080ff">; 9105 E6 9C                    ..</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">funky_init_loop</font>                 <font color="#8080ff">; 9107 4C C8 90                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">L910A</font>:  <font color="#00ff00">lda</font> <font color="#ff40ff">    $9D </font>                            <font color="#8080ff">; 910A A5 9D                    ..</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$1D</font>                            <font color="#8080ff">; 910C C9 1D                    ..</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">try_to_write_rom_again</font>          <font color="#8080ff">; 910E F0 16                    ..</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$20</font>                            <font color="#8080ff">; 9110 C9 20                    . </font>
        <font color="#00ff00">bcc</font>     <font color="#00ffff">L910A</font>                           <font color="#8080ff">; 9112 90 F6                    ..</font>
<font color="#8080ff">; set work_level_sub0 to $06e6 (just an RTS)</font>
<font color="#00ffff">ts_clear_sub0</font>:
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$E6</font>                            <font color="#8080ff">; 9114 A9 E6                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">work_level_sub0</font>                 <font color="#8080ff">; 9116 8D 82 07                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$06</font>                            <font color="#8080ff">; 9119 A9 06                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">work_level_sub0</font>+<font color="#ff6060">1</font>               <font color="#8080ff">; 911B 8D 83 07                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$08</font>                            <font color="#8080ff">; 911E A9 08                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">COLOR0</font>                          <font color="#8080ff">; 9120 8D C4 02                 ...</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">demo_mode</font>                       <font color="#8080ff">; 9123 4C 6B B9                 Lk.</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; see comment at try_to_write_rom. this writes something else to the block character in the font, which causes the graphics corruption on cracked disk versions. it doesn't seem to actually hurt anything though.</font>
<font color="#00ffff">try_to_write_rom_again</font>:
        <font color="#00ff00">ldx</font>     <font color="#ff6060">#$08</font>                            <font color="#8080ff">; 9126 A2 08                    ..</font>
<font color="#00ffff">L9128</font>:  <font color="#00ff00">lda</font>     <font color="#00ffff">replacement_block_char_minus_one</font>,<font color="#00ffff">x</font><font color="#8080ff">; 9128 BD 33 91               .3.</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">block_char_minus_one</font>,<font color="#00ffff">x</font>          <font color="#8080ff">; 912B 9D 0F 9E                 ...</font>
        <font color="#00ff00">dex</font>                                     <font color="#8080ff">; 912E CA                       .</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">L9128</font>                           <font color="#8080ff">; 912F D0 F7                    ..</font>
<font color="#00ffff">replacement_block_char_minus_one</font>:= * + <font color="#ff6060">2</font>        <font color="#8080ff">; 1-indexed...</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">L910A</font>                           <font color="#8080ff">; 9131 4C 0A 91                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">replacement_block_char</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$BF</font>,<font color="#ff6060">$BF</font>,<font color="#ff6060">$CF</font>,<font color="#ff6060">$EF</font>,<font color="#ff6060">$E7</font>,<font color="#ff6060">$DB</font>,<font color="#ff6060">$D9</font>,<font color="#ff6060">$BF</font> <font color="#8080ff">; 9134 BF BF CF EF E7 DB D9 BF  ........</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; rotate colors and play the descending tone as each letter appears on the title screen. called once per frame, uses $9c to keep track of letter. caller stops this routine being called when $9c holds $0e (meaning the last letter is done).</font>
<font color="#00ffff">fade_in_letters</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">rot_color</font>                       <font color="#8080ff">; 913C AD 2A 06                 .*.</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">COLOR0</font>                          <font color="#8080ff">; 913F 8D C4 02                 ...</font>
        <font color="#00ff00">ldy</font> <font color="#ff40ff">    $9C </font>                            <font color="#8080ff">; 9142 A4 9C                    ..</font>
<font color="#8080ff">; don't 'fade-in' the space in the title (offset 7)</font>
<font color="#00ffff">skip_space</font>:
        <font color="#00ff00">cpy</font>     <font color="#ff6060">#$07</font>                            <font color="#8080ff">; 9144 C0 07                    ..</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">turn_letter_white</font>               <font color="#8080ff">; 9146 F0 1C                    ..</font>
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; 9148 18                       .</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $9D </font>                            <font color="#8080ff">; 9149 A5 9D                    ..</font>
        <font color="#00ff00">adc</font>     <font color="#ff6060">#$04</font>                            <font color="#8080ff">; 914B 69 04                    i.</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $9D </font>                            <font color="#8080ff">; 914D 85 9D                    ..</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">turn_letter_white</font>               <font color="#8080ff">; 914F F0 13                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">AUDF1</font>                           <font color="#8080ff">; 9151 8D 00 D2                 ...</font>
<font color="#8080ff">; the luminance stays the same</font>
<font color="#00ffff">rotate_hue</font>:
        <font color="#00ff00">lsr</font>     <font color="#00ffff">a</font>                               <font color="#8080ff">; 9154 4A                       J</font>
        <font color="#00ff00">lsr</font>     <font color="#00ffff">a</font>                               <font color="#8080ff">; 9155 4A                       J</font>
        <font color="#00ff00">lsr</font>     <font color="#00ffff">a</font>                               <font color="#8080ff">; 9156 4A                       J</font>
        <font color="#00ff00">lsr</font>     <font color="#00ffff">a</font>                               <font color="#8080ff">; 9157 4A                       J</font>
        <font color="#00ff00">ora</font>     <font color="#ff6060">#$60</font>                            <font color="#8080ff">; 9158 09 60                    .`</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">COLOR3</font>                          <font color="#8080ff">; 915A 8D C7 02                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">title_letters</font>,<font color="#00ffff">y</font>                 <font color="#8080ff">; 915D B9 8F 92                 ...</font>
<font color="#8080ff">; $3000 is screen memory, at this point</font>
<font color="#00ffff">show_letter</font>:
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $3045,y </font>                        <font color="#8080ff">; 9160 99 45 30                 .E0</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; 9163 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; clear the high 2 bits on the letter, in screen memory</font>
<font color="#00ffff">turn_letter_white</font>:
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $3045,y </font>                        <font color="#8080ff">; 9164 B9 45 30                 .E0</font>
        <font color="#00ff00">and</font>     <font color="#ff6060">#$3F</font>                            <font color="#8080ff">; 9167 29 3F                    )?</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $3045,y </font>                        <font color="#8080ff">; 9169 99 45 30                 .E0</font>
        <font color="#00ff00">inc</font> <font color="#ff40ff">    $9C </font>                            <font color="#8080ff">; 916C E6 9C                    ..</font>
        <font color="#00ff00">iny</font>                                     <font color="#8080ff">; 916E C8                       .</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">rotate_hue</font>                      <font color="#8080ff">; 916F 4C 54 91                 LT.</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; make jumpmen dance on title screen, called once/frame</font>
<font color="#00ffff">title_dancing</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">rot_color</font>                       <font color="#8080ff">; 9172 AD 2A 06                 .*.</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">COLOR0</font>                          <font color="#8080ff">; 9175 8D C4 02                 ...</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $9C </font>                            <font color="#8080ff">; 9178 A5 9C                    ..</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$04</font>                            <font color="#8080ff">; 917A C9 04                    ..</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">L917F</font>                           <font color="#8080ff">; 917C F0 01                    ..</font>
<font color="#00ffff">L917E</font>:  <font color="#00ff00">rts</font>                                     <font color="#8080ff">; 917E 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">L917F</font>:  <font color="#00ff00">lda</font> <font color="#ff40ff">    $0649 </font>                          <font color="#8080ff">; 917F AD 49 06                 .I.</font>
        <font color="#00ff00">and</font>     <font color="#ff6060">#$0F</font>                            <font color="#8080ff">; 9182 29 0F                    ).</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">L917E</font>                           <font color="#8080ff">; 9184 D0 F8                    ..</font>
        <font color="#00ff00">inc</font>     <font color="#00ffff">zp_temp5</font>                        <font color="#8080ff">; 9186 E6 B9                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">zp_temp5</font>                        <font color="#8080ff">; 9188 A5 B9                    ..</font>
        <font color="#00ff00">and</font>     <font color="#ff6060">#$0F</font>                            <font color="#8080ff">; 918A 29 0F                    ).</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">zp_temp5</font>                        <font color="#8080ff">; 918C 85 B9                    ..</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">L917E</font>                           <font color="#8080ff">; 918E D0 EE                    ..</font>
        <font color="#00ff00">ldx</font> <font color="#ff40ff">    $9D </font>                            <font color="#8080ff">; 9190 A6 9D                    ..</font>
        <font color="#00ff00">ldy</font>     <font color="#ff6060">#$FF</font>                            <font color="#8080ff">; 9192 A0 FF                    ..</font>
<font color="#00ffff">L9194</font>:  <font color="#00ff00">iny</font>                                     <font color="#8080ff">; 9194 C8                       .</font>
        <font color="#00ff00">cpy</font>     <font color="#ff6060">#$02</font>                            <font color="#8080ff">; 9195 C0 02                    ..</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">L9194</font>                           <font color="#8080ff">; 9197 F0 FB                    ..</font>
        <font color="#00ff00">cpy</font>     <font color="#ff6060">#$05</font>                            <font color="#8080ff">; 9199 C0 05                    ..</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">L91B0</font>                           <font color="#8080ff">; 919B F0 13                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">L92C8</font>,<font color="#00ffff">x</font>                         <font color="#8080ff">; 919D BD C8 92                 ...</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0687,y </font>                        <font color="#8080ff">; 91A0 99 87 06                 ...</font>
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; 91A3 18                       .</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">L92A8</font>,<font color="#00ffff">x</font>                         <font color="#8080ff">; 91A4 BD A8 92                 ...</font>
        <font color="#00ff00">adc</font> <font color="#ff40ff">    $067D,y </font>                        <font color="#8080ff">; 91A7 79 7D 06                 y}.</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $067D,y </font>                        <font color="#8080ff">; 91AA 99 7D 06                 .}.</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">L9194</font>                           <font color="#8080ff">; 91AD 4C 94 91                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">L91B0</font>:  <font color="#00ff00">inc</font> <font color="#ff40ff">    $9D </font>                            <font color="#8080ff">; 91B0 E6 9D                    ..</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; 91B2 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; display list for title screen</font>
<font color="#00ffff">title_display_list</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$70</font>,<font color="#ff6060">$70</font>,<font color="#ff6060">$70</font>,<font color="#ff6060">$47</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$30</font>,<font color="#ff6060">$06</font>,<font color="#ff6060">$60</font> <font color="#8080ff">; 91B3 70 70 70 47 00 30 06 60  pppG.0.`</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$60</font>,<font color="#ff6060">$70</font>,<font color="#ff6060">$70</font>,<font color="#ff6060">$70</font>,<font color="#ff6060">$70</font>,<font color="#ff6060">$17</font>,<font color="#ff6060">$17</font>,<font color="#ff6060">$97</font> <font color="#8080ff">; 91BB 60 70 70 70 70 17 17 97  `pppp...</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$70</font>,<font color="#ff6060">$70</font>,<font color="#ff6060">$70</font>,<font color="#ff6060">$70</font>,<font color="#ff6060">$70</font>,<font color="#ff6060">$70</font>,<font color="#ff6060">$70</font>,<font color="#ff6060">$02</font> <font color="#8080ff">; 91C3 70 70 70 70 70 70 70 02  ppppppp.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$02</font>,<font color="#ff6060">$41</font>,<font color="#ff6060">$B3</font>                     <font color="#8080ff">; 91CB 02 41 B3                 .A.</font>
<font color="#00ffff">title_screen_data_minus_one</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $91 </font>                            <font color="#8080ff">; 91CE 91                       .</font>
<font color="#8080ff">; title screen data</font>
<font color="#00ffff">title_screen_data</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; 91CF 00 00 00 00 00 00 00 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$65</font>,<font color="#ff6060">$70</font>,<font color="#ff6060">$79</font>,<font color="#ff6060">$78</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; 91D7 65 70 79 78 00 00 00 00  epyx....</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; 91DF 00 00 00 00 00 00 00 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$70</font>,<font color="#ff6060">$72</font>,<font color="#ff6060">$65</font>,<font color="#ff6060">$73</font>,<font color="#ff6060">$65</font>,<font color="#ff6060">$6E</font> <font color="#8080ff">; 91E7 00 00 70 72 65 73 65 6E  ..presen</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$74</font>,<font color="#ff6060">$73</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; 91EF 74 73 00 00 00 00 00 00  ts......</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$82</font>,<font color="#ff6060">$82</font>,<font color="#ff6060">$82</font>,<font color="#ff6060">$82</font>,<font color="#ff6060">$82</font> <font color="#8080ff">; 91F7 00 00 00 82 82 82 82 82  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$82</font>,<font color="#ff6060">$82</font>,<font color="#ff6060">$82</font>,<font color="#ff6060">$82</font>,<font color="#ff6060">$82</font>,<font color="#ff6060">$82</font>,<font color="#ff6060">$82</font>,<font color="#ff6060">$82</font> <font color="#8080ff">; 91FF 82 82 82 82 82 82 82 82  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$82</font>,<font color="#ff6060">$82</font>,<font color="#ff6060">$82</font>,<font color="#ff6060">$82</font>,<font color="#ff6060">$82</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; 9207 82 82 82 82 82 00 00 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$82</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; 920F 00 00 00 82 00 00 00 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; 9217 00 00 00 00 00 00 00 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$82</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; 921F 00 00 00 00 82 00 00 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$82</font>,<font color="#ff6060">$82</font>,<font color="#ff6060">$82</font>,<font color="#ff6060">$82</font>,<font color="#ff6060">$82</font> <font color="#8080ff">; 9227 00 00 00 82 82 82 82 82  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$82</font>,<font color="#ff6060">$82</font>,<font color="#ff6060">$82</font>,<font color="#ff6060">$82</font>,<font color="#ff6060">$82</font>,<font color="#ff6060">$82</font>,<font color="#ff6060">$82</font>,<font color="#ff6060">$82</font> <font color="#8080ff">; 922F 82 82 82 82 82 82 82 82  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$82</font>,<font color="#ff6060">$82</font>,<font color="#ff6060">$82</font>,<font color="#ff6060">$82</font>,<font color="#ff6060">$82</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; 9237 82 82 82 82 82 00 00 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$40</font>,<font color="#ff6060">$40</font>,<font color="#ff6060">$40</font>,<font color="#ff6060">$40</font>,<font color="#ff6060">$40</font>,<font color="#ff6060">$40</font>,<font color="#ff6060">$40</font>,<font color="#ff6060">$40</font> <font color="#8080ff">; 923F 40 40 40 40 40 40 40 40  @@@@@@@@</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$40</font>,<font color="#ff6060">$40</font>,<font color="#ff6060">$40</font>,<font color="#ff6060">$40</font>,<font color="#ff6060">$48</font>,<font color="#ff6060">$63</font>,<font color="#ff6060">$49</font>,<font color="#ff6060">$40</font> <font color="#8080ff">; 9247 40 40 40 40 48 63 49 40  @@@@HcI@</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$51</font>,<font color="#ff6060">$59</font>,<font color="#ff6060">$58</font>,<font color="#ff6060">$53</font>,<font color="#ff6060">$40</font>,<font color="#ff6060">$62</font>,<font color="#ff6060">$79</font>,<font color="#ff6060">$40</font> <font color="#8080ff">; 924F 51 59 58 53 40 62 79 40  QYXS@by@</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$65</font>,<font color="#ff6060">$70</font>,<font color="#ff6060">$79</font>,<font color="#ff6060">$78</font>,<font color="#ff6060">$40</font>,<font color="#ff6060">$40</font>,<font color="#ff6060">$40</font>,<font color="#ff6060">$40</font> <font color="#8080ff">; 9257 65 70 79 78 40 40 40 40  epyx@@@@</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$40</font>,<font color="#ff6060">$40</font>,<font color="#ff6060">$40</font>,<font color="#ff6060">$40</font>,<font color="#ff6060">$40</font>,<font color="#ff6060">$40</font>,<font color="#ff6060">$40</font>,<font color="#ff6060">$40</font> <font color="#8080ff">; 925F 40 40 40 40 40 40 40 40  @@@@@@@@</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$40</font>,<font color="#ff6060">$40</font>,<font color="#ff6060">$40</font>,<font color="#ff6060">$40</font>,<font color="#ff6060">$40</font>,<font color="#ff6060">$40</font>,<font color="#ff6060">$40</font>,<font color="#ff6060">$40</font> <font color="#8080ff">; 9267 40 40 40 40 40 40 40 40  @@@@@@@@</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$63</font>,<font color="#ff6060">$72</font>,<font color="#ff6060">$65</font>,<font color="#ff6060">$61</font>,<font color="#ff6060">$74</font>,<font color="#ff6060">$65</font>,<font color="#ff6060">$64</font>,<font color="#ff6060">$40</font> <font color="#8080ff">; 926F 63 72 65 61 74 65 64 40  created@</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$62</font>,<font color="#ff6060">$79</font>,<font color="#ff6060">$5A</font>,<font color="#ff6060">$40</font>,<font color="#ff6060">$72</font>,<font color="#ff6060">$61</font>,<font color="#ff6060">$6E</font>,<font color="#ff6060">$64</font> <font color="#8080ff">; 9277 62 79 5A 40 72 61 6E 64  byZ@rand</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$79</font>,<font color="#ff6060">$40</font>,<font color="#ff6060">$67</font>,<font color="#ff6060">$6C</font>,<font color="#ff6060">$6F</font>,<font color="#ff6060">$76</font>,<font color="#ff6060">$65</font>,<font color="#ff6060">$72</font> <font color="#8080ff">; 927F 79 40 67 6C 6F 76 65 72  y@glover</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$40</font>,<font color="#ff6060">$40</font>,<font color="#ff6060">$40</font>,<font color="#ff6060">$40</font>,<font color="#ff6060">$40</font>,<font color="#ff6060">$40</font>,<font color="#ff6060">$40</font>,<font color="#ff6060">$40</font> <font color="#8080ff">; 9287 40 40 40 40 40 40 40 40  @@@@@@@@</font>
<font color="#8080ff">; JUMPMAN JUNIOR in screen codes with high bit set</font>
<font color="#00ffff">title_letters</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$EA</font>,<font color="#ff6060">$F5</font>,<font color="#ff6060">$ED</font>,<font color="#ff6060">$F0</font>,<font color="#ff6060">$ED</font>,<font color="#ff6060">$E1</font>,<font color="#ff6060">$EE</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; 928F EA F5 ED F0 ED E1 EE 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$EA</font>,<font color="#ff6060">$F5</font>,<font color="#ff6060">$EE</font>,<font color="#ff6060">$E9</font>,<font color="#ff6060">$EF</font>,<font color="#ff6060">$F2</font>,<font color="#ff6060">$00</font>     <font color="#8080ff">; 9297 EA F5 EE E9 EF F2 00     .......</font>
<font color="#00ffff">L929E</font>:  .<font color="#ffff00">byte</font>   <font color="#ff6060">$6A</font>,<font color="#ff6060">$76</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$82</font>,<font color="#ff6060">$8E</font>             <font color="#8080ff">; 929E 6A 76 00 82 8E           jv...</font>
<font color="#00ffff">L92A3</font>:  .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$06</font>             <font color="#8080ff">; 92A3 00 02 00 04 06           .....</font>
<font color="#00ffff">L92A8</font>:  .<font color="#ffff00">byte</font>   <font color="#ff6060">$02</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$02</font> <font color="#8080ff">; 92A8 02 02 FE FE FE FE 02 02  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$02</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$FE</font> <font color="#8080ff">; 92B0 02 02 02 02 FE FE FE FE  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$FE</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$02</font> <font color="#8080ff">; 92B8 FE FE FE FE 02 02 02 02  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; 92C0 00 00 00 00 00 00 00 00  ........</font>
<font color="#00ffff">L92C8</font>:  .<font color="#ffff00">byte</font>   <font color="#ff6060">$08</font>,<font color="#ff6060">$09</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$09</font>,<font color="#ff6060">$0C</font>,<font color="#ff6060">$0D</font>,<font color="#ff6060">$0C</font>,<font color="#ff6060">$0D</font> <font color="#8080ff">; 92C8 08 09 08 09 0C 0D 0C 0D  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$08</font>,<font color="#ff6060">$06</font>,<font color="#ff6060">$09</font>,<font color="#ff6060">$06</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$09</font>,<font color="#ff6060">$10</font> <font color="#8080ff">; 92D0 08 06 09 06 08 10 09 10  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$0C</font>,<font color="#ff6060">$06</font>,<font color="#ff6060">$0D</font>,<font color="#ff6060">$06</font>,<font color="#ff6060">$0C</font>,<font color="#ff6060">$11</font>,<font color="#ff6060">$0D</font>,<font color="#ff6060">$11</font> <font color="#8080ff">; 92D8 0C 06 0D 06 0C 11 0D 11  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$12</font>,<font color="#ff6060">$13</font>,<font color="#ff6060">$14</font>,<font color="#ff6060">$15</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$04</font> <font color="#8080ff">; 92E0 12 13 14 15 04 04 04 04  ........</font>
<font color="#00ffff">L92E8</font>:  .<font color="#ffff00">byte</font>   <font color="#ff6060">$07</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$03</font>,<font color="#ff6060">$48</font>,<font color="#ff6060">$A9</font>,<font color="#ff6060">$94</font> <font color="#8080ff">; 92E8 07 00 00 02 03 48 A9 94  .....H..</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$8D</font>,<font color="#ff6060">$0A</font>,<font color="#ff6060">$D4</font>,<font color="#ff6060">$8D</font>,<font color="#ff6060">$18</font>,<font color="#ff6060">$D0</font>,<font color="#ff6060">$A9</font>,<font color="#ff6060">$CA</font> <font color="#8080ff">; 92F0 8D 0A D4 8D 18 D0 A9 CA  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$8D</font>,<font color="#ff6060">$17</font>,<font color="#ff6060">$D0</font>,<font color="#ff6060">$68</font>,<font color="#ff6060">$40</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; 92F8 8D 17 D0 68 40 00 00 00  ...h@...</font>
<font color="#8080ff">; title screen music. only use of 4-part harmony in the game, this and _v1 _v2 _v3.</font>
<font color="#00ffff">sfx_title_v0</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$01</font>,<font color="#ff6060">$A0</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$0A</font>,<font color="#ff6060">$80</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$A5</font>,<font color="#ff6060">$02</font> <font color="#8080ff">; 9300 01 A0 02 0A 80 01 A5 02  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$3C</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$79</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$51</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$5B</font>,<font color="#ff6060">$08</font> <font color="#8080ff">; 9308 3C 20 79 20 51 20 5B 08  &lt; y Q [.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$60</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$6C</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$5B</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$60</font>,<font color="#ff6060">$10</font> <font color="#8080ff">; 9310 60 08 6C 08 5B 08 60 10  `.l.[.`.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$79</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$5B</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$60</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$6C</font>,<font color="#ff6060">$08</font> <font color="#8080ff">; 9318 79 10 5B 08 60 08 6C 08  y.[.`.l.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$5B</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$60</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$79</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$79</font>,<font color="#ff6060">$20</font> <font color="#8080ff">; 9320 5B 08 60 10 79 10 79 20  [.`.y.y </font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$79</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$79</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$6C</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$60</font>,<font color="#ff6060">$08</font> <font color="#8080ff">; 9328 79 20 79 08 6C 08 60 08  y y.l.`.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$51</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$51</font>,<font color="#ff6060">$08</font> <font color="#8080ff">; 9330 51 08 3C 20 3C 08 51 08  Q.&lt; &lt;.Q.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$60</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$51</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$79</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$79</font>,<font color="#ff6060">$08</font> <font color="#8080ff">; 9338 60 08 51 08 79 20 79 08  `.Q.y y.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$6C</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$60</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$5B</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$51</font>,<font color="#ff6060">$08</font> <font color="#8080ff">; 9340 6C 08 60 08 5B 08 51 08  l.`.[.Q.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$48</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$40</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$51</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$40</font> <font color="#8080ff">; 9348 48 08 40 08 51 08 3C 40  H.@.Q.&lt;@</font>
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $00 </font>                            <font color="#8080ff">; 9350 00                       .</font>
<font color="#00ffff">sfx_title_v1</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$01</font>,<font color="#ff6060">$A0</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$0A</font>,<font color="#ff6060">$60</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$A3</font>,<font color="#ff6060">$02</font> <font color="#8080ff">; 9351 01 A0 02 0A 60 01 A3 02  ....`...</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$51</font>,<font color="#ff6060">$40</font>,<font color="#ff6060">$79</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$A2</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$79</font>,<font color="#ff6060">$10</font> <font color="#8080ff">; 9359 51 40 79 10 A2 10 79 10  Q@y...y.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$6C</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$79</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$A2</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$F3</font>,<font color="#ff6060">$10</font> <font color="#8080ff">; 9361 6C 10 79 08 A2 08 F3 10  l.y.....</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$F3</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$79</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$A2</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$F3</font>,<font color="#ff6060">$10</font> <font color="#8080ff">; 9369 F3 20 79 08 A2 08 F3 10  . y.....</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$A2</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$79</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$A2</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$F3</font>,<font color="#ff6060">$20</font> <font color="#8080ff">; 9371 A2 10 79 10 A2 20 F3 20  ..y.. . </font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$79</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$A2</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$79</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$A2</font>,<font color="#ff6060">$10</font> <font color="#8080ff">; 9379 79 10 A2 10 79 10 A2 10  y...y...</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$79</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$A2</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$F3</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$F3</font>,<font color="#ff6060">$10</font> <font color="#8080ff">; 9381 79 10 A2 10 F3 10 F3 10  y.......</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$F3</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$D9</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$C1</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$B6</font>,<font color="#ff6060">$08</font> <font color="#8080ff">; 9389 F3 08 D9 08 C1 08 B6 08  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$A2</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$90</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$80</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$A2</font>,<font color="#ff6060">$08</font> <font color="#8080ff">; 9391 A2 08 90 08 80 08 A2 08  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$79</font>,<font color="#ff6060">$40</font>,<font color="#ff6060">$00</font>                     <font color="#8080ff">; 9399 79 40 00                 y@.</font>
<font color="#00ffff">sfx_title_v2</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$01</font>,<font color="#ff6060">$A0</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$0A</font>,<font color="#ff6060">$40</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$A4</font>,<font color="#ff6060">$02</font> <font color="#8080ff">; 939C 01 A0 02 0A 40 01 A4 02  ....@...</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$60</font>,<font color="#ff6060">$60</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$A0</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$0A</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$01</font> <font color="#8080ff">; 93A4 60 60 01 A0 02 0A 10 01  ``......</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$A3</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$F3</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$A2</font>,<font color="#ff6060">$30</font>,<font color="#ff6060">$A2</font>,<font color="#ff6060">$10</font> <font color="#8080ff">; 93AC A3 02 F3 20 A2 30 A2 10  ... .0..</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$C1</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$A6</font>,<font color="#ff6060">$93</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$A0</font> <font color="#8080ff">; 93B4 C1 10 02 A6 93 01 01 A0  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$02</font>,<font color="#ff6060">$0A</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$A3</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$A2</font>,<font color="#ff6060">$20</font> <font color="#8080ff">; 93BC 02 0A 10 01 A3 02 A2 20  ....... </font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$A2</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$F3</font>,<font color="#ff6060">$30</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$A0</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$0A</font> <font color="#8080ff">; 93C4 A2 20 F3 30 01 A0 02 0A  . .0....</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$40</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$A4</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$79</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$A2</font>,<font color="#ff6060">$10</font> <font color="#8080ff">; 93CC 40 01 A4 02 79 10 A2 10  @...y...</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$F3</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$00</font>                     <font color="#8080ff">; 93D4 F3 20 00                 . .</font>
<font color="#00ffff">sfx_title_v3</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$01</font>,<font color="#ff6060">$A0</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$0A</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$A4</font>,<font color="#ff6060">$02</font> <font color="#8080ff">; 93D7 01 A0 02 0A 20 01 A4 02  .... ...</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$79</font>,<font color="#ff6060">$78</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$A0</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$0A</font>,<font color="#ff6060">$FF</font>,<font color="#ff6060">$0A</font> <font color="#8080ff">; 93DF 79 78 01 A0 02 0A FF 0A  yx......</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$FF</font>,<font color="#ff6060">$0A</font>,<font color="#ff6060">$40</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; 93E7 FF 0A 40 00 00 00 00 00  ..@.....</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; 93EF 00 00 00 00 00 00 00 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; 93F7 00 00 00 00 00 00 00 00  ........</font>
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $00 </font>                            <font color="#8080ff">; 93FF 00                       .</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">ask_num_players</font>:
        <font color="#00ff00">ldx</font>     <font color="#ff6060">#$FF</font>                            <font color="#8080ff">; 9400 A2 FF                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 9402 A9 00                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">select_key_enabled</font>              <font color="#8080ff">; 9404 8D C7 06                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">level</font>                           <font color="#8080ff">; 9407 8D F6 06                 ...</font>
        <font color="#00ff00">dec</font>     <font color="#00ffff">level</font>                           <font color="#8080ff">; 940A CE F6 06                 ...</font>
<font color="#8080ff">; clear area where NUMBER OF PLAYERS? will be displayed</font>
<font color="#00ffff">anp_clear_loop</font>:
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $37FF,x </font>                        <font color="#8080ff">; 940D 9D FF 37                 ..7</font>
        <font color="#00ff00">dex</font>                                     <font color="#8080ff">; 9410 CA                       .</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">anp_clear_loop</font>                  <font color="#8080ff">; 9411 D0 FA                    ..</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">enable_joystick_jv</font>              <font color="#8080ff">; 9413 20 1B 80                  ..</font>
        <font color="#00ff00">ldx</font>     <font color="#ff6060">#$2C</font>                            <font color="#8080ff">; 9416 A2 2C                    .,</font>
<font color="#8080ff">; copy NUMBER OF PLAYERS to screen RAM</font>
<font color="#00ffff">anp_copy_loop</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">numplayers_screen_data_minus_one</font>,<font color="#00ffff">x</font><font color="#8080ff">; 9418 BD 9A 95               ...</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $37FF,x </font>                        <font color="#8080ff">; 941B 9D FF 37                 ..7</font>
        <font color="#00ff00">dex</font>                                     <font color="#8080ff">; 941E CA                       .</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">anp_copy_loop</font>                   <font color="#8080ff">; 941F D0 F7                    ..</font>
<font color="#8080ff">; X is now 0</font>
<font color="#00ffff">anp_loop_done</font>:
        <font color="#00ff00">stx</font>     <font color="#00ffff">zp_temp3</font>                        <font color="#8080ff">; 9421 86 B7                    ..</font>
        <font color="#00ff00">stx</font>     <font color="#00ffff">zp_temp4</font>                        <font color="#8080ff">; 9423 86 B8                    ..</font>
        <font color="#00ff00">stx</font>     <font color="#00ffff">randomizer_mode</font>                 <font color="#8080ff">; 9425 8E F3 06                 ...</font>
        <font color="#00ff00">stx</font>     <font color="#ff40ff">COLOR4</font>                          <font color="#8080ff">; 9428 8E C8 02                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$04</font>                            <font color="#8080ff">; 942B A9 04                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">HSCROL</font>                          <font color="#8080ff">; 942D 8D 04 D4                 ...</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $A0 </font>                            <font color="#8080ff">; 9430 85 A0                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$1A</font>                            <font color="#8080ff">; 9432 A9 1A                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">COLOR3</font>                          <font color="#8080ff">; 9434 8D C7 02                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$96</font>                            <font color="#8080ff">; 9437 A9 96                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">COLOR2</font>                          <font color="#8080ff">; 9439 8D C6 02                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$C6</font>                            <font color="#8080ff">; 943C A9 C6                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">COLOR1</font>                          <font color="#8080ff">; 943E 8D C5 02                 ...</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">init_struct_users_jv</font>            <font color="#8080ff">; 9441 20 24 80                  $.</font>
<font color="#8080ff">; set dlist shadow to point to numplayer_display_list</font>
<font color="#00ffff">setup_numplayer_dlist</font>:
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$5F</font>                            <font color="#8080ff">; 9444 A9 5F                    ._</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">dlist_shadow_lo</font>                 <font color="#8080ff">; 9446 8D AC 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$95</font>                            <font color="#8080ff">; 9449 A9 95                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">dlist_shadow_hi</font>                 <font color="#8080ff">; 944B 8D AD 06                 ...</font>
<font color="#8080ff">; set dli vector to point to num_player_dli_service</font>
<font color="#00ffff">setup_numplayer_dli_sr</font>:
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$78</font>                            <font color="#8080ff">; 944E A9 78                    .x</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">dli_vec_shadow_lo</font>               <font color="#8080ff">; 9450 8D AE 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$95</font>                            <font color="#8080ff">; 9453 A9 95                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">dli_vec_shadow_hi</font>               <font color="#8080ff">; 9455 8D AF 06                 ...</font>
<font color="#8080ff">; we'll jump to $9489 aka option_key_handler when option key is pressed</font>
<font color="#00ffff">setup_option_key_vec</font>:
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$89</font>                            <font color="#8080ff">; 9458 A9 89                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">option_key_vec</font>                  <font color="#8080ff">; 945A 8D C0 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$94</font>                            <font color="#8080ff">; 945D A9 94                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">option_key_vec</font>+<font color="#ff6060">1</font>                <font color="#8080ff">; 945F 8D C1 06                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">option_key_enabled</font>              <font color="#8080ff">; 9462 8D C6 06                 ...</font>
<font color="#8080ff">; we'll jump to $94de aka get_player_speeds when start key is pressed</font>
<font color="#00ffff">setup_start_key_vec</font>:
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$DE</font>                            <font color="#8080ff">; 9465 A9 DE                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">start_key_vec</font>                   <font color="#8080ff">; 9467 8D C4 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$94</font>                            <font color="#8080ff">; 946A A9 94                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">start_key_vec</font>+<font color="#ff6060">1</font>                 <font color="#8080ff">; 946C 8D C5 06                 ...</font>
<font color="#8080ff">; play sfx_select_key at $95f1</font>
<font color="#00ffff">play_select_key_sfx</font>:
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$F1</font>                            <font color="#8080ff">; 946F A9 F1                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">snd_ptr</font>                         <font color="#8080ff">; 9471 8D 3C 06                 .&lt;.</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$95</font>                            <font color="#8080ff">; 9474 A9 95                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">snd_ptr</font>+<font color="#ff6060">1</font>                       <font color="#8080ff">; 9476 8D 3D 06                 .=.</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">cue_sfx_jv</font>                      <font color="#8080ff">; 9479 20 06 80                  ..</font>
<font color="#8080ff">; wait for sound to finish playing</font>
<font color="#00ffff">wait_sfx</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">snd_slot_duration</font>               <font color="#8080ff">; 947C AD 46 06                 .F.</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">wait_sfx</font>                        <font color="#8080ff">; 947F D0 FB                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$01</font>                            <font color="#8080ff">; 9481 A9 01                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">start_key_enabled</font>               <font color="#8080ff">; 9483 8D C8 06                 ...</font>
<font color="#8080ff">; initialization done, everything's done in interrupts from here on out</font>
<font color="#00ffff">hang_main_thread</font>:
        <font color="#00ff00">jmp</font>     <font color="#00ffff">hang_main_thread</font>                <font color="#8080ff">; 9486 4C 86 94                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; called via option_key_vec when someone presses option</font>
<font color="#00ffff">option_key_handler</font>:
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 9489 A9 00                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">option_key_enabled</font>              <font color="#8080ff">; 948B 8D C6 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">zp_temp4</font>                        <font color="#8080ff">; 948E A5 B8                    ..</font>
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; 9490 18                       .</font>
        <font color="#00ff00">adc</font>     <font color="#ff6060">#$01</font>                            <font color="#8080ff">; 9491 69 01                    i.</font>
        <font color="#00ff00">and</font>     <font color="#ff6060">#$03</font>                            <font color="#8080ff">; 9493 29 03                    ).</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">zp_temp4</font>                        <font color="#8080ff">; 9495 85 B8                    ..</font>
        <font color="#00ff00">tay</font>                                     <font color="#8080ff">; 9497 A8                       .</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">number_names_0</font>,<font color="#00ffff">y</font>                <font color="#8080ff">; 9498 B9 DD 95                 ...</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $381D </font>                          <font color="#8080ff">; 949B 8D 1D 38                 ..8</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">number_names_1</font>,<font color="#00ffff">y</font>                <font color="#8080ff">; 949E B9 E1 95                 ...</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $381E </font>                          <font color="#8080ff">; 94A1 8D 1E 38                 ..8</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">number_names_2</font>,<font color="#00ffff">y</font>                <font color="#8080ff">; 94A4 B9 E5 95                 ...</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $381F </font>                          <font color="#8080ff">; 94A7 8D 1F 38                 ..8</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">number_names_3</font>,<font color="#00ffff">y</font>                <font color="#8080ff">; 94AA B9 E9 95                 ...</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $3820 </font>                          <font color="#8080ff">; 94AD 8D 20 38                 . 8</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">number_names_4</font>,<font color="#00ffff">y</font>                <font color="#8080ff">; 94B0 B9 ED 95                 ...</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $3821 </font>                          <font color="#8080ff">; 94B3 8D 21 38                 .!8</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">num_name_hscrol_table</font>,<font color="#00ffff">y</font>         <font color="#8080ff">; 94B6 B9 D9 95                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">HSCROL</font>                          <font color="#8080ff">; 94B9 8D 04 D4                 ...</font>
<font color="#00ffff">play_opt_key_sfx</font>:
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$B0</font>                            <font color="#8080ff">; 94BC A9 B0                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">snd_ptr</font>                         <font color="#8080ff">; 94BE 8D 3C 06                 .&lt;.</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$8A</font>                            <font color="#8080ff">; 94C1 A9 8A                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">snd_ptr</font>+<font color="#ff6060">1</font>                       <font color="#8080ff">; 94C3 8D 3D 06                 .=.</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">cue_sfx_jv</font>                      <font color="#8080ff">; 94C6 20 06 80                  ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 94C9 A9 00                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">jiffy_timer_1</font>                   <font color="#8080ff">; 94CB 8D 1A 06                 ...</font>
<font color="#8080ff">; wait until it's done playing</font>
<font color="#00ffff">wait_opt_key_sfx</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">jiffy_timer_1</font>                   <font color="#8080ff">; 94CE AD 1A 06                 ...</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$08</font>                            <font color="#8080ff">; 94D1 C9 08                    ..</font>
        <font color="#00ff00">bcc</font>     <font color="#00ffff">wait_opt_key_sfx</font>                <font color="#8080ff">; 94D3 90 F9                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">option_key_enabled</font>              <font color="#8080ff">; 94D5 8D C6 06                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">start_key_enabled</font>               <font color="#8080ff">; 94D8 8D C8 06                 ...</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">hang_main_thread</font>                <font color="#8080ff">; 94DB 4C 86 94                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; loop up to 4 times, ask PLAYER #n SPEED? and wait for number key press</font>
<font color="#00ffff">get_player_speeds</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">zp_temp4</font>                        <font color="#8080ff">; 94DE A5 B8                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">zp_temp5</font>                        <font color="#8080ff">; 94E0 85 B9                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">number_of_users</font>                 <font color="#8080ff">; 94E2 8D FF 06                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">users_still_alive</font>               <font color="#8080ff">; 94E5 8D F4 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 94E8 A9 00                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">zp_temp4</font>                        <font color="#8080ff">; 94EA 85 B8                    ..</font>
<font color="#8080ff">; disable start and option keys</font>
<font color="#00ffff">disable_start_opt</font>:
        <font color="#00ff00">sta</font>     <font color="#00ffff">option_key_enabled</font>              <font color="#8080ff">; 94EC 8D C6 06                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">start_key_enabled</font>               <font color="#8080ff">; 94EF 8D C8 06                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">zp_temp6</font>                        <font color="#8080ff">; 94F2 85 BA                    ..</font>
        <font color="#00ff00">inc</font>     <font color="#00ffff">zp_temp5</font>                        <font color="#8080ff">; 94F4 E6 B9                    ..</font>
        <font color="#00ff00">inc</font>     <font color="#00ffff">zp_temp6</font>                        <font color="#8080ff">; 94F6 E6 BA                    ..</font>
        <font color="#00ff00">tay</font>                                     <font color="#8080ff">; 94F8 A8                       .</font>
<font color="#8080ff">; copy PLAYER #n SPEED? to screen RAM</font>
<font color="#00ffff">show_player_speed_prompt</font>:
        <font color="#00ff00">ldx</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 94F9 A2 00                    ..</font>
<font color="#00ffff">psprompt_loop</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">player_x_speed</font>,<font color="#00ffff">x</font>                <font color="#8080ff">; 94FB BD C5 95                 ...</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $382C,y </font>                        <font color="#8080ff">; 94FE 99 2C 38                 .,8</font>
        <font color="#00ff00">inx</font>                                     <font color="#8080ff">; 9501 E8                       .</font>
        <font color="#00ff00">iny</font>                                     <font color="#8080ff">; 9502 C8                       .</font>
        <font color="#00ff00">cpx</font>     <font color="#ff6060">#$14</font>                            <font color="#8080ff">; 9503 E0 14                    ..</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">psprompt_loop</font>                   <font color="#8080ff">; 9505 D0 F4                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">zp_temp6</font>                        <font color="#8080ff">; 9507 A5 BA                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">current_user</font>                    <font color="#8080ff">; 9509 8D FE 06                 ...</font>
        <font color="#00ff00">ora</font>     <font color="#ff6060">#$90</font>                            <font color="#8080ff">; 950C 09 90                    ..</font>
        <font color="#00ff00">inc</font>     <font color="#00ffff">zp_temp6</font>                        <font color="#8080ff">; 950E E6 BA                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $3821,y </font>                        <font color="#8080ff">; 9510 99 21 38                 .!8</font>
        <font color="#00ff00">dec</font>     <font color="#00ffff">zp_temp5</font>                        <font color="#8080ff">; 9513 C6 B9                    ..</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">show_player_speed_prompt</font>        <font color="#8080ff">; 9515 D0 E2                    ..</font>
<font color="#8080ff">; set select key vector to ask_num_players at $9400, enable select key</font>
<font color="#00ffff">setup_select_key_vec_again</font>:
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 9517 A9 00                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">select_key_vec</font>                  <font color="#8080ff">; 9519 8D C2 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$94</font>                            <font color="#8080ff">; 951C A9 94                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">select_key_vec</font>+<font color="#ff6060">1</font>                <font color="#8080ff">; 951E 8D C3 06                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">select_key_enabled</font>              <font color="#8080ff">; 9521 8D C7 06                 ...</font>
        <font color="#00ff00">dec</font>     <font color="#00ffff">zp_temp6</font>                        <font color="#8080ff">; 9524 C6 BA                    ..</font>
        <font color="#00ff00">ldy</font>     <font color="#ff6060">#$12</font>                            <font color="#8080ff">; 9526 A0 12                    ..</font>
        <font color="#00ff00">ldx</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 9528 A2 00                    ..</font>
<font color="#8080ff">; initialize speed to -1</font>
<font color="#00ffff">init_speed</font>:
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$FF</font>                            <font color="#8080ff">; 952A A9 FF                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">speed_value</font>                     <font color="#8080ff">; 952C 8D F9 06                 ...</font>
<font color="#8080ff">; wait for keyboard IRQ handler to set a speed &lt;= 8</font>
<font color="#00ffff">wait_for_speed</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">speed_value</font>                     <font color="#8080ff">; 952F AD F9 06                 ...</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$09</font>                            <font color="#8080ff">; 9532 C9 09                    ..</font>
        <font color="#00ff00">bcs</font>     <font color="#00ffff">wait_for_speed</font>                  <font color="#8080ff">; 9534 B0 F9                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0714,x </font>                        <font color="#8080ff">; 9536 9D 14 07                 ...</font>
        <font color="#00ff00">pha</font>                                     <font color="#8080ff">; 9539 48                       H</font>
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; 953A 18                       .</font>
<font color="#8080ff">; 11-byte per-user struct?</font>
<font color="#00ffff">add_11_to_x</font>:
        <font color="#00ff00">txa</font>                                     <font color="#8080ff">; 953B 8A                       .</font>
        <font color="#00ff00">adc</font>     <font color="#ff6060">#$0B</font>                            <font color="#8080ff">; 953C 69 0B                    i.</font>
        <font color="#00ff00">tax</font>                                     <font color="#8080ff">; 953E AA                       .</font>
        <font color="#00ff00">pla</font>                                     <font color="#8080ff">; 953F 68                       h</font>
<font color="#8080ff">; convert to ASCII digit</font>
<font color="#00ffff">speed_to_ascii</font>:
        <font color="#00ff00">ora</font>     <font color="#ff6060">#$90</font>                            <font color="#8080ff">; 9540 09 90                    ..</font>
<font color="#8080ff">; show it to the user</font>
<font color="#00ffff">display_speed</font>:
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $382C,y </font>                        <font color="#8080ff">; 9542 99 2C 38                 .,8</font>
        <font color="#00ff00">tya</font>                                     <font color="#8080ff">; 9545 98                       .</font>
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; 9546 18                       .</font>
        <font color="#00ff00">adc</font>     <font color="#ff6060">#$14</font>                            <font color="#8080ff">; 9547 69 14                    i.</font>
        <font color="#00ff00">tay</font>                                     <font color="#8080ff">; 9549 A8                       .</font>
        <font color="#00ff00">inc</font>     <font color="#00ffff">zp_temp4</font>                        <font color="#8080ff">; 954A E6 B8                    ..</font>
        <font color="#00ff00">dec</font>     <font color="#00ffff">zp_temp6</font>                        <font color="#8080ff">; 954C C6 BA                    ..</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">init_speed</font>                      <font color="#8080ff">; 954E D0 DA                    ..</font>
        <font color="#00ff00">inc</font>     <font color="#00ffff">number_of_users</font>                 <font color="#8080ff">; 9550 EE FF 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">number_of_users</font>                 <font color="#8080ff">; 9553 AD FF 06                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">current_user</font>                    <font color="#8080ff">; 9556 8D FE 06                 ...</font>
        <font color="#00ff00">inc</font>     <font color="#00ffff">current_user</font>                    <font color="#8080ff">; 9559 EE FE 06                 ...</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">afterlife</font>                       <font color="#8080ff">; 955C 4C 00 96                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; display list for 'number of players' screen</font>
<font color="#00ffff">numplayer_display_list</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$70</font>,<font color="#ff6060">$70</font>,<font color="#ff6060">$70</font>,<font color="#ff6060">$70</font>,<font color="#ff6060">$47</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$38</font>,<font color="#ff6060">$70</font> <font color="#8080ff">; 955F 70 70 70 70 47 00 38 70  ppppG.8p</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$70</font>,<font color="#ff6060">$97</font>,<font color="#ff6060">$70</font>,<font color="#ff6060">$70</font>,<font color="#ff6060">$87</font>,<font color="#ff6060">$70</font>,<font color="#ff6060">$70</font>,<font color="#ff6060">$87</font> <font color="#8080ff">; 9567 70 97 70 70 87 70 70 87  p.pp.pp.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$70</font>,<font color="#ff6060">$70</font>,<font color="#ff6060">$87</font>,<font color="#ff6060">$70</font>,<font color="#ff6060">$70</font>,<font color="#ff6060">$07</font>,<font color="#ff6060">$41</font>,<font color="#ff6060">$5F</font> <font color="#8080ff">; 956F 70 70 87 70 70 07 41 5F  pp.pp.A_</font>
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $95 </font>                            <font color="#8080ff">; 9577 95                       .</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; DLI service routine, changes COLPF2, address gets stored in $6ae/$6af by code at $944e</font>
<font color="#00ffff">num_players_dli_service</font>:
        <font color="#00ff00">pha</font>                                     <font color="#8080ff">; 9578 48                       H</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">zp_temp3</font>                        <font color="#8080ff">; 9579 A5 B7                    ..</font>
        <font color="#00ff00">cmp</font>     <font color="#00ffff">zp_temp4</font>                        <font color="#8080ff">; 957B C5 B8                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">WSYNC</font>                           <font color="#8080ff">; 957D 8D 0A D4                 ...</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">L9592</font>                           <font color="#8080ff">; 9580 D0 10                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">rot_color</font>                       <font color="#8080ff">; 9582 AD 2A 06                 .*.</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">COLPF2</font>                          <font color="#8080ff">; 9585 8D 18 D0                 ...</font>
<font color="#00ffff">L9588</font>:  <font color="#00ff00">inc</font>     <font color="#00ffff">zp_temp3</font>                        <font color="#8080ff">; 9588 E6 B7                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">zp_temp3</font>                        <font color="#8080ff">; 958A A5 B7                    ..</font>
        <font color="#00ff00">and</font>     <font color="#ff6060">#$03</font>                            <font color="#8080ff">; 958C 29 03                    ).</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">zp_temp3</font>                        <font color="#8080ff">; 958E 85 B7                    ..</font>
        <font color="#00ff00">pla</font>                                     <font color="#8080ff">; 9590 68                       h</font>
        <font color="#00ff00">rti</font>                                     <font color="#8080ff">; 9591 40                       @</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">L9592</font>:  <font color="#00ff00">lda</font>     <font color="#ff40ff">COLOR2</font>                          <font color="#8080ff">; 9592 AD C6 02                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">COLPF2</font>                          <font color="#8080ff">; 9595 8D 18 D0                 ...</font>
<font color="#00ffff">numplayers_screen_data_minus_one</font>:= * + <font color="#ff6060">2</font>        <font color="#8080ff">; 1-indexed loop copies from here+1</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">L9588</font>                           <font color="#8080ff">; 9598 4C 88 95                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; 'number of players?', gets copied to $3800, see option_key_handler</font>
<font color="#00ffff">numplayers_screen_data</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$6E</font>,<font color="#ff6060">$75</font>,<font color="#ff6060">$6D</font>,<font color="#ff6060">$62</font>,<font color="#ff6060">$65</font>,<font color="#ff6060">$72</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; 959B 00 6E 75 6D 62 65 72 00  .number.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$6F</font>,<font color="#ff6060">$66</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$70</font>,<font color="#ff6060">$6C</font>,<font color="#ff6060">$61</font>,<font color="#ff6060">$79</font>,<font color="#ff6060">$65</font> <font color="#8080ff">; 95A3 6F 66 00 70 6C 61 79 65  of.playe</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$72</font>,<font color="#ff6060">$73</font>,<font color="#ff6060">$5F</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; 95AB 72 73 5F 00 00 00 00 00  rs_.....</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$EF</font>,<font color="#ff6060">$EE</font> <font color="#8080ff">; 95B3 00 00 00 00 00 00 EF EE  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$E5</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; 95BB E5 00 00 00 00 00 00 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>                         <font color="#8080ff">; 95C3 00 00                    ..</font>
<font color="#8080ff">; ' PLAYER #  SPEED?   ' in PF2 color</font>
<font color="#00ffff">player_x_speed</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$B0</font>,<font color="#ff6060">$AC</font>,<font color="#ff6060">$A1</font>,<font color="#ff6060">$B9</font>,<font color="#ff6060">$A5</font>,<font color="#ff6060">$B2</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; 95C5 00 B0 AC A1 B9 A5 B2 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$83</font>,<font color="#ff6060">$80</font>,<font color="#ff6060">$80</font>,<font color="#ff6060">$B3</font>,<font color="#ff6060">$B0</font>,<font color="#ff6060">$A5</font>,<font color="#ff6060">$A5</font>,<font color="#ff6060">$A4</font> <font color="#8080ff">; 95CD 83 80 80 B3 B0 A5 A5 A4  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$9F</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>                 <font color="#8080ff">; 95D5 9F 00 00 00              ....</font>
<font color="#8080ff">; used for centering ONE TWO THREE FOUR, see option_key_handler</font>
<font color="#00ffff">num_name_hscrol_table</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$04</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$00</font>                 <font color="#8080ff">; 95D9 04 04 04 00              ....</font>
<font color="#8080ff">; space space T space    (names ONE TWO THREE FOUR)</font>
<font color="#00ffff">number_names_0</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$F4</font>,<font color="#ff6060">$00</font>                 <font color="#8080ff">; 95DD 00 00 F4 00              ....</font>
<font color="#8080ff">; O     T     H     F</font>
<font color="#00ffff">number_names_1</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$EF</font>,<font color="#ff6060">$F4</font>,<font color="#ff6060">$E8</font>,<font color="#ff6060">$E6</font>                 <font color="#8080ff">; 95E1 EF F4 E8 E6              ....</font>
<font color="#8080ff">; N     W     R     O</font>
<font color="#00ffff">number_names_2</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$EE</font>,<font color="#ff6060">$F7</font>,<font color="#ff6060">$F2</font>,<font color="#ff6060">$EF</font>                 <font color="#8080ff">; 95E5 EE F7 F2 EF              ....</font>
<font color="#8080ff">; E     O     E     U</font>
<font color="#00ffff">number_names_3</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$E5</font>,<font color="#ff6060">$EF</font>,<font color="#ff6060">$E5</font>,<font color="#ff6060">$F5</font>                 <font color="#8080ff">; 95E9 E5 EF E5 F5              ....</font>
<font color="#8080ff">; space space E     R</font>
<font color="#00ffff">number_names_4</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$E5</font>,<font color="#ff6060">$F2</font>                 <font color="#8080ff">; 95ED 00 00 E5 F2              ....</font>
<font color="#8080ff">; played when select key pressed, 4 notes, descending</font>
<font color="#00ffff">sfx_select_key</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$01</font>,<font color="#ff6060">$A4</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$1D</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$79</font> <font color="#8080ff">; 95F1 01 A4 00 1D 08 3C 08 79  .....&lt;.y</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$08</font>,<font color="#ff6060">$F3</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$00</font>                 <font color="#8080ff">; 95F9 08 F3 08 00              ....</font>
<font color="#8080ff">; not sure what (if anything) reads this, it might be filler. it isn't valid 6502 code.</font>
<font color="#00ffff">unknown_95fd</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$3C</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$00</font>                     <font color="#8080ff">; 95FD 3C 02 00                 &lt;..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; multiple code paths jump here. replay level, load next level, or go back to ask_num_players</font>
<font color="#00ffff">afterlife</font>:
        <font color="#00ff00">jsr</font>     <font color="#00ffff">enable_joystick_jv</font>              <font color="#8080ff">; 9600 20 1B 80                  ..</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">next_player_jv</font>                  <font color="#8080ff">; 9603 20 27 80                  '.</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $06F8 </font>                          <font color="#8080ff">; 9606 AD F8 06                 ...</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">L960E</font>                           <font color="#8080ff">; 9609 F0 03                    ..</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">ask_num_players</font>                 <font color="#8080ff">; 960B 4C 00 94                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">L960E</font>:  <font color="#00ff00">lda</font> <font color="#ff40ff">    $06F7 </font>                          <font color="#8080ff">; 960E AD F7 06                 ...</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">L9616</font>                           <font color="#8080ff">; 9611 F0 03                    ..</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">init_next_level</font>                 <font color="#8080ff">; 9613 20 E8 9B                  ..</font>
<font color="#00ffff">L9616</font>:  <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 9616 A9 00                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">bonus_jiffy_timer</font>               <font color="#8080ff">; 9618 8D 26 06                 .&amp;.</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $06F5 </font>                          <font color="#8080ff">; 961B 8D F5 06                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">COLOR4</font>                          <font color="#8080ff">; 961E 8D C8 02                 ...</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">L9BD0</font>                           <font color="#8080ff">; 9621 4C D0 9B                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; only in multiplayer games</font>
<font color="#00ffff">show_get_ready_prompt</font>:
        <font color="#00ff00">ldx</font>     <font color="#00ffff">current_user</font>                    <font color="#8080ff">; 9624 AE FE 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">color0_table_minus_one</font>,<font color="#00ffff">x</font>        <font color="#8080ff">; 9627 BD 27 97                 .'.</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">COLOR4</font>                          <font color="#8080ff">; 962A 8D C8 02                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">COLOR0</font>                          <font color="#8080ff">; 962D 8D C4 02                 ...</font>
        <font color="#00ff00">ldy</font>     <font color="#ff6060">#$14</font>                            <font color="#8080ff">; 9630 A0 14                    ..</font>
<font color="#00ffff">L9632</font>:  <font color="#00ff00">lda</font>     <font color="#00ffff">L9713</font>,<font color="#00ffff">y</font>                         <font color="#8080ff">; 9632 B9 13 97                 ...</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0741,y </font>                        <font color="#8080ff">; 9635 99 41 07                 .A.</font>
        <font color="#00ff00">dey</font>                                     <font color="#8080ff">; 9638 88                       .</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">L9632</font>                           <font color="#8080ff">; 9639 D0 F7                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">current_user</font>                    <font color="#8080ff">; 963B AD FE 06                 ...</font>
        <font color="#00ff00">ora</font>     <font color="#ff6060">#$10</font>                            <font color="#8080ff">; 963E 09 10                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $074A </font>                          <font color="#8080ff">; 9640 8D 4A 07                 .J.</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 9643 A9 00                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">zp_temp5</font>                        <font color="#8080ff">; 9645 85 B9                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">jiffy_timer_2</font>                   <font color="#8080ff">; 9647 8D 1B 06                 ...</font>
<font color="#8080ff">; 06ac/06ad gets address of get_ready_dlist (why not SDLSTL/H?)</font>
<font color="#00ffff">setup_get_ready_dl</font>:
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$2C</font>                            <font color="#8080ff">; 964A A9 2C                    .,</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">dlist_shadow_lo</font>                 <font color="#8080ff">; 964C 8D AC 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$97</font>                            <font color="#8080ff">; 964F A9 97                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">dlist_shadow_hi</font>                 <font color="#8080ff">; 9651 8D AD 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$E6</font>                            <font color="#8080ff">; 9654 A9 E6                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">work_level_sub0</font>                 <font color="#8080ff">; 9656 8D 82 07                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$96</font>                            <font color="#8080ff">; 9659 A9 96                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">work_level_sub0</font>+<font color="#ff6060">1</font>               <font color="#8080ff">; 965B 8D 83 07                 ...</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">clear_screen_mem_jv</font>             <font color="#8080ff">; 965E 20 1E 80                  ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">cur_level_map</font>                   <font color="#8080ff">; 9661 AD D6 07                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">dm_progctr</font>                      <font color="#8080ff">; 9664 85 C0                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">cur_level_map</font>+<font color="#ff6060">1</font>                 <font color="#8080ff">; 9666 AD D7 07                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">dm_progctr</font>+<font color="#ff6060">1</font>                    <font color="#8080ff">; 9669 85 C1                    ..</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">draw_map_jv</font>                     <font color="#8080ff">; 966B 20 00 80                  ..</font>
<font color="#00ffff">L966E</font>:  <font color="#00ff00">lda</font>     <font color="#00ffff">jiffy_timer_2</font>                   <font color="#8080ff">; 966E AD 1B 06                 ...</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$F2</font>                            <font color="#8080ff">; 9671 C9 F2                    ..</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">L966E</font>                           <font color="#8080ff">; 9673 D0 F9                    ..</font>
<font color="#00ffff">L9675</font>:  <font color="#00ff00">ldx</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 9675 A2 00                    ..</font>
<font color="#8080ff">; copy cur_level_desc to work_level_desc. done in between players, in a multiplayer game (so each player starts out with a fresh level)</font>
<font color="#00ffff">copy_work_level_desc</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">cur_level_desc</font>,<font color="#00ffff">x</font>                <font color="#8080ff">; 9677 BD C0 07                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">work_level_desc</font>,<font color="#00ffff">x</font>               <font color="#8080ff">; 967A 9D 80 07                 ...</font>
        <font color="#00ff00">inx</font>                                     <font color="#8080ff">; 967D E8                       .</font>
        <font color="#00ff00">cpx</font>     <font color="#ff6060">#$40</font>                            <font color="#8080ff">; 967E E0 40                    .@</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">copy_work_level_desc</font>            <font color="#8080ff">; 9680 D0 F5                    ..</font>
<font color="#8080ff">; call start subroutine for current level</font>
<font color="#00ffff">init_level</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">work_level_init</font>                 <font color="#8080ff">; 9682 AD A2 07                 ...</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $06E1 </font>                          <font color="#8080ff">; 9685 8D E1 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">work_level_init</font>+<font color="#ff6060">1</font>               <font color="#8080ff">; 9688 AD A3 07                 ...</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $06E2 </font>                          <font color="#8080ff">; 968B 8D E2 06                 ...</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">L06E0</font>                           <font color="#8080ff">; 968E 20 E0 06                  ..</font>
<font color="#8080ff">; set color regs from level descriptor (COLOR4 always $00, black)</font>
<font color="#00ffff">set_level_colors</font>:
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 9691 A9 00                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">COLOR4</font>                          <font color="#8080ff">; 9693 8D C8 02                 ...</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $06AB </font>                          <font color="#8080ff">; 9696 8D AB 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">work_level_colpf0</font>               <font color="#8080ff">; 9699 AD AF 07                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">COLOR0</font>                          <font color="#8080ff">; 969C 8D C4 02                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">work_level_colpf1</font>               <font color="#8080ff">; 969F AD B0 07                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">COLOR1</font>                          <font color="#8080ff">; 96A2 8D C5 02                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">work_level_colpf2</font>               <font color="#8080ff">; 96A5 AD B1 07                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">COLOR2</font>                          <font color="#8080ff">; 96A8 8D C6 02                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">work_level_colpf3</font>               <font color="#8080ff">; 96AB AD AE 07                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">COLOR3</font>                          <font color="#8080ff">; 96AE 8D C7 02                 ...</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">setup_gameboard_dlist_jv</font>        <font color="#8080ff">; 96B1 20 15 80                  ..</font>
        <font color="#00ff00">inc</font> <font color="#ff40ff">    $06F5 </font>                          <font color="#8080ff">; 96B4 EE F5 06                 ...</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">L9BDD</font>                           <font color="#8080ff">; 96B7 4C DD 9B                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; maybe this should be check_level or init_level?</font>
<font color="#00ffff">enter_level</font>:
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 96BA A9 00                    ..</font>
        <font color="#00ff00">tay</font>                                     <font color="#8080ff">; 96BC A8                       .</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $D7 </font>                            <font color="#8080ff">; 96BD 85 D7                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $D8 </font>                            <font color="#8080ff">; 96BF 85 D8                    ..</font>
        <font color="#00ff00">inc</font>     <font color="#00ffff">level</font>                           <font color="#8080ff">; 96C1 EE F6 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">level</font>                           <font color="#8080ff">; 96C4 AD F6 06                 ...</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$0C</font>                            <font color="#8080ff">; 96C7 C9 0C                    ..</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">copy_level_desc</font>                 <font color="#8080ff">; 96C9 D0 03                    ..</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">ask_num_players</font>                 <font color="#8080ff">; 96CB 4C 00 94                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; copy level descriptor from levelXX_desc at $A000+(level*$40) to cur_level_desc at $07c0-$07ff</font>
<font color="#00ffff">copy_level_desc</font>:
        <font color="#00ff00">lsr</font>     <font color="#00ffff">a</font>                               <font color="#8080ff">; 96CE 4A                       J</font>
        <font color="#00ff00">ror</font> <font color="#ff40ff">    $D7 </font>                            <font color="#8080ff">; 96CF 66 D7                    f.</font>
        <font color="#00ff00">lsr</font>     <font color="#00ffff">a</font>                               <font color="#8080ff">; 96D1 4A                       J</font>
        <font color="#00ff00">ror</font> <font color="#ff40ff">    $D7 </font>                            <font color="#8080ff">; 96D2 66 D7                    f.</font>
        <font color="#00ff00">ora</font>     <font color="#ff6060">#$A0</font>                            <font color="#8080ff">; 96D4 09 A0                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $D8 </font>                            <font color="#8080ff">; 96D6 85 D8                    ..</font>
<font color="#00ffff">sl_loop</font>:<font color="#00ff00">lda</font> <font color="#ff40ff">    ($D7),y </font>                        <font color="#8080ff">; 96D8 B1 D7                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">cur_level_desc</font>,<font color="#00ffff">y</font>                <font color="#8080ff">; 96DA 99 C0 07                 ...</font>
        <font color="#00ff00">iny</font>                                     <font color="#8080ff">; 96DD C8                       .</font>
        <font color="#00ff00">cpy</font>     <font color="#ff6060">#$40</font>                            <font color="#8080ff">; 96DE C0 40                    .@</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">sl_loop</font>                         <font color="#8080ff">; 96E0 D0 F6                    ..</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">draw_level_jv</font>                   <font color="#8080ff">; 96E2 20 2A 80                  *.</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; 96E5 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">jiffy_timer_2</font>                   <font color="#8080ff">; 96E6 AD 1B 06                 ...</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$F0</font>                            <font color="#8080ff">; 96E9 C9 F0                    ..</font>
        <font color="#00ff00">bcs</font>     <font color="#00ffff">L9709</font>                           <font color="#8080ff">; 96EB B0 1C                    ..</font>
        <font color="#00ff00">and</font>     <font color="#ff6060">#$1F</font>                            <font color="#8080ff">; 96ED 29 1F                    ).</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">L96F2</font>                           <font color="#8080ff">; 96EF F0 01                    ..</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; 96F1 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">L96F2</font>:  <font color="#00ff00">lda</font>     <font color="#ff40ff">COLOR0</font>                          <font color="#8080ff">; 96F2 AD C4 02                 ...</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$0F</font>                            <font color="#8080ff">; 96F5 C9 0F                    ..</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">L96FF</font>                           <font color="#8080ff">; 96F7 F0 06                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$0F</font>                            <font color="#8080ff">; 96F9 A9 0F                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">COLOR0</font>                          <font color="#8080ff">; 96FB 8D C4 02                 ...</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; 96FE 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">L96FF</font>:  <font color="#00ff00">ldx</font>     <font color="#00ffff">current_user</font>                    <font color="#8080ff">; 96FF AE FE 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">color0_table_minus_one</font>,<font color="#00ffff">x</font>        <font color="#8080ff">; 9702 BD 27 97                 .'.</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">COLOR0</font>                          <font color="#8080ff">; 9705 8D C4 02                 ...</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; 9708 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">L9709</font>:  <font color="#00ff00">lda</font>     <font color="#ff6060">#$E6</font>                            <font color="#8080ff">; 9709 A9 E6                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">work_level_sub0</font>                 <font color="#8080ff">; 970B 8D 82 07                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$06</font>                            <font color="#8080ff">; 970E A9 06                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">work_level_sub0</font>+<font color="#ff6060">1</font>               <font color="#8080ff">; 9710 8D 83 07                 ...</font>
<font color="#00ffff">L9713</font>:  <font color="#00ff00">rts</font>                                     <font color="#8080ff">; 9713 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; PLAYER   GET READY</font>
<font color="#00ffff">get_ready_msg</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$30</font>,<font color="#ff6060">$2C</font>,<font color="#ff6060">$21</font>,<font color="#ff6060">$39</font>,<font color="#ff6060">$25</font>,<font color="#ff6060">$32</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; 9714 00 30 2C 21 39 25 32 00  .0,!9%2.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$27</font>,<font color="#ff6060">$25</font>,<font color="#ff6060">$34</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$32</font>,<font color="#ff6060">$25</font> <font color="#8080ff">; 971C 00 00 27 25 34 00 32 25  ..'%4.2%</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$21</font>,<font color="#ff6060">$24</font>,<font color="#ff6060">$39</font>                     <font color="#8080ff">; 9724 21 24 39                 !$9</font>
<font color="#8080ff">; 1-indexed</font>
<font color="#00ffff">color0_table_minus_one</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $00 </font>                            <font color="#8080ff">; 9727 00                       .</font>
<font color="#8080ff">; background colors for GET READY screen (different for each player)</font>
<font color="#00ffff">color0_table</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$96</font>,<font color="#ff6060">$24</font>,<font color="#ff6060">$C6</font>,<font color="#ff6060">$54</font>                 <font color="#8080ff">; 9728 96 24 C6 54              .$.T</font>
<font color="#8080ff">; 112 blank scanlines, then one GR.2 line, loaded from $0742</font>
<font color="#00ffff">get_ready_dlist</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$70</font>,<font color="#ff6060">$70</font>,<font color="#ff6060">$70</font>,<font color="#ff6060">$70</font>,<font color="#ff6060">$70</font>,<font color="#ff6060">$70</font>,<font color="#ff6060">$70</font>,<font color="#ff6060">$70</font> <font color="#8080ff">; 972C 70 70 70 70 70 70 70 70  pppppppp</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$70</font>,<font color="#ff6060">$70</font>,<font color="#ff6060">$70</font>,<font color="#ff6060">$70</font>,<font color="#ff6060">$70</font>,<font color="#ff6060">$70</font>,<font color="#ff6060">$47</font>,<font color="#ff6060">$42</font> <font color="#8080ff">; 9734 70 70 70 70 70 70 47 42  ppppppGB</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$07</font>,<font color="#ff6060">$41</font>,<font color="#ff6060">$2C</font>,<font color="#ff6060">$97</font>                 <font color="#8080ff">; 973C 07 41 2C 97              .A,.</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">game_main_loop</font>:
        <font color="#00ff00">jsr</font>     <font color="#00ffff">materialize_jumpman</font>             <font color="#8080ff">; 9740 20 7B 97                  {.</font>
<font color="#00ffff">L9743</font>:  <font color="#00ff00">jsr</font>     <font color="#00ffff">check_bomb_coll_jv</font>              <font color="#8080ff">; 9743 20 33 80                  3.</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">work_level_num_bombs</font>            <font color="#8080ff">; 9746 AD 8A 07                 ...</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">got_all_bombs</font>                   <font color="#8080ff">; 9749 F0 1B                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">falling_flag</font>                    <font color="#8080ff">; 974B AD 23 06                 .#.</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$02</font>                            <font color="#8080ff">; 974E C9 02                    ..</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">L9743</font>                           <font color="#8080ff">; 9750 D0 F1                    ..</font>
<font color="#00ffff">L9752</font>:  <font color="#00ff00">lda</font>     <font color="#00ffff">falling_flag</font>                    <font color="#8080ff">; 9752 AD 23 06                 .#.</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$02</font>                            <font color="#8080ff">; 9755 C9 02                    ..</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">L9752</font>                           <font color="#8080ff">; 9757 F0 F9                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">lives</font>                           <font color="#8080ff">; 9759 AD 0A 07                 ...</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$FF</font>                            <font color="#8080ff">; 975C C9 FF                    ..</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">game_main_loop</font>                  <font color="#8080ff">; 975E D0 E0                    ..</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">call_eol_sub</font>                    <font color="#8080ff">; 9760 20 6C 97                  l.</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">crumble_gameboard_jv</font>            <font color="#8080ff">; 9763 4C 30 80                 L0.</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">got_all_bombs</font>:
        <font color="#00ff00">jsr</font>     <font color="#00ffff">call_eol_sub</font>                    <font color="#8080ff">; 9766 20 6C 97                  l.</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">level_finished_jv</font>               <font color="#8080ff">; 9769 4C 2D 80                 L-.</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">call_eol_sub</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">work_level_sub_eol</font>              <font color="#8080ff">; 976C AD A6 07                 ...</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $06E4 </font>                          <font color="#8080ff">; 976F 8D E4 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">work_level_sub_eol</font>+<font color="#ff6060">1</font>            <font color="#8080ff">; 9772 AD A7 07                 ...</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $06E5 </font>                          <font color="#8080ff">; 9775 8D E5 06                 ...</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">L06E3</font>                           <font color="#8080ff">; 9778 4C E3 06                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">materialize_jumpman</font>:
        <font color="#00ff00">jsr</font>     <font color="#00ffff">update_status_window_jv</font>         <font color="#8080ff">; 977B 20 12 80                  ..</font>
        <font color="#00ff00">ldx</font>     <font color="#ff6060">#$04</font>                            <font color="#8080ff">; 977E A2 04                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 9780 A9 00                    ..</font>
<font color="#00ffff">mj_clear_loop</font>:
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0755,x </font>                        <font color="#8080ff">; 9782 9D 55 07                 .U.</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $069A,x </font>                        <font color="#8080ff">; 9785 9D 9A 06                 ...</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $06EA,x </font>                        <font color="#8080ff">; 9788 9D EA 06                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">jump_frame</font>,<font color="#00ffff">x</font>                    <font color="#8080ff">; 978B 9D EB 06                 ...</font>
        <font color="#00ff00">dex</font>                                     <font color="#8080ff">; 978E CA                       .</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">mj_clear_loop</font>                   <font color="#8080ff">; 978F D0 F1                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0697 </font>                          <font color="#8080ff">; 9791 8D 97 06                 ...</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0698 </font>                          <font color="#8080ff">; 9794 8D 98 06                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">PCOLR0</font>                          <font color="#8080ff">; 9797 8D C0 02                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">zp_temp6</font>                        <font color="#8080ff">; 979A 85 BA                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">AUDF4</font>                           <font color="#8080ff">; 979C 8D 06 D2                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">work_level_y_start</font>              <font color="#8080ff">; 979F AD 8C 07                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">player_y_pos</font>                    <font color="#8080ff">; 97A2 8D 83 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">work_level_x_start</font>              <font color="#8080ff">; 97A5 AD 8D 07                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">player_x_pos</font>                    <font color="#8080ff">; 97A8 8D 7E 06                 .~.</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$01</font>                            <font color="#8080ff">; 97AB A9 01                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0688 </font>                          <font color="#8080ff">; 97AD 8D 88 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$A5</font>                            <font color="#8080ff">; 97B0 A9 A5                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">AUDC4</font>                           <font color="#8080ff">; 97B2 8D 07 D2                 ...</font>
        <font color="#00ff00">inc</font> <font color="#ff40ff">    $066A </font>                          <font color="#8080ff">; 97B5 EE 6A 06                 .j.</font>
        <font color="#00ff00">inc</font> <font color="#ff40ff">    $066B </font>                          <font color="#8080ff">; 97B8 EE 6B 06                 .k.</font>
<font color="#00ffff">mj_set_freq_and_color</font>:
        <font color="#00ff00">inc</font>     <font color="#00ffff">zp_temp6</font>                        <font color="#8080ff">; 97BB E6 BA                    ..</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">mj_done</font>                         <font color="#8080ff">; 97BD F0 1C                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">zp_temp6</font>                        <font color="#8080ff">; 97BF A5 BA                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">AUDF4</font>                           <font color="#8080ff">; 97C1 8D 06 D2                 ...</font>
        <font color="#00ff00">lsr</font>     <font color="#00ffff">a</font>                               <font color="#8080ff">; 97C4 4A                       J</font>
        <font color="#00ff00">lsr</font>     <font color="#00ffff">a</font>                               <font color="#8080ff">; 97C5 4A                       J</font>
        <font color="#00ff00">lsr</font>     <font color="#00ffff">a</font>                               <font color="#8080ff">; 97C6 4A                       J</font>
        <font color="#00ff00">lsr</font>     <font color="#00ffff">a</font>                               <font color="#8080ff">; 97C7 4A                       J</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">PCOLR0</font>                          <font color="#8080ff">; 97C8 8D C0 02                 ...</font>
        <font color="#00ff00">ldx</font>     <font color="#ff6060">#$FF</font>                            <font color="#8080ff">; 97CB A2 FF                    ..</font>
<font color="#00ffff">mj_delay</font>:
        <font color="#00ff00">dex</font>                                     <font color="#8080ff">; 97CD CA                       .</font>
        <font color="#00ff00">nop</font>                                     <font color="#8080ff">; 97CE EA                       .</font>
        <font color="#00ff00">nop</font>                                     <font color="#8080ff">; 97CF EA                       .</font>
        <font color="#00ff00">nop</font>                                     <font color="#8080ff">; 97D0 EA                       .</font>
        <font color="#00ff00">nop</font>                                     <font color="#8080ff">; 97D1 EA                       .</font>
        <font color="#00ff00">nop</font>                                     <font color="#8080ff">; 97D2 EA                       .</font>
        <font color="#00ff00">nop</font>                                     <font color="#8080ff">; 97D3 EA                       .</font>
        <font color="#00ff00">nop</font>                                     <font color="#8080ff">; 97D4 EA                       .</font>
        <font color="#00ff00">nop</font>                                     <font color="#8080ff">; 97D5 EA                       .</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">mj_delay</font>                        <font color="#8080ff">; 97D6 D0 F5                    ..</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">mj_set_freq_and_color</font>           <font color="#8080ff">; 97D8 4C BB 97                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">mj_done</font>:<font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 97DB A9 00                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">AUDF4</font>                           <font color="#8080ff">; 97DD 8D 06 D2                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">AUDC4</font>                           <font color="#8080ff">; 97E0 8D 07 D2                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">falling_flag</font>                    <font color="#8080ff">; 97E3 8D 23 06                 .#.</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">initial_speed</font>                   <font color="#8080ff">; 97E6 AD 25 06                 .%.</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">current_speed</font>                   <font color="#8080ff">; 97E9 8D 24 06                 .$.</font>
        <font color="#00ff00">inc</font>     <font color="#00ffff">playing_level</font>                   <font color="#8080ff">; 97EC EE 27 06                 .'.</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; 97EF 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">zero_filler_97f0</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; 97F0 00 00 00 00 00 00 00 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; 97F8 00 00 00 00 00 00 00 00  ........</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; called via vector in page 6</font>
<font color="#00ffff">check_falling_1</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">start_falling_flag</font>              <font color="#8080ff">; 9800 AD 21 06                 .!.</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">L9806</font>                           <font color="#8080ff">; 9803 D0 01                    ..</font>
<font color="#00ffff">cf_done</font>:<font color="#00ff00">rts</font>                                     <font color="#8080ff">; 9805 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">L9806</font>:  <font color="#00ff00">lda</font>     <font color="#00ffff">falling_flag</font>                    <font color="#8080ff">; 9806 AD 23 06                 .#.</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">cf_done</font>                         <font color="#8080ff">; 9809 D0 FA                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">player_y_pos</font>                    <font color="#8080ff">; 980B AD 83 06                 ...</font>
<font color="#8080ff">; we're falling, have we hit the ground yet?</font>
<font color="#00ffff">check_ground</font>:
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$C6</font>                            <font color="#8080ff">; 980E C9 C6                    ..</font>
        <font color="#00ff00">bcs</font>     <font color="#00ffff">L982E</font>                           <font color="#8080ff">; 9810 B0 1C                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">jump_frame</font>                      <font color="#8080ff">; 9812 AD EB 06                 ...</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">check_collisions_2</font>              <font color="#8080ff">; 9815 F0 03                    ..</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">mid_jump</font>                        <font color="#8080ff">; 9817 4C A8 99                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; did player 0 or 1 hit the playfield...</font>
<font color="#00ffff">check_collisions_2</font>:
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$01</font>                            <font color="#8080ff">; 981A A9 01                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0688 </font>                          <font color="#8080ff">; 981C 8D 88 06                 ...</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $06ED </font>                          <font color="#8080ff">; 981F AD ED 06                 ...</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">check_collisions_3</font>              <font color="#8080ff">; 9822 F0 0E                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">sav_p0pf</font>                        <font color="#8080ff">; 9824 AD B4 06                 ...</font>
        <font color="#00ff00">ora</font>     <font color="#00ffff">sav_p1pf</font>                        <font color="#8080ff">; 9827 0D B5 06                 ...</font>
        <font color="#00ff00">and</font>     <font color="#ff6060">#$03</font>                            <font color="#8080ff">; 982A 29 03                    ).</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">check_collisions_3</font>              <font color="#8080ff">; 982C D0 04                    ..</font>
<font color="#00ffff">L982E</font>:  <font color="#00ff00">inc</font>     <font color="#00ffff">falling_flag</font>                    <font color="#8080ff">; 982E EE 23 06                 .#.</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; 9831 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; movement/jumping only allowed if player's touching the playfield</font>
<font color="#00ffff">check_collisions_3</font>:
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 9832 A9 00                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $06ED </font>                          <font color="#8080ff">; 9834 8D ED 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">sav_p0pf</font>                        <font color="#8080ff">; 9837 AD B4 06                 ...</font>
        <font color="#00ff00">ora</font>     <font color="#00ffff">sav_p1pf</font>                        <font color="#8080ff">; 983A 0D B5 06                 ...</font>
        <font color="#00ff00">and</font>     <font color="#ff6060">#$03</font>                            <font color="#8080ff">; 983D 29 03                    ).</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">check_trigger_state</font>             <font color="#8080ff">; 983F D0 0C                    ..</font>
        <font color="#00ff00">inc</font> <font color="#ff40ff">    $06ED </font>                          <font color="#8080ff">; 9841 EE ED 06                 ...</font>
        <font color="#00ff00">inc</font>     <font color="#00ffff">player_y_pos</font>                    <font color="#8080ff">; 9844 EE 83 06                 ...</font>
        <font color="#00ff00">inc</font>     <font color="#00ffff">player_y_pos</font>                    <font color="#8080ff">; 9847 EE 83 06                 ...</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">L989F</font>                           <font color="#8080ff">; 984A 4C 9F 98                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; did user press the trigger?</font>
<font color="#00ffff">check_trigger_state</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">trigger_state</font>                   <font color="#8080ff">; 984D AD 35 06                 .5.</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">check_up_down</font>                   <font color="#8080ff">; 9850 D0 03                    ..</font>
<font color="#8080ff">; yes, jump to handler</font>
<font color="#00ffff">trig_jmp</font>:
        <font color="#00ff00">jmp</font>     <font color="#00ffff">trigger_handler</font>                 <font color="#8080ff">; 9852 4C 85 99                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; did user move joystick up/down?</font>
<font color="#00ffff">check_up_down</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">joystick_state</font>                  <font color="#8080ff">; 9855 AD 33 06                 .3.</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$0E</font>                            <font color="#8080ff">; 9858 C9 0E                    ..</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">L9863</font>                           <font color="#8080ff">; 985A F0 07                    ..</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$0D</font>                            <font color="#8080ff">; 985C C9 0D                    ..</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">L9863</font>                           <font color="#8080ff">; 985E F0 03                    ..</font>
<font color="#8080ff">; no, jump over handler</font>
<font color="#00ffff">cud_jmp</font>:<font color="#00ff00">jmp</font>     <font color="#00ffff">L9892</font>                           <font color="#8080ff">; 9860 4C 92 98                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">L9863</font>:  <font color="#00ff00">lda</font>     <font color="#00ffff">sav_p0pf</font>                        <font color="#8080ff">; 9863 AD B4 06                 ...</font>
        <font color="#00ff00">ora</font>     <font color="#00ffff">sav_p1pf</font>                        <font color="#8080ff">; 9866 0D B5 06                 ...</font>
        <font color="#00ff00">and</font>     <font color="#ff6060">#$02</font>                            <font color="#8080ff">; 9869 29 02                    ).</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">L9870</font>                           <font color="#8080ff">; 986B D0 03                    ..</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">L98D0</font>                           <font color="#8080ff">; 986D 4C D0 98                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">L9870</font>:  <font color="#00ff00">jsr</font>     <font color="#00ffff">check_up_down_2</font>                 <font color="#8080ff">; 9870 20 3B 99                  ;.</font>
        <font color="#00ff00">bcs</font>     <font color="#00ffff">L9878</font>                           <font color="#8080ff">; 9873 B0 03                    ..</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">L98D0</font>                           <font color="#8080ff">; 9875 4C D0 98                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">L9878</font>:  <font color="#00ff00">sta</font>     <font color="#00ffff">player_x_pos</font>                    <font color="#8080ff">; 9878 8D 7E 06                 .~.</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">player_delta_y</font>                  <font color="#8080ff">; 987B AD 31 06                 .1.</font>
        <font color="#00ff00">asl</font>     <font color="#00ffff">a</font>                               <font color="#8080ff">; 987E 0A                       .</font>
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; 987F 18                       .</font>
        <font color="#00ff00">adc</font>     <font color="#00ffff">player_y_pos</font>                    <font color="#8080ff">; 9880 6D 83 06                 m..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">player_y_pos</font>                    <font color="#8080ff">; 9883 8D 83 06                 ...</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $0620 </font>                          <font color="#8080ff">; 9886 AD 20 06                 . .</font>
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; 9889 18                       .</font>
        <font color="#00ff00">adc</font>     <font color="#ff6060">#$04</font>                            <font color="#8080ff">; 988A 69 04                    i.</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0688 </font>                          <font color="#8080ff">; 988C 8D 88 06                 ...</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">play_sfx_climb</font>                  <font color="#8080ff">; 988F 4C 80 8A                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">L9892</font>:  <font color="#00ff00">lda</font>     <font color="#00ffff">sav_p0pf</font>                        <font color="#8080ff">; 9892 AD B4 06                 ...</font>
        <font color="#00ff00">ora</font>     <font color="#00ffff">sav_p1pf</font>                        <font color="#8080ff">; 9895 0D B5 06                 ...</font>
        <font color="#00ff00">and</font>     <font color="#ff6060">#$01</font>                            <font color="#8080ff">; 9898 29 01                    ).</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">L989F</font>                           <font color="#8080ff">; 989A D0 03                    ..</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">L98D0</font>                           <font color="#8080ff">; 989C 4C D0 98                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">L989F</font>:  <font color="#00ff00">lda</font>     <font color="#00ffff">player_delta_x</font>                  <font color="#8080ff">; 989F AD 30 06                 .0.</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">L98D0</font>                           <font color="#8080ff">; 98A2 F0 2C                    .,</font>
        <font color="#00ff00">asl</font>     <font color="#00ffff">a</font>                               <font color="#8080ff">; 98A4 0A                       .</font>
        <font color="#00ff00">ldx</font>     <font color="#ff6060">#$08</font>                            <font color="#8080ff">; 98A5 A2 08                    ..</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$02</font>                            <font color="#8080ff">; 98A7 C9 02                    ..</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">L98AD</font>                           <font color="#8080ff">; 98A9 F0 02                    ..</font>
        <font color="#00ff00">ldx</font>     <font color="#ff6060">#$0C</font>                            <font color="#8080ff">; 98AB A2 0C                    ..</font>
<font color="#00ffff">L98AD</font>:  <font color="#00ff00">clc</font>                                     <font color="#8080ff">; 98AD 18                       .</font>
        <font color="#00ff00">adc</font>     <font color="#00ffff">player_x_pos</font>                    <font color="#8080ff">; 98AE 6D 7E 06                 m~.</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">player_x_pos</font>                    <font color="#8080ff">; 98B1 8D 7E 06                 .~.</font>
        <font color="#00ff00">txa</font>                                     <font color="#8080ff">; 98B4 8A                       .</font>
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; 98B5 18                       .</font>
        <font color="#00ff00">adc</font> <font color="#ff40ff">    $0620 </font>                          <font color="#8080ff">; 98B6 6D 20 06                 m .</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0688 </font>                          <font color="#8080ff">; 98B9 8D 88 06                 ...</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $061F </font>                          <font color="#8080ff">; 98BC AD 1F 06                 ...</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">L98D0</font>                           <font color="#8080ff">; 98BF D0 0F                    ..</font>
<font color="#8080ff">; horizontal movement</font>
<font color="#00ffff">play_sfx_walk</font>:
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$73</font>                            <font color="#8080ff">; 98C1 A9 73                    .s</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">snd_slot_priority</font>               <font color="#8080ff">; 98C3 8D 3E 06                 .&gt;.</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$BE</font>                            <font color="#8080ff">; 98C6 A9 BE                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">snd_slot_timer</font>                  <font color="#8080ff">; 98C8 8D 3F 06                 .?.</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$01</font>                            <font color="#8080ff">; 98CB A9 01                    ..</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">cue_sfx_lowprior_jv</font>             <font color="#8080ff">; 98CD 20 03 80                  ..</font>
<font color="#00ffff">L98D0</font>:  <font color="#00ff00">lda</font>     <font color="#00ffff">sav_p0pf</font>                        <font color="#8080ff">; 98D0 AD B4 06                 ...</font>
        <font color="#00ff00">ora</font>     <font color="#00ffff">sav_p1pf</font>                        <font color="#8080ff">; 98D3 0D B5 06                 ...</font>
        <font color="#00ff00">and</font>     <font color="#ff6060">#$02</font>                            <font color="#8080ff">; 98D6 29 02                    ).</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">L98F0</font>                           <font color="#8080ff">; 98D8 F0 16                    ..</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">L9971</font>                           <font color="#8080ff">; 98DA 20 71 99                  q.</font>
        <font color="#00ff00">bcc</font>     <font color="#00ffff">L990F</font>                           <font color="#8080ff">; 98DD 90 30                    .0</font>
        <font color="#00ff00">inc</font>     <font color="#00ffff">player_y_pos</font>                    <font color="#8080ff">; 98DF EE 83 06                 ...</font>
        <font color="#00ff00">inc</font>     <font color="#00ffff">player_y_pos</font>                    <font color="#8080ff">; 98E2 EE 83 06                 ...</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $061F </font>                          <font color="#8080ff">; 98E5 AD 1F 06                 ...</font>
        <font color="#00ff00">ora</font>     <font color="#ff6060">#$02</font>                            <font color="#8080ff">; 98E8 09 02                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0688 </font>                          <font color="#8080ff">; 98EA 8D 88 06                 ...</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">L9925</font>                           <font color="#8080ff">; 98ED 4C 25 99                 L%.</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">L98F0</font>:  <font color="#00ff00">lda</font>     <font color="#00ffff">sav_p0pf</font>                        <font color="#8080ff">; 98F0 AD B4 06                 ...</font>
        <font color="#00ff00">and</font>     <font color="#ff6060">#$01</font>                            <font color="#8080ff">; 98F3 29 01                    ).</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">L990F</font>                           <font color="#8080ff">; 98F5 F0 18                    ..</font>
        <font color="#00ff00">dec</font>     <font color="#00ffff">player_y_pos</font>                    <font color="#8080ff">; 98F7 CE 83 06                 ...</font>
        <font color="#00ff00">dec</font>     <font color="#00ffff">player_y_pos</font>                    <font color="#8080ff">; 98FA CE 83 06                 ...</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $0688 </font>                          <font color="#8080ff">; 98FD AD 88 06                 ...</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$01</font>                            <font color="#8080ff">; 9900 C9 01                    ..</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">L990F</font>                           <font color="#8080ff">; 9902 D0 0B                    ..</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $061F </font>                          <font color="#8080ff">; 9904 AD 1F 06                 ...</font>
        <font color="#00ff00">ora</font>     <font color="#ff6060">#$02</font>                            <font color="#8080ff">; 9907 09 02                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0688 </font>                          <font color="#8080ff">; 9909 8D 88 06                 ...</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">L9925</font>                           <font color="#8080ff">; 990C 4C 25 99                 L%.</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">L990F</font>:  <font color="#00ff00">lda</font> <font color="#ff40ff">    $0688 </font>                          <font color="#8080ff">; 990F AD 88 06                 ...</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$01</font>                            <font color="#8080ff">; 9912 C9 01                    ..</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">L9925</font>                           <font color="#8080ff">; 9914 D0 0F                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">sav_p0pf</font>                        <font color="#8080ff">; 9916 AD B4 06                 ...</font>
        <font color="#00ff00">ora</font>     <font color="#00ffff">sav_p1pf</font>                        <font color="#8080ff">; 9919 0D B5 06                 ...</font>
        <font color="#00ff00">and</font>     <font color="#ff6060">#$02</font>                            <font color="#8080ff">; 991C 29 02                    ).</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">L9925</font>                           <font color="#8080ff">; 991E F0 05                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$04</font>                            <font color="#8080ff">; 9920 A9 04                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0688 </font>                          <font color="#8080ff">; 9922 8D 88 06                 ...</font>
<font color="#00ffff">L9925</font>:  <font color="#00ff00">lda</font> <font color="#ff40ff">    $0688 </font>                          <font color="#8080ff">; 9925 AD 88 06                 ...</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0689 </font>                          <font color="#8080ff">; 9928 8D 89 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">player_x_pos</font>                    <font color="#8080ff">; 992B AD 7E 06                 .~.</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $067F </font>                          <font color="#8080ff">; 992E 8D 7F 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">player_y_pos</font>                    <font color="#8080ff">; 9931 AD 83 06                 ...</font>
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; 9934 18                       .</font>
        <font color="#00ff00">adc</font>     <font color="#ff6060">#$0A</font>                            <font color="#8080ff">; 9935 69 0A                    i.</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0684 </font>                          <font color="#8080ff">; 9937 8D 84 06                 ...</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; 993A 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; did user move joystick up/down?</font>
<font color="#00ffff">check_up_down_2</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">joystick_state</font>                  <font color="#8080ff">; 993B AD 33 06                 .3.</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$0D</font>                            <font color="#8080ff">; 993E C9 0D                    ..</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">L9949</font>                           <font color="#8080ff">; 9940 D0 07                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">player_y_pos</font>                    <font color="#8080ff">; 9942 AD 83 06                 ...</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$C0</font>                            <font color="#8080ff">; 9945 C9 C0                    ..</font>
        <font color="#00ff00">bcs</font>     <font color="#00ffff">L9967</font>                           <font color="#8080ff">; 9947 B0 1E                    ..</font>
<font color="#00ffff">L9949</font>:  <font color="#00ff00">lda</font>     <font color="#00ffff">player_x_pos</font>                    <font color="#8080ff">; 9949 AD 7E 06                 .~.</font>
        <font color="#00ff00">sec</font>                                     <font color="#8080ff">; 994C 38                       8</font>
        <font color="#00ff00">sbc</font>     <font color="#ff6060">#$30</font>                            <font color="#8080ff">; 994D E9 30                    .0</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">zp_temp1</font>                        <font color="#8080ff">; 994F 85 CB                    ..</font>
        <font color="#00ff00">ldx</font>     <font color="#ff6060">#$08</font>                            <font color="#8080ff">; 9951 A2 08                    ..</font>
<font color="#00ffff">L9953</font>:  <font color="#00ff00">lda</font>     <font color="#00ffff">work_level_colpf2</font>,<font color="#00ffff">x</font>             <font color="#8080ff">; 9953 BD B1 07                 ...</font>
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; 9956 18                       .</font>
        <font color="#00ff00">adc</font>     <font color="#ff6060">#$02</font>                            <font color="#8080ff">; 9957 69 02                    i.</font>
        <font color="#00ff00">cmp</font>     <font color="#00ffff">zp_temp1</font>                        <font color="#8080ff">; 9959 C5 CB                    ..</font>
        <font color="#00ff00">bcc</font>     <font color="#00ffff">L9964</font>                           <font color="#8080ff">; 995B 90 07                    ..</font>
        <font color="#00ff00">sec</font>                                     <font color="#8080ff">; 995D 38                       8</font>
        <font color="#00ff00">sbc</font>     <font color="#ff6060">#$05</font>                            <font color="#8080ff">; 995E E9 05                    ..</font>
        <font color="#00ff00">cmp</font>     <font color="#00ffff">zp_temp1</font>                        <font color="#8080ff">; 9960 C5 CB                    ..</font>
        <font color="#00ff00">bcc</font>     <font color="#00ffff">L9969</font>                           <font color="#8080ff">; 9962 90 05                    ..</font>
<font color="#00ffff">L9964</font>:  <font color="#00ff00">dex</font>                                     <font color="#8080ff">; 9964 CA                       .</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">L9953</font>                           <font color="#8080ff">; 9965 D0 EC                    ..</font>
<font color="#00ffff">L9967</font>:  <font color="#00ff00">clc</font>                                     <font color="#8080ff">; 9967 18                       .</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; 9968 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">L9969</font>:  <font color="#00ff00">lda</font>     <font color="#00ffff">work_level_colpf2</font>,<font color="#00ffff">x</font>             <font color="#8080ff">; 9969 BD B1 07                 ...</font>
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; 996C 18                       .</font>
        <font color="#00ff00">adc</font>     <font color="#ff6060">#$30</font>                            <font color="#8080ff">; 996D 69 30                    i0</font>
        <font color="#00ff00">sec</font>                                     <font color="#8080ff">; 996F 38                       8</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; 9970 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">L9971</font>:  <font color="#00ff00">lda</font>     <font color="#00ffff">player_x_pos</font>                    <font color="#8080ff">; 9971 AD 7E 06                 .~.</font>
        <font color="#00ff00">sec</font>                                     <font color="#8080ff">; 9974 38                       8</font>
        <font color="#00ff00">sbc</font>     <font color="#ff6060">#$30</font>                            <font color="#8080ff">; 9975 E9 30                    .0</font>
        <font color="#00ff00">ldx</font>     <font color="#ff6060">#$06</font>                            <font color="#8080ff">; 9977 A2 06                    ..</font>
<font color="#00ffff">L9979</font>:  <font color="#00ff00">cmp</font>     <font color="#00ffff">work_level_offs_55</font>+<font color="#ff6060">2</font>,<font color="#00ffff">x</font>          <font color="#8080ff">; 9979 DD B9 07                 ...</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">L9983</font>                           <font color="#8080ff">; 997C F0 05                    ..</font>
        <font color="#00ff00">dex</font>                                     <font color="#8080ff">; 997E CA                       .</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">L9979</font>                           <font color="#8080ff">; 997F D0 F8                    ..</font>
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; 9981 18                       .</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; 9982 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">L9983</font>:  <font color="#00ff00">sec</font>                                     <font color="#8080ff">; 9983 38                       8</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; 9984 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; handle trigger presses, maybe start a jump, if player is moving up, left, or right</font>
<font color="#00ffff">trigger_handler</font>:
        <font color="#00ff00">ldx</font>     <font color="#ff6060">#$04</font>                            <font color="#8080ff">; 9985 A2 04                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">joystick_state</font>                  <font color="#8080ff">; 9987 AD 33 06                 .3.</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$0E</font>                            <font color="#8080ff">; 998A C9 0E                    ..</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">start_jump</font>                      <font color="#8080ff">; 998C F0 12                    ..</font>
        <font color="#00ff00">ldx</font>     <font color="#ff6060">#$10</font>                            <font color="#8080ff">; 998E A2 10                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">player_delta_x</font>                  <font color="#8080ff">; 9990 AD 30 06                 .0.</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$01</font>                            <font color="#8080ff">; 9993 C9 01                    ..</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">start_jump</font>                      <font color="#8080ff">; 9995 F0 09                    ..</font>
        <font color="#00ff00">ldx</font>     <font color="#ff6060">#$11</font>                            <font color="#8080ff">; 9997 A2 11                    ..</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$FF</font>                            <font color="#8080ff">; 9999 C9 FF                    ..</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">start_jump</font>                      <font color="#8080ff">; 999B F0 03                    ..</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">check_up_down</font>                   <font color="#8080ff">; 999D 4C 55 98                 LU.</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; start jumping, play sfx_jump</font>
<font color="#00ffff">start_jump</font>:
        <font color="#00ff00">stx</font> <font color="#ff40ff">    $0688 </font>                          <font color="#8080ff">; 99A0 8E 88 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$01</font>                            <font color="#8080ff">; 99A3 A9 01                    ..</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">cue_music_jv</font>                    <font color="#8080ff">; 99A5 20 18 80                  ..</font>
<font color="#8080ff">; check &amp; see if we're done jumping</font>
<font color="#00ffff">mid_jump</font>:
        <font color="#00ff00">inc</font>     <font color="#00ffff">jump_frame</font>                      <font color="#8080ff">; 99A8 EE EB 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">jump_frame</font>                      <font color="#8080ff">; 99AB AD EB 06                 ...</font>
<font color="#8080ff">; $15 aka 21 frames?</font>
<font color="#00ffff">is_jump_done</font>:
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$16</font>                            <font color="#8080ff">; 99AE C9 16                    ..</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">continue_jump</font>                   <font color="#8080ff">; 99B0 D0 0B                    ..</font>
<font color="#8080ff">; we hit a girder/rope/ladder in mid-jump, or else the jump finished without hitting anything(?). this does not (?) include the bottom of the level</font>
<font color="#00ffff">end_jump</font>:
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 99B2 A9 00                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">jump_frame</font>                      <font color="#8080ff">; 99B4 8D EB 06                 ...</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $06ED </font>                          <font color="#8080ff">; 99B7 8D ED 06                 ...</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">check_collisions_2</font>              <font color="#8080ff">; 99BA 4C 1A 98                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; we're in mid-jump and didn't hit anything, keep going</font>
<font color="#00ffff">continue_jump</font>:
        <font color="#00ff00">ldx</font>     <font color="#00ffff">jump_frame</font>                      <font color="#8080ff">; 99BD AE EB 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">jump_delta_x_table_minus_one</font>,<font color="#00ffff">x</font>  <font color="#8080ff">; 99C0 BD 1B 9A                 ...</font>
        <font color="#00ff00">tay</font>                                     <font color="#8080ff">; 99C3 A8                       .</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $0688 </font>                          <font color="#8080ff">; 99C4 AD 88 06                 ...</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$10</font>                            <font color="#8080ff">; 99C7 C9 10                    ..</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">L99DD</font>                           <font color="#8080ff">; 99C9 F0 12                    ..</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$11</font>                            <font color="#8080ff">; 99CB C9 11                    ..</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">L99DB</font>                           <font color="#8080ff">; 99CD D0 0C                    ..</font>
        <font color="#00ff00">tya</font>                                     <font color="#8080ff">; 99CF 98                       .</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">zp_temp1</font>+<font color="#ff6060">1</font>                      <font color="#8080ff">; 99D0 85 CC                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 99D2 A9 00                    ..</font>
        <font color="#00ff00">sec</font>                                     <font color="#8080ff">; 99D4 38                       8</font>
        <font color="#00ff00">sbc</font>     <font color="#00ffff">zp_temp1</font>+<font color="#ff6060">1</font>                      <font color="#8080ff">; 99D5 E5 CC                    ..</font>
        <font color="#00ff00">tay</font>                                     <font color="#8080ff">; 99D7 A8                       .</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">L99DD</font>                           <font color="#8080ff">; 99D8 4C DD 99                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">L99DB</font>:  <font color="#00ff00">ldy</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 99DB A0 00                    ..</font>
<font color="#00ffff">L99DD</font>:  <font color="#00ff00">clc</font>                                     <font color="#8080ff">; 99DD 18                       .</font>
        <font color="#00ff00">tya</font>                                     <font color="#8080ff">; 99DE 98                       .</font>
        <font color="#00ff00">adc</font>     <font color="#00ffff">player_x_pos</font>                    <font color="#8080ff">; 99DF 6D 7E 06                 m~.</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">player_x_pos</font>                    <font color="#8080ff">; 99E2 8D 7E 06                 .~.</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">jump_delta_y_table_minus_one</font>,<font color="#00ffff">x</font>  <font color="#8080ff">; 99E5 BD 31 9A                 .1.</font>
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; 99E8 18                       .</font>
        <font color="#00ff00">adc</font>     <font color="#00ffff">player_y_pos</font>                    <font color="#8080ff">; 99E9 6D 83 06                 m..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">player_y_pos</font>                    <font color="#8080ff">; 99EC 8D 83 06                 ...</font>
        <font color="#00ff00">txa</font>                                     <font color="#8080ff">; 99EF 8A                       .</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$08</font>                            <font color="#8080ff">; 99F0 C9 08                    ..</font>
        <font color="#00ff00">bcs</font>     <font color="#00ffff">code_99f7</font>                       <font color="#8080ff">; 99F2 B0 03                    ..</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">L9925</font>                           <font color="#8080ff">; 99F4 4C 25 99                 L%.</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">code_99f7</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">sav_p0pf</font>                        <font color="#8080ff">; 99F7 AD B4 06                 ...</font>
        <font color="#00ff00">ora</font>     <font color="#00ffff">sav_p1pf</font>                        <font color="#8080ff">; 99FA 0D B5 06                 ...</font>
        <font color="#00ff00">lsr</font>     <font color="#00ffff">a</font>                               <font color="#8080ff">; 99FD 4A                       J</font>
        <font color="#00ff00">bcs</font>     <font color="#00ffff">end_jump</font>                        <font color="#8080ff">; 99FE B0 B2                    ..</font>
        <font color="#00ff00">lsr</font>     <font color="#00ffff">a</font>                               <font color="#8080ff">; 9A00 4A                       J</font>
        <font color="#00ff00">bcc</font>     <font color="#00ffff">L9A19</font>                           <font color="#8080ff">; 9A01 90 16                    ..</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $0688 </font>                          <font color="#8080ff">; 9A03 AD 88 06                 ...</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$04</font>                            <font color="#8080ff">; 9A06 C9 04                    ..</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">L9A19</font>                           <font color="#8080ff">; 9A08 F0 0F                    ..</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">L9971</font>                           <font color="#8080ff">; 9A0A 20 71 99                  q.</font>
        <font color="#00ff00">bcs</font>     <font color="#00ffff">end_jump</font>                        <font color="#8080ff">; 9A0D B0 A3                    ..</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">check_up_down_2</font>                 <font color="#8080ff">; 9A0F 20 3B 99                  ;.</font>
        <font color="#00ff00">bcc</font>     <font color="#00ffff">L9A19</font>                           <font color="#8080ff">; 9A12 90 05                    ..</font>
        <font color="#00ff00">cmp</font>     <font color="#00ffff">player_x_pos</font>                    <font color="#8080ff">; 9A14 CD 7E 06                 .~.</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">end_jump</font>                        <font color="#8080ff">; 9A17 F0 99                    ..</font>
<font color="#00ffff">L9A19</font>:
<font color="#00ffff">jump_delta_x_table_minus_one</font>:= * + <font color="#ff6060">2</font>            <font color="#8080ff">; 1-indexed...</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">L9925</font>                           <font color="#8080ff">; 9A19 4C 25 99                 L%.</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; used by continue_jump, the amount of X movement per frame of jumping (for either direction, left or right)</font>
<font color="#00ffff">jump_delta_x_table</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$02</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$02</font> <font color="#8080ff">; 9A1C 02 00 02 00 02 02 02 02  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$02</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; 9A24 02 02 02 00 02 00 02 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>             <font color="#8080ff">; 9A2C 00 02 00 00 00           .....</font>
<font color="#8080ff">; 1-indexed...</font>
<font color="#00ffff">jump_delta_y_table_minus_one</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $02 </font>                            <font color="#8080ff">; 9A31 02                       .</font>
<font color="#8080ff">; used by continue_jump, amount of Y movement per frame ($FE is -2, or 2 scanlines up, $02 is 2 scanlines down)</font>
<font color="#00ffff">jump_delta_y_table</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$FE</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; 9A32 FE FE FE FE FE FE 00 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$02</font> <font color="#8080ff">; 9A3A 00 02 02 02 02 02 02 02  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$02</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$00</font>         <font color="#8080ff">; 9A42 02 02 02 02 02 00        ......</font>
<font color="#00ffff">zero_filler_9a48</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; 9A48 00 00 00 00 00 00 00 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; 9A50 00 00 00 00 00 00 00 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>                 <font color="#8080ff">; 9A58 00 00 00 00              ....</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; work_user and struct_user_{1..4}, 11 * 5 (55 aka $37) bytes</font>
<font color="#00ffff">init_struct_users</font>:
        <font color="#00ff00">ldy</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 9A5C A0 00                    ..</font>
<font color="#00ffff">isu_next_su</font>:
        <font color="#00ff00">ldx</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 9A5E A2 00                    ..</font>
<font color="#00ffff">isu_next_byte</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">struct_users_init_contents</font>,<font color="#00ffff">x</font>    <font color="#8080ff">; 9A60 BD 71 9A                 .q.</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">score</font>,<font color="#00ffff">y</font>                         <font color="#8080ff">; 9A63 99 00 07                 ...</font>
        <font color="#00ff00">inx</font>                                     <font color="#8080ff">; 9A66 E8                       .</font>
        <font color="#00ff00">iny</font>                                     <font color="#8080ff">; 9A67 C8                       .</font>
        <font color="#00ff00">cpx</font>     <font color="#ff6060">#$0B</font>                            <font color="#8080ff">; 9A68 E0 0B                    ..</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">isu_next_byte</font>                   <font color="#8080ff">; 9A6A D0 F4                    ..</font>
        <font color="#00ff00">cpy</font>     <font color="#ff6060">#$37</font>                            <font color="#8080ff">; 9A6C C0 37                    .7</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">isu_next_su</font>                     <font color="#8080ff">; 9A6E D0 EE                    ..</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; 9A70 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; work_user and struct_user_1 to _4 are initialized to this</font>
<font color="#00ffff">struct_users_init_contents</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$4C</font>,<font color="#ff6060">$1D</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; 9A71 00 00 00 4C 1D 00 00 00  ...L....</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$06</font>,<font color="#ff6060">$03</font>                     <font color="#8080ff">; 9A79 00 06 03                 ...</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; multiply current player number by 11, return result in Y</font>
<font color="#00ffff">mul_player_11</font>:
        <font color="#00ff00">ldx</font>     <font color="#00ffff">current_user</font>                    <font color="#8080ff">; 9A7C AE FE 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 9A7F A9 00                    ..</font>
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; 9A81 18                       .</font>
<font color="#00ffff">add_11</font>: <font color="#00ff00">dex</font>                                     <font color="#8080ff">; 9A82 CA                       .</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">return_y</font>                        <font color="#8080ff">; 9A83 F0 05                    ..</font>
        <font color="#00ff00">adc</font>     <font color="#ff6060">#$0B</font>                            <font color="#8080ff">; 9A85 69 0B                    i.</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">add_11</font>                          <font color="#8080ff">; 9A87 4C 82 9A                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">return_y</font>:
        <font color="#00ff00">tay</font>                                     <font color="#8080ff">; 9A8A A8                       .</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; 9A8B 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">save_struct_user</font>:
        <font color="#00ff00">ldx</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 9A8C A2 00                    ..</font>
<font color="#00ffff">ssp_loop</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">score</font>,<font color="#00ffff">x</font>                         <font color="#8080ff">; 9A8E BD 00 07                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">struct_user_1</font>,<font color="#00ffff">y</font>                 <font color="#8080ff">; 9A91 99 0B 07                 ...</font>
        <font color="#00ff00">inx</font>                                     <font color="#8080ff">; 9A94 E8                       .</font>
        <font color="#00ff00">iny</font>                                     <font color="#8080ff">; 9A95 C8                       .</font>
        <font color="#00ff00">cpx</font>     <font color="#ff6060">#$0B</font>                            <font color="#8080ff">; 9A96 E0 0B                    ..</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">ssp_loop</font>                        <font color="#8080ff">; 9A98 D0 F4                    ..</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; 9A9A 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">load_struct_user</font>:
        <font color="#00ff00">ldx</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 9A9B A2 00                    ..</font>
<font color="#00ffff">lsp_loop</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">struct_user_1</font>,<font color="#00ffff">y</font>                 <font color="#8080ff">; 9A9D B9 0B 07                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">score</font>,<font color="#00ffff">x</font>                         <font color="#8080ff">; 9AA0 9D 00 07                 ...</font>
        <font color="#00ff00">inx</font>                                     <font color="#8080ff">; 9AA3 E8                       .</font>
        <font color="#00ff00">iny</font>                                     <font color="#8080ff">; 9AA4 C8                       .</font>
        <font color="#00ff00">cpx</font>     <font color="#ff6060">#$0B</font>                            <font color="#8080ff">; 9AA5 E0 0B                    ..</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">lsp_loop</font>                        <font color="#8080ff">; 9AA7 D0 F4                    ..</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; 9AA9 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; used in multiplayer games, also called in single player (?)</font>
<font color="#00ffff">next_player</font>:
        <font color="#00ff00">jsr</font>     <font color="#00ffff">mul_player_11</font>                   <font color="#8080ff">; 9AAA 20 7C 9A                  |.</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">save_struct_user</font>                <font color="#8080ff">; 9AAD 20 8C 9A                  ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 9AB0 A9 00                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $06F7 </font>                          <font color="#8080ff">; 9AB2 8D F7 06                 ...</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $06F8 </font>                          <font color="#8080ff">; 9AB5 8D F8 06                 ...</font>
<font color="#8080ff">; wraparound to 1 if &gt; total users</font>
<font color="#00ffff">next_user_num</font>:
        <font color="#00ff00">inc</font>     <font color="#00ffff">current_user</font>                    <font color="#8080ff">; 9AB8 EE FE 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">number_of_users</font>                 <font color="#8080ff">; 9ABB AD FF 06                 ...</font>
        <font color="#00ff00">cmp</font>     <font color="#00ffff">current_user</font>                    <font color="#8080ff">; 9ABE CD FE 06                 ...</font>
        <font color="#00ff00">bcs</font>     <font color="#00ffff">look_for_alive</font>                  <font color="#8080ff">; 9AC1 B0 08                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$01</font>                            <font color="#8080ff">; 9AC3 A9 01                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">current_user</font>                    <font color="#8080ff">; 9AC5 8D FE 06                 ...</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $06F7 </font>                          <font color="#8080ff">; 9AC8 8D F7 06                 ...</font>
<font color="#00ffff">look_for_alive</font>:
        <font color="#00ff00">ldx</font>     <font color="#00ffff">users_still_alive</font>               <font color="#8080ff">; 9ACB AE F4 06                 ...</font>
        <font color="#00ff00">inx</font>                                     <font color="#8080ff">; 9ACE E8                       .</font>
        <font color="#00ff00">ldy</font>     <font color="#00ffff">mul_11_table_minus_one</font>,<font color="#00ffff">x</font>        <font color="#8080ff">; 9ACF BC FB 9A                 ...</font>
<font color="#00ffff">is_user_dead</font>:
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $0715,y </font>                        <font color="#8080ff">; 9AD2 B9 15 07                 ...</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$FF</font>                            <font color="#8080ff">; 9AD5 C9 FF                    ..</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">check_lives</font>                     <font color="#8080ff">; 9AD7 D0 0C                    ..</font>
        <font color="#00ff00">tya</font>                                     <font color="#8080ff">; 9AD9 98                       .</font>
        <font color="#00ff00">sec</font>                                     <font color="#8080ff">; 9ADA 38                       8</font>
        <font color="#00ff00">sbc</font>     <font color="#ff6060">#$0B</font>                            <font color="#8080ff">; 9ADB E9 0B                    ..</font>
        <font color="#00ff00">tay</font>                                     <font color="#8080ff">; 9ADD A8                       .</font>
        <font color="#00ff00">dex</font>                                     <font color="#8080ff">; 9ADE CA                       .</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">is_user_dead</font>                    <font color="#8080ff">; 9ADF D0 F1                    ..</font>
        <font color="#00ff00">inc</font> <font color="#ff40ff">    $06F8 </font>                          <font color="#8080ff">; 9AE1 EE F8 06                 ...</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; 9AE4 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; if user hasn't been eliminated, but is out of lives, eliminate him</font>
<font color="#00ffff">check_lives</font>:
        <font color="#00ff00">stx</font>     <font color="#00ffff">number_of_users</font>                 <font color="#8080ff">; 9AE5 8E FF 06                 ...</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">mul_player_11</font>                   <font color="#8080ff">; 9AE8 20 7C 9A                  |.</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">load_struct_user</font>                <font color="#8080ff">; 9AEB 20 9B 9A                  ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">lives</font>                           <font color="#8080ff">; 9AEE AD 0A 07                 ...</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$FF</font>                            <font color="#8080ff">; 9AF1 C9 FF                    ..</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">next_user_num</font>                   <font color="#8080ff">; 9AF3 F0 C3                    ..</font>
<font color="#8080ff">; found the next user that isn't dead</font>
<font color="#00ffff">user_alive</font>:
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $0709 </font>                          <font color="#8080ff">; 9AF5 AD 09 07                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">initial_speed</font>                   <font color="#8080ff">; 9AF8 8D 25 06                 .%.</font>
<font color="#8080ff">; 1-indexed</font>
<font color="#00ffff">mul_11_table_minus_one</font>:
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; 9AFB 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">mul_11_table</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$0B</font>,<font color="#ff6060">$16</font>,<font color="#ff6060">$21</font>                 <font color="#8080ff">; 9AFC 00 0B 16 21              ...!</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; for some reason there are 2 copies of the display list, at $0800 and $0881</font>
<font color="#00ffff">setup_gameboard_dlist</font>:
        <font color="#00ff00">ldx</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 9B00 A2 00                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">dlist_shadow_lo</font>                 <font color="#8080ff">; 9B02 AD AC 06                 ...</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">L9B09</font>                           <font color="#8080ff">; 9B05 D0 02                    ..</font>
        <font color="#00ff00">ldx</font>     <font color="#ff6060">#$81</font>                            <font color="#8080ff">; 9B07 A2 81                    ..</font>
<font color="#00ffff">L9B09</font>:  <font color="#00ff00">lda</font>     <font color="#ff6060">#$70</font>                            <font color="#8080ff">; 9B09 A9 70                    .p</font>
        <font color="#00ff00">stx</font> <font color="#ff40ff">    $9F </font>                            <font color="#8080ff">; 9B0B 86 9F                    ..</font>
        <font color="#00ff00">ldy</font>     <font color="#ff6060">#$03</font>                            <font color="#8080ff">; 9B0D A0 03                    ..</font>
        <font color="#00ff00">sty</font> <font color="#ff40ff">    $9D </font>                            <font color="#8080ff">; 9B0F 84 9D                    ..</font>
<font color="#00ffff">L9B11</font>:  <font color="#00ff00">sta</font> <font color="#ff40ff">    $0800,x </font>                        <font color="#8080ff">; 9B11 9D 00 08                 ...</font>
        <font color="#00ff00">inx</font>                                     <font color="#8080ff">; 9B14 E8                       .</font>
        <font color="#00ff00">dey</font>                                     <font color="#8080ff">; 9B15 88                       .</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">L9B11</font>                           <font color="#8080ff">; 9B16 D0 F9                    ..</font>
        <font color="#00ff00">ldy</font> <font color="#ff40ff">    $06AB </font>                          <font color="#8080ff">; 9B18 AC AB 06                 ...</font>
<font color="#00ffff">L9B1B</font>:  <font color="#00ff00">lda</font>     <font color="#00ffff">gameboard_dlist_data</font>,<font color="#00ffff">y</font>          <font color="#8080ff">; 9B1B B9 62 9B                 .b.</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0800,x </font>                        <font color="#8080ff">; 9B1E 9D 00 08                 ...</font>
        <font color="#00ff00">iny</font>                                     <font color="#8080ff">; 9B21 C8                       .</font>
        <font color="#00ff00">inx</font>                                     <font color="#8080ff">; 9B22 E8                       .</font>
        <font color="#00ff00">dec</font> <font color="#ff40ff">    $9D </font>                            <font color="#8080ff">; 9B23 C6 9D                    ..</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">L9B1B</font>                           <font color="#8080ff">; 9B25 D0 F4                    ..</font>
<font color="#00ffff">L9B27</font>:  <font color="#00ff00">lda</font>     <font color="#00ffff">gameboard_dlist_data</font>,<font color="#00ffff">y</font>          <font color="#8080ff">; 9B27 B9 62 9B                 .b.</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">L9B3E</font>                           <font color="#8080ff">; 9B2A F0 12                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $9D </font>                            <font color="#8080ff">; 9B2C 85 9D                    ..</font>
        <font color="#00ff00">iny</font>                                     <font color="#8080ff">; 9B2E C8                       .</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">gameboard_dlist_data</font>,<font color="#00ffff">y</font>          <font color="#8080ff">; 9B2F B9 62 9B                 .b.</font>
<font color="#00ffff">L9B32</font>:  <font color="#00ff00">sta</font> <font color="#ff40ff">    $0800,x </font>                        <font color="#8080ff">; 9B32 9D 00 08                 ...</font>
        <font color="#00ff00">inx</font>                                     <font color="#8080ff">; 9B35 E8                       .</font>
        <font color="#00ff00">dec</font> <font color="#ff40ff">    $9D </font>                            <font color="#8080ff">; 9B36 C6 9D                    ..</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">L9B32</font>                           <font color="#8080ff">; 9B38 D0 F8                    ..</font>
        <font color="#00ff00">iny</font>                                     <font color="#8080ff">; 9B3A C8                       .</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">L9B27</font>                           <font color="#8080ff">; 9B3B 4C 27 9B                 L'.</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">L9B3E</font>:  <font color="#00ff00">lda</font>     <font color="#ff6060">#$41</font>                            <font color="#8080ff">; 9B3E A9 41                    .A</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0800,x </font>                        <font color="#8080ff">; 9B40 9D 00 08                 ...</font>
        <font color="#00ff00">inx</font>                                     <font color="#8080ff">; 9B43 E8                       .</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $9F </font>                            <font color="#8080ff">; 9B44 A5 9F                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0800,x </font>                        <font color="#8080ff">; 9B46 9D 00 08                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">dlist_shadow_lo</font>                 <font color="#8080ff">; 9B49 8D AC 06                 ...</font>
        <font color="#00ff00">inx</font>                                     <font color="#8080ff">; 9B4C E8                       .</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$08</font>                            <font color="#8080ff">; 9B4D A9 08                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0800,x </font>                        <font color="#8080ff">; 9B4F 9D 00 08                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">dlist_shadow_hi</font>                 <font color="#8080ff">; 9B52 8D AD 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">L9B63</font>,<font color="#00ffff">y</font>                         <font color="#8080ff">; 9B55 B9 63 9B                 .c.</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">dli_vec_shadow_lo</font>               <font color="#8080ff">; 9B58 8D AE 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">L9B64</font>,<font color="#00ffff">y</font>                         <font color="#8080ff">; 9B5B B9 64 9B                 .d.</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">dli_vec_shadow_hi</font>               <font color="#8080ff">; 9B5E 8D AF 06                 ...</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; 9B61 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; this isn't used as-is for a display list, see setup_gameboard_dlist</font>
<font color="#00ffff">gameboard_dlist_data</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $4D </font>                            <font color="#8080ff">; 9B62 4D                       M</font>
<font color="#00ffff">L9B63</font>:  .<font color="#ffff00">byte</font> <font color="#ff40ff">  $00 </font>                            <font color="#8080ff">; 9B63 00                       .</font>
<font color="#00ffff">L9B64</font>:  .<font color="#ffff00">byte</font>   <font color="#ff6060">$30</font>,<font color="#ff6060">$56</font>,<font color="#ff6060">$0D</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$8D</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$8D</font>,<font color="#ff6060">$01</font> <font color="#8080ff">; 9B64 30 56 0D 01 8D 01 8D 01  0V......</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$06</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$86</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$72</font>,<font color="#ff6060">$9B</font>         <font color="#8080ff">; 9B6C 06 01 86 00 72 9B        ....r.</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; changes DLI vector to point to dli_chained_2</font>
<font color="#00ffff">dli_chained_1</font>:
        <font color="#00ff00">pha</font>                                     <font color="#8080ff">; 9B72 48                       H</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$54</font>                            <font color="#8080ff">; 9B73 A9 54                    .T</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">WSYNC</font>                           <font color="#8080ff">; 9B75 8D 0A D4                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">COLBK</font>                           <font color="#8080ff">; 9B78 8D 1A D0                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$87</font>                            <font color="#8080ff">; 9B7B A9 87                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">VDSLST</font>                          <font color="#8080ff">; 9B7D 8D 00 02                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$9B</font>                            <font color="#8080ff">; 9B80 A9 9B                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">VDSLST</font>+<font color="#ff6060">1</font>                        <font color="#8080ff">; 9B82 8D 01 02                 ...</font>
        <font color="#00ff00">pla</font>                                     <font color="#8080ff">; 9B85 68                       h</font>
        <font color="#00ff00">rti</font>                                     <font color="#8080ff">; 9B86 40                       @</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; changes DLI vector to point to dli_chained_3</font>
<font color="#00ffff">dli_chained_2</font>:
        <font color="#00ff00">pha</font>                                     <font color="#8080ff">; 9B87 48                       H</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 9B88 A9 00                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">WSYNC</font>                           <font color="#8080ff">; 9B8A 8D 0A D4                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">COLBK</font>                           <font color="#8080ff">; 9B8D 8D 1A D0                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">rot_color</font>                       <font color="#8080ff">; 9B90 AD 2A 06                 .*.</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">COLPF0</font>                          <font color="#8080ff">; 9B93 8D 16 D0                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$28</font>                            <font color="#8080ff">; 9B96 A9 28                    .(</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">COLPF1</font>                          <font color="#8080ff">; 9B98 8D 17 D0                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$AA</font>                            <font color="#8080ff">; 9B9B A9 AA                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">COLPF2</font>                          <font color="#8080ff">; 9B9D 8D 18 D0                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$0F</font>                            <font color="#8080ff">; 9BA0 A9 0F                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">COLPF3</font>                          <font color="#8080ff">; 9BA2 8D 19 D0                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$B1</font>                            <font color="#8080ff">; 9BA5 A9 B1                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">VDSLST</font>                          <font color="#8080ff">; 9BA7 8D 00 02                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$9B</font>                            <font color="#8080ff">; 9BAA A9 9B                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">VDSLST</font>+<font color="#ff6060">1</font>                        <font color="#8080ff">; 9BAC 8D 01 02                 ...</font>
        <font color="#00ff00">pla</font>                                     <font color="#8080ff">; 9BAF 68                       h</font>
        <font color="#00ff00">rti</font>                                     <font color="#8080ff">; 9BB0 40                       @</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; changes DLI vector to point to dli_chained_1</font>
<font color="#00ffff">dli_chained_3</font>:
        <font color="#00ff00">pha</font>                                     <font color="#8080ff">; 9BB1 48                       H</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$54</font>                            <font color="#8080ff">; 9BB2 A9 54                    .T</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">WSYNC</font>                           <font color="#8080ff">; 9BB4 8D 0A D4                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">COLBK</font>                           <font color="#8080ff">; 9BB7 8D 1A D0                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$72</font>                            <font color="#8080ff">; 9BBA A9 72                    .r</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">VDSLST</font>                          <font color="#8080ff">; 9BBC 8D 00 02                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$9B</font>                            <font color="#8080ff">; 9BBF A9 9B                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">VDSLST</font>+<font color="#ff6060">1</font>                        <font color="#8080ff">; 9BC1 8D 01 02                 ...</font>
        <font color="#00ff00">pla</font>                                     <font color="#8080ff">; 9BC4 68                       h</font>
        <font color="#00ff00">rti</font>                                     <font color="#8080ff">; 9BC5 40                       @</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; filler, or leftover after a binary patch?</font>
<font color="#00ffff">random_9b</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $9B </font>                            <font color="#8080ff">; 9BC6 9B                       .</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">VDSLST</font>+<font color="#ff6060">1</font>                        <font color="#8080ff">; 9BC7 8D 01 02                 ...</font>
        <font color="#00ff00">pla</font>                                     <font color="#8080ff">; 9BCA 68                       h</font>
        <font color="#00ff00">rti</font>                                     <font color="#8080ff">; 9BCB 40                       @</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">zero_filler_9bcc</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>                 <font color="#8080ff">; 9BCC 00 00 00 00              ....</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">L9BD0</font>:  <font color="#00ff00">lda</font>     <font color="#00ffff">users_still_alive</font>               <font color="#8080ff">; 9BD0 AD F4 06                 ...</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; 9BD3 C9 00                    ..</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">L9BDA</font>                           <font color="#8080ff">; 9BD5 F0 03                    ..</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">show_get_ready_prompt</font>           <font color="#8080ff">; 9BD7 4C 24 96                 L$.</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">L9BDA</font>:  <font color="#00ff00">jmp</font>     <font color="#00ffff">L9675</font>                           <font color="#8080ff">; 9BDA 4C 75 96                 Lu.</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">L9BDD</font>:  <font color="#00ff00">lda</font>     <font color="#ff6060">#$06</font>                            <font color="#8080ff">; 9BDD A9 06                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $085E </font>                          <font color="#8080ff">; 9BDF 8D 5E 08                 .^.</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $08DF </font>                          <font color="#8080ff">; 9BE2 8D DF 08                 ...</font>
        <font color="#00ff00">jmp</font>     (<font color="#00ffff">work_level_sub6</font>)               <font color="#8080ff">; 9BE5 6C A4 07                 l..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; ...</font>
<font color="#00ffff">init_next_level</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">randomizer_mode</font>                 <font color="#8080ff">; 9BE8 AD F3 06                 ...</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">L9BFC</font>                           <font color="#8080ff">; 9BEB F0 0F                    ..</font>
<font color="#8080ff">; only after beating levels 1-12 in order</font>
<font color="#00ffff">randomize_level</font>:
        <font color="#00ff00">lda</font>     <font color="#ff40ff">RANDOM</font>                          <font color="#8080ff">; 9BED AD 0A D2                 ...</font>
        <font color="#00ff00">and</font>     <font color="#ff6060">#$0F</font>                            <font color="#8080ff">; 9BF0 29 0F                    ).</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$0C</font>                            <font color="#8080ff">; 9BF2 C9 0C                    ..</font>
        <font color="#00ff00">bcs</font>     <font color="#00ffff">randomize_level</font>                 <font color="#8080ff">; 9BF4 B0 F7                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">level</font>                           <font color="#8080ff">; 9BF6 8D F6 06                 ...</font>
        <font color="#00ff00">dec</font>     <font color="#00ffff">level</font>                           <font color="#8080ff">; 9BF9 CE F6 06                 ...</font>
<font color="#00ffff">L9BFC</font>:  <font color="#00ff00">jmp</font>     <font color="#00ffff">enter_level</font>                     <font color="#8080ff">; 9BFC 4C BA 96                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">zero_filler_9bff</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $00 </font>                            <font color="#8080ff">; 9BFF 00                       .</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; only use of keyboard is to enter player speed(s) before starting game</font>
<font color="#00ffff">keyboard_isr</font>:
        <font color="#00ff00">txa</font>                                     <font color="#8080ff">; 9C00 8A                       .</font>
        <font color="#00ff00">pha</font>                                     <font color="#8080ff">; 9C01 48                       H</font>
        <font color="#00ff00">ldx</font>     <font color="#ff6060">#$08</font>                            <font color="#8080ff">; 9C02 A2 08                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff40ff">KBCODE</font>                          <font color="#8080ff">; 9C04 AD 09 D2                 ...</font>
<font color="#00ffff">check_keycode</font>:
        <font color="#00ff00">cmp</font>     <font color="#00ffff">keycode_table_minus_one</font>,<font color="#00ffff">x</font>       <font color="#8080ff">; 9C07 DD 18 9C                 ...</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">store_speed_value</font>               <font color="#8080ff">; 9C0A F0 07                    ..</font>
        <font color="#00ff00">dex</font>                                     <font color="#8080ff">; 9C0C CA                       .</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">check_keycode</font>                   <font color="#8080ff">; 9C0D D0 F8                    ..</font>
<font color="#00ffff">keyboard_isr_exit</font>:
        <font color="#00ff00">pla</font>                                     <font color="#8080ff">; 9C0F 68                       h</font>
        <font color="#00ff00">tax</font>                                     <font color="#8080ff">; 9C10 AA                       .</font>
        <font color="#00ff00">pla</font>                                     <font color="#8080ff">; 9C11 68                       h</font>
        <font color="#00ff00">rti</font>                                     <font color="#8080ff">; 9C12 40                       @</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">store_speed_value</font>:
        <font color="#00ff00">stx</font>     <font color="#00ffff">speed_value</font>                     <font color="#8080ff">; 9C13 8E F9 06                 ...</font>
<font color="#00ffff">keycode_table_minus_one</font>:= * + <font color="#ff6060">2</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">keyboard_isr_exit</font>               <font color="#8080ff">; 9C16 4C 0F 9C                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">keycode_table</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$1F</font>,<font color="#ff6060">$1E</font>,<font color="#ff6060">$1A</font>,<font color="#ff6060">$18</font>,<font color="#ff6060">$1D</font>,<font color="#ff6060">$1B</font>,<font color="#ff6060">$33</font>,<font color="#ff6060">$35</font> <font color="#8080ff">; 9C19 1F 1E 1A 18 1D 1B 33 35  ......35</font>
<font color="#8080ff">; definitions for level graphics objects aka shapes. (girder segment, ladder, rope, etc)</font>
<font color="#00ffff">level_gfx</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; 9C21 00 00 00 00 00 00 00 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; 9C29 00 00 00 00 00 00 00 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>                         <font color="#8080ff">; 9C31 00 00                    ..</font>
<font color="#8080ff">; 3 rows of pixels. 1st: 04 = 4 pixels wide, 00 00 = no X/Y offset, 01 01 01 01 = actual pixel data (4 color0 pixels). see level_maps.txt</font>
<font color="#00ffff">sh_girder</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$04</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$04</font> <font color="#8080ff">; 9C33 04 00 00 01 01 01 01 04  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; 9C3B 00 01 01 00 01 00 04 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$02</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$FF</font>         <font color="#8080ff">; 9C43 02 01 01 01 01 FF        ......</font>
<font color="#8080ff">; all the bombs on blackout are drawn as this</font>
<font color="#00ffff">sh_black_4x3</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$04</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$04</font> <font color="#8080ff">; 9C49 04 00 00 00 00 00 00 04  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; 9C51 00 01 00 00 00 00 04 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$02</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$FF</font>         <font color="#8080ff">; 9C59 02 00 00 00 00 FF        ......</font>
<font color="#00ffff">sh_ladder</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$02</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$06</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; 9C5F 02 00 00 02 02 02 06 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$02</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$02</font> <font color="#8080ff">; 9C67 02 02 02 00 01 02 02 02  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$06</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$02</font> <font color="#8080ff">; 9C6F 06 01 02 02 08 00 02 02  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$02</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$02</font> <font color="#8080ff">; 9C77 02 02 02 02 02 02 02 02  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$03</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$06</font>,<font color="#ff6060">$03</font>,<font color="#ff6060">$02</font> <font color="#8080ff">; 9C7F 00 03 02 02 02 06 03 02  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$02</font>,<font color="#ff6060">$FF</font>                         <font color="#8080ff">; 9C87 02 FF                    ..</font>
<font color="#8080ff">; ladder in black pixels, used for erasing ladders</font>
<font color="#00ffff">sh_black_ladder</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$02</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$06</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; 9C89 02 00 00 00 00 02 06 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$02</font> <font color="#8080ff">; 9C91 00 00 02 00 01 00 00 02  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$06</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; 9C99 06 01 00 00 08 00 02 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$02</font> <font color="#8080ff">; 9CA1 00 00 00 00 00 00 00 02  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$03</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$06</font>,<font color="#ff6060">$03</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; 9CA9 00 03 00 00 02 06 03 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$FF</font>                         <font color="#8080ff">; 9CB1 00 FF                    ..</font>
<font color="#00ffff">sh_bomb</font>:.<font color="#ffff00">byte</font>   <font color="#ff6060">$04</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$03</font>,<font color="#ff6060">$03</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$04</font> <font color="#8080ff">; 9CB3 04 00 00 00 03 03 00 04  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$03</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$03</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; 9CBB 00 01 03 00 00 03 04 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$02</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$03</font>,<font color="#ff6060">$03</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$FF</font>         <font color="#8080ff">; 9CC3 02 00 03 03 00 FF        ......</font>
<font color="#00ffff">sh_up_rope</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$01</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$01</font> <font color="#8080ff">; 9CC9 01 00 00 01 01 01 01 01  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$01</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$03</font>,<font color="#ff6060">$01</font> <font color="#8080ff">; 9CD1 01 00 02 01 01 01 03 01  ........</font>
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $FF </font>                            <font color="#8080ff">; 9CD9 FF                       .</font>
<font color="#00ffff">sh_down_rope</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$01</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$02</font> <font color="#8080ff">; 9CDA 01 00 00 02 01 00 01 02  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$01</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$03</font>,<font color="#ff6060">$02</font> <font color="#8080ff">; 9CE2 01 01 02 02 01 01 03 02  ........</font>
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $FF </font>                            <font color="#8080ff">; 9CEA FF                       .</font>
<font color="#8080ff">; not sure where this is used, probably for erasing ropes</font>
<font color="#00ffff">sh_black_2x4</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$02</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$01</font> <font color="#8080ff">; 9CEB 02 00 00 00 00 02 00 01  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$02</font> <font color="#8080ff">; 9CF3 00 00 02 00 02 00 00 02  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$03</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$FF</font>             <font color="#8080ff">; 9CFB 00 03 00 00 FF           .....</font>
<font color="#8080ff">; jumpman's animation frames and other sprites, seem to be 10 bytes per sprite</font>
<font color="#00ffff">sprite_table</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$18</font>,<font color="#ff6060">$18</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$5A</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$18</font>,<font color="#ff6060">$18</font>,<font color="#ff6060">$18</font> <font color="#8080ff">; 9D00 18 18 3C 5A 3C 18 18 18  ..&lt;Z&lt;...</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$18</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$1C</font>,<font color="#ff6060">$1A</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$58</font>,<font color="#ff6060">$38</font>,<font color="#ff6060">$18</font> <font color="#8080ff">; 9D08 18 3C 1C 1A 3C 58 38 18  .&lt;..&lt;X8.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$3C</font>,<font color="#ff6060">$24</font>,<font color="#ff6060">$14</font>,<font color="#ff6060">$14</font>,<font color="#ff6060">$38</font>,<font color="#ff6060">$58</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$1A</font> <font color="#8080ff">; 9D10 3C 24 14 14 38 58 3C 1A  &lt;$..8X&lt;.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$1C</font>,<font color="#ff6060">$18</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$24</font>,<font color="#ff6060">$28</font>,<font color="#ff6060">$28</font>,<font color="#ff6060">$99</font>,<font color="#ff6060">$5A</font> <font color="#8080ff">; 9D18 1C 18 3C 24 28 28 99 5A  ..&lt;$((.Z</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$3C</font>,<font color="#ff6060">$18</font>,<font color="#ff6060">$18</font>,<font color="#ff6060">$18</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$24</font>,<font color="#ff6060">$42</font>,<font color="#ff6060">$C3</font> <font color="#8080ff">; 9D20 3C 18 18 18 3C 24 42 C3  &lt;...&lt;$B.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$19</font>,<font color="#ff6060">$12</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$58</font>,<font color="#ff6060">$98</font>,<font color="#ff6060">$18</font>,<font color="#ff6060">$7C</font>,<font color="#ff6060">$C4</font> <font color="#8080ff">; 9D28 19 12 3C 58 98 18 7C C4  ..&lt;X..|.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$04</font>,<font color="#ff6060">$06</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$18</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$5A</font>,<font color="#ff6060">$99</font>,<font color="#ff6060">$18</font> <font color="#8080ff">; 9D30 04 06 00 18 3C 5A 99 18  ....&lt;Z..</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$3C</font>,<font color="#ff6060">$24</font>,<font color="#ff6060">$42</font>,<font color="#ff6060">$C3</font>,<font color="#ff6060">$98</font>,<font color="#ff6060">$48</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$1A</font> <font color="#8080ff">; 9D38 3C 24 42 C3 98 48 3C 1A  &lt;$B..H&lt;.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$19</font>,<font color="#ff6060">$18</font>,<font color="#ff6060">$3E</font>,<font color="#ff6060">$23</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$60</font>,<font color="#ff6060">$18</font>,<font color="#ff6060">$10</font> <font color="#8080ff">; 9D40 19 18 3E 23 20 60 18 10  ..&gt;# `..</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$3D</font>,<font color="#ff6060">$5A</font>,<font color="#ff6060">$98</font>,<font color="#ff6060">$18</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$24</font>,<font color="#ff6060">$22</font>,<font color="#ff6060">$33</font> <font color="#8080ff">; 9D48 3D 5A 98 18 3C 24 22 33  =Z..&lt;$&quot;3</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$18</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$38</font>,<font color="#ff6060">$5C</font>,<font color="#ff6060">$38</font>,<font color="#ff6060">$18</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$24</font> <font color="#8080ff">; 9D50 18 10 38 5C 38 18 3C 24  ..8\8.&lt;$</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$44</font>,<font color="#ff6060">$66</font>,<font color="#ff6060">$18</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$3D</font>,<font color="#ff6060">$5A</font>,<font color="#ff6060">$98</font>,<font color="#ff6060">$18</font> <font color="#8080ff">; 9D58 44 66 18 10 3D 5A 98 18  Df..=Z..</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$3C</font>,<font color="#ff6060">$24</font>,<font color="#ff6060">$22</font>,<font color="#ff6060">$33</font>,<font color="#ff6060">$18</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$38</font>,<font color="#ff6060">$5C</font> <font color="#8080ff">; 9D60 3C 24 22 33 18 10 38 5C  &lt;$&quot;3..8\</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$38</font>,<font color="#ff6060">$18</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$24</font>,<font color="#ff6060">$44</font>,<font color="#ff6060">$66</font>,<font color="#ff6060">$18</font>,<font color="#ff6060">$08</font> <font color="#8080ff">; 9D68 38 18 3C 24 44 66 18 08  8.&lt;$Df..</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$BC</font>,<font color="#ff6060">$5A</font>,<font color="#ff6060">$19</font>,<font color="#ff6060">$18</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$24</font>,<font color="#ff6060">$44</font>,<font color="#ff6060">$CC</font> <font color="#8080ff">; 9D70 BC 5A 19 18 3C 24 44 CC  .Z..&lt;$D.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$18</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$1C</font>,<font color="#ff6060">$3A</font>,<font color="#ff6060">$1C</font>,<font color="#ff6060">$18</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$24</font> <font color="#8080ff">; 9D78 18 08 1C 3A 1C 18 3C 24  ...:..&lt;$</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$22</font>,<font color="#ff6060">$66</font>,<font color="#ff6060">$18</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$BC</font>,<font color="#ff6060">$5A</font>,<font color="#ff6060">$19</font>,<font color="#ff6060">$18</font> <font color="#8080ff">; 9D80 22 66 18 08 BC 5A 19 18  &quot;f...Z..</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$3C</font>,<font color="#ff6060">$24</font>,<font color="#ff6060">$44</font>,<font color="#ff6060">$CC</font>,<font color="#ff6060">$18</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$1C</font>,<font color="#ff6060">$3A</font> <font color="#8080ff">; 9D88 3C 24 44 CC 18 08 1C 3A  &lt;$D....:</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$1C</font>,<font color="#ff6060">$18</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$24</font>,<font color="#ff6060">$22</font>,<font color="#ff6060">$66</font>,<font color="#ff6060">$0C</font>,<font color="#ff6060">$19</font> <font color="#8080ff">; 9D90 1C 18 3C 24 22 66 0C 19  ..&lt;$&quot;f..</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$3E</font>,<font color="#ff6060">$58</font>,<font color="#ff6060">$58</font>,<font color="#ff6060">$18</font>,<font color="#ff6060">$3E</font>,<font color="#ff6060">$42</font>,<font color="#ff6060">$83</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; 9D98 3E 58 58 18 3E 42 83 00  &gt;XX.&gt;B..</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$30</font>,<font color="#ff6060">$98</font>,<font color="#ff6060">$7C</font>,<font color="#ff6060">$1A</font>,<font color="#ff6060">$1A</font>,<font color="#ff6060">$18</font>,<font color="#ff6060">$7C</font>,<font color="#ff6060">$42</font> <font color="#8080ff">; 9DA0 30 98 7C 1A 1A 18 7C 42  0.|...|B</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$C1</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$99</font>,<font color="#ff6060">$5A</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$18</font>,<font color="#ff6060">$18</font>,<font color="#ff6060">$99</font> <font color="#8080ff">; 9DA8 C1 00 99 5A 3C 18 18 99  ...Z&lt;...</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$FF</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$86</font>,<font color="#ff6060">$42</font>,<font color="#ff6060">$22</font>,<font color="#ff6060">$FE</font> <font color="#8080ff">; 9DB0 FF 00 00 00 86 42 22 FE  .....B&quot;.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$FE</font>,<font color="#ff6060">$22</font>,<font color="#ff6060">$42</font>,<font color="#ff6060">$86</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$FF</font>,<font color="#ff6060">$99</font> <font color="#8080ff">; 9DB8 FE 22 42 86 00 00 FF 99  .&quot;B.....</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$18</font>,<font color="#ff6060">$18</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$5A</font>,<font color="#ff6060">$99</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; 9DC0 18 18 3C 5A 99 00 00 00  ..&lt;Z....</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$61</font>,<font color="#ff6060">$42</font>,<font color="#ff6060">$44</font>,<font color="#ff6060">$7F</font>,<font color="#ff6060">$7F</font>,<font color="#ff6060">$44</font>,<font color="#ff6060">$42</font>,<font color="#ff6060">$61</font> <font color="#8080ff">; 9DC8 61 42 44 7F 7F 44 42 61  aBD..DBa</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$22</font>,<font color="#ff6060">$80</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$58</font>,<font color="#ff6060">$18</font> <font color="#8080ff">; 9DD0 00 00 08 22 80 01 58 18  ...&quot;..X.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$3C</font>,<font color="#ff6060">$5A</font>,<font color="#ff6060">$99</font>,<font color="#ff6060">$FF</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$44</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$80</font> <font color="#8080ff">; 9DD8 3C 5A 99 FF 10 44 01 80  &lt;Z...D..</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$1A</font>,<font color="#ff6060">$18</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$5A</font>,<font color="#ff6060">$99</font>,<font color="#ff6060">$FF</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; 9DE0 1A 18 3C 5A 99 FF 00 00  ..&lt;Z....</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$3C</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$E7</font>,<font color="#ff6060">$06</font>,<font color="#ff6060">$C3</font>,<font color="#ff6060">$60</font>,<font color="#ff6060">$E3</font> <font color="#8080ff">; 9DE8 3C 3C 3C E7 06 C3 60 E3  &lt;&lt;&lt;...`.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$76</font>,<font color="#ff6060">$E3</font>,<font color="#ff6060">$76</font>,<font color="#ff6060">$CE</font>,<font color="#ff6060">$67</font>,<font color="#ff6060">$CE</font>,<font color="#ff6060">$67</font>,<font color="#ff6060">$83</font> <font color="#8080ff">; 9DF0 76 E3 76 CE 67 CE 67 83  v.v.g.g.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$C1</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; 9DF8 C1 00 00 00 00 00 00 00  ........</font>
<font color="#8080ff">; GR.1/2 font, 512 bytes</font>
<font color="#00ffff">charset</font>:.<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; 9E00 00 00 00 00 00 00 00 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$0C</font>,<font color="#ff6060">$19</font>,<font color="#ff6060">$3E</font>,<font color="#ff6060">$58</font>,<font color="#ff6060">$1E</font>,<font color="#ff6060">$22</font>     <font color="#8080ff">; 9E08 00 0C 19 3E 58 1E 22     ...&gt;X.&quot;</font>
<font color="#8080ff">; couple of places in the code try to write here</font>
<font color="#00ffff">block_char_minus_one</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$43</font>,<font color="#ff6060">$FF</font>,<font color="#ff6060">$FF</font>,<font color="#ff6060">$FF</font>,<font color="#ff6060">$FF</font>,<font color="#ff6060">$FF</font>,<font color="#ff6060">$FF</font>,<font color="#ff6060">$FF</font> <font color="#8080ff">; 9E0F 43 FF FF FF FF FF FF FF  C.......</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$FF</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$66</font>,<font color="#ff6060">$FF</font>,<font color="#ff6060">$66</font>,<font color="#ff6060">$66</font>,<font color="#ff6060">$FF</font>,<font color="#ff6060">$66</font> <font color="#8080ff">; 9E17 FF 00 66 FF 66 66 FF 66  ..f.ff.f</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$18</font>,<font color="#ff6060">$3E</font>,<font color="#ff6060">$60</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$06</font>,<font color="#ff6060">$7C</font>,<font color="#ff6060">$18</font> <font color="#8080ff">; 9E1F 00 18 3E 60 3C 06 7C 18  ..&gt;`&lt;.|.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$7C</font>,<font color="#ff6060">$82</font>,<font color="#ff6060">$BA</font>,<font color="#ff6060">$A2</font>,<font color="#ff6060">$BA</font>,<font color="#ff6060">$82</font> <font color="#8080ff">; 9E27 00 00 7C 82 BA A2 BA 82  ..|.....</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$7C</font>,<font color="#ff6060">$1C</font>,<font color="#ff6060">$36</font>,<font color="#ff6060">$1C</font>,<font color="#ff6060">$38</font>,<font color="#ff6060">$6F</font>,<font color="#ff6060">$66</font>,<font color="#ff6060">$3B</font> <font color="#8080ff">; 9E2F 7C 1C 36 1C 38 6F 66 3B  |.6.8of;</font>
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        .<font color="#ffff00">byte</font>   <font color="#ff6060">$18</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$7E</font>,<font color="#ff6060">$06</font>,<font color="#ff6060">$0C</font>,<font color="#ff6060">$18</font>,<font color="#ff6060">$30</font>,<font color="#ff6060">$60</font> <font color="#8080ff">; 9FCF 18 00 7E 06 0C 18 30 60  ..~...0`</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$7E</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; 9FD7 7E 00 00 00 00 00 00 00  ~.......</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; 9FDF 00 00 00 00 00 00 00 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; 9FE7 00 00 00 00 00 00 00 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; 9FEF 00 00 00 00 00 00 00 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>                     <font color="#8080ff">; 9FF7 00 00 00                 ...</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; main entry point, note cartstart_left and cartstart_right point to the same address</font>
<font color="#00ffff">cartstart_right</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">cart_entry_point</font>                <font color="#8080ff">; 9FFA C0 8A                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; 0 here means 'cartridge present'</font>
<font color="#00ffff">cartpresent_right</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $00 </font>                            <font color="#8080ff">; 9FFC 00                       .</font>
<font color="#8080ff">; 4 here means init &amp; start the cart, no disk boot, non-diagnostic</font>
<font color="#00ffff">cartoptions_right</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $04 </font>                            <font color="#8080ff">; 9FFD 04                       .</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; points to a CLC/RTS do-nothing routine (same as cartinit_left)</font>
<font color="#00ffff">cartinit_right</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">cart_start_stub</font>                 <font color="#8080ff">; 9FFE FE 8A                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; 64-byte level descriptors, 12 of them (1 per level). Descriptor for Nothing To It. first 2 bytes are level number in screencodes</font>
<font color="#00ffff">level01_desc</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$10</font>,<font color="#ff6060">$11</font>                         <font color="#8080ff">; A000 10 11                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; a subroutine</font>
<font color="#00ffff">level01_sub0</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">L0000</font>                           <font color="#8080ff">; A002 00 00                    ..</font>
<font color="#8080ff">; a subroutine</font>
<font color="#00ffff">level01_sub1</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">L0000</font>                           <font color="#8080ff">; A004 00 00                    ..</font>
<font color="#8080ff">; a subroutine</font>
<font color="#00ffff">level01_sub2</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">L0000</font>                           <font color="#8080ff">; A006 00 00                    ..</font>
<font color="#8080ff">; a subroutine</font>
<font color="#00ffff">level01_sub3</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">check_pl_coll</font>                   <font color="#8080ff">; A008 73 8F                    s.</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; number of bombs to pick up on this level</font>
<font color="#00ffff">level01_num_bombs</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $0C </font>                            <font color="#8080ff">; A00A 0C                       .</font>
<font color="#8080ff">; 0 = no bullets, range 0-4.</font>
<font color="#00ffff">level01_bullet_max</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $01 </font>                            <font color="#8080ff">; A00B 01                       .</font>
<font color="#8080ff">; jumpman starting Y position</font>
<font color="#00ffff">level01_y_start</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $A0 </font>                            <font color="#8080ff">; A00C A0                       .</font>
<font color="#8080ff">; jumpman starting X position</font>
<font color="#00ffff">level01_x_start</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $7C </font>                            <font color="#8080ff">; A00D 7C                       |</font>
<font color="#8080ff">; fudge factor for bomb locations, always $00</font>
<font color="#00ffff">level01_fudge_x</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $00 </font>                            <font color="#8080ff">; A00E 00                       .</font>
<font color="#8080ff">; fudge factor for bomb locations, always $06</font>
<font color="#00ffff">level01_fudge_y</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $06 </font>                            <font color="#8080ff">; A00F 06                       .</font>
<font color="#8080ff">; points awarded per bomb pickup (always $64 aka 100)</font>
<font color="#00ffff">level01_points_per_bomb</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $64 </font>                            <font color="#8080ff">; A010 64                       d</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; amount of time bonus at start of level</font>
<font color="#00ffff">level01_time_bonus</font>:
        .<font color="#ffff00">word</font> <font color="#ff40ff">  $03E8 </font>                          <font color="#8080ff">; A011 E8 03                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; always $00</font>
<font color="#00ffff">level01_offs_19</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $00 </font>                            <font color="#8080ff">; A013 00                       .</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; pointer to ROM table or $06xx</font>
<font color="#00ffff">level01_unkn_table0</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">L06DF</font>                           <font color="#8080ff">; A014 DF 06                    ..</font>
<font color="#8080ff">; used to draw the level initially (see also map_changes)</font>
<font color="#00ffff">level01_map</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">l01_map</font>                         <font color="#8080ff">; A016 00 A3                    ..</font>
<font color="#8080ff">; start of bombs in map data (which must come last!)</font>
<font color="#00ffff">level01_map_bombs</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">l01_map_bombs</font>                   <font color="#8080ff">; A018 66 A3                    f.</font>
<font color="#8080ff">; addr of list of bombs, indexed by player position on coarse 8x8 grid. 2 bytes each, 1st is coarse-grid position, 2nd is: hi 4 bits = change_map index, lo 4 = indirect sub (unused). terminated by $FF.</font>
<font color="#00ffff">level01_bomblist</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">l01_bombs</font>                       <font color="#8080ff">; A01A 8B A3                    ..</font>
<font color="#8080ff">; address of list of addresses of map data, used for changing the map when certain bombs are picked up</font>
<font color="#00ffff">level01_map_changes</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">l01_map_changes</font>                 <font color="#8080ff">; A01C A4 A3                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; pointer to list of indirect subs, always $0000 in this game</font>
<font color="#00ffff">level01_indirect_subs</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>                         <font color="#8080ff">; A01E 00 00                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; called when a bomb is picked up. $06E6 for most levels (just an RTS), or else a ROM subroutine</font>
<font color="#00ffff">level01_sub_bomb</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">L06E6</font>                           <font color="#8080ff">; A020 E6 06                    ..</font>
<font color="#8080ff">; called at start of level, $06E6 for some levels, or else a ROM subroutine</font>
<font color="#00ffff">level01_init</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">L06E6</font>                           <font color="#8080ff">; A022 E6 06                    ..</font>
<font color="#8080ff">; always $9740 aka game_main_loop</font>
<font color="#00ffff">level01_sub6</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">game_main_loop</font>                  <font color="#8080ff">; A024 40 97                    @.</font>
<font color="#8080ff">; called at end of level (all bombs picked up). $06E6 for all but level08</font>
<font color="#00ffff">level01_sub_eol</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">L06E6</font>                           <font color="#8080ff">; A026 E6 06                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; all zeroes</font>
<font color="#00ffff">level01_offs_40</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>         <font color="#8080ff">; A028 00 00 00 00 00 00        ......</font>
<font color="#8080ff">; color for missiles (aka 5th player)</font>
<font color="#00ffff">level01_colpf3</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $CA </font>                            <font color="#8080ff">; A02E CA                       .</font>
<font color="#8080ff">; color for girders and up-ropes</font>
<font color="#00ffff">level01_colpf0</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $96 </font>                            <font color="#8080ff">; A02F 96                       .</font>
<font color="#8080ff">; color for ladders and down-ropes</font>
<font color="#00ffff">level01_colpf1</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $18 </font>                            <font color="#8080ff">; A030 18                       .</font>
<font color="#8080ff">; color for bombs</font>
<font color="#00ffff">level01_colpf2</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $5A </font>                            <font color="#8080ff">; A031 5A                       Z</font>
<font color="#8080ff">; unknown</font>
<font color="#00ffff">level01_offs_50</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$0C</font>,<font color="#ff6060">$24</font>,<font color="#ff6060">$4C</font>,<font color="#ff6060">$74</font>,<font color="#ff6060">$8C</font>             <font color="#8080ff">; A032 0C 24 4C 74 8C           .$Lt.</font>
<font color="#8080ff">; unknown, always $00 $00 $00</font>
<font color="#00ffff">level01_offs_55</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>                     <font color="#8080ff">; A037 00 00 00                 ...</font>
<font color="#8080ff">; unknown, not a ROM address</font>
<font color="#00ffff">level01_offs_58</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$1A</font>,<font color="#ff6060">$7E</font>                         <font color="#8080ff">; A03A 1A 7E                    .~</font>
<font color="#8080ff">; unknown, level06 (walls) has $ff $ff $ff $ff, all others $00 $00 $00 $00</font>
<font color="#00ffff">level01_offs_60</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>                 <font color="#8080ff">; A03C 00 00 00 00              ....</font>
<font color="#8080ff">; Descriptor for Electrocution. first 2 bytes are level number in screencodes</font>
<font color="#00ffff">level02_desc</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$10</font>,<font color="#ff6060">$12</font>                         <font color="#8080ff">; A040 10 12                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; a subroutine</font>
<font color="#00ffff">level02_sub0</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">electrocution_done</font>              <font color="#8080ff">; A042 DD A4                    ..</font>
<font color="#8080ff">; a subroutine</font>
<font color="#00ffff">level02_sub1</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">electrocute</font>                     <font color="#8080ff">; A044 09 A5                    ..</font>
<font color="#8080ff">; a subroutine</font>
<font color="#00ffff">level02_sub2</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">L0000</font>                           <font color="#8080ff">; A046 00 00                    ..</font>
<font color="#8080ff">; a subroutine</font>
<font color="#00ffff">level02_sub3</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">level03_collisions</font>              <font color="#8080ff">; A048 3D A5                    =.</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; number of bombs to pick up on this level</font>
<font color="#00ffff">level02_num_bombs</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $10 </font>                            <font color="#8080ff">; A04A 10                       .</font>
<font color="#8080ff">; 0 = no bullets, range 0-4.</font>
<font color="#00ffff">level02_bullet_max</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $02 </font>                            <font color="#8080ff">; A04B 02                       .</font>
<font color="#8080ff">; jumpman starting Y position</font>
<font color="#00ffff">level02_y_start</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $20 </font>                            <font color="#8080ff">; A04C 20                        </font>
<font color="#8080ff">; jumpman starting X position</font>
<font color="#00ffff">level02_x_start</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $7C </font>                            <font color="#8080ff">; A04D 7C                       |</font>
<font color="#8080ff">; fudge factor for bomb locations, always $00</font>
<font color="#00ffff">level02_fudge_x</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $00 </font>                            <font color="#8080ff">; A04E 00                       .</font>
<font color="#8080ff">; fudge factor for bomb locations, always $06</font>
<font color="#00ffff">level02_fudge_y</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $06 </font>                            <font color="#8080ff">; A04F 06                       .</font>
<font color="#8080ff">; points awarded per bomb pickup (always $64 aka 100)</font>
<font color="#00ffff">level02_points_per_bomb</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $64 </font>                            <font color="#8080ff">; A050 64                       d</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; amount of time bonus at start of level</font>
<font color="#00ffff">level02_time_bonus</font>:
        .<font color="#ffff00">word</font> <font color="#ff40ff">  $07D0 </font>                          <font color="#8080ff">; A051 D0 07                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; always $00</font>
<font color="#00ffff">level02_offs_19</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $00 </font>                            <font color="#8080ff">; A053 00                       .</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; pointer to ROM table or $06xx</font>
<font color="#00ffff">level02_unkn_table0</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">LA5C2</font>                           <font color="#8080ff">; A054 C2 A5                    ..</font>
<font color="#8080ff">; used to draw the level initially (see also map_changes)</font>
<font color="#00ffff">level02_map</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">l02_map</font>                         <font color="#8080ff">; A056 E0 A3                    ..</font>
<font color="#8080ff">; start of bombs in map data (which must come last!)</font>
<font color="#00ffff">level02_map_bombs</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">l02_map_bombs</font>                   <font color="#8080ff">; A058 46 A4                    F.</font>
<font color="#8080ff">; addr of list of bombs, indexed by player position on coarse 8x8 grid. 2 bytes each, 1st is coarse-grid position, 2nd is: hi 4 bits = change_map index, lo 4 = indirect sub (unused). terminated by $FF.</font>
<font color="#00ffff">level02_bomblist</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">l02_bombs</font>                       <font color="#8080ff">; A05A 77 A4                    w.</font>
<font color="#8080ff">; address of list of addresses of map data, used for changing the map when certain bombs are picked up</font>
<font color="#00ffff">level02_map_changes</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">L0000</font>                           <font color="#8080ff">; A05C 00 00                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; pointer to list of indirect subs, always $0000 in this game</font>
<font color="#00ffff">level02_indirect_subs</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>                         <font color="#8080ff">; A05E 00 00                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; called when a bomb is picked up. $06E6 for most levels (just an RTS), or else a ROM subroutine</font>
<font color="#00ffff">level02_sub_bomb</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">electrocution_bomb_pickup</font>       <font color="#8080ff">; A060 98 A4                    ..</font>
<font color="#8080ff">; called at start of level, $06E6 for some levels, or else a ROM subroutine</font>
<font color="#00ffff">level02_init</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">special_init_jv</font>                 <font color="#8080ff">; A062 36 80                    6.</font>
<font color="#8080ff">; always $9740 aka game_main_loop</font>
<font color="#00ffff">level02_sub6</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">game_main_loop</font>                  <font color="#8080ff">; A064 40 97                    @.</font>
<font color="#8080ff">; called at end of level (all bombs picked up). $06E6 for all but level08</font>
<font color="#00ffff">level02_sub_eol</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">L06E6</font>                           <font color="#8080ff">; A066 E6 06                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; all zeroes</font>
<font color="#00ffff">level02_offs_40</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>         <font color="#8080ff">; A068 00 00 00 00 00 00        ......</font>
<font color="#8080ff">; color for missiles (aka 5th player)</font>
<font color="#00ffff">level02_colpf3</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $6A </font>                            <font color="#8080ff">; A06E 6A                       j</font>
<font color="#8080ff">; color for girders and up-ropes</font>
<font color="#00ffff">level02_colpf0</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $08 </font>                            <font color="#8080ff">; A06F 08                       .</font>
<font color="#8080ff">; color for ladders and down-ropes</font>
<font color="#00ffff">level02_colpf1</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $C6 </font>                            <font color="#8080ff">; A070 C6                       .</font>
<font color="#8080ff">; color for bombs</font>
<font color="#00ffff">level02_colpf2</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $1A </font>                            <font color="#8080ff">; A071 1A                       .</font>
<font color="#8080ff">; unknown</font>
<font color="#00ffff">level02_offs_50</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$18</font>,<font color="#ff6060">$4C</font>,<font color="#ff6060">$80</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>             <font color="#8080ff">; A072 18 4C 80 00 00           .L...</font>
<font color="#8080ff">; unknown, always $00 $00 $00</font>
<font color="#00ffff">level02_offs_55</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>                     <font color="#8080ff">; A077 00 00 00                 ...</font>
<font color="#8080ff">; unknown, not a ROM address</font>
<font color="#00ffff">level02_offs_58</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$02</font>,<font color="#ff6060">$94</font>                         <font color="#8080ff">; A07A 02 94                    ..</font>
<font color="#8080ff">; unknown, level06 (walls) has $ff $ff $ff $ff, all others $00 $00 $00 $00</font>
<font color="#00ffff">level02_offs_60</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>                 <font color="#8080ff">; A07C 00 00 00 00              ....</font>
<font color="#8080ff">; Descriptor for Dumbwaiter. first 2 bytes are level number in screencodes</font>
<font color="#00ffff">level03_desc</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$10</font>,<font color="#ff6060">$13</font>                         <font color="#8080ff">; A080 10 13                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; a subroutine</font>
<font color="#00ffff">level03_sub0</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">dumbwaiter_sub0</font>                 <font color="#8080ff">; A082 BD A6                    ..</font>
<font color="#8080ff">; a subroutine</font>
<font color="#00ffff">level03_sub1</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">L0000</font>                           <font color="#8080ff">; A084 00 00                    ..</font>
<font color="#8080ff">; a subroutine</font>
<font color="#00ffff">level03_sub2</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">L0000</font>                           <font color="#8080ff">; A086 00 00                    ..</font>
<font color="#8080ff">; a subroutine</font>
<font color="#00ffff">level03_sub3</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">dumbwaiter_sub3</font>                 <font color="#8080ff">; A088 24 A7                    $.</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; number of bombs to pick up on this level</font>
<font color="#00ffff">level03_num_bombs</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $0C </font>                            <font color="#8080ff">; A08A 0C                       .</font>
<font color="#8080ff">; 0 = no bullets, range 0-4.</font>
<font color="#00ffff">level03_bullet_max</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $00 </font>                            <font color="#8080ff">; A08B 00                       .</font>
<font color="#8080ff">; jumpman starting Y position</font>
<font color="#00ffff">level03_y_start</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $40 </font>                            <font color="#8080ff">; A08C 40                       @</font>
<font color="#8080ff">; jumpman starting X position</font>
<font color="#00ffff">level03_x_start</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $B4 </font>                            <font color="#8080ff">; A08D B4                       .</font>
<font color="#8080ff">; fudge factor for bomb locations, always $00</font>
<font color="#00ffff">level03_fudge_x</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $00 </font>                            <font color="#8080ff">; A08E 00                       .</font>
<font color="#8080ff">; fudge factor for bomb locations, always $06</font>
<font color="#00ffff">level03_fudge_y</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $06 </font>                            <font color="#8080ff">; A08F 06                       .</font>
<font color="#8080ff">; points awarded per bomb pickup (always $64 aka 100)</font>
<font color="#00ffff">level03_points_per_bomb</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $64 </font>                            <font color="#8080ff">; A090 64                       d</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; amount of time bonus at start of level</font>
<font color="#00ffff">level03_time_bonus</font>:
        .<font color="#ffff00">word</font> <font color="#ff40ff">  $09C4 </font>                          <font color="#8080ff">; A091 C4 09                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; always $00</font>
<font color="#00ffff">level03_offs_19</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $00 </font>                            <font color="#8080ff">; A093 00                       .</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; pointer to ROM table or $06xx</font>
<font color="#00ffff">level03_unkn_table0</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">l03_unkn</font>                        <font color="#8080ff">; A094 6D A6                    m.</font>
<font color="#8080ff">; used to draw the level initially (see also map_changes)</font>
<font color="#00ffff">level03_map</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">l03_map</font>                         <font color="#8080ff">; A096 F0 A5                    ..</font>
<font color="#8080ff">; start of bombs in map data (which must come last!)</font>
<font color="#00ffff">level03_map_bombs</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">l03_map_bombs</font>                   <font color="#8080ff">; A098 2F A6                    /.</font>
<font color="#8080ff">; addr of list of bombs, indexed by player position on coarse 8x8 grid. 2 bytes each, 1st is coarse-grid position, 2nd is: hi 4 bits = change_map index, lo 4 = indirect sub (unused). terminated by $FF.</font>
<font color="#00ffff">level03_bomblist</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">l03_bombs</font>                       <font color="#8080ff">; A09A 54 A6                    T.</font>
<font color="#8080ff">; address of list of addresses of map data, used for changing the map when certain bombs are picked up</font>
<font color="#00ffff">level03_map_changes</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">L0000</font>                           <font color="#8080ff">; A09C 00 00                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; pointer to list of indirect subs, always $0000 in this game</font>
<font color="#00ffff">level03_indirect_subs</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>                         <font color="#8080ff">; A09E 00 00                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; called when a bomb is picked up. $06E6 for most levels (just an RTS), or else a ROM subroutine</font>
<font color="#00ffff">level03_sub_bomb</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">L06E6</font>                           <font color="#8080ff">; A0A0 E6 06                    ..</font>
<font color="#8080ff">; called at start of level, $06E6 for some levels, or else a ROM subroutine</font>
<font color="#00ffff">level03_init</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">dumbwaiter_setup</font>                <font color="#8080ff">; A0A2 8C A6                    ..</font>
<font color="#8080ff">; always $9740 aka game_main_loop</font>
<font color="#00ffff">level03_sub6</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">game_main_loop</font>                  <font color="#8080ff">; A0A4 40 97                    @.</font>
<font color="#8080ff">; called at end of level (all bombs picked up). $06E6 for all but level08</font>
<font color="#00ffff">level03_sub_eol</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">L06E6</font>                           <font color="#8080ff">; A0A6 E6 06                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; all zeroes</font>
<font color="#00ffff">level03_offs_40</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>         <font color="#8080ff">; A0A8 00 00 00 00 00 00        ......</font>
<font color="#8080ff">; color for missiles (aka 5th player)</font>
<font color="#00ffff">level03_colpf3</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $1A </font>                            <font color="#8080ff">; A0AE 1A                       .</font>
<font color="#8080ff">; color for girders and up-ropes</font>
<font color="#00ffff">level03_colpf0</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $C6 </font>                            <font color="#8080ff">; A0AF C6                       .</font>
<font color="#8080ff">; color for ladders and down-ropes</font>
<font color="#00ffff">level03_colpf1</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $96 </font>                            <font color="#8080ff">; A0B0 96                       .</font>
<font color="#8080ff">; color for bombs</font>
<font color="#00ffff">level03_colpf2</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $1A </font>                            <font color="#8080ff">; A0B1 1A                       .</font>
<font color="#8080ff">; unknown</font>
<font color="#00ffff">level03_offs_50</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$0C</font>,<font color="#ff6060">$8C</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>             <font color="#8080ff">; A0B2 0C 8C 00 00 00           .....</font>
<font color="#8080ff">; unknown, always $00 $00 $00</font>
<font color="#00ffff">level03_offs_55</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>                     <font color="#8080ff">; A0B7 00 00 00                 ...</font>
<font color="#8080ff">; unknown, not a ROM address</font>
<font color="#00ffff">level03_offs_58</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>                         <font color="#8080ff">; A0BA 00 00                    ..</font>
<font color="#8080ff">; unknown, level06 (walls) has $ff $ff $ff $ff, all others $00 $00 $00 $00</font>
<font color="#00ffff">level03_offs_60</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>                 <font color="#8080ff">; A0BC 00 00 00 00              ....</font>
<font color="#8080ff">; Descriptor for Hellstones. first 2 bytes are level number in screencodes</font>
<font color="#00ffff">level04_desc</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$10</font>,<font color="#ff6060">$14</font>                         <font color="#8080ff">; A0C0 10 14                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; a subroutine</font>
<font color="#00ffff">level04_sub0</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">hellstones_sub0</font>                 <font color="#8080ff">; A0C2 36 A8                    6.</font>
<font color="#8080ff">; a subroutine</font>
<font color="#00ffff">level04_sub1</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">L0000</font>                           <font color="#8080ff">; A0C4 00 00                    ..</font>
<font color="#8080ff">; a subroutine</font>
<font color="#00ffff">level04_sub2</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">L0000</font>                           <font color="#8080ff">; A0C6 00 00                    ..</font>
<font color="#8080ff">; a subroutine</font>
<font color="#00ffff">level04_sub3</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">hellstones_sub3</font>                 <font color="#8080ff">; A0C8 27 A8                    '.</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; number of bombs to pick up on this level</font>
<font color="#00ffff">level04_num_bombs</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $10 </font>                            <font color="#8080ff">; A0CA 10                       .</font>
<font color="#8080ff">; 0 = no bullets, range 0-4.</font>
<font color="#00ffff">level04_bullet_max</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $00 </font>                            <font color="#8080ff">; A0CB 00                       .</font>
<font color="#8080ff">; jumpman starting Y position</font>
<font color="#00ffff">level04_y_start</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $C0 </font>                            <font color="#8080ff">; A0CC C0                       .</font>
<font color="#8080ff">; jumpman starting X position</font>
<font color="#00ffff">level04_x_start</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $7C </font>                            <font color="#8080ff">; A0CD 7C                       |</font>
<font color="#8080ff">; fudge factor for bomb locations, always $00</font>
<font color="#00ffff">level04_fudge_x</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $00 </font>                            <font color="#8080ff">; A0CE 00                       .</font>
<font color="#8080ff">; fudge factor for bomb locations, always $06</font>
<font color="#00ffff">level04_fudge_y</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $06 </font>                            <font color="#8080ff">; A0CF 06                       .</font>
<font color="#8080ff">; points awarded per bomb pickup (always $64 aka 100)</font>
<font color="#00ffff">level04_points_per_bomb</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $64 </font>                            <font color="#8080ff">; A0D0 64                       d</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; amount of time bonus at start of level</font>
<font color="#00ffff">level04_time_bonus</font>:
        .<font color="#ffff00">word</font> <font color="#ff40ff">  $07D0 </font>                          <font color="#8080ff">; A0D1 D0 07                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; always $00</font>
<font color="#00ffff">level04_offs_19</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $00 </font>                            <font color="#8080ff">; A0D3 00                       .</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; pointer to ROM table or $06xx</font>
<font color="#00ffff">level04_unkn_table0</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">L06DF</font>                           <font color="#8080ff">; A0D4 DF 06                    ..</font>
<font color="#8080ff">; used to draw the level initially (see also map_changes)</font>
<font color="#00ffff">level04_map</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">l04_map</font>                         <font color="#8080ff">; A0D6 90 A7                    ..</font>
<font color="#8080ff">; start of bombs in map data (which must come last!)</font>
<font color="#00ffff">level04_map_bombs</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">l04_map_bombs</font>                   <font color="#8080ff">; A0D8 D5 A7                    ..</font>
<font color="#8080ff">; addr of list of bombs, indexed by player position on coarse 8x8 grid. 2 bytes each, 1st is coarse-grid position, 2nd is: hi 4 bits = change_map index, lo 4 = indirect sub (unused). terminated by $FF.</font>
<font color="#00ffff">level04_bomblist</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">l04_bombs</font>                       <font color="#8080ff">; A0DA 06 A8                    ..</font>
<font color="#8080ff">; address of list of addresses of map data, used for changing the map when certain bombs are picked up</font>
<font color="#00ffff">level04_map_changes</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">L0000</font>                           <font color="#8080ff">; A0DC 00 00                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; pointer to list of indirect subs, always $0000 in this game</font>
<font color="#00ffff">level04_indirect_subs</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>                         <font color="#8080ff">; A0DE 00 00                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; called when a bomb is picked up. $06E6 for most levels (just an RTS), or else a ROM subroutine</font>
<font color="#00ffff">level04_sub_bomb</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">L06E6</font>                           <font color="#8080ff">; A0E0 E6 06                    ..</font>
<font color="#8080ff">; called at start of level, $06E6 for some levels, or else a ROM subroutine</font>
<font color="#00ffff">level04_init</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">special_init_jv</font>                 <font color="#8080ff">; A0E2 36 80                    6.</font>
<font color="#8080ff">; always $9740 aka game_main_loop</font>
<font color="#00ffff">level04_sub6</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">game_main_loop</font>                  <font color="#8080ff">; A0E4 40 97                    @.</font>
<font color="#8080ff">; called at end of level (all bombs picked up). $06E6 for all but level08</font>
<font color="#00ffff">level04_sub_eol</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">L06E6</font>                           <font color="#8080ff">; A0E6 E6 06                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; all zeroes</font>
<font color="#00ffff">level04_offs_40</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>         <font color="#8080ff">; A0E8 00 00 00 00 00 00        ......</font>
<font color="#8080ff">; color for missiles (aka 5th player)</font>
<font color="#00ffff">level04_colpf3</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $CA </font>                            <font color="#8080ff">; A0EE CA                       .</font>
<font color="#8080ff">; color for girders and up-ropes</font>
<font color="#00ffff">level04_colpf0</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $96 </font>                            <font color="#8080ff">; A0EF 96                       .</font>
<font color="#8080ff">; color for ladders and down-ropes</font>
<font color="#00ffff">level04_colpf1</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $18 </font>                            <font color="#8080ff">; A0F0 18                       .</font>
<font color="#8080ff">; color for bombs</font>
<font color="#00ffff">level04_colpf2</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $5A </font>                            <font color="#8080ff">; A0F1 5A                       Z</font>
<font color="#8080ff">; unknown</font>
<font color="#00ffff">level04_offs_50</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$4C</font>,<font color="#ff6060">$18</font>,<font color="#ff6060">$2C</font>,<font color="#ff6060">$80</font>,<font color="#ff6060">$6C</font>             <font color="#8080ff">; A0F2 4C 18 2C 80 6C           L.,.l</font>
<font color="#8080ff">; unknown, always $00 $00 $00</font>
<font color="#00ffff">level04_offs_55</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>                     <font color="#8080ff">; A0F7 00 00 00                 ...</font>
<font color="#8080ff">; unknown, not a ROM address</font>
<font color="#00ffff">level04_offs_58</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>                         <font color="#8080ff">; A0FA 00 00                    ..</font>
<font color="#8080ff">; unknown, level06 (walls) has $ff $ff $ff $ff, all others $00 $00 $00 $00</font>
<font color="#00ffff">level04_offs_60</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>                 <font color="#8080ff">; A0FC 00 00 00 00              ....</font>
<font color="#8080ff">; Descriptor for Figurits Revenge. first 2 bytes are level number in screencodes</font>
<font color="#00ffff">level05_desc</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$10</font>,<font color="#ff6060">$15</font>                         <font color="#8080ff">; A100 10 15                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; a subroutine</font>
<font color="#00ffff">level05_sub0</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">L0000</font>                           <font color="#8080ff">; A102 00 00                    ..</font>
<font color="#8080ff">; a subroutine</font>
<font color="#00ffff">level05_sub1</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">L0000</font>                           <font color="#8080ff">; A104 00 00                    ..</font>
<font color="#8080ff">; a subroutine</font>
<font color="#00ffff">level05_sub2</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">L0000</font>                           <font color="#8080ff">; A106 00 00                    ..</font>
<font color="#8080ff">; a subroutine</font>
<font color="#00ffff">level05_sub3</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">check_pl_coll</font>                   <font color="#8080ff">; A108 73 8F                    s.</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; number of bombs to pick up on this level</font>
<font color="#00ffff">level05_num_bombs</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $0E </font>                            <font color="#8080ff">; A10A 0E                       .</font>
<font color="#8080ff">; 0 = no bullets, range 0-4.</font>
<font color="#00ffff">level05_bullet_max</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $02 </font>                            <font color="#8080ff">; A10B 02                       .</font>
<font color="#8080ff">; jumpman starting Y position</font>
<font color="#00ffff">level05_y_start</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $C0 </font>                            <font color="#8080ff">; A10C C0                       .</font>
<font color="#8080ff">; jumpman starting X position</font>
<font color="#00ffff">level05_x_start</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $34 </font>                            <font color="#8080ff">; A10D 34                       4</font>
<font color="#8080ff">; fudge factor for bomb locations, always $00</font>
<font color="#00ffff">level05_fudge_x</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $00 </font>                            <font color="#8080ff">; A10E 00                       .</font>
<font color="#8080ff">; fudge factor for bomb locations, always $06</font>
<font color="#00ffff">level05_fudge_y</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $06 </font>                            <font color="#8080ff">; A10F 06                       .</font>
<font color="#8080ff">; points awarded per bomb pickup (always $64 aka 100)</font>
<font color="#00ffff">level05_points_per_bomb</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $64 </font>                            <font color="#8080ff">; A110 64                       d</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; amount of time bonus at start of level</font>
<font color="#00ffff">level05_time_bonus</font>:
        .<font color="#ffff00">word</font> <font color="#ff40ff">  $07D0 </font>                          <font color="#8080ff">; A111 D0 07                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; always $00</font>
<font color="#00ffff">level05_offs_19</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $00 </font>                            <font color="#8080ff">; A113 00                       .</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; pointer to ROM table or $06xx</font>
<font color="#00ffff">level05_unkn_table0</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">L06DF</font>                           <font color="#8080ff">; A114 DF 06                    ..</font>
<font color="#8080ff">; used to draw the level initially (see also map_changes)</font>
<font color="#00ffff">level05_map</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">l05_map</font>                         <font color="#8080ff">; A116 D0 AA                    ..</font>
<font color="#8080ff">; start of bombs in map data (which must come last!)</font>
<font color="#00ffff">level05_map_bombs</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">l05_map_bombs</font>                   <font color="#8080ff">; A118 42 AB                    B.</font>
<font color="#8080ff">; addr of list of bombs, indexed by player position on coarse 8x8 grid. 2 bytes each, 1st is coarse-grid position, 2nd is: hi 4 bits = change_map index, lo 4 = indirect sub (unused). terminated by $FF.</font>
<font color="#00ffff">level05_bomblist</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">l05_bombs</font>                       <font color="#8080ff">; A11A 6D AB                    m.</font>
<font color="#8080ff">; address of list of addresses of map data, used for changing the map when certain bombs are picked up</font>
<font color="#00ffff">level05_map_changes</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">l05_map_changes</font>                 <font color="#8080ff">; A11C 8A AB                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; pointer to list of indirect subs, always $0000 in this game</font>
<font color="#00ffff">level05_indirect_subs</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>                         <font color="#8080ff">; A11E 00 00                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; called when a bomb is picked up. $06E6 for most levels (just an RTS), or else a ROM subroutine</font>
<font color="#00ffff">level05_sub_bomb</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">L06E6</font>                           <font color="#8080ff">; A120 E6 06                    ..</font>
<font color="#8080ff">; called at start of level, $06E6 for some levels, or else a ROM subroutine</font>
<font color="#00ffff">level05_init</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">L06E6</font>                           <font color="#8080ff">; A122 E6 06                    ..</font>
<font color="#8080ff">; always $9740 aka game_main_loop</font>
<font color="#00ffff">level05_sub6</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">game_main_loop</font>                  <font color="#8080ff">; A124 40 97                    @.</font>
<font color="#8080ff">; called at end of level (all bombs picked up). $06E6 for all but level08</font>
<font color="#00ffff">level05_sub_eol</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">L06E6</font>                           <font color="#8080ff">; A126 E6 06                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; all zeroes</font>
<font color="#00ffff">level05_offs_40</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>         <font color="#8080ff">; A128 00 00 00 00 00 00        ......</font>
<font color="#8080ff">; color for missiles (aka 5th player)</font>
<font color="#00ffff">level05_colpf3</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $6A </font>                            <font color="#8080ff">; A12E 6A                       j</font>
<font color="#8080ff">; color for girders and up-ropes</font>
<font color="#00ffff">level05_colpf0</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $08 </font>                            <font color="#8080ff">; A12F 08                       .</font>
<font color="#8080ff">; color for ladders and down-ropes</font>
<font color="#00ffff">level05_colpf1</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $C6 </font>                            <font color="#8080ff">; A130 C6                       .</font>
<font color="#8080ff">; color for bombs</font>
<font color="#00ffff">level05_colpf2</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $1A </font>                            <font color="#8080ff">; A131 1A                       .</font>
<font color="#8080ff">; unknown</font>
<font color="#00ffff">level05_offs_50</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$0C</font>,<font color="#ff6060">$22</font>,<font color="#ff6060">$84</font>,<font color="#ff6060">$8E</font>,<font color="#ff6060">$00</font>             <font color="#8080ff">; A132 0C 22 84 8E 00           .&quot;...</font>
<font color="#8080ff">; unknown, always $00 $00 $00</font>
<font color="#00ffff">level05_offs_55</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>                     <font color="#8080ff">; A137 00 00 00                 ...</font>
<font color="#8080ff">; unknown, not a ROM address</font>
<font color="#00ffff">level05_offs_58</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$96</font>,<font color="#ff6060">$00</font>                         <font color="#8080ff">; A13A 96 00                    ..</font>
<font color="#8080ff">; unknown, level06 (walls) has $ff $ff $ff $ff, all others $00 $00 $00 $00</font>
<font color="#00ffff">level05_offs_60</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>                 <font color="#8080ff">; A13C 00 00 00 00              ....</font>
<font color="#8080ff">; Descriptor for Walls. first 2 bytes are level number in screencodes</font>
<font color="#00ffff">level06_desc</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$10</font>,<font color="#ff6060">$16</font>                         <font color="#8080ff">; A140 10 16                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; a subroutine</font>
<font color="#00ffff">level06_sub0</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">walls_sub0</font>                      <font color="#8080ff">; A142 3A AA                    :.</font>
<font color="#8080ff">; a subroutine</font>
<font color="#00ffff">level06_sub1</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">walls_sub1</font>                      <font color="#8080ff">; A144 35 AA                    5.</font>
<font color="#8080ff">; a subroutine</font>
<font color="#00ffff">level06_sub2</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">walls_sub2</font>                      <font color="#8080ff">; A146 55 AA                    U.</font>
<font color="#8080ff">; a subroutine</font>
<font color="#00ffff">level06_sub3</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">walls_sub3</font>                      <font color="#8080ff">; A148 BC AA                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; number of bombs to pick up on this level</font>
<font color="#00ffff">level06_num_bombs</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $10 </font>                            <font color="#8080ff">; A14A 10                       .</font>
<font color="#8080ff">; 0 = no bullets, range 0-4.</font>
<font color="#00ffff">level06_bullet_max</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $00 </font>                            <font color="#8080ff">; A14B 00                       .</font>
<font color="#8080ff">; jumpman starting Y position</font>
<font color="#00ffff">level06_y_start</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $80 </font>                            <font color="#8080ff">; A14C 80                       .</font>
<font color="#8080ff">; jumpman starting X position</font>
<font color="#00ffff">level06_x_start</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $34 </font>                            <font color="#8080ff">; A14D 34                       4</font>
<font color="#8080ff">; fudge factor for bomb locations, always $00</font>
<font color="#00ffff">level06_fudge_x</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $00 </font>                            <font color="#8080ff">; A14E 00                       .</font>
<font color="#8080ff">; fudge factor for bomb locations, always $06</font>
<font color="#00ffff">level06_fudge_y</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $06 </font>                            <font color="#8080ff">; A14F 06                       .</font>
<font color="#8080ff">; points awarded per bomb pickup (always $64 aka 100)</font>
<font color="#00ffff">level06_points_per_bomb</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $64 </font>                            <font color="#8080ff">; A150 64                       d</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; amount of time bonus at start of level</font>
<font color="#00ffff">level06_time_bonus</font>:
        .<font color="#ffff00">word</font> <font color="#ff40ff">  $05DC </font>                          <font color="#8080ff">; A151 DC 05                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; always $00</font>
<font color="#00ffff">level06_offs_19</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $00 </font>                            <font color="#8080ff">; A153 00                       .</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; pointer to ROM table or $06xx</font>
<font color="#00ffff">level06_unkn_table0</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">L06DF</font>                           <font color="#8080ff">; A154 DF 06                    ..</font>
<font color="#8080ff">; used to draw the level initially (see also map_changes)</font>
<font color="#00ffff">level06_map</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">l06_map</font>                         <font color="#8080ff">; A156 20 A9                     .</font>
<font color="#8080ff">; start of bombs in map data (which must come last!)</font>
<font color="#00ffff">level06_map_bombs</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">l06_map_bombs</font>                   <font color="#8080ff">; A158 74 A9                    t.</font>
<font color="#8080ff">; addr of list of bombs, indexed by player position on coarse 8x8 grid. 2 bytes each, 1st is coarse-grid position, 2nd is: hi 4 bits = change_map index, lo 4 = indirect sub (unused). terminated by $FF.</font>
<font color="#00ffff">level06_bomblist</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">l06_bombs</font>                       <font color="#8080ff">; A15A A5 A9                    ..</font>
<font color="#8080ff">; address of list of addresses of map data, used for changing the map when certain bombs are picked up</font>
<font color="#00ffff">level06_map_changes</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">L0000</font>                           <font color="#8080ff">; A15C 00 00                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; pointer to list of indirect subs, always $0000 in this game</font>
<font color="#00ffff">level06_indirect_subs</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>                         <font color="#8080ff">; A15E 00 00                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; called when a bomb is picked up. $06E6 for most levels (just an RTS), or else a ROM subroutine</font>
<font color="#00ffff">level06_sub_bomb</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">walls_bomb_sub</font>                  <font color="#8080ff">; A160 73 AA                    s.</font>
<font color="#8080ff">; called at start of level, $06E6 for some levels, or else a ROM subroutine</font>
<font color="#00ffff">level06_init</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">walls_init</font>                      <font color="#8080ff">; A162 C6 A9                    ..</font>
<font color="#8080ff">; always $9740 aka game_main_loop</font>
<font color="#00ffff">level06_sub6</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">game_main_loop</font>                  <font color="#8080ff">; A164 40 97                    @.</font>
<font color="#8080ff">; called at end of level (all bombs picked up). $06E6 for all but level08</font>
<font color="#00ffff">level06_sub_eol</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">L06E6</font>                           <font color="#8080ff">; A166 E6 06                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; all zeroes</font>
<font color="#00ffff">level06_offs_40</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>         <font color="#8080ff">; A168 00 00 00 00 00 00        ......</font>
<font color="#8080ff">; color for missiles (aka 5th player)</font>
<font color="#00ffff">level06_colpf3</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $56 </font>                            <font color="#8080ff">; A16E 56                       V</font>
<font color="#8080ff">; color for girders and up-ropes</font>
<font color="#00ffff">level06_colpf0</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $C6 </font>                            <font color="#8080ff">; A16F C6                       .</font>
<font color="#8080ff">; color for ladders and down-ropes</font>
<font color="#00ffff">level06_colpf1</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $96 </font>                            <font color="#8080ff">; A170 96                       .</font>
<font color="#8080ff">; color for bombs</font>
<font color="#00ffff">level06_colpf2</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $28 </font>                            <font color="#8080ff">; A171 28                       (</font>
<font color="#8080ff">; unknown</font>
<font color="#00ffff">level06_offs_50</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$04</font>,<font color="#ff6060">$30</font>,<font color="#ff6060">$68</font>,<font color="#ff6060">$94</font>,<font color="#ff6060">$00</font>             <font color="#8080ff">; A172 04 30 68 94 00           .0h..</font>
<font color="#8080ff">; unknown, always $00 $00 $00</font>
<font color="#00ffff">level06_offs_55</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>                     <font color="#8080ff">; A177 00 00 00                 ...</font>
<font color="#8080ff">; unknown, not a ROM address</font>
<font color="#00ffff">level06_offs_58</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$4C</font>,<font color="#ff6060">$FF</font>                         <font color="#8080ff">; A17A 4C FF                    L.</font>
<font color="#8080ff">; unknown, level06 (walls) has $ff $ff $ff $ff, all others $00 $00 $00 $00</font>
<font color="#00ffff">level06_offs_60</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$FF</font>,<font color="#ff6060">$FF</font>,<font color="#ff6060">$FF</font>,<font color="#ff6060">$FF</font>                 <font color="#8080ff">; A17C FF FF FF FF              ....</font>
<font color="#8080ff">; Descriptor for Zig-Zag. first 2 bytes are level number in screencodes</font>
<font color="#00ffff">level07_desc</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$10</font>,<font color="#ff6060">$17</font>                         <font color="#8080ff">; A180 10 17                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; a subroutine</font>
<font color="#00ffff">level07_sub0</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">zigzag_sub0</font>                     <font color="#8080ff">; A182 68 AD                    h.</font>
<font color="#8080ff">; a subroutine</font>
<font color="#00ffff">level07_sub1</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">L0000</font>                           <font color="#8080ff">; A184 00 00                    ..</font>
<font color="#8080ff">; a subroutine</font>
<font color="#00ffff">level07_sub2</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">L0000</font>                           <font color="#8080ff">; A186 00 00                    ..</font>
<font color="#8080ff">; a subroutine</font>
<font color="#00ffff">level07_sub3</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">check_pl_coll</font>                   <font color="#8080ff">; A188 73 8F                    s.</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; number of bombs to pick up on this level</font>
<font color="#00ffff">level07_num_bombs</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $0E </font>                            <font color="#8080ff">; A18A 0E                       .</font>
<font color="#8080ff">; 0 = no bullets, range 0-4.</font>
<font color="#00ffff">level07_bullet_max</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $03 </font>                            <font color="#8080ff">; A18B 03                       .</font>
<font color="#8080ff">; jumpman starting Y position</font>
<font color="#00ffff">level07_y_start</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $C0 </font>                            <font color="#8080ff">; A18C C0                       .</font>
<font color="#8080ff">; jumpman starting X position</font>
<font color="#00ffff">level07_x_start</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $7C </font>                            <font color="#8080ff">; A18D 7C                       |</font>
<font color="#8080ff">; fudge factor for bomb locations, always $00</font>
<font color="#00ffff">level07_fudge_x</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $00 </font>                            <font color="#8080ff">; A18E 00                       .</font>
<font color="#8080ff">; fudge factor for bomb locations, always $06</font>
<font color="#00ffff">level07_fudge_y</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $06 </font>                            <font color="#8080ff">; A18F 06                       .</font>
<font color="#8080ff">; points awarded per bomb pickup (always $64 aka 100)</font>
<font color="#00ffff">level07_points_per_bomb</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $64 </font>                            <font color="#8080ff">; A190 64                       d</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; amount of time bonus at start of level</font>
<font color="#00ffff">level07_time_bonus</font>:
        .<font color="#ffff00">word</font> <font color="#ff40ff">  $05DC </font>                          <font color="#8080ff">; A191 DC 05                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; always $00</font>
<font color="#00ffff">level07_offs_19</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $00 </font>                            <font color="#8080ff">; A193 00                       .</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; pointer to ROM table or $06xx</font>
<font color="#00ffff">level07_unkn_table0</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">L06DF</font>                           <font color="#8080ff">; A194 DF 06                    ..</font>
<font color="#8080ff">; used to draw the level initially (see also map_changes)</font>
<font color="#00ffff">level07_map</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">l07_map</font>                         <font color="#8080ff">; A196 60 AC                    `.</font>
<font color="#8080ff">; start of bombs in map data (which must come last!)</font>
<font color="#00ffff">level07_map_bombs</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">l07_map_bombs</font>                   <font color="#8080ff">; A198 BA AC                    ..</font>
<font color="#8080ff">; addr of list of bombs, indexed by player position on coarse 8x8 grid. 2 bytes each, 1st is coarse-grid position, 2nd is: hi 4 bits = change_map index, lo 4 = indirect sub (unused). terminated by $FF.</font>
<font color="#00ffff">level07_bomblist</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">l07_bombs</font>                       <font color="#8080ff">; A19A E5 AC                    ..</font>
<font color="#8080ff">; address of list of addresses of map data, used for changing the map when certain bombs are picked up</font>
<font color="#00ffff">level07_map_changes</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">l07_map_changes</font>                 <font color="#8080ff">; A19C 02 AD                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; pointer to list of indirect subs, always $0000 in this game</font>
<font color="#00ffff">level07_indirect_subs</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>                         <font color="#8080ff">; A19E 00 00                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; called when a bomb is picked up. $06E6 for most levels (just an RTS), or else a ROM subroutine</font>
<font color="#00ffff">level07_sub_bomb</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">L06E6</font>                           <font color="#8080ff">; A1A0 E6 06                    ..</font>
<font color="#8080ff">; called at start of level, $06E6 for some levels, or else a ROM subroutine</font>
<font color="#00ffff">level07_init</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">special_init_jv</font>                 <font color="#8080ff">; A1A2 36 80                    6.</font>
<font color="#8080ff">; always $9740 aka game_main_loop</font>
<font color="#00ffff">level07_sub6</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">game_main_loop</font>                  <font color="#8080ff">; A1A4 40 97                    @.</font>
<font color="#8080ff">; called at end of level (all bombs picked up). $06E6 for all but level08</font>
<font color="#00ffff">level07_sub_eol</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">L06E6</font>                           <font color="#8080ff">; A1A6 E6 06                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; all zeroes</font>
<font color="#00ffff">level07_offs_40</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>         <font color="#8080ff">; A1A8 00 00 00 00 00 00        ......</font>
<font color="#8080ff">; color for missiles (aka 5th player)</font>
<font color="#00ffff">level07_colpf3</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $CA </font>                            <font color="#8080ff">; A1AE CA                       .</font>
<font color="#8080ff">; color for girders and up-ropes</font>
<font color="#00ffff">level07_colpf0</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $96 </font>                            <font color="#8080ff">; A1AF 96                       .</font>
<font color="#8080ff">; color for ladders and down-ropes</font>
<font color="#00ffff">level07_colpf1</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $18 </font>                            <font color="#8080ff">; A1B0 18                       .</font>
<font color="#8080ff">; color for bombs</font>
<font color="#00ffff">level07_colpf2</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $5A </font>                            <font color="#8080ff">; A1B1 5A                       Z</font>
<font color="#8080ff">; unknown</font>
<font color="#00ffff">level07_offs_50</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$0C</font>,<font color="#ff6060">$4C</font>,<font color="#ff6060">$8C</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>             <font color="#8080ff">; A1B2 0C 4C 8C 00 00           .L...</font>
<font color="#8080ff">; unknown, always $00 $00 $00</font>
<font color="#00ffff">level07_offs_55</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>                     <font color="#8080ff">; A1B7 00 00 00                 ...</font>
<font color="#8080ff">; unknown, not a ROM address</font>
<font color="#00ffff">level07_offs_58</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$1C</font>,<font color="#ff6060">$7E</font>                         <font color="#8080ff">; A1BA 1C 7E                    .~</font>
<font color="#8080ff">; unknown, level06 (walls) has $ff $ff $ff $ff, all others $00 $00 $00 $00</font>
<font color="#00ffff">level07_offs_60</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>                 <font color="#8080ff">; A1BC 00 00 00 00              ....</font>
<font color="#8080ff">; Descriptor for Spellbound. first 2 bytes are level number in screencodes</font>
<font color="#00ffff">level08_desc</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$10</font>,<font color="#ff6060">$18</font>                         <font color="#8080ff">; A1C0 10 18                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; a subroutine</font>
<font color="#00ffff">level08_sub0</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">LAF1C</font>                           <font color="#8080ff">; A1C2 1C AF                    ..</font>
<font color="#8080ff">; a subroutine</font>
<font color="#00ffff">level08_sub1</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">L0000</font>                           <font color="#8080ff">; A1C4 00 00                    ..</font>
<font color="#8080ff">; a subroutine</font>
<font color="#00ffff">level08_sub2</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">L0000</font>                           <font color="#8080ff">; A1C6 00 00                    ..</font>
<font color="#8080ff">; a subroutine</font>
<font color="#00ffff">level08_sub3</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">check_pl_coll</font>                   <font color="#8080ff">; A1C8 73 8F                    s.</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; number of bombs to pick up on this level</font>
<font color="#00ffff">level08_num_bombs</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $0C </font>                            <font color="#8080ff">; A1CA 0C                       .</font>
<font color="#8080ff">; 0 = no bullets, range 0-4.</font>
<font color="#00ffff">level08_bullet_max</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $02 </font>                            <font color="#8080ff">; A1CB 02                       .</font>
<font color="#8080ff">; jumpman starting Y position</font>
<font color="#00ffff">level08_y_start</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $20 </font>                            <font color="#8080ff">; A1CC 20                        </font>
<font color="#8080ff">; jumpman starting X position</font>
<font color="#00ffff">level08_x_start</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $7C </font>                            <font color="#8080ff">; A1CD 7C                       |</font>
<font color="#8080ff">; fudge factor for bomb locations, always $00</font>
<font color="#00ffff">level08_fudge_x</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $00 </font>                            <font color="#8080ff">; A1CE 00                       .</font>
<font color="#8080ff">; fudge factor for bomb locations, always $06</font>
<font color="#00ffff">level08_fudge_y</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $06 </font>                            <font color="#8080ff">; A1CF 06                       .</font>
<font color="#8080ff">; points awarded per bomb pickup (always $64 aka 100)</font>
<font color="#00ffff">level08_points_per_bomb</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $64 </font>                            <font color="#8080ff">; A1D0 64                       d</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; amount of time bonus at start of level</font>
<font color="#00ffff">level08_time_bonus</font>:
        .<font color="#ffff00">word</font> <font color="#ff40ff">  $05DC </font>                          <font color="#8080ff">; A1D1 DC 05                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; always $00</font>
<font color="#00ffff">level08_offs_19</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $00 </font>                            <font color="#8080ff">; A1D3 00                       .</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; pointer to ROM table or $06xx</font>
<font color="#00ffff">level08_unkn_table0</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">l08_unkn0</font>                       <font color="#8080ff">; A1D4 8A AE                    ..</font>
<font color="#8080ff">; used to draw the level initially (see also map_changes)</font>
<font color="#00ffff">level08_map</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">l08_map</font>                         <font color="#8080ff">; A1D6 E0 AD                    ..</font>
<font color="#8080ff">; start of bombs in map data (which must come last!)</font>
<font color="#00ffff">level08_map_bombs</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">l08_map_bombs</font>                   <font color="#8080ff">; A1D8 4C AE                    L.</font>
<font color="#8080ff">; addr of list of bombs, indexed by player position on coarse 8x8 grid. 2 bytes each, 1st is coarse-grid position, 2nd is: hi 4 bits = change_map index, lo 4 = indirect sub (unused). terminated by $FF.</font>
<font color="#00ffff">level08_bomblist</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">l08_bombs</font>                       <font color="#8080ff">; A1DA 71 AE                    q.</font>
<font color="#8080ff">; address of list of addresses of map data, used for changing the map when certain bombs are picked up</font>
<font color="#00ffff">level08_map_changes</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">L0000</font>                           <font color="#8080ff">; A1DC 00 00                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; pointer to list of indirect subs, always $0000 in this game</font>
<font color="#00ffff">level08_indirect_subs</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>                         <font color="#8080ff">; A1DE 00 00                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; called when a bomb is picked up. $06E6 for most levels (just an RTS), or else a ROM subroutine</font>
<font color="#00ffff">level08_sub_bomb</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">spellbound_bomb_sub</font>             <font color="#8080ff">; A1E0 23 AF                    #.</font>
<font color="#8080ff">; called at start of level, $06E6 for some levels, or else a ROM subroutine</font>
<font color="#00ffff">level08_init</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">spellbound_init</font>                 <font color="#8080ff">; A1E2 9B AE                    ..</font>
<font color="#8080ff">; always $9740 aka game_main_loop</font>
<font color="#00ffff">level08_sub6</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">game_main_loop</font>                  <font color="#8080ff">; A1E4 40 97                    @.</font>
<font color="#8080ff">; called at end of level (all bombs picked up). $06E6 for all but level08</font>
<font color="#00ffff">level08_sub_eol</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">spellbound_letters</font>              <font color="#8080ff">; A1E6 58 AF                    X.</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; all zeroes</font>
<font color="#00ffff">level08_offs_40</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>         <font color="#8080ff">; A1E8 00 00 00 00 00 00        ......</font>
<font color="#8080ff">; color for missiles (aka 5th player)</font>
<font color="#00ffff">level08_colpf3</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $6A </font>                            <font color="#8080ff">; A1EE 6A                       j</font>
<font color="#8080ff">; color for girders and up-ropes</font>
<font color="#00ffff">level08_colpf0</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $08 </font>                            <font color="#8080ff">; A1EF 08                       .</font>
<font color="#8080ff">; color for ladders and down-ropes</font>
<font color="#00ffff">level08_colpf1</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $C6 </font>                            <font color="#8080ff">; A1F0 C6                       .</font>
<font color="#8080ff">; color for bombs</font>
<font color="#00ffff">level08_colpf2</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $1A </font>                            <font color="#8080ff">; A1F1 1A                       .</font>
<font color="#8080ff">; unknown</font>
<font color="#00ffff">level08_offs_50</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$0C</font>,<font color="#ff6060">$30</font>,<font color="#ff6060">$68</font>,<font color="#ff6060">$8C</font>,<font color="#ff6060">$00</font>             <font color="#8080ff">; A1F2 0C 30 68 8C 00           .0h..</font>
<font color="#8080ff">; unknown, always $00 $00 $00</font>
<font color="#00ffff">level08_offs_55</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>                     <font color="#8080ff">; A1F7 00 00 00                 ...</font>
<font color="#8080ff">; unknown, not a ROM address</font>
<font color="#00ffff">level08_offs_58</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$40</font>,<font color="#ff6060">$56</font>                         <font color="#8080ff">; A1FA 40 56                    @V</font>
<font color="#8080ff">; unknown, level06 (walls) has $ff $ff $ff $ff, all others $00 $00 $00 $00</font>
<font color="#00ffff">level08_offs_60</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>                 <font color="#8080ff">; A1FC 00 00 00 00              ....</font>
<font color="#8080ff">; Descriptor for Blackout. first 2 bytes are level number in screencodes</font>
<font color="#00ffff">level09_desc</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$10</font>,<font color="#ff6060">$19</font>                         <font color="#8080ff">; A200 10 19                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; a subroutine</font>
<font color="#00ffff">level09_sub0</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">blackout_sub0</font>                   <font color="#8080ff">; A202 40 B1                    @.</font>
<font color="#8080ff">; a subroutine</font>
<font color="#00ffff">level09_sub1</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">L0000</font>                           <font color="#8080ff">; A204 00 00                    ..</font>
<font color="#8080ff">; a subroutine</font>
<font color="#00ffff">level09_sub2</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">L0000</font>                           <font color="#8080ff">; A206 00 00                    ..</font>
<font color="#8080ff">; a subroutine</font>
<font color="#00ffff">level09_sub3</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">L0000</font>                           <font color="#8080ff">; A208 00 00                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; number of bombs to pick up on this level</font>
<font color="#00ffff">level09_num_bombs</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $08 </font>                            <font color="#8080ff">; A20A 08                       .</font>
<font color="#8080ff">; 0 = no bullets, range 0-4.</font>
<font color="#00ffff">level09_bullet_max</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $00 </font>                            <font color="#8080ff">; A20B 00                       .</font>
<font color="#8080ff">; jumpman starting Y position</font>
<font color="#00ffff">level09_y_start</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $C0 </font>                            <font color="#8080ff">; A20C C0                       .</font>
<font color="#8080ff">; jumpman starting X position</font>
<font color="#00ffff">level09_x_start</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $9E </font>                            <font color="#8080ff">; A20D 9E                       .</font>
<font color="#8080ff">; fudge factor for bomb locations, always $00</font>
<font color="#00ffff">level09_fudge_x</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $00 </font>                            <font color="#8080ff">; A20E 00                       .</font>
<font color="#8080ff">; fudge factor for bomb locations, always $06</font>
<font color="#00ffff">level09_fudge_y</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $06 </font>                            <font color="#8080ff">; A20F 06                       .</font>
<font color="#8080ff">; points awarded per bomb pickup (always $64 aka 100)</font>
<font color="#00ffff">level09_points_per_bomb</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $64 </font>                            <font color="#8080ff">; A210 64                       d</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; amount of time bonus at start of level</font>
<font color="#00ffff">level09_time_bonus</font>:
        .<font color="#ffff00">word</font> <font color="#ff40ff">  $07D0 </font>                          <font color="#8080ff">; A211 D0 07                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; always $00</font>
<font color="#00ffff">level09_offs_19</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $00 </font>                            <font color="#8080ff">; A213 00                       .</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; pointer to ROM table or $06xx</font>
<font color="#00ffff">level09_unkn_table0</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">L06DF</font>                           <font color="#8080ff">; A214 DF 06                    ..</font>
<font color="#8080ff">; used to draw the level initially (see also map_changes)</font>
<font color="#00ffff">level09_map</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">l09_map</font>                         <font color="#8080ff">; A216 A2 B0                    ..</font>
<font color="#8080ff">; start of bombs in map data (which must come last!)</font>
<font color="#00ffff">level09_map_bombs</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">l09_map_bombs</font>                   <font color="#8080ff">; A218 72 B0                    r.</font>
<font color="#8080ff">; addr of list of bombs, indexed by player position on coarse 8x8 grid. 2 bytes each, 1st is coarse-grid position, 2nd is: hi 4 bits = change_map index, lo 4 = indirect sub (unused). terminated by $FF.</font>
<font color="#00ffff">level09_bomblist</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">l09_bombs</font>                       <font color="#8080ff">; A21A A3 B0                    ..</font>
<font color="#8080ff">; address of list of addresses of map data, used for changing the map when certain bombs are picked up</font>
<font color="#00ffff">level09_map_changes</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">L0000</font>                           <font color="#8080ff">; A21C 00 00                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; pointer to list of indirect subs, always $0000 in this game</font>
<font color="#00ffff">level09_indirect_subs</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>                         <font color="#8080ff">; A21E 00 00                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; called when a bomb is picked up. $06E6 for most levels (just an RTS), or else a ROM subroutine</font>
<font color="#00ffff">level09_sub_bomb</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">blackout_bomb_sub</font>               <font color="#8080ff">; A220 21 B1                    !.</font>
<font color="#8080ff">; called at start of level, $06E6 for some levels, or else a ROM subroutine</font>
<font color="#00ffff">level09_init</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">blackout_init</font>                   <font color="#8080ff">; A222 C4 B0                    ..</font>
<font color="#8080ff">; always $9740 aka game_main_loop</font>
<font color="#00ffff">level09_sub6</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">game_main_loop</font>                  <font color="#8080ff">; A224 40 97                    @.</font>
<font color="#8080ff">; called at end of level (all bombs picked up). $06E6 for all but level08</font>
<font color="#00ffff">level09_sub_eol</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">L06E6</font>                           <font color="#8080ff">; A226 E6 06                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; all zeroes</font>
<font color="#00ffff">level09_offs_40</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>         <font color="#8080ff">; A228 00 00 00 00 00 00        ......</font>
<font color="#8080ff">; color for missiles (aka 5th player)</font>
<font color="#00ffff">level09_colpf3</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $1A </font>                            <font color="#8080ff">; A22E 1A                       .</font>
<font color="#8080ff">; color for girders and up-ropes</font>
<font color="#00ffff">level09_colpf0</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $C6 </font>                            <font color="#8080ff">; A22F C6                       .</font>
<font color="#8080ff">; color for ladders and down-ropes</font>
<font color="#00ffff">level09_colpf1</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $96 </font>                            <font color="#8080ff">; A230 96                       .</font>
<font color="#8080ff">; color for bombs</font>
<font color="#00ffff">level09_colpf2</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $28 </font>                            <font color="#8080ff">; A231 28                       (</font>
<font color="#8080ff">; unknown</font>
<font color="#00ffff">level09_offs_50</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$0C</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$8C</font>             <font color="#8080ff">; A232 0C 3C 00 00 8C           .&lt;...</font>
<font color="#8080ff">; unknown, always $00 $00 $00</font>
<font color="#00ffff">level09_offs_55</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>                     <font color="#8080ff">; A237 00 00 00                 ...</font>
<font color="#8080ff">; unknown, not a ROM address</font>
<font color="#00ffff">level09_offs_58</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$80</font>,<font color="#ff6060">$00</font>                         <font color="#8080ff">; A23A 80 00                    ..</font>
<font color="#8080ff">; unknown, level06 (walls) has $ff $ff $ff $ff, all others $00 $00 $00 $00</font>
<font color="#00ffff">level09_offs_60</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>                 <font color="#8080ff">; A23C 00 00 00 00              ....</font>
<font color="#8080ff">; Descriptor for HereThereEverywhere. first 2 bytes are level number in screencodes</font>
<font color="#00ffff">level10_desc</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$11</font>,<font color="#ff6060">$10</font>                         <font color="#8080ff">; A240 11 10                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; a subroutine</font>
<font color="#00ffff">level10_sub0</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">herethere_sub0</font>                  <font color="#8080ff">; A242 7E B2                    ~.</font>
<font color="#8080ff">; a subroutine</font>
<font color="#00ffff">level10_sub1</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">L0000</font>                           <font color="#8080ff">; A244 00 00                    ..</font>
<font color="#8080ff">; a subroutine</font>
<font color="#00ffff">level10_sub2</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">L0000</font>                           <font color="#8080ff">; A246 00 00                    ..</font>
<font color="#8080ff">; a subroutine</font>
<font color="#00ffff">level10_sub3</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">herethere_sub3</font>                  <font color="#8080ff">; A248 E0 B2                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; number of bombs to pick up on this level</font>
<font color="#00ffff">level10_num_bombs</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $0C </font>                            <font color="#8080ff">; A24A 0C                       .</font>
<font color="#8080ff">; 0 = no bullets, range 0-4.</font>
<font color="#00ffff">level10_bullet_max</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $02 </font>                            <font color="#8080ff">; A24B 02                       .</font>
<font color="#8080ff">; jumpman starting Y position</font>
<font color="#00ffff">level10_y_start</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $C0 </font>                            <font color="#8080ff">; A24C C0                       .</font>
<font color="#8080ff">; jumpman starting X position</font>
<font color="#00ffff">level10_x_start</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $3C </font>                            <font color="#8080ff">; A24D 3C                       &lt;</font>
<font color="#8080ff">; fudge factor for bomb locations, always $00</font>
<font color="#00ffff">level10_fudge_x</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $00 </font>                            <font color="#8080ff">; A24E 00                       .</font>
<font color="#8080ff">; fudge factor for bomb locations, always $06</font>
<font color="#00ffff">level10_fudge_y</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $06 </font>                            <font color="#8080ff">; A24F 06                       .</font>
<font color="#8080ff">; points awarded per bomb pickup (always $64 aka 100)</font>
<font color="#00ffff">level10_points_per_bomb</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $64 </font>                            <font color="#8080ff">; A250 64                       d</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; amount of time bonus at start of level</font>
<font color="#00ffff">level10_time_bonus</font>:
        .<font color="#ffff00">word</font> <font color="#ff40ff">  $05DC </font>                          <font color="#8080ff">; A251 DC 05                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; always $00</font>
<font color="#00ffff">level10_offs_19</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $00 </font>                            <font color="#8080ff">; A253 00                       .</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; pointer to ROM table or $06xx</font>
<font color="#00ffff">level10_unkn_table0</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">l10_unkn0</font>                       <font color="#8080ff">; A254 75 B2                    u.</font>
<font color="#8080ff">; used to draw the level initially (see also map_changes)</font>
<font color="#00ffff">level10_map</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">l10_map</font>                         <font color="#8080ff">; A256 E0 B1                    ..</font>
<font color="#8080ff">; start of bombs in map data (which must come last!)</font>
<font color="#00ffff">level10_map_bombs</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">l10_map_bombs</font>                   <font color="#8080ff">; A258 37 B2                    7.</font>
<font color="#8080ff">; addr of list of bombs, indexed by player position on coarse 8x8 grid. 2 bytes each, 1st is coarse-grid position, 2nd is: hi 4 bits = change_map index, lo 4 = indirect sub (unused). terminated by $FF.</font>
<font color="#00ffff">level10_bomblist</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">l10_bombs</font>                       <font color="#8080ff">; A25A 5C B2                    \.</font>
<font color="#8080ff">; address of list of addresses of map data, used for changing the map when certain bombs are picked up</font>
<font color="#00ffff">level10_map_changes</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">L0000</font>                           <font color="#8080ff">; A25C 00 00                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; pointer to list of indirect subs, always $0000 in this game</font>
<font color="#00ffff">level10_indirect_subs</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>                         <font color="#8080ff">; A25E 00 00                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; called when a bomb is picked up. $06E6 for most levels (just an RTS), or else a ROM subroutine</font>
<font color="#00ffff">level10_sub_bomb</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">herethere_bomb_sub</font>              <font color="#8080ff">; A260 FD B2                    ..</font>
<font color="#8080ff">; called at start of level, $06E6 for some levels, or else a ROM subroutine</font>
<font color="#00ffff">level10_init</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">special_init_jv</font>                 <font color="#8080ff">; A262 36 80                    6.</font>
<font color="#8080ff">; always $9740 aka game_main_loop</font>
<font color="#00ffff">level10_sub6</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">game_main_loop</font>                  <font color="#8080ff">; A264 40 97                    @.</font>
<font color="#8080ff">; called at end of level (all bombs picked up). $06E6 for all but level08</font>
<font color="#00ffff">level10_sub_eol</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">L06E6</font>                           <font color="#8080ff">; A266 E6 06                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; all zeroes</font>
<font color="#00ffff">level10_offs_40</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>         <font color="#8080ff">; A268 00 00 00 00 00 00        ......</font>
<font color="#8080ff">; color for missiles (aka 5th player)</font>
<font color="#00ffff">level10_colpf3</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $CA </font>                            <font color="#8080ff">; A26E CA                       .</font>
<font color="#8080ff">; color for girders and up-ropes</font>
<font color="#00ffff">level10_colpf0</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $96 </font>                            <font color="#8080ff">; A26F 96                       .</font>
<font color="#8080ff">; color for ladders and down-ropes</font>
<font color="#00ffff">level10_colpf1</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $18 </font>                            <font color="#8080ff">; A270 18                       .</font>
<font color="#8080ff">; color for bombs</font>
<font color="#00ffff">level10_colpf2</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $5A </font>                            <font color="#8080ff">; A271 5A                       Z</font>
<font color="#8080ff">; unknown</font>
<font color="#00ffff">level10_offs_50</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$0C</font>,<font color="#ff6060">$40</font>,<font color="#ff6060">$8C</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>             <font color="#8080ff">; A272 0C 40 8C 00 00           .@...</font>
<font color="#8080ff">; unknown, always $00 $00 $00</font>
<font color="#00ffff">level10_offs_55</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>                     <font color="#8080ff">; A277 00 00 00                 ...</font>
<font color="#8080ff">; unknown, not a ROM address</font>
<font color="#00ffff">level10_offs_58</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$62</font>,<font color="#ff6060">$00</font>                         <font color="#8080ff">; A27A 62 00                    b.</font>
<font color="#8080ff">; unknown, level06 (walls) has $ff $ff $ff $ff, all others $00 $00 $00 $00</font>
<font color="#00ffff">level10_offs_60</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>                 <font color="#8080ff">; A27C 00 00 00 00              ....</font>
<font color="#8080ff">; Descriptor for Hatchlings. first 2 bytes are level number in screencodes</font>
<font color="#00ffff">level11_desc</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$11</font>,<font color="#ff6060">$11</font>                         <font color="#8080ff">; A280 11 11                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; a subroutine</font>
<font color="#00ffff">level11_sub0</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">hatch_sub0</font>                      <font color="#8080ff">; A282 57 B4                    W.</font>
<font color="#8080ff">; a subroutine</font>
<font color="#00ffff">level11_sub1</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">hatch_sub1</font>                      <font color="#8080ff">; A284 81 B5                    ..</font>
<font color="#8080ff">; a subroutine</font>
<font color="#00ffff">level11_sub2</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">L0000</font>                           <font color="#8080ff">; A286 00 00                    ..</font>
<font color="#8080ff">; a subroutine</font>
<font color="#00ffff">level11_sub3</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">hatch_sub3</font>                      <font color="#8080ff">; A288 7C B5                    |.</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; number of bombs to pick up on this level</font>
<font color="#00ffff">level11_num_bombs</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $0F </font>                            <font color="#8080ff">; A28A 0F                       .</font>
<font color="#8080ff">; 0 = no bullets, range 0-4.</font>
<font color="#00ffff">level11_bullet_max</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $00 </font>                            <font color="#8080ff">; A28B 00                       .</font>
<font color="#8080ff">; jumpman starting Y position</font>
<font color="#00ffff">level11_y_start</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $B6 </font>                            <font color="#8080ff">; A28C B6                       .</font>
<font color="#8080ff">; jumpman starting X position</font>
<font color="#00ffff">level11_x_start</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $C4 </font>                            <font color="#8080ff">; A28D C4                       .</font>
<font color="#8080ff">; fudge factor for bomb locations, always $00</font>
<font color="#00ffff">level11_fudge_x</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $00 </font>                            <font color="#8080ff">; A28E 00                       .</font>
<font color="#8080ff">; fudge factor for bomb locations, always $06</font>
<font color="#00ffff">level11_fudge_y</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $06 </font>                            <font color="#8080ff">; A28F 06                       .</font>
<font color="#8080ff">; points awarded per bomb pickup (always $64 aka 100)</font>
<font color="#00ffff">level11_points_per_bomb</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $64 </font>                            <font color="#8080ff">; A290 64                       d</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; amount of time bonus at start of level</font>
<font color="#00ffff">level11_time_bonus</font>:
        .<font color="#ffff00">word</font> <font color="#ff40ff">  $03E8 </font>                          <font color="#8080ff">; A291 E8 03                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; always $00</font>
<font color="#00ffff">level11_offs_19</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $00 </font>                            <font color="#8080ff">; A293 00                       .</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; pointer to ROM table or $06xx</font>
<font color="#00ffff">level11_unkn_table0</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">hatch_table_b50b</font>                <font color="#8080ff">; A294 0B B5                    ..</font>
<font color="#8080ff">; used to draw the level initially (see also map_changes)</font>
<font color="#00ffff">level11_map</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">l11_map</font>                         <font color="#8080ff">; A296 20 B3                     .</font>
<font color="#8080ff">; start of bombs in map data (which must come last!)</font>
<font color="#00ffff">level11_map_bombs</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">l11_map_bombs</font>                   <font color="#8080ff">; A298 8F B3                    ..</font>
<font color="#8080ff">; addr of list of bombs, indexed by player position on coarse 8x8 grid. 2 bytes each, 1st is coarse-grid position, 2nd is: hi 4 bits = change_map index, lo 4 = indirect sub (unused). terminated by $FF.</font>
<font color="#00ffff">level11_bomblist</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">l11_bombs</font>                       <font color="#8080ff">; A29A BD B3                    ..</font>
<font color="#8080ff">; address of list of addresses of map data, used for changing the map when certain bombs are picked up</font>
<font color="#00ffff">level11_map_changes</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">l11_map_changes</font>                 <font color="#8080ff">; A29C DC B3                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; pointer to list of indirect subs, always $0000 in this game</font>
<font color="#00ffff">level11_indirect_subs</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>                         <font color="#8080ff">; A29E 00 00                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; called when a bomb is picked up. $06E6 for most levels (just an RTS), or else a ROM subroutine</font>
<font color="#00ffff">level11_sub_bomb</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">hatch_bomb_sub</font>                  <font color="#8080ff">; A2A0 4C B4                    L.</font>
<font color="#8080ff">; called at start of level, $06E6 for some levels, or else a ROM subroutine</font>
<font color="#00ffff">level11_init</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">special_init_jv</font>                 <font color="#8080ff">; A2A2 36 80                    6.</font>
<font color="#8080ff">; always $9740 aka game_main_loop</font>
<font color="#00ffff">level11_sub6</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">game_main_loop</font>                  <font color="#8080ff">; A2A4 40 97                    @.</font>
<font color="#8080ff">; called at end of level (all bombs picked up). $06E6 for all but level08</font>
<font color="#00ffff">level11_sub_eol</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">L06E6</font>                           <font color="#8080ff">; A2A6 E6 06                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; all zeroes</font>
<font color="#00ffff">level11_offs_40</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>         <font color="#8080ff">; A2A8 00 00 00 00 00 00        ......</font>
<font color="#8080ff">; color for missiles (aka 5th player)</font>
<font color="#00ffff">level11_colpf3</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $6A </font>                            <font color="#8080ff">; A2AE 6A                       j</font>
<font color="#8080ff">; color for girders and up-ropes</font>
<font color="#00ffff">level11_colpf0</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $08 </font>                            <font color="#8080ff">; A2AF 08                       .</font>
<font color="#8080ff">; color for ladders and down-ropes</font>
<font color="#00ffff">level11_colpf1</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $C6 </font>                            <font color="#8080ff">; A2B0 C6                       .</font>
<font color="#8080ff">; color for bombs</font>
<font color="#00ffff">level11_colpf2</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $1A </font>                            <font color="#8080ff">; A2B1 1A                       .</font>
<font color="#8080ff">; unknown</font>
<font color="#00ffff">level11_offs_50</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$0C</font>,<font color="#ff6060">$30</font>,<font color="#ff6060">$54</font>,<font color="#ff6060">$8C</font>,<font color="#ff6060">$00</font>             <font color="#8080ff">; A2B2 0C 30 54 8C 00           .0T..</font>
<font color="#8080ff">; unknown, always $00 $00 $00</font>
<font color="#00ffff">level11_offs_55</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>                     <font color="#8080ff">; A2B7 00 00 00                 ...</font>
<font color="#8080ff">; unknown, not a ROM address</font>
<font color="#00ffff">level11_offs_58</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$66</font>                         <font color="#8080ff">; A2BA 00 66                    .f</font>
<font color="#8080ff">; unknown, level06 (walls) has $ff $ff $ff $ff, all others $00 $00 $00 $00</font>
<font color="#00ffff">level11_offs_60</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>                 <font color="#8080ff">; A2BC 00 00 00 00              ....</font>
<font color="#8080ff">; Descriptor for Hurricane. first 2 bytes are level number in screencodes</font>
<font color="#00ffff">level12_desc</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$11</font>,<font color="#ff6060">$12</font>                         <font color="#8080ff">; A2C0 11 12                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; a subroutine</font>
<font color="#00ffff">level12_sub0</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">hurr_sub0</font>                       <font color="#8080ff">; A2C2 91 B6                    ..</font>
<font color="#8080ff">; a subroutine</font>
<font color="#00ffff">level12_sub1</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">hurr_sub1</font>                       <font color="#8080ff">; A2C4 9B B6                    ..</font>
<font color="#8080ff">; a subroutine</font>
<font color="#00ffff">level12_sub2</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">hurr_sub2</font>                       <font color="#8080ff">; A2C6 09 B7                    ..</font>
<font color="#8080ff">; a subroutine</font>
<font color="#00ffff">level12_sub3</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">check_pl_coll</font>                   <font color="#8080ff">; A2C8 73 8F                    s.</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; number of bombs to pick up on this level</font>
<font color="#00ffff">level12_num_bombs</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $0E </font>                            <font color="#8080ff">; A2CA 0E                       .</font>
<font color="#8080ff">; 0 = no bullets, range 0-4.</font>
<font color="#00ffff">level12_bullet_max</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $00 </font>                            <font color="#8080ff">; A2CB 00                       .</font>
<font color="#8080ff">; jumpman starting Y position</font>
<font color="#00ffff">level12_y_start</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $C0 </font>                            <font color="#8080ff">; A2CC C0                       .</font>
<font color="#8080ff">; jumpman starting X position</font>
<font color="#00ffff">level12_x_start</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $7C </font>                            <font color="#8080ff">; A2CD 7C                       |</font>
<font color="#8080ff">; fudge factor for bomb locations, always $00</font>
<font color="#00ffff">level12_fudge_x</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $00 </font>                            <font color="#8080ff">; A2CE 00                       .</font>
<font color="#8080ff">; fudge factor for bomb locations, always $06</font>
<font color="#00ffff">level12_fudge_y</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $06 </font>                            <font color="#8080ff">; A2CF 06                       .</font>
<font color="#8080ff">; points awarded per bomb pickup (always $64 aka 100)</font>
<font color="#00ffff">level12_points_per_bomb</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $64 </font>                            <font color="#8080ff">; A2D0 64                       d</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; amount of time bonus at start of level</font>
<font color="#00ffff">level12_time_bonus</font>:
        .<font color="#ffff00">word</font> <font color="#ff40ff">  $09C4 </font>                          <font color="#8080ff">; A2D1 C4 09                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; always $00</font>
<font color="#00ffff">level12_offs_19</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $00 </font>                            <font color="#8080ff">; A2D3 00                       .</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; pointer to ROM table or $06xx</font>
<font color="#00ffff">level12_unkn_table0</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">l12_unkn0</font>                       <font color="#8080ff">; A2D4 58 B6                    X.</font>
<font color="#8080ff">; used to draw the level initially (see also map_changes)</font>
<font color="#00ffff">level12_map</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">l12_map</font>                         <font color="#8080ff">; A2D6 90 B5                    ..</font>
<font color="#8080ff">; start of bombs in map data (which must come last!)</font>
<font color="#00ffff">level12_map_bombs</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">l12_map_bombs</font>                   <font color="#8080ff">; A2D8 D2 B5                    ..</font>
<font color="#8080ff">; addr of list of bombs, indexed by player position on coarse 8x8 grid. 2 bytes each, 1st is coarse-grid position, 2nd is: hi 4 bits = change_map index, lo 4 = indirect sub (unused). terminated by $FF.</font>
<font color="#00ffff">level12_bomblist</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">l12_bombs</font>                       <font color="#8080ff">; A2DA FD B5                    ..</font>
<font color="#8080ff">; address of list of addresses of map data, used for changing the map when certain bombs are picked up</font>
<font color="#00ffff">level12_map_changes</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">l12_map_changes</font>                 <font color="#8080ff">; A2DC 1A B6                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; pointer to list of indirect subs, always $0000 in this game</font>
<font color="#00ffff">level12_indirect_subs</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>                         <font color="#8080ff">; A2DE 00 00                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; called when a bomb is picked up. $06E6 for most levels (just an RTS), or else a ROM subroutine</font>
<font color="#00ffff">level12_sub_bomb</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">L06E6</font>                           <font color="#8080ff">; A2E0 E6 06                    ..</font>
<font color="#8080ff">; called at start of level, $06E6 for some levels, or else a ROM subroutine</font>
<font color="#00ffff">level12_init</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">special_init_jv</font>                 <font color="#8080ff">; A2E2 36 80                    6.</font>
<font color="#8080ff">; always $9740 aka game_main_loop</font>
<font color="#00ffff">level12_sub6</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">game_main_loop</font>                  <font color="#8080ff">; A2E4 40 97                    @.</font>
<font color="#8080ff">; called at end of level (all bombs picked up). $06E6 for all but level08</font>
<font color="#00ffff">level12_sub_eol</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">L06E6</font>                           <font color="#8080ff">; A2E6 E6 06                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; all zeroes</font>
<font color="#00ffff">level12_offs_40</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>         <font color="#8080ff">; A2E8 00 00 00 00 00 00        ......</font>
<font color="#8080ff">; color for missiles (aka 5th player)</font>
<font color="#00ffff">level12_colpf3</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $08 </font>                            <font color="#8080ff">; A2EE 08                       .</font>
<font color="#8080ff">; color for girders and up-ropes</font>
<font color="#00ffff">level12_colpf0</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $C6 </font>                            <font color="#8080ff">; A2EF C6                       .</font>
<font color="#8080ff">; color for ladders and down-ropes</font>
<font color="#00ffff">level12_colpf1</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $96 </font>                            <font color="#8080ff">; A2F0 96                       .</font>
<font color="#8080ff">; color for bombs</font>
<font color="#00ffff">level12_colpf2</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $28 </font>                            <font color="#8080ff">; A2F1 28                       (</font>
<font color="#8080ff">; unknown</font>
<font color="#00ffff">level12_offs_50</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$0C</font>,<font color="#ff6060">$2A</font>,<font color="#ff6060">$4C</font>,<font color="#ff6060">$6A</font>,<font color="#ff6060">$8C</font>             <font color="#8080ff">; A2F2 0C 2A 4C 6A 8C           .*Lj.</font>
<font color="#8080ff">; unknown, always $00 $00 $00</font>
<font color="#00ffff">level12_offs_55</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>                     <font color="#8080ff">; A2F7 00 00 00                 ...</font>
<font color="#8080ff">; unknown, not a ROM address</font>
<font color="#00ffff">level12_offs_58</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>                         <font color="#8080ff">; A2FA 00 00                    ..</font>
<font color="#8080ff">; unknown, level06 (walls) has $ff $ff $ff $ff, all others $00 $00 $00 $00</font>
<font color="#00ffff">level12_offs_60</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>                 <font color="#8080ff">; A2FC 00 00 00 00              ....</font>
<font color="#8080ff">; level map data starts here</font>
<font color="#00ffff">l01_map</font>:.<font color="#ffff00">byte</font>   <font color="#ff6060">$FE</font>,<font color="#ff6060">$33</font>,<font color="#ff6060">$9C</font>,<font color="#ff6060">$FD</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$44</font>,<font color="#ff6060">$05</font> <font color="#8080ff">; A300 FE 33 9C FD 04 00 44 05  .3....D.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$06</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$15</font>,<font color="#ff6060">$0A</font>,<font color="#ff6060">$74</font>,<font color="#ff6060">$15</font>,<font color="#ff6060">$0A</font>,<font color="#ff6060">$24</font> <font color="#8080ff">; A308 06 04 15 0A 74 15 0A 24  ....t..$</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$22</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$74</font>,<font color="#ff6060">$22</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$24</font>,<font color="#ff6060">$25</font>,<font color="#ff6060">$16</font> <font color="#8080ff">; A310 22 02 74 22 02 24 25 16  &quot;.t&quot;.$%.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$04</font>,<font color="#ff6060">$45</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$44</font>,<font color="#ff6060">$45</font>,<font color="#ff6060">$06</font>,<font color="#ff6060">$8C</font>,<font color="#ff6060">$45</font> <font color="#8080ff">; A318 04 45 04 44 45 06 8C 45  .E.DE..E</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$04</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$55</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$34</font>,<font color="#ff6060">$55</font>,<font color="#ff6060">$0E</font>,<font color="#ff6060">$7C</font> <font color="#8080ff">; A320 04 04 55 08 34 55 0E 7C  ..U.4U.|</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$55</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$FD</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$FF</font>,<font color="#ff6060">$34</font>,<font color="#ff6060">$09</font>,<font color="#ff6060">$04</font> <font color="#8080ff">; A328 55 08 FD 04 FF 34 09 04  U....4..</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$5C</font>,<font color="#ff6060">$44</font>,<font color="#ff6060">$0A</font>,<font color="#ff6060">$FD</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$5C</font>,<font color="#ff6060">$06</font> <font color="#8080ff">; A330 5C 44 0A FD 04 01 5C 06  \D....\.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$04</font>,<font color="#ff6060">$1C</font>,<font color="#ff6060">$3B</font>,<font color="#ff6060">$0A</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$5F</font>,<font color="#ff6060">$9C</font>,<font color="#ff6060">$FD</font> <font color="#8080ff">; A338 04 1C 3B 0A FE 5F 9C FD  ..;.._..</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$0C</font>,<font color="#ff6060">$41</font>,<font color="#ff6060">$05</font>,<font color="#ff6060">$8C</font>,<font color="#ff6060">$41</font>,<font color="#ff6060">$05</font> <font color="#8080ff">; A340 00 04 0C 41 05 8C 41 05  ...A..A.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$24</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$05</font>,<font color="#ff6060">$74</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$05</font>,<font color="#ff6060">$4C</font>,<font color="#ff6060">$01</font> <font color="#8080ff">; A348 24 01 05 74 01 05 4C 01  $..t..L.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$15</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$C9</font>,<font color="#ff6060">$9C</font>,<font color="#ff6060">$06</font>,<font color="#ff6060">$18</font>,<font color="#ff6060">$0A</font>,<font color="#ff6060">$99</font> <font color="#8080ff">; A350 15 FE C9 9C 06 18 0A 99  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$18</font>,<font color="#ff6060">$0A</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$DA</font>,<font color="#ff6060">$9C</font>,<font color="#ff6060">$1D</font>,<font color="#ff6060">$38</font>,<font color="#ff6060">$06</font> <font color="#8080ff">; A358 18 0A FE DA 9C 1D 38 06  ......8.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$81</font>,<font color="#ff6060">$38</font>,<font color="#ff6060">$06</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$B3</font>,<font color="#ff6060">$9C</font>         <font color="#8080ff">; A360 81 38 06 FE B3 9C        .8....</font>
<font color="#8080ff">; gfx_draw instructions for bombs, used by bomb_pickup to get bomb coords. $ff terminated</font>
<font color="#00ffff">l01_map_bombs</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$04</font>,<font color="#ff6060">$12</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$38</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$64</font>,<font color="#ff6060">$02</font> <font color="#8080ff">; A366 04 12 01 38 02 01 64 02  ...8..d.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$01</font>,<font color="#ff6060">$98</font>,<font color="#ff6060">$12</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$44</font>,<font color="#ff6060">$22</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$58</font> <font color="#8080ff">; A36E 01 98 12 01 44 22 01 58  ....D&quot;.X</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$22</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$42</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$98</font>,<font color="#ff6060">$42</font>,<font color="#ff6060">$01</font> <font color="#8080ff">; A376 22 01 04 42 01 98 42 01  &quot;..B..B.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$04</font>,<font color="#ff6060">$52</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$38</font>,<font color="#ff6060">$52</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$64</font>,<font color="#ff6060">$52</font> <font color="#8080ff">; A37E 04 52 01 38 52 01 64 52  .R.8R.dR</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$01</font>,<font color="#ff6060">$98</font>,<font color="#ff6060">$52</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$FF</font>             <font color="#8080ff">; A386 01 98 52 01 FF           ..R..</font>
<font color="#8080ff">; 2 bytes per entry, terminated by $FF. 1st byte is coarse grid coords (top nybble = X, bottom = Y), 2nd byte is index into map_changes</font>
<font color="#00ffff">l01_bombs</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$24</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$62</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$82</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$C4</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; A38B 24 00 62 10 82 20 C4 00  $.b.. ..</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$66</font>,<font color="#ff6060">$30</font>,<font color="#ff6060">$86</font>,<font color="#ff6060">$40</font>,<font color="#ff6060">$2A</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$CA</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; A393 66 30 86 40 2A 00 CA 00  f0.@*...</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$2C</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$6C</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$8C</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$CC</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; A39B 2C 00 6C 00 8C 00 CC 00  ,.l.....</font>
<font color="#8080ff">; terminator for l01_bombs</font>
<font color="#00ffff">l01_bombs_term</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $FF </font>                            <font color="#8080ff">; A3A3 FF                       .</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; 0000 = no change</font>
<font color="#00ffff">l01_map_changes</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">L0000</font>                           <font color="#8080ff">; A3A4 00 00                    ..</font>
        .<font color="#00ffff">addr</font>   <font color="#00ffff">l01_map_change_0</font>                <font color="#8080ff">; A3A6 AE A3                    ..</font>
        .<font color="#00ffff">addr</font>   <font color="#00ffff">l01_map_change_1</font>                <font color="#8080ff">; A3A8 B8 A3                    ..</font>
        .<font color="#00ffff">addr</font>   <font color="#00ffff">l01_map_change_2</font>                <font color="#8080ff">; A3AA C2 A3                    ..</font>
        .<font color="#00ffff">addr</font>   <font color="#00ffff">l01_map_change_3</font>                <font color="#8080ff">; A3AC CC A3                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">l01_map_change_0</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$FE</font>,<font color="#ff6060">$49</font>,<font color="#ff6060">$9C</font>,<font color="#ff6060">$FD</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$64</font>,<font color="#ff6060">$08</font> <font color="#8080ff">; A3AE FE 49 9C FD 04 01 64 08  .I....d.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$02</font>,<font color="#ff6060">$FF</font>                         <font color="#8080ff">; A3B6 02 FF                    ..</font>
<font color="#00ffff">l01_map_change_1</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$FE</font>,<font color="#ff6060">$49</font>,<font color="#ff6060">$9C</font>,<font color="#ff6060">$FD</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$FF</font>,<font color="#ff6060">$34</font>,<font color="#ff6060">$09</font> <font color="#8080ff">; A3B8 FE 49 9C FD 04 FF 34 09  .I....4.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$02</font>,<font color="#ff6060">$FF</font>                         <font color="#8080ff">; A3C0 02 FF                    ..</font>
<font color="#00ffff">l01_map_change_2</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$FE</font>,<font color="#ff6060">$49</font>,<font color="#ff6060">$9C</font>,<font color="#ff6060">$FD</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$2C</font>,<font color="#ff6060">$25</font> <font color="#8080ff">; A3C2 FE 49 9C FD 04 00 2C 25  .I....,%</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$05</font>,<font color="#ff6060">$FF</font>                         <font color="#8080ff">; A3CA 05 FF                    ..</font>
<font color="#00ffff">l01_map_change_3</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$FE</font>,<font color="#ff6060">$49</font>,<font color="#ff6060">$9C</font>,<font color="#ff6060">$FD</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$60</font>,<font color="#ff6060">$25</font> <font color="#8080ff">; A3CC FE 49 9C FD 04 00 60 25  .I....`%</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$05</font>,<font color="#ff6060">$FF</font>                         <font color="#8080ff">; A3D4 05 FF                    ..</font>
<font color="#00ffff">zero_filler_a3d6</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; A3D6 00 00 00 00 00 00 00 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>                         <font color="#8080ff">; A3DE 00 00                    ..</font>
<font color="#8080ff">; level map data starts here</font>
<font color="#00ffff">l02_map</font>:.<font color="#ffff00">byte</font>   <font color="#ff6060">$FE</font>,<font color="#ff6060">$33</font>,<font color="#ff6060">$9C</font>,<font color="#ff6060">$FD</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$05</font> <font color="#8080ff">; A3E0 FE 33 9C FD 04 00 04 05  .3......</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$08</font>,<font color="#ff6060">$34</font>,<font color="#ff6060">$05</font>,<font color="#ff6060">$0E</font>,<font color="#ff6060">$7C</font>,<font color="#ff6060">$05</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$14</font> <font color="#8080ff">; A3E8 08 34 05 0E 7C 05 08 14  .4..|...</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$15</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$34</font>,<font color="#ff6060">$15</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$5C</font>,<font color="#ff6060">$15</font>,<font color="#ff6060">$04</font> <font color="#8080ff">; A3F0 15 04 34 15 04 5C 15 04  ..4..\..</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$7C</font>,<font color="#ff6060">$15</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$25</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$5C</font>,<font color="#ff6060">$25</font> <font color="#8080ff">; A3F8 7C 15 04 04 25 10 5C 25  |...%.\%</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$10</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$07</font>,<font color="#ff6060">$64</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$07</font>,<font color="#ff6060">$04</font> <font color="#8080ff">; A400 10 20 3C 07 64 3C 07 04  . &lt;.d&lt;..</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$55</font>,<font color="#ff6060">$09</font>,<font color="#ff6060">$38</font>,<font color="#ff6060">$55</font>,<font color="#ff6060">$0C</font>,<font color="#ff6060">$78</font>,<font color="#ff6060">$55</font>,<font color="#ff6060">$09</font> <font color="#8080ff">; A408 55 09 38 55 0C 78 55 09  U.8U.xU.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$FD</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$FF</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$19</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$80</font>,<font color="#ff6060">$3B</font> <font color="#8080ff">; A410 FD 04 FF 04 19 04 80 3B  .......;</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$07</font>,<font color="#ff6060">$FD</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$8C</font>,<font color="#ff6060">$16</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$04</font> <font color="#8080ff">; A418 07 FD 04 01 8C 16 04 04  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$35</font>,<font color="#ff6060">$07</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$5F</font>,<font color="#ff6060">$9C</font>,<font color="#ff6060">$FD</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$04</font> <font color="#8080ff">; A420 35 07 FE 5F 9C FD 00 04  5.._....</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$18</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$05</font>,<font color="#ff6060">$4C</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$15</font>,<font color="#ff6060">$80</font>,<font color="#ff6060">$01</font> <font color="#8080ff">; A428 18 01 05 4C 01 15 80 01  ...L....</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$05</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$C9</font>,<font color="#ff6060">$9C</font>,<font color="#ff6060">$19</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$05</font>,<font color="#ff6060">$85</font> <font color="#8080ff">; A430 05 FE C9 9C 19 3C 05 85  .....&lt;..</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$3C</font>,<font color="#ff6060">$05</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$DA</font>,<font color="#ff6060">$9C</font>,<font color="#ff6060">$05</font>,<font color="#ff6060">$30</font>,<font color="#ff6060">$08</font> <font color="#8080ff">; A438 3C 05 FE DA 9C 05 30 08  &lt;.....0.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$99</font>,<font color="#ff6060">$30</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$B3</font>,<font color="#ff6060">$9C</font>         <font color="#8080ff">; A440 99 30 08 FE B3 9C        .0....</font>
<font color="#00ffff">l02_map_bombs</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$04</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$38</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$64</font>,<font color="#ff6060">$02</font> <font color="#8080ff">; A446 04 02 01 38 02 01 64 02  ...8..d.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$01</font>,<font color="#ff6060">$98</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$12</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$38</font> <font color="#8080ff">; A44E 01 98 02 01 04 12 01 38  .......8</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$12</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$64</font>,<font color="#ff6060">$12</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$98</font>,<font color="#ff6060">$12</font>,<font color="#ff6060">$01</font> <font color="#8080ff">; A456 12 01 64 12 01 98 12 01  ..d.....</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$20</font>,<font color="#ff6060">$22</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$7C</font>,<font color="#ff6060">$22</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$38</font>,<font color="#ff6060">$32</font> <font color="#8080ff">; A45E 20 22 01 7C 22 01 38 32   &quot;.|&quot;.82</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$01</font>,<font color="#ff6060">$64</font>,<font color="#ff6060">$32</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$52</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$38</font> <font color="#8080ff">; A466 01 64 32 01 04 52 01 38  .d2..R.8</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$52</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$64</font>,<font color="#ff6060">$52</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$98</font>,<font color="#ff6060">$52</font>,<font color="#ff6060">$01</font> <font color="#8080ff">; A46E 52 01 64 52 01 98 52 01  R.dR..R.</font>
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $FF </font>                            <font color="#8080ff">; A476 FF                       .</font>
<font color="#00ffff">l02_bombs</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$22</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$62</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$82</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$C2</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; A477 22 00 62 00 82 00 C2 00  &quot;.b.....</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$24</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$64</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$84</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$C4</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; A47F 24 00 64 00 84 00 C4 00  $.d.....</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$46</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$A6</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$68</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$88</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; A487 46 00 A6 00 68 00 88 00  F...h...</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$2C</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$6C</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$8C</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$CC</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; A48F 2C 00 6C 00 8C 00 CC 00  ,.l.....</font>
<font color="#00ffff">l02_bombs_term</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $FF </font>                            <font color="#8080ff">; A497 FF                       .</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; not sure what this actually does</font>
<font color="#00ffff">electrocution_bomb_pickup</font>:
        <font color="#00ff00">ldy</font>     <font color="#00ffff">bomb_idx</font>                        <font color="#8080ff">; A498 A4 B2                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">elec_bomb_table</font>,<font color="#00ffff">y</font>               <font color="#8080ff">; A49A B9 42 A5                 .B.</font>
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; A49D 18                       .</font>
        <font color="#00ff00">adc</font>     <font color="#ff6060">#$30</font>                            <font color="#8080ff">; A49E 69 30                    i0</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0680 </font>                          <font color="#8080ff">; A4A0 8D 80 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">LA543</font>,<font color="#00ffff">y</font>                         <font color="#8080ff">; A4A3 B9 43 A5                 .C.</font>
        <font color="#00ff00">asl</font>     <font color="#00ffff">a</font>                               <font color="#8080ff">; A4A6 0A                       .</font>
        <font color="#00ff00">adc</font>     <font color="#ff6060">#$20</font>                            <font color="#8080ff">; A4A7 69 20                    i </font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0685 </font>                          <font color="#8080ff">; A4A9 8D 85 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">LA582</font>,<font color="#00ffff">y</font>                         <font color="#8080ff">; A4AC B9 82 A5                 ...</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $068A </font>                          <font color="#8080ff">; A4AF 8D 8A 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">LA583</font>,<font color="#00ffff">y</font>                         <font color="#8080ff">; A4B2 B9 83 A5                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">PCOLR2</font>                          <font color="#8080ff">; A4B5 8D C2 02                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">LA562</font>,<font color="#00ffff">y</font>                         <font color="#8080ff">; A4B8 B9 62 A5                 .b.</font>
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; A4BB 18                       .</font>
        <font color="#00ff00">adc</font>     <font color="#ff6060">#$30</font>                            <font color="#8080ff">; A4BC 69 30                    i0</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0681 </font>                          <font color="#8080ff">; A4BE 8D 81 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">LA563</font>,<font color="#00ffff">y</font>                         <font color="#8080ff">; A4C1 B9 63 A5                 .c.</font>
        <font color="#00ff00">asl</font>     <font color="#00ffff">a</font>                               <font color="#8080ff">; A4C4 0A                       .</font>
        <font color="#00ff00">adc</font>     <font color="#ff6060">#$20</font>                            <font color="#8080ff">; A4C5 69 20                    i </font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">player_new_y</font>                    <font color="#8080ff">; A4C7 8D 86 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">LA5A2</font>,<font color="#00ffff">y</font>                         <font color="#8080ff">; A4CA B9 A2 A5                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">player_x</font>                        <font color="#8080ff">; A4CD 8D 8B 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">LA5A3</font>,<font color="#00ffff">y</font>                         <font color="#8080ff">; A4D0 B9 A3 A5                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">PCOLR3</font>                          <font color="#8080ff">; A4D3 8D C3 02                 ...</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $066C </font>                          <font color="#8080ff">; A4D6 8D 6C 06                 .l.</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $066D </font>                          <font color="#8080ff">; A4D9 8D 6D 06                 .m.</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; A4DC 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; turn off electrocution effect (?)</font>
<font color="#00ffff">electrocution_done</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">falling_flag</font>                    <font color="#8080ff">; A4DD AD 23 06                 .#.</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">LA4FF</font>                           <font color="#8080ff">; A4E0 D0 1D                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">start_falling_flag</font>              <font color="#8080ff">; A4E2 AD 21 06                 .!.</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">LA4E8</font>                           <font color="#8080ff">; A4E5 D0 01                    ..</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; A4E7 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">LA4E8</font>:  <font color="#00ff00">ldx</font>     <font color="#ff6060">#$01</font>                            <font color="#8080ff">; A4E8 A2 01                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">sav_p2pl</font>                        <font color="#8080ff">; A4EA AD BE 06                 ...</font>
        <font color="#00ff00">and</font>     <font color="#ff6060">#$03</font>                            <font color="#8080ff">; A4ED 29 03                    ).</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">LA505</font>                           <font color="#8080ff">; A4EF D0 14                    ..</font>
        <font color="#00ff00">inx</font>                                     <font color="#8080ff">; A4F1 E8                       .</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">sav_p3pl</font>                        <font color="#8080ff">; A4F2 AD BF 06                 ...</font>
        <font color="#00ff00">and</font>     <font color="#ff6060">#$03</font>                            <font color="#8080ff">; A4F5 29 03                    ).</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">LA505</font>                           <font color="#8080ff">; A4F7 D0 0C                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">initial_speed</font>                   <font color="#8080ff">; A4F9 AD 25 06                 .%.</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">current_speed</font>                   <font color="#8080ff">; A4FC 8D 24 06                 .$.</font>
<font color="#00ffff">LA4FF</font>:  <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; A4FF A9 00                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0770 </font>                          <font color="#8080ff">; A501 8D 70 07                 .p.</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; A504 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">LA505</font>:  <font color="#00ff00">stx</font> <font color="#ff40ff">    $0770 </font>                          <font color="#8080ff">; A505 8E 70 07                 .p.</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; A508 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; electrocution effect</font>
<font color="#00ffff">electrocute</font>:
        <font color="#00ff00">ldx</font> <font color="#ff40ff">    $0770 </font>                          <font color="#8080ff">; A509 AE 70 07                 .p.</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">LA50F</font>                           <font color="#8080ff">; A50C D0 01                    ..</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; A50E 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">LA50F</font>:  <font color="#00ff00">lda</font>     <font color="#ff40ff">RANDOM</font>                          <font color="#8080ff">; A50F AD 0A D2                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">COLPM1</font>,<font color="#00ffff">x</font>                        <font color="#8080ff">; A512 9D 13 D0                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">COLPM0</font>                          <font color="#8080ff">; A515 8D 12 D0                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$08</font>                            <font color="#8080ff">; A518 A9 08                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">current_speed</font>                   <font color="#8080ff">; A51A 8D 24 06                 .$.</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$2D</font>                            <font color="#8080ff">; A51D A9 2D                    .-</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">snd_slot_priority</font>               <font color="#8080ff">; A51F 8D 3E 06                 .&gt;.</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$A5</font>                            <font color="#8080ff">; A522 A9 A5                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">snd_slot_timer</font>                  <font color="#8080ff">; A524 8D 3F 06                 .?.</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$01</font>                            <font color="#8080ff">; A527 A9 01                    ..</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">cue_sfx_lowprior_jv</font>             <font color="#8080ff">; A529 20 03 80                  ..</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; A52C 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">sfx_electrocution</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$01</font>,<font color="#ff6060">$81</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$0A</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$81</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; A52D 01 81 00 0A 02 01 81 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$32</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$81</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$1E</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; A535 32 02 01 81 00 1E 02 00  2.......</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; skip a couple of the collision regs, so we don't register a collision when Jumpman is being electrocuted</font>
<font color="#00ffff">level03_collisions</font>:
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; A53D A9 00                    ..</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">check_pl_coll_no_pl</font>             <font color="#8080ff">; A53F 4C 79 8F                 Ly.</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; dunno exactly how it's used yet, referenced by electrocution_bomb_pickup</font>
<font color="#00ffff">elec_bomb_table</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $0C </font>                            <font color="#8080ff">; A542 0C                       .</font>
<font color="#00ffff">LA543</font>:  .<font color="#ffff00">byte</font>   <font color="#ff6060">$05</font>,<font color="#ff6060">$18</font>,<font color="#ff6060">$09</font>,<font color="#ff6060">$58</font>,<font color="#ff6060">$05</font>,<font color="#ff6060">$80</font>,<font color="#ff6060">$15</font>,<font color="#ff6060">$18</font> <font color="#8080ff">; A543 05 18 09 58 05 80 15 18  ...X....</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$09</font>,<font color="#ff6060">$28</font>,<font color="#ff6060">$25</font>,<font color="#ff6060">$4C</font>,<font color="#ff6060">$1D</font>,<font color="#ff6060">$80</font>,<font color="#ff6060">$09</font>,<font color="#ff6060">$18</font> <font color="#8080ff">; A54B 09 28 25 4C 1D 80 09 18  .(%L....</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$15</font>,<font color="#ff6060">$70</font>,<font color="#ff6060">$25</font>,<font color="#ff6060">$2C</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$4C</font>,<font color="#ff6060">$45</font>,<font color="#ff6060">$0C</font> <font color="#8080ff">; A553 15 70 25 2C 3C 4C 45 0C  .p%,&lt;LE.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$55</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$55</font>,<font color="#ff6060">$4C</font>,<font color="#ff6060">$4D</font>,<font color="#ff6060">$8C</font>,<font color="#ff6060">$55</font>     <font color="#8080ff">; A55B 55 20 55 4C 4D 8C 55     U ULM.U</font>
<font color="#00ffff">LA562</font>:  .<font color="#ffff00">byte</font> <font color="#ff40ff">  $18 </font>                            <font color="#8080ff">; A562 18                       .</font>
<font color="#00ffff">LA563</font>:  .<font color="#ffff00">byte</font>   <font color="#ff6060">$15</font>,<font color="#ff6060">$40</font>,<font color="#ff6060">$05</font>,<font color="#ff6060">$80</font>,<font color="#ff6060">$09</font>,<font color="#ff6060">$8C</font>,<font color="#ff6060">$05</font>,<font color="#ff6060">$18</font> <font color="#8080ff">; A563 15 40 05 80 09 8C 05 18  .@......</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$09</font>,<font color="#ff6060">$4C</font>,<font color="#ff6060">$0D</font>,<font color="#ff6060">$70</font>,<font color="#ff6060">$25</font>,<font color="#ff6060">$80</font>,<font color="#ff6060">$09</font>,<font color="#ff6060">$28</font> <font color="#8080ff">; A56B 09 4C 0D 70 25 80 09 28  .L.p%..(</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$25</font>,<font color="#ff6060">$80</font>,<font color="#ff6060">$15</font>,<font color="#ff6060">$4C</font>,<font color="#ff6060">$35</font>,<font color="#ff6060">$6C</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$0C</font> <font color="#8080ff">; A573 25 80 15 4C 35 6C 3C 0C  %..L5l&lt;.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$55</font>,<font color="#ff6060">$4C</font>,<font color="#ff6060">$4D</font>,<font color="#ff6060">$78</font>,<font color="#ff6060">$55</font>,<font color="#ff6060">$8C</font>,<font color="#ff6060">$55</font>     <font color="#8080ff">; A57B 55 4C 4D 78 55 8C 55     ULMxU.U</font>
<font color="#00ffff">LA582</font>:  .<font color="#ffff00">byte</font> <font color="#ff40ff">  $01 </font>                            <font color="#8080ff">; A582 01                       .</font>
<font color="#00ffff">LA583</font>:  .<font color="#ffff00">byte</font>   <font color="#ff6060">$08</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$C6</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$02</font> <font color="#8080ff">; A583 08 02 C6 01 08 01 08 02  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$C6</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$C6</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$C6</font>,<font color="#ff6060">$01</font> <font color="#8080ff">; A58B C6 01 08 02 C6 02 C6 01  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$08</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$C6</font>,<font color="#ff6060">$01</font> <font color="#8080ff">; A593 08 01 08 01 08 02 C6 01  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$08</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$C6</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$08</font>     <font color="#8080ff">; A59B 08 01 08 02 C6 01 08     .......</font>
<font color="#00ffff">LA5A2</font>:  .<font color="#ffff00">byte</font> <font color="#ff40ff">  $01 </font>                            <font color="#8080ff">; A5A2 01                       .</font>
<font color="#00ffff">LA5A3</font>:  .<font color="#ffff00">byte</font>   <font color="#ff6060">$08</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$C6</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$02</font> <font color="#8080ff">; A5A3 08 01 08 02 C6 01 08 02  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$C6</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$C6</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$C6</font>,<font color="#ff6060">$01</font> <font color="#8080ff">; A5AB C6 02 C6 01 08 02 C6 01  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$08</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$C6</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$01</font> <font color="#8080ff">; A5B3 08 01 08 02 C6 01 08 01  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$08</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$C6</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$08</font>     <font color="#8080ff">; A5BB 08 02 C6 01 08 01 08     .......</font>
<font color="#00ffff">LA5C2</font>:  .<font color="#ffff00">byte</font>   <font color="#ff6060">$03</font>,<font color="#ff6060">$D3</font>,<font color="#ff6060">$A5</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; A5C2 03 D3 A5 08 00 00 01 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$04</font>,<font color="#ff6060">$D3</font>,<font color="#ff6060">$A5</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; A5CA 04 D3 A5 08 00 00 01 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$FF</font>,<font color="#ff6060">$FF</font>,<font color="#ff6060">$FF</font>,<font color="#ff6060">$AA</font>,<font color="#ff6060">$AA</font>,<font color="#ff6060">$FF</font>,<font color="#ff6060">$FF</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; A5D2 FF FF FF AA AA FF FF 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$C3</font>,<font color="#ff6060">$C3</font>,<font color="#ff6060">$C3</font>,<font color="#ff6060">$C3</font>,<font color="#ff6060">$FF</font>,<font color="#ff6060">$FF</font>,<font color="#ff6060">$C3</font> <font color="#8080ff">; A5DA 00 C3 C3 C3 C3 FF FF C3  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$C3</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; A5E2 C3 00 00 00 00 00 00 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>         <font color="#8080ff">; A5EA 00 00 00 00 00 00        ......</font>
<font color="#8080ff">; level map data starts here</font>
<font color="#00ffff">l03_map</font>:.<font color="#ffff00">byte</font>   <font color="#ff6060">$FE</font>,<font color="#ff6060">$33</font>,<font color="#ff6060">$9C</font>,<font color="#ff6060">$FD</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$05</font> <font color="#8080ff">; A5F0 FE 33 9C FD 04 00 04 05  .3......</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$06</font>,<font color="#ff6060">$84</font>,<font color="#ff6060">$05</font>,<font color="#ff6060">$06</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$15</font>,<font color="#ff6060">$06</font>,<font color="#ff6060">$84</font> <font color="#8080ff">; A5F8 06 84 05 06 04 15 06 84  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$15</font>,<font color="#ff6060">$06</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$25</font>,<font color="#ff6060">$0C</font>,<font color="#ff6060">$6C</font>,<font color="#ff6060">$25</font>,<font color="#ff6060">$0C</font> <font color="#8080ff">; A600 15 06 04 25 0C 6C 25 0C  ...%.l%.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$04</font>,<font color="#ff6060">$35</font>,<font color="#ff6060">$0C</font>,<font color="#ff6060">$6C</font>,<font color="#ff6060">$35</font>,<font color="#ff6060">$0C</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$45</font> <font color="#8080ff">; A608 04 35 0C 6C 35 0C 04 45  .5.l5..E</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$04</font>,<font color="#ff6060">$24</font>,<font color="#ff6060">$45</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$6C</font>,<font color="#ff6060">$45</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$8C</font> <font color="#8080ff">; A610 04 24 45 04 6C 45 04 8C  .$E.lE..</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$45</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$55</font>,<font color="#ff6060">$06</font>,<font color="#ff6060">$84</font>,<font color="#ff6060">$55</font>,<font color="#ff6060">$06</font> <font color="#8080ff">; A618 45 04 04 55 06 84 55 06  E..U..U.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$FE</font>,<font color="#ff6060">$5F</font>,<font color="#ff6060">$9C</font>,<font color="#ff6060">$FD</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$0C</font>,<font color="#ff6060">$01</font> <font color="#8080ff">; A620 FE 5F 9C FD 00 04 0C 01  ._......</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$05</font>,<font color="#ff6060">$8C</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$05</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$B3</font>,<font color="#ff6060">$9C</font>     <font color="#8080ff">; A628 05 8C 01 05 FE B3 9C     .......</font>
<font color="#00ffff">l03_map_bombs</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$04</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$12</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$22</font> <font color="#8080ff">; A62F 04 02 01 04 12 01 04 22  .......&quot;</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$01</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$32</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$42</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$04</font> <font color="#8080ff">; A637 01 04 32 01 04 42 01 04  ..2..B..</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$52</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$98</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$98</font>,<font color="#ff6060">$12</font>,<font color="#ff6060">$01</font> <font color="#8080ff">; A63F 52 01 98 02 01 98 12 01  R.......</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$98</font>,<font color="#ff6060">$22</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$98</font>,<font color="#ff6060">$32</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$98</font>,<font color="#ff6060">$42</font> <font color="#8080ff">; A647 98 22 01 98 32 01 98 42  .&quot;..2..B</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$01</font>,<font color="#ff6060">$98</font>,<font color="#ff6060">$52</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$FF</font>             <font color="#8080ff">; A64F 01 98 52 01 FF           ..R..</font>
<font color="#00ffff">l03_bombs</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$22</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$24</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$26</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$28</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; A654 22 00 24 00 26 00 28 00  &quot;.$.&amp;.(.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$2A</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$2C</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$C2</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$C4</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; A65C 2A 00 2C 00 C2 00 C4 00  *.,.....</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$C6</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$C8</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$CA</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$CC</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; A664 C6 00 C8 00 CA 00 CC 00  ........</font>
<font color="#00ffff">l03_bombs_term</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $FF </font>                            <font color="#8080ff">; A66C FF                       .</font>
<font color="#00ffff">l03_unkn</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$7A</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$66</font> <font color="#8080ff">; A66D 00 00 00 01 7A 01 01 66  ....z..f</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$03</font>,<font color="#ff6060">$86</font>,<font color="#ff6060">$A6</font>,<font color="#ff6060">$06</font>,<font color="#ff6060">$4C</font>,<font color="#ff6060">$4A</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$66</font> <font color="#8080ff">; A675 03 86 A6 06 4C 4A 01 66  ....LJ.f</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$04</font>,<font color="#ff6060">$86</font>,<font color="#ff6060">$A6</font>,<font color="#ff6060">$06</font>,<font color="#ff6060">$A4</font>,<font color="#ff6060">$CA</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$66</font> <font color="#8080ff">; A67D 04 86 A6 06 A4 CA 01 66  .......f</font>
<font color="#8080ff">; horizontally moving platforms from level03</font>
<font color="#00ffff">dw_platform_sprite</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$FF</font>,<font color="#ff6060">$FF</font>,<font color="#ff6060">$FF</font>,<font color="#ff6060">$AA</font>,<font color="#ff6060">$55</font>,<font color="#ff6060">$FF</font>,<font color="#ff6060">$FF</font>     <font color="#8080ff">; A685 FF FF FF AA 55 FF FF     ....U..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; gets called at start of level</font>
<font color="#00ffff">dumbwaiter_setup</font>:
        <font color="#00ff00">jsr</font>     <font color="#00ffff">special_init_jv</font>                 <font color="#8080ff">; A68C 20 36 80                  6.</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$06</font>                            <font color="#8080ff">; A68F A9 06                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">bullet_y_delta</font>+<font color="#ff6060">2</font>                <font color="#8080ff">; A691 8D 60 07                 .`.</font>
        <font color="#00ff00">ldy</font>     <font color="#ff6060">#$2A</font>                            <font color="#8080ff">; A694 A0 2A                    .*</font>
<font color="#00ffff">LA696</font>:  <font color="#00ff00">ldx</font>     <font color="#ff6060">#$06</font>                            <font color="#8080ff">; A696 A2 06                    ..</font>
<font color="#00ffff">LA698</font>:  <font color="#00ff00">lda</font>     <font color="#00ffff">LA781</font>,<font color="#00ffff">x</font>                         <font color="#8080ff">; A698 BD 81 A7                 ...</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $2B00,y </font>                        <font color="#8080ff">; A69B 99 00 2B                 ..+</font>
        <font color="#00ff00">iny</font>                                     <font color="#8080ff">; A69E C8                       .</font>
        <font color="#00ff00">dex</font>                                     <font color="#8080ff">; A69F CA                       .</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">LA698</font>                           <font color="#8080ff">; A6A0 D0 F6                    ..</font>
        <font color="#00ff00">tya</font>                                     <font color="#8080ff">; A6A2 98                       .</font>
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; A6A3 18                       .</font>
        <font color="#00ff00">adc</font>     <font color="#ff6060">#$1A</font>                            <font color="#8080ff">; A6A4 69 1A                    i.</font>
        <font color="#00ff00">tay</font>                                     <font color="#8080ff">; A6A6 A8                       .</font>
        <font color="#00ff00">dec</font>     <font color="#00ffff">bullet_y_delta</font>+<font color="#ff6060">2</font>                <font color="#8080ff">; A6A7 CE 60 07                 .`.</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">LA696</font>                           <font color="#8080ff">; A6AA D0 EA                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$FF</font>                            <font color="#8080ff">; A6AC A9 FF                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">SIZEM</font>                           <font color="#8080ff">; A6AE 8D 0C D0                 ...</font>
        <font color="#00ff00">stx</font> <font color="#ff40ff">    $068C </font>                          <font color="#8080ff">; A6B1 8E 8C 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$01</font>                            <font color="#8080ff">; A6B4 A9 01                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">SIZEP2</font>                          <font color="#8080ff">; A6B6 8D 0A D0                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">SIZEP3</font>                          <font color="#8080ff">; A6B9 8D 0B D0                 ...</font>
<font color="#00ffff">LA6BC</font>:  <font color="#00ff00">rts</font>                                     <font color="#8080ff">; A6BC 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; gets called every frame</font>
<font color="#00ffff">dumbwaiter_sub0</font>:
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $06F5 </font>                          <font color="#8080ff">; A6BD AD F5 06                 ...</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">LA6BC</font>                           <font color="#8080ff">; A6C0 F0 FA                    ..</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$01</font>                            <font color="#8080ff">; A6C2 C9 01                    ..</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">LA6DC</font>                           <font color="#8080ff">; A6C4 D0 16                    ..</font>
        <font color="#00ff00">inc</font> <font color="#ff40ff">    $06F5 </font>                          <font color="#8080ff">; A6C6 EE F5 06                 ...</font>
        <font color="#00ff00">inc</font> <font color="#ff40ff">    $0669 </font>                          <font color="#8080ff">; A6C9 EE 69 06                 .i.</font>
        <font color="#00ff00">inc</font> <font color="#ff40ff">    $066C </font>                          <font color="#8080ff">; A6CC EE 6C 06                 .l.</font>
        <font color="#00ff00">inc</font> <font color="#ff40ff">    $066D </font>                          <font color="#8080ff">; A6CF EE 6D 06                 .m.</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$01</font>                            <font color="#8080ff">; A6D2 A9 01                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0770 </font>                          <font color="#8080ff">; A6D4 8D 70 07                 .p.</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$FF</font>                            <font color="#8080ff">; A6D7 A9 FF                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0771 </font>                          <font color="#8080ff">; A6D9 8D 71 07                 .q.</font>
<font color="#00ffff">LA6DC</font>:  <font color="#00ff00">lda</font>     <font color="#00ffff">falling_flag</font>                    <font color="#8080ff">; A6DC AD 23 06                 .#.</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$02</font>                            <font color="#8080ff">; A6DF C9 02                    ..</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">LA6BC</font>                           <font color="#8080ff">; A6E1 F0 D9                    ..</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $0622 </font>                          <font color="#8080ff">; A6E3 AD 22 06                 .&quot;.</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">LA6BC</font>                           <font color="#8080ff">; A6E6 F0 D4                    ..</font>
        <font color="#00ff00">ldx</font>     <font color="#ff6060">#$02</font>                            <font color="#8080ff">; A6E8 A2 02                    ..</font>
<font color="#00ffff">LA6EA</font>:  <font color="#00ff00">inx</font>                                     <font color="#8080ff">; A6EA E8                       .</font>
        <font color="#00ff00">cpx</font>     <font color="#ff6060">#$05</font>                            <font color="#8080ff">; A6EB E0 05                    ..</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">LA70F</font>                           <font color="#8080ff">; A6ED F0 20                    . </font>
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; A6EF 18                       .</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $067D,x </font>                        <font color="#8080ff">; A6F0 BD 7D 06                 .}.</font>
        <font color="#00ff00">adc</font> <font color="#ff40ff">    $076D,x </font>                        <font color="#8080ff">; A6F3 7D 6D 07                 }m.</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $067D,x </font>                        <font color="#8080ff">; A6F6 9D 7D 06                 .}.</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$4B</font>                            <font color="#8080ff">; A6F9 C9 4B                    .K</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">LA701</font>                           <font color="#8080ff">; A6FB F0 04                    ..</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$A4</font>                            <font color="#8080ff">; A6FD C9 A4                    ..</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">LA6EA</font>                           <font color="#8080ff">; A6FF D0 E9                    ..</font>
<font color="#00ffff">LA701</font>:  <font color="#00ff00">lda</font> <font color="#ff40ff">    $076D,x </font>                        <font color="#8080ff">; A701 BD 6D 07                 .m.</font>
        <font color="#00ff00">eor</font>     <font color="#ff6060">#$FF</font>                            <font color="#8080ff">; A704 49 FF                    I.</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $076D,x </font>                        <font color="#8080ff">; A706 9D 6D 07                 .m.</font>
        <font color="#00ff00">inc</font> <font color="#ff40ff">    $076D,x </font>                        <font color="#8080ff">; A709 FE 6D 07                 .m.</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">LA6EA</font>                           <font color="#8080ff">; A70C 4C EA A6                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">LA70F</font>:  <font color="#00ff00">lda</font> <font color="#ff40ff">    $2BCF </font>                          <font color="#8080ff">; A70F AD CF 2B                 ..+</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $2B0E </font>                          <font color="#8080ff">; A712 8D 0E 2B                 ..+</font>
        <font color="#00ff00">ldy</font>     <font color="#ff6060">#$CF</font>                            <font color="#8080ff">; A715 A0 CF                    ..</font>
        <font color="#00ff00">ldx</font>     <font color="#ff6060">#$CE</font>                            <font color="#8080ff">; A717 A2 CE                    ..</font>
<font color="#00ffff">LA719</font>:  <font color="#00ff00">lda</font> <font color="#ff40ff">    $2B00,x </font>                        <font color="#8080ff">; A719 BD 00 2B                 ..+</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $2B00,y </font>                        <font color="#8080ff">; A71C 99 00 2B                 ..+</font>
        <font color="#00ff00">dex</font>                                     <font color="#8080ff">; A71F CA                       .</font>
        <font color="#00ff00">dey</font>                                     <font color="#8080ff">; A720 88                       .</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">LA719</font>                           <font color="#8080ff">; A721 D0 F6                    ..</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; A723 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; gets called every frame</font>
<font color="#00ffff">dumbwaiter_sub3</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">falling_flag</font>                    <font color="#8080ff">; A724 AD 23 06                 .#.</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$02</font>                            <font color="#8080ff">; A727 C9 02                    ..</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">LA778</font>                           <font color="#8080ff">; A729 F0 4D                    .M</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $0622 </font>                          <font color="#8080ff">; A72B AD 22 06                 .&quot;.</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">LA778</font>                           <font color="#8080ff">; A72E F0 48                    .H</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $0778 </font>                          <font color="#8080ff">; A730 AD 78 07                 .x.</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">LA73D</font>                           <font color="#8080ff">; A733 F0 08                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; A735 A9 00                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $06ED </font>                          <font color="#8080ff">; A737 8D ED 06                 ...</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0778 </font>                          <font color="#8080ff">; A73A 8D 78 07                 .x.</font>
<font color="#00ffff">LA73D</font>:  <font color="#00ff00">lda</font>     <font color="#00ffff">sav_m0pl</font>                        <font color="#8080ff">; A73D AD B8 06                 ...</font>
        <font color="#00ff00">ora</font>     <font color="#00ffff">sav_m1pl</font>                        <font color="#8080ff">; A740 0D B9 06                 ...</font>
        <font color="#00ff00">ora</font>     <font color="#00ffff">sav_m2pl</font>                        <font color="#8080ff">; A743 0D BA 06                 ...</font>
        <font color="#00ff00">ora</font>     <font color="#00ffff">sav_m3pl</font>                        <font color="#8080ff">; A746 0D BB 06                 ...</font>
        <font color="#00ff00">tax</font>                                     <font color="#8080ff">; A749 AA                       .</font>
        <font color="#00ff00">ora</font>     <font color="#00ffff">sav_p2pl</font>                        <font color="#8080ff">; A74A 0D BE 06                 ...</font>
        <font color="#00ff00">ora</font>     <font color="#00ffff">sav_p3pl</font>                        <font color="#8080ff">; A74D 0D BF 06                 ...</font>
        <font color="#00ff00">tay</font>                                     <font color="#8080ff">; A750 A8                       .</font>
        <font color="#00ff00">and</font>     <font color="#ff6060">#$01</font>                            <font color="#8080ff">; A751 29 01                    ).</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">LA760</font>                           <font color="#8080ff">; A753 F0 0B                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">sav_p0pf</font>                        <font color="#8080ff">; A755 AD B4 06                 ...</font>
        <font color="#00ff00">ora</font>     <font color="#ff6060">#$01</font>                            <font color="#8080ff">; A758 09 01                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">sav_p0pf</font>                        <font color="#8080ff">; A75A 8D B4 06                 ...</font>
        <font color="#00ff00">inc</font>     <font color="#00ffff">player_y_pos</font>                    <font color="#8080ff">; A75D EE 83 06                 ...</font>
<font color="#00ffff">LA760</font>:  <font color="#00ff00">tya</font>                                     <font color="#8080ff">; A760 98                       .</font>
        <font color="#00ff00">and</font>     <font color="#ff6060">#$02</font>                            <font color="#8080ff">; A761 29 02                    ).</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">LA779</font>                           <font color="#8080ff">; A763 F0 14                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">sav_p1pf</font>                        <font color="#8080ff">; A765 AD B5 06                 ...</font>
        <font color="#00ff00">ora</font>     <font color="#ff6060">#$01</font>                            <font color="#8080ff">; A768 09 01                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">sav_p1pf</font>                        <font color="#8080ff">; A76A 8D B5 06                 ...</font>
        <font color="#00ff00">txa</font>                                     <font color="#8080ff">; A76D 8A                       .</font>
        <font color="#00ff00">and</font>     <font color="#ff6060">#$02</font>                            <font color="#8080ff">; A76E 29 02                    ).</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">LA778</font>                           <font color="#8080ff">; A770 F0 06                    ..</font>
        <font color="#00ff00">inc</font>     <font color="#00ffff">player_y_pos</font>                    <font color="#8080ff">; A772 EE 83 06                 ...</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0778 </font>                          <font color="#8080ff">; A775 8D 78 07                 .x.</font>
<font color="#00ffff">LA778</font>:  <font color="#00ff00">rts</font>                                     <font color="#8080ff">; A778 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">LA779</font>:  <font color="#00ff00">lda</font>     <font color="#00ffff">player_y_pos</font>                    <font color="#8080ff">; A779 AD 83 06                 ...</font>
        <font color="#00ff00">and</font>     <font color="#ff6060">#$FE</font>                            <font color="#8080ff">; A77C 29 FE                    ).</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">player_y_pos</font>                    <font color="#8080ff">; A77E 8D 83 06                 ...</font>
<font color="#00ffff">LA781</font>:  <font color="#00ff00">rts</font>                                     <font color="#8080ff">; A781 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; the dumbwaiters from level03. stored upside-down. trailing 00's might just be filler.</font>
<font color="#00ffff">dumbwaiter_sprite</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$18</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$7E</font>,<font color="#ff6060">$FF</font>,<font color="#ff6060">$FF</font>,<font color="#ff6060">$FF</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; A782 18 3C 7E FF FF FF 00 00  .&lt;~.....</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>         <font color="#8080ff">; A78A 00 00 00 00 00 00        ......</font>
<font color="#8080ff">; level map data starts here</font>
<font color="#00ffff">l04_map</font>:.<font color="#ffff00">byte</font>   <font color="#ff6060">$FE</font>,<font color="#ff6060">$33</font>,<font color="#ff6060">$9C</font>,<font color="#ff6060">$FD</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$40</font>,<font color="#ff6060">$05</font> <font color="#8080ff">; A790 FE 33 9C FD 04 00 40 05  .3....@.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$08</font>,<font color="#ff6060">$18</font>,<font color="#ff6060">$15</font>,<font color="#ff6060">$0A</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$25</font>,<font color="#ff6060">$14</font>,<font color="#ff6060">$18</font> <font color="#8080ff">; A798 08 18 15 0A 04 25 14 18  .....%..</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$35</font>,<font color="#ff6060">$0A</font>,<font color="#ff6060">$2C</font>,<font color="#ff6060">$45</font>,<font color="#ff6060">$0A</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$55</font>,<font color="#ff6060">$0F</font> <font color="#8080ff">; A7A0 35 0A 2C 45 0A 04 55 0F  5.,E..U.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$60</font>,<font color="#ff6060">$55</font>,<font color="#ff6060">$0F</font>,<font color="#ff6060">$4C</font>,<font color="#ff6060">$15</font>,<font color="#ff6060">$0F</font>,<font color="#ff6060">$60</font>,<font color="#ff6060">$25</font> <font color="#8080ff">; A7A8 60 55 0F 4C 15 0F 60 25  `U.L..`%</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$0F</font>,<font color="#ff6060">$4C</font>,<font color="#ff6060">$35</font>,<font color="#ff6060">$0F</font>,<font color="#ff6060">$60</font>,<font color="#ff6060">$45</font>,<font color="#ff6060">$05</font>,<font color="#ff6060">$FE</font> <font color="#8080ff">; A7B0 0F 4C 35 0F 60 45 05 FE  .L5.`E..</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$5F</font>,<font color="#ff6060">$9C</font>,<font color="#ff6060">$FD</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$4C</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$05</font> <font color="#8080ff">; A7B8 5F 9C FD 00 04 4C 01 05  _....L..</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$4C</font>,<font color="#ff6060">$21</font>,<font color="#ff6060">$05</font>,<font color="#ff6060">$4C</font>,<font color="#ff6060">$41</font>,<font color="#ff6060">$05</font>,<font color="#ff6060">$18</font>,<font color="#ff6060">$11</font> <font color="#8080ff">; A7C0 4C 21 05 4C 41 05 18 11  L!.LA...</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$05</font>,<font color="#ff6060">$80</font>,<font color="#ff6060">$11</font>,<font color="#ff6060">$05</font>,<font color="#ff6060">$2C</font>,<font color="#ff6060">$31</font>,<font color="#ff6060">$05</font>,<font color="#ff6060">$6C</font> <font color="#8080ff">; A7C8 05 80 11 05 2C 31 05 6C  ....,1.l</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$31</font>,<font color="#ff6060">$05</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$B3</font>,<font color="#ff6060">$9C</font>             <font color="#8080ff">; A7D0 31 05 FE B3 9C           1....</font>
<font color="#00ffff">l04_map_bombs</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$40</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$5C</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$24</font>,<font color="#ff6060">$12</font> <font color="#8080ff">; A7D5 40 02 01 5C 02 01 24 12  @..\..$.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$01</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$12</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$60</font>,<font color="#ff6060">$12</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$78</font> <font color="#8080ff">; A7DD 01 3C 12 01 60 12 01 78  .&lt;..`..x</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$12</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$22</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$22</font>,<font color="#ff6060">$01</font> <font color="#8080ff">; A7E5 12 01 04 22 01 3C 22 01  ...&quot;.&lt;&quot;.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$60</font>,<font color="#ff6060">$22</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$98</font>,<font color="#ff6060">$22</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$18</font>,<font color="#ff6060">$32</font> <font color="#8080ff">; A7ED 60 22 01 98 22 01 18 32  `&quot;..&quot;..2</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$01</font>,<font color="#ff6060">$84</font>,<font color="#ff6060">$32</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$42</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$60</font> <font color="#8080ff">; A7F5 01 84 32 01 3C 42 01 60  ..2.&lt;B.`</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$42</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$52</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$98</font>,<font color="#ff6060">$52</font>,<font color="#ff6060">$01</font> <font color="#8080ff">; A7FD 42 01 04 52 01 98 52 01  B..R..R.</font>
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $FF </font>                            <font color="#8080ff">; A805 FF                       .</font>
<font color="#00ffff">l04_bombs</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$62</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$82</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$44</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$64</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; A806 62 00 82 00 44 00 64 00  b...D.d.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$84</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$A4</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$26</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$66</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; A80E 84 00 A4 00 26 00 66 00  ....&amp;.f.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$86</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$C6</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$48</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$A8</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; A816 86 00 C6 00 48 00 A8 00  ....H...</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$6A</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$8A</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$2C</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$CC</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; A81E 6A 00 8A 00 2C 00 CC 00  j...,...</font>
<font color="#00ffff">l04_bombs_term</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $FF </font>                            <font color="#8080ff">; A826 FF                       .</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">hellstones_sub3</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">jiffy_timer_3_lo</font>                <font color="#8080ff">; A827 AD 19 06                 ...</font>
        <font color="#00ff00">asl</font>     <font color="#00ffff">a</font>                               <font color="#8080ff">; A82A 0A                       .</font>
        <font color="#00ff00">asl</font>     <font color="#00ffff">a</font>                               <font color="#8080ff">; A82B 0A                       .</font>
        <font color="#00ff00">asl</font>     <font color="#00ffff">a</font>                               <font color="#8080ff">; A82C 0A                       .</font>
        <font color="#00ff00">asl</font>     <font color="#00ffff">a</font>                               <font color="#8080ff">; A82D 0A                       .</font>
        <font color="#00ff00">ora</font>     <font color="#ff6060">#$08</font>                            <font color="#8080ff">; A82E 09 08                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">COLOR3</font>                          <font color="#8080ff">; A830 8D C7 02                 ...</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">check_pl_coll</font>                   <font color="#8080ff">; A833 4C 73 8F                 Ls.</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">hellstones_sub0</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">falling_flag</font>                    <font color="#8080ff">; A836 AD 23 06                 .#.</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$02</font>                            <font color="#8080ff">; A839 C9 02                    ..</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">LA842</font>                           <font color="#8080ff">; A83B F0 05                    ..</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $0622 </font>                          <font color="#8080ff">; A83D AD 22 06                 .&quot;.</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">LA843</font>                           <font color="#8080ff">; A840 D0 01                    ..</font>
<font color="#00ffff">LA842</font>:  <font color="#00ff00">rts</font>                                     <font color="#8080ff">; A842 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">LA843</font>:  <font color="#00ff00">ldx</font>     <font color="#ff6060">#$05</font>                            <font color="#8080ff">; A843 A2 05                    ..</font>
<font color="#00ffff">LA845</font>:  <font color="#00ff00">dex</font>                                     <font color="#8080ff">; A845 CA                       .</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">LA842</font>                           <font color="#8080ff">; A846 F0 FA                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">bullet_y_delta</font>+<font color="#ff6060">1</font>,<font color="#00ffff">x</font>              <font color="#8080ff">; A848 BD 5F 07                 ._.</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">LA865</font>                           <font color="#8080ff">; A84B D0 18                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff40ff">RANDOM</font>                          <font color="#8080ff">; A84D AD 0A D2                 ...</font>
        <font color="#00ff00">and</font>     <font color="#ff6060">#$1F</font>                            <font color="#8080ff">; A850 29 1F                    ).</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">LA845</font>                           <font color="#8080ff">; A852 D0 F1                    ..</font>
        <font color="#00ff00">inc</font>     <font color="#00ffff">bullet_y_delta</font>+<font color="#ff6060">1</font>,<font color="#00ffff">x</font>              <font color="#8080ff">; A854 FE 5F 07                 ._.</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; A857 A9 00                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">bullet_y_pos_minus_one</font>,<font color="#00ffff">x</font>        <font color="#8080ff">; A859 9D 9E 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">player_x_pos</font>                    <font color="#8080ff">; A85C AD 7E 06                 .~.</font>
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; A85F 18                       .</font>
        <font color="#00ff00">adc</font>     <font color="#ff6060">#$03</font>                            <font color="#8080ff">; A860 69 03                    i.</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $069A,x </font>                        <font color="#8080ff">; A862 9D 9A 06                 ...</font>
<font color="#00ffff">LA865</font>:  <font color="#00ff00">lda</font> <font color="#ff40ff">    $0763,x </font>                        <font color="#8080ff">; A865 BD 63 07                 .c.</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">LA89E</font>                           <font color="#8080ff">; A868 D0 34                    .4</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">dli_vec_shadow_hi</font>,<font color="#00ffff">x</font>             <font color="#8080ff">; A86A BD AF 06                 ...</font>
        <font color="#00ff00">and</font>     <font color="#ff6060">#$01</font>                            <font color="#8080ff">; A86D 29 01                    ).</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">LA89E</font>                           <font color="#8080ff">; A86F F0 2D                    .-</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">player_x_pos</font>                    <font color="#8080ff">; A871 AD 7E 06                 .~.</font>
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; A874 18                       .</font>
        <font color="#00ff00">adc</font>     <font color="#ff6060">#$03</font>                            <font color="#8080ff">; A875 69 03                    i.</font>
        <font color="#00ff00">ldy</font>     <font color="#ff6060">#$01</font>                            <font color="#8080ff">; A877 A0 01                    ..</font>
        <font color="#00ff00">cmp</font> <font color="#ff40ff">    $069A,x </font>                        <font color="#8080ff">; A879 DD 9A 06                 ...</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">LA882</font>                           <font color="#8080ff">; A87C F0 04                    ..</font>
        <font color="#00ff00">iny</font>                                     <font color="#8080ff">; A87E C8                       .</font>
        <font color="#00ff00">bcc</font>     <font color="#00ffff">LA882</font>                           <font color="#8080ff">; A87F 90 01                    ..</font>
        <font color="#00ff00">iny</font>                                     <font color="#8080ff">; A881 C8                       .</font>
<font color="#00ffff">LA882</font>:  <font color="#00ff00">tya</font>                                     <font color="#8080ff">; A882 98                       .</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0763,x </font>                        <font color="#8080ff">; A883 9D 63 07                 .c.</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; A886 A9 00                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0767,x </font>                        <font color="#8080ff">; A888 9D 67 07                 .g.</font>
        <font color="#00ff00">txa</font>                                     <font color="#8080ff">; A88B 8A                       .</font>
        <font color="#00ff00">pha</font>                                     <font color="#8080ff">; A88C 48                       H</font>
<font color="#00ffff">play_hellstone_sfx</font>:
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$0D</font>                            <font color="#8080ff">; A88D A9 0D                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">snd_slot_priority</font>               <font color="#8080ff">; A88F 8D 3E 06                 .&gt;.</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$A9</font>                            <font color="#8080ff">; A892 A9 A9                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">snd_slot_timer</font>                  <font color="#8080ff">; A894 8D 3F 06                 .?.</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$03</font>                            <font color="#8080ff">; A897 A9 03                    ..</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">cue_sfx_lowprior_jv</font>             <font color="#8080ff">; A899 20 03 80                  ..</font>
        <font color="#00ff00">pla</font>                                     <font color="#8080ff">; A89C 68                       h</font>
        <font color="#00ff00">tax</font>                                     <font color="#8080ff">; A89D AA                       .</font>
<font color="#00ffff">LA89E</font>:  <font color="#00ff00">lda</font> <font color="#ff40ff">    $0763,x </font>                        <font color="#8080ff">; A89E BD 63 07                 .c.</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">LA8C1</font>                           <font color="#8080ff">; A8A1 D0 1E                    ..</font>
<font color="#00ffff">LA8A3</font>:  <font color="#00ff00">clc</font>                                     <font color="#8080ff">; A8A3 18                       .</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">bullet_y_pos_minus_one</font>,<font color="#00ffff">x</font>        <font color="#8080ff">; A8A4 BD 9E 06                 ...</font>
        <font color="#00ff00">adc</font>     <font color="#ff6060">#$02</font>                            <font color="#8080ff">; A8A7 69 02                    i.</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$CE</font>                            <font color="#8080ff">; A8A9 C9 CE                    ..</font>
        <font color="#00ff00">bcs</font>     <font color="#00ffff">LA8B3</font>                           <font color="#8080ff">; A8AB B0 06                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">bullet_y_pos_minus_one</font>,<font color="#00ffff">x</font>        <font color="#8080ff">; A8AD 9D 9E 06                 ...</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">LA845</font>                           <font color="#8080ff">; A8B0 4C 45 A8                 LE.</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">LA8B3</font>:  <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; A8B3 A9 00                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $069A,x </font>                        <font color="#8080ff">; A8B5 9D 9A 06                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">bullet_y_delta</font>+<font color="#ff6060">1</font>,<font color="#00ffff">x</font>              <font color="#8080ff">; A8B8 9D 5F 07                 ._.</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0763,x </font>                        <font color="#8080ff">; A8BB 9D 63 07                 .c.</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">LA845</font>                           <font color="#8080ff">; A8BE 4C 45 A8                 LE.</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">LA8C1</font>:  <font color="#00ff00">lda</font> <font color="#ff40ff">    $0767,x </font>                        <font color="#8080ff">; A8C1 BD 67 07                 .g.</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$08</font>                            <font color="#8080ff">; A8C4 C9 08                    ..</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">LA8D4</font>                           <font color="#8080ff">; A8C6 D0 0C                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; A8C8 A9 00                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0763,x </font>                        <font color="#8080ff">; A8CA 9D 63 07                 .c.</font>
        <font color="#00ff00">cpx</font>     <font color="#ff6060">#$03</font>                            <font color="#8080ff">; A8CD E0 03                    ..</font>
        <font color="#00ff00">bcc</font>     <font color="#00ffff">LA8A3</font>                           <font color="#8080ff">; A8CF 90 D2                    ..</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">LA865</font>                           <font color="#8080ff">; A8D1 4C 65 A8                 Le.</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">LA8D4</font>:  <font color="#00ff00">tay</font>                                     <font color="#8080ff">; A8D4 A8                       .</font>
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; A8D5 18                       .</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">bullet_y_pos_minus_one</font>,<font color="#00ffff">x</font>        <font color="#8080ff">; A8D6 BD 9E 06                 ...</font>
        <font color="#00ff00">adc</font>     <font color="#00ffff">hellstone_deltas_2</font>,<font color="#00ffff">y</font>            <font color="#8080ff">; A8D9 79 05 A9                 y..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">bullet_y_pos_minus_one</font>,<font color="#00ffff">x</font>        <font color="#8080ff">; A8DC 9D 9E 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">hellstone_deltas_1</font>,<font color="#00ffff">y</font>            <font color="#8080ff">; A8DF B9 FD A8                 ...</font>
        <font color="#00ff00">tay</font>                                     <font color="#8080ff">; A8E2 A8                       .</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">LA8EF</font>                           <font color="#8080ff">; A8E3 F0 0A                    ..</font>
        <font color="#00ff00">tay</font>                                     <font color="#8080ff">; A8E5 A8                       .</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $0763,x </font>                        <font color="#8080ff">; A8E6 BD 63 07                 .c.</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$03</font>                            <font color="#8080ff">; A8E9 C9 03                    ..</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">LA8EF</font>                           <font color="#8080ff">; A8EB F0 02                    ..</font>
        <font color="#00ff00">ldy</font>     <font color="#ff6060">#$FE</font>                            <font color="#8080ff">; A8ED A0 FE                    ..</font>
<font color="#00ffff">LA8EF</font>:  <font color="#00ff00">tya</font>                                     <font color="#8080ff">; A8EF 98                       .</font>
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; A8F0 18                       .</font>
        <font color="#00ff00">adc</font> <font color="#ff40ff">    $069A,x </font>                        <font color="#8080ff">; A8F1 7D 9A 06                 }..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $069A,x </font>                        <font color="#8080ff">; A8F4 9D 9A 06                 ...</font>
        <font color="#00ff00">inc</font> <font color="#ff40ff">    $0767,x </font>                        <font color="#8080ff">; A8F7 FE 67 07                 .g.</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">LA845</font>                           <font color="#8080ff">; A8FA 4C 45 A8                 LE.</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; dunno, look like movement deltas, referenced by hellstones_sub0</font>
<font color="#00ffff">hellstone_deltas_1</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; A8FD 00 02 02 02 02 02 02 00  ........</font>
<font color="#8080ff">; dunno, look like movement deltas, referenced by hellstones_sub0</font>
<font color="#00ffff">hellstone_deltas_2</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$FE</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$02</font> <font color="#8080ff">; A905 FE FE FE 00 00 02 02 02  ........</font>
<font color="#00ffff">sfx_hellstone</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$01</font>,<font color="#ff6060">$83</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$0A</font>,<font color="#ff6060">$03</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; A90D 01 83 00 0A 03 00 00 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; A915 00 00 00 00 00 00 00 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>                     <font color="#8080ff">; A91D 00 00 00                 ...</font>
<font color="#00ffff">l06_map</font>:.<font color="#ffff00">byte</font>   <font color="#ff6060">$FE</font>,<font color="#ff6060">$33</font>,<font color="#ff6060">$9C</font>,<font color="#ff6060">$FD</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$05</font> <font color="#8080ff">; A920 FE 33 9C FD 04 00 04 05  .3......</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$04</font>,<font color="#ff6060">$24</font>,<font color="#ff6060">$05</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$44</font>,<font color="#ff6060">$05</font>,<font color="#ff6060">$06</font>,<font color="#ff6060">$6C</font> <font color="#8080ff">; A928 04 24 05 04 44 05 06 6C  .$..D..l</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$05</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$8C</font>,<font color="#ff6060">$05</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$30</font>,<font color="#ff6060">$16</font>,<font color="#ff6060">$04</font> <font color="#8080ff">; A930 05 04 8C 05 04 30 16 04  .....0..</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$60</font>,<font color="#ff6060">$16</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$25</font>,<font color="#ff6060">$09</font>,<font color="#ff6060">$78</font>,<font color="#ff6060">$25</font> <font color="#8080ff">; A938 60 16 04 04 25 09 78 25  `...%.x%</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$09</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$35</font>,<font color="#ff6060">$09</font>,<font color="#ff6060">$40</font>,<font color="#ff6060">$35</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$78</font> <font color="#8080ff">; A940 09 04 35 09 40 35 08 78  ..5.@5.x</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$35</font>,<font color="#ff6060">$09</font>,<font color="#ff6060">$40</font>,<font color="#ff6060">$45</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$58</font>,<font color="#ff6060">$45</font>,<font color="#ff6060">$02</font> <font color="#8080ff">; A948 35 09 40 45 02 58 45 02  5.@E.XE.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$04</font>,<font color="#ff6060">$55</font>,<font color="#ff6060">$05</font>,<font color="#ff6060">$28</font>,<font color="#ff6060">$55</font>,<font color="#ff6060">$06</font>,<font color="#ff6060">$4C</font>,<font color="#ff6060">$55</font> <font color="#8080ff">; A950 04 55 05 28 55 06 4C 55  .U.(U.LU</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$02</font>,<font color="#ff6060">$60</font>,<font color="#ff6060">$55</font>,<font color="#ff6060">$06</font>,<font color="#ff6060">$88</font>,<font color="#ff6060">$55</font>,<font color="#ff6060">$05</font>,<font color="#ff6060">$FE</font> <font color="#8080ff">; A958 02 60 55 06 88 55 05 FE  .`U..U..</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$5F</font>,<font color="#ff6060">$9C</font>,<font color="#ff6060">$FD</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$09</font> <font color="#8080ff">; A960 5F 9C FD 00 04 04 01 09  _.......</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$94</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$09</font>,<font color="#ff6060">$30</font>,<font color="#ff6060">$19</font>,<font color="#ff6060">$0F</font>,<font color="#ff6060">$68</font>,<font color="#ff6060">$19</font> <font color="#8080ff">; A968 94 01 09 30 19 0F 68 19  ...0..h.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$0F</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$B3</font>,<font color="#ff6060">$9C</font>                 <font color="#8080ff">; A970 0F FE B3 9C              ....</font>
<font color="#00ffff">l06_map_bombs</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$24</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$44</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$58</font>,<font color="#ff6060">$02</font> <font color="#8080ff">; A974 24 02 01 44 02 01 58 02  $..D..X.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$01</font>,<font color="#ff6060">$78</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$44</font>,<font color="#ff6060">$12</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$58</font> <font color="#8080ff">; A97C 01 78 02 01 44 12 01 58  .x..D..X</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$12</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$24</font>,<font color="#ff6060">$22</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$78</font>,<font color="#ff6060">$22</font>,<font color="#ff6060">$01</font> <font color="#8080ff">; A984 12 01 24 22 01 78 22 01  ..$&quot;.x&quot;.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$40</font>,<font color="#ff6060">$32</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$5C</font>,<font color="#ff6060">$32</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$40</font>,<font color="#ff6060">$42</font> <font color="#8080ff">; A98C 40 32 01 5C 32 01 40 42  @2.\2.@B</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$01</font>,<font color="#ff6060">$5C</font>,<font color="#ff6060">$42</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$52</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$3C</font> <font color="#8080ff">; A994 01 5C 42 01 04 52 01 3C  .\B..R.&lt;</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$52</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$60</font>,<font color="#ff6060">$52</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$98</font>,<font color="#ff6060">$52</font>,<font color="#ff6060">$01</font> <font color="#8080ff">; A99C 52 01 60 52 01 98 52 01  R.`R..R.</font>
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $FF </font>                            <font color="#8080ff">; A9A4 FF                       .</font>
<font color="#00ffff">l06_bombs</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$42</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$62</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$82</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$A2</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; A9A5 42 00 62 00 82 00 A2 00  B.b.....</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$64</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$84</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$46</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$A6</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; A9AD 64 00 84 00 46 00 A6 00  d...F...</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$68</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$88</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$6A</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$8A</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; A9B5 68 00 88 00 6A 00 8A 00  h...j...</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$2C</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$6C</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$8C</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$CC</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; A9BD 2C 00 6C 00 8C 00 CC 00  ,.l.....</font>
<font color="#00ffff">l06_bombs_term</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $FF </font>                            <font color="#8080ff">; A9C5 FF                       .</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">walls_init</font>:
        <font color="#00ff00">jsr</font>     <font color="#00ffff">special_init_jv</font>                 <font color="#8080ff">; A9C6 20 36 80                  6.</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$02</font>                            <font color="#8080ff">; A9C9 A9 02                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0770 </font>                          <font color="#8080ff">; A9CB 8D 70 07                 .p.</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0772 </font>                          <font color="#8080ff">; A9CE 8D 72 07                 .r.</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$FE</font>                            <font color="#8080ff">; A9D1 A9 FE                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0771 </font>                          <font color="#8080ff">; A9D3 8D 71 07                 .q.</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0773 </font>                          <font color="#8080ff">; A9D6 8D 73 07                 .s.</font>
        <font color="#00ff00">ldx</font>     <font color="#ff6060">#$05</font>                            <font color="#8080ff">; A9D9 A2 05                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; A9DB A9 00                    ..</font>
<font color="#00ffff">LA9DD</font>:  <font color="#00ff00">sta</font>     <font color="#ff40ff">HPOSP3</font>,<font color="#00ffff">x</font>                        <font color="#8080ff">; A9DD 9D 03 D0                 ...</font>
        <font color="#00ff00">dex</font>                                     <font color="#8080ff">; A9E0 CA                       .</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">LA9DD</font>                           <font color="#8080ff">; A9E1 D0 FA                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$C0</font>                            <font color="#8080ff">; A9E3 A9 C0                    ..</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">LAA0C</font>                           <font color="#8080ff">; A9E5 20 0C AA                  ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$C0</font>                            <font color="#8080ff">; A9E8 A9 C0                    ..</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">LAA0C</font>                           <font color="#8080ff">; A9EA 20 0C AA                  ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$30</font>                            <font color="#8080ff">; A9ED A9 30                    .0</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">LAA0C</font>                           <font color="#8080ff">; A9EF 20 0C AA                  ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$30</font>                            <font color="#8080ff">; A9F2 A9 30                    .0</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">LAA0C</font>                           <font color="#8080ff">; A9F4 20 0C AA                  ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$0C</font>                            <font color="#8080ff">; A9F7 A9 0C                    ..</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">LAA0C</font>                           <font color="#8080ff">; A9F9 20 0C AA                  ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$0C</font>                            <font color="#8080ff">; A9FC A9 0C                    ..</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">LAA0C</font>                           <font color="#8080ff">; A9FE 20 0C AA                  ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$03</font>                            <font color="#8080ff">; AA01 A9 03                    ..</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">LAA0C</font>                           <font color="#8080ff">; AA03 20 0C AA                  ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$03</font>                            <font color="#8080ff">; AA06 A9 03                    ..</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">LAA0C</font>                           <font color="#8080ff">; AA08 20 0C AA                  ..</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; AA0B 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">LAA0C</font>:  <font color="#00ff00">sta</font>     <font color="#00ffff">dm_progctr</font>                      <font color="#8080ff">; AA0C 85 C0                    ..</font>
<font color="#00ffff">LAA0E</font>:  <font color="#00ff00">lda</font>     <font color="#ff40ff">RANDOM</font>                          <font color="#8080ff">; AA0E AD 0A D2                 ...</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$AC</font>                            <font color="#8080ff">; AA11 C9 AC                    ..</font>
        <font color="#00ff00">bcs</font>     <font color="#00ffff">LAA0E</font>                           <font color="#8080ff">; AA13 B0 F9                    ..</font>
        <font color="#00ff00">tay</font>                                     <font color="#8080ff">; AA15 A8                       .</font>
        <font color="#00ff00">ldx</font>     <font color="#ff6060">#$1E</font>                            <font color="#8080ff">; AA16 A2 1E                    ..</font>
<font color="#00ffff">LAA18</font>:  <font color="#00ff00">lda</font> <font color="#ff40ff">    $2B00,y </font>                        <font color="#8080ff">; AA18 B9 00 2B                 ..+</font>
        <font color="#00ff00">ora</font>     <font color="#00ffff">dm_progctr</font>                      <font color="#8080ff">; AA1B 05 C0                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $2B00,y </font>                        <font color="#8080ff">; AA1D 99 00 2B                 ..+</font>
        <font color="#00ff00">iny</font>                                     <font color="#8080ff">; AA20 C8                       .</font>
        <font color="#00ff00">dex</font>                                     <font color="#8080ff">; AA21 CA                       .</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">LAA18</font>                           <font color="#8080ff">; AA22 D0 F4                    ..</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; AA24 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">LAA25</font>:  <font color="#00ff00">lda</font> <font color="#ff40ff">    $076F </font>                          <font color="#8080ff">; AA25 AD 6F 07                 .o.</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$04</font>                            <font color="#8080ff">; AA28 C9 04                    ..</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">LAA2D</font>                           <font color="#8080ff">; AA2A D0 01                    ..</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; AA2C 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">LAA2D</font>:  <font color="#00ff00">tax</font>                                     <font color="#8080ff">; AA2D AA                       .</font>
        <font color="#00ff00">inc</font> <font color="#ff40ff">    $0774,x </font>                        <font color="#8080ff">; AA2E FE 74 07                 .t.</font>
        <font color="#00ff00">inc</font> <font color="#ff40ff">    $076F </font>                          <font color="#8080ff">; AA31 EE 6F 07                 .o.</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; AA34 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">walls_sub1</font>:
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $0622 </font>                          <font color="#8080ff">; AA35 AD 22 06                 .&quot;.</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">LAA3B</font>                           <font color="#8080ff">; AA38 D0 01                    ..</font>
<font color="#00ffff">walls_sub0</font>:
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; AA3A 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">LAA3B</font>:  <font color="#00ff00">ldx</font>     <font color="#ff6060">#$05</font>                            <font color="#8080ff">; AA3B A2 05                    ..</font>
<font color="#00ffff">LAA3D</font>:  <font color="#00ff00">dex</font>                                     <font color="#8080ff">; AA3D CA                       .</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">walls_sub0</font>                      <font color="#8080ff">; AA3E F0 FA                    ..</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $0773,x </font>                        <font color="#8080ff">; AA40 BD 73 07                 .s.</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">LAA3D</font>                           <font color="#8080ff">; AA43 F0 F8                    ..</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $0777,x </font>                        <font color="#8080ff">; AA45 BD 77 07                 .w.</font>
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; AA48 18                       .</font>
        <font color="#00ff00">adc</font> <font color="#ff40ff">    $076F,x </font>                        <font color="#8080ff">; AA49 7D 6F 07                 }o.</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0777,x </font>                        <font color="#8080ff">; AA4C 9D 77 07                 .w.</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">HPOSP3</font>,<font color="#00ffff">x</font>                        <font color="#8080ff">; AA4F 9D 03 D0                 ...</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">LAA3D</font>                           <font color="#8080ff">; AA52 4C 3D AA                 L=.</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">walls_sub2</font>:
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $0622 </font>                          <font color="#8080ff">; AA55 AD 22 06                 .&quot;.</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">walls_sub0</font>                      <font color="#8080ff">; AA58 F0 E0                    ..</font>
        <font color="#00ff00">ldx</font>     <font color="#ff6060">#$05</font>                            <font color="#8080ff">; AA5A A2 05                    ..</font>
<font color="#00ffff">LAA5C</font>:  <font color="#00ff00">dex</font>                                     <font color="#8080ff">; AA5C CA                       .</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">walls_sub0</font>                      <font color="#8080ff">; AA5D F0 DB                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">sav_p3pf</font>,<font color="#00ffff">x</font>                      <font color="#8080ff">; AA5F BD B7 06                 ...</font>
        <font color="#00ff00">and</font>     <font color="#ff6060">#$01</font>                            <font color="#8080ff">; AA62 29 01                    ).</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">LAA5C</font>                           <font color="#8080ff">; AA64 F0 F6                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">player_x_pos</font>                    <font color="#8080ff">; AA66 AD 7E 06                 .~.</font>
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; AA69 18                       .</font>
        <font color="#00ff00">adc</font> <font color="#ff40ff">    $076F,x </font>                        <font color="#8080ff">; AA6A 7D 6F 07                 }o.</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">player_x_pos</font>                    <font color="#8080ff">; AA6D 8D 7E 06                 .~.</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">LAA5C</font>                           <font color="#8080ff">; AA70 4C 5C AA                 L\.</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; toggles the center rope between up and down ropes</font>
<font color="#00ffff">walls_bomb_sub</font>:
        <font color="#00ff00">inc</font> <font color="#ff40ff">    $0764 </font>                          <font color="#8080ff">; AA73 EE 64 07                 .d.</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $0764 </font>                          <font color="#8080ff">; AA76 AD 64 07                 .d.</font>
        <font color="#00ff00">and</font>     <font color="#ff6060">#$01</font>                            <font color="#8080ff">; AA79 29 01                    ).</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">LAA82</font>                           <font color="#8080ff">; AA7B F0 05                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$90</font>                            <font color="#8080ff">; AA7D A9 90                    ..</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">LAA84</font>                           <font color="#8080ff">; AA7F 4C 84 AA                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">LAA82</font>:  <font color="#00ff00">lda</font>     <font color="#ff6060">#$A6</font>                            <font color="#8080ff">; AA82 A9 A6                    ..</font>
<font color="#00ffff">LAA84</font>:  <font color="#00ff00">sta</font>     <font color="#00ffff">dm_progctr</font>                      <font color="#8080ff">; AA84 85 C0                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$AA</font>                            <font color="#8080ff">; AA86 A9 AA                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">dm_progctr</font>+<font color="#ff6060">1</font>                    <font color="#8080ff">; AA88 85 C1                    ..</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">draw_map_jv</font>                     <font color="#8080ff">; AA8A 20 00 80                  ..</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">LAA25</font>                           <font color="#8080ff">; AA8D 4C 25 AA                 L%.</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; map data for center down-rope, referenced by walls_bomb_sub</font>
<font color="#00ffff">walls_down_rope</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$FE</font>,<font color="#ff6060">$EB</font>,<font color="#ff6060">$9C</font>,<font color="#ff6060">$FD</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$50</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; AA90 FE EB 9C FD 00 04 50 00  ......P.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$0C</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$33</font>,<font color="#ff6060">$9C</font>,<font color="#ff6060">$4E</font>,<font color="#ff6060">$05</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$FE</font> <font color="#8080ff">; AA98 0C FE 33 9C 4E 05 01 FE  ..3.N...</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$DA</font>,<font color="#ff6060">$9C</font>,<font color="#ff6060">$50</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$0C</font>,<font color="#ff6060">$FF</font>         <font color="#8080ff">; AAA0 DA 9C 50 00 0C FF        ..P...</font>
<font color="#8080ff">; map data for center up-rope, referenced walls_bomb_sub</font>
<font color="#00ffff">walls_up_rope</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$FE</font>,<font color="#ff6060">$EB</font>,<font color="#ff6060">$9C</font>,<font color="#ff6060">$FD</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$50</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; AAA6 FE EB 9C FD 00 04 50 00  ......P.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$0C</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$33</font>,<font color="#ff6060">$9C</font>,<font color="#ff6060">$4E</font>,<font color="#ff6060">$05</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$FE</font> <font color="#8080ff">; AAAE 0C FE 33 9C 4E 05 01 FE  ..3.N...</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$C9</font>,<font color="#ff6060">$9C</font>,<font color="#ff6060">$50</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$0A</font>,<font color="#ff6060">$FF</font>         <font color="#8080ff">; AAB6 C9 9C 50 08 0A FF        ..P...</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">walls_sub3</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">rot_color</font>                       <font color="#8080ff">; AABC AD 2A 06                 .*.</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">COLOR3</font>                          <font color="#8080ff">; AABF 8D C7 02                 ...</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; AAC2 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
        <font color="#00ff00">brk</font>                                     <font color="#8080ff">; AAC3 00                       .</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">COLOR3</font>                          <font color="#8080ff">; AAC4 8D C7 02                 ...</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; AAC7 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; non-map data, dunno what for. grouped with the level 5 stuff, but doesn't seem to be used by level 5 (as in, playing thru level 5 in the emu with breakpoint 'read&gt;=aac8 read&lt;=aacf' never causes a break!)</font>
<font color="#00ffff">data_aac8</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$09</font>,<font color="#ff6060">$40</font>,<font color="#ff6060">$45</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$58</font>,<font color="#ff6060">$45</font>,<font color="#ff6060">$02</font> <font color="#8080ff">; AAC8 00 09 40 45 02 58 45 02  ..@E.XE.</font>
<font color="#8080ff">; level map data starts here</font>
<font color="#00ffff">l05_map</font>:.<font color="#ffff00">byte</font>   <font color="#ff6060">$FE</font>,<font color="#ff6060">$33</font>,<font color="#ff6060">$9C</font>,<font color="#ff6060">$FD</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$05</font> <font color="#8080ff">; AAD0 FE 33 9C FD 04 00 04 05  .3......</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$02</font>,<font color="#ff6060">$1A</font>,<font color="#ff6060">$05</font>,<font color="#ff6060">$0B</font>,<font color="#ff6060">$50</font>,<font color="#ff6060">$05</font>,<font color="#ff6060">$07</font>,<font color="#ff6060">$04</font> <font color="#8080ff">; AAD8 02 1A 05 0B 50 05 07 04  ....P...</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$25</font>,<font color="#ff6060">$26</font>,<font color="#ff6060">$7C</font>,<font color="#ff6060">$33</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$3B</font>,<font color="#ff6060">$03</font> <font color="#8080ff">; AAE0 25 26 7C 33 08 20 3B 03  %&amp;|3. ;.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$40</font>,<font color="#ff6060">$3B</font>,<font color="#ff6060">$03</font>,<font color="#ff6060">$60</font>,<font color="#ff6060">$3B</font>,<font color="#ff6060">$06</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$47</font> <font color="#8080ff">; AAE8 40 3B 03 60 3B 06 04 47  @;.`;..G</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$04</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$4B</font>,<font color="#ff6060">$03</font>,<font color="#ff6060">$40</font>,<font color="#ff6060">$4B</font>,<font color="#ff6060">$03</font>,<font color="#ff6060">$60</font> <font color="#8080ff">; AAF0 04 20 4B 03 40 4B 03 60  . K.@K.`</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$4B</font>,<font color="#ff6060">$03</font>,<font color="#ff6060">$80</font>,<font color="#ff6060">$4A</font>,<font color="#ff6060">$03</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$55</font>,<font color="#ff6060">$26</font> <font color="#8080ff">; AAF8 4B 03 80 4A 03 04 55 26  K..J..U&amp;</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$FD</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$FF</font>,<font color="#ff6060">$2C</font>,<font color="#ff6060">$4A</font>,<font color="#ff6060">$03</font>,<font color="#ff6060">$4C</font>,<font color="#ff6060">$4A</font> <font color="#8080ff">; AB00 FD 04 FF 2C 4A 03 4C 4A  ...,J.LJ</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$03</font>,<font color="#ff6060">$6C</font>,<font color="#ff6060">$4A</font>,<font color="#ff6060">$03</font>,<font color="#ff6060">$FD</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$14</font> <font color="#8080ff">; AB08 03 6C 4A 03 FD 04 01 14  .lJ.....</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$48</font>,<font color="#ff6060">$03</font>,<font color="#ff6060">$38</font>,<font color="#ff6060">$49</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$58</font>,<font color="#ff6060">$49</font>,<font color="#ff6060">$02</font> <font color="#8080ff">; AB10 48 03 38 49 02 58 49 02  H.8I.XI.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$78</font>,<font color="#ff6060">$49</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$5F</font>,<font color="#ff6060">$9C</font>,<font color="#ff6060">$FD</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; AB18 78 49 02 FE 5F 9C FD 00  xI.._...</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$04</font>,<font color="#ff6060">$0C</font>,<font color="#ff6060">$21</font>,<font color="#ff6060">$0D</font>,<font color="#ff6060">$84</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$09</font>,<font color="#ff6060">$84</font> <font color="#8080ff">; AB20 04 0C 21 0D 84 01 09 84  ..!.....</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$2F</font>,<font color="#ff6060">$06</font>,<font color="#ff6060">$22</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$05</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$C9</font>,<font color="#ff6060">$9C</font> <font color="#8080ff">; AB28 2F 06 22 01 05 FE C9 9C  /.&quot;.....</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$3C</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$06</font>,<font color="#ff6060">$35</font>,<font color="#ff6060">$28</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$55</font>,<font color="#ff6060">$28</font> <font color="#8080ff">; AB30 3C 08 06 35 28 04 55 28  &lt;..5(.U(</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$04</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$DA</font>,<font color="#ff6060">$9C</font>,<font color="#ff6060">$9A</font>,<font color="#ff6060">$30</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$FE</font> <font color="#8080ff">; AB38 04 FE DA 9C 9A 30 08 FE  .....0..</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$B3</font>,<font color="#ff6060">$9C</font>                         <font color="#8080ff">; AB40 B3 9C                    ..</font>
<font color="#00ffff">l05_map_bombs</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$04</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$44</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$24</font>,<font color="#ff6060">$16</font> <font color="#8080ff">; AB42 04 02 01 44 02 01 24 16  ...D..$.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$01</font>,<font color="#ff6060">$44</font>,<font color="#ff6060">$22</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$64</font>,<font color="#ff6060">$22</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$98</font> <font color="#8080ff">; AB4A 01 44 22 01 64 22 01 98  .D&quot;.d&quot;..</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$22</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$24</font>,<font color="#ff6060">$32</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$44</font>,<font color="#ff6060">$32</font>,<font color="#ff6060">$01</font> <font color="#8080ff">; AB52 22 01 24 32 01 44 32 01  &quot;.$2.D2.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$64</font>,<font color="#ff6060">$32</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$24</font>,<font color="#ff6060">$52</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$44</font>,<font color="#ff6060">$52</font> <font color="#8080ff">; AB5A 64 32 01 24 52 01 44 52  d2.$R.DR</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$01</font>,<font color="#ff6060">$64</font>,<font color="#ff6060">$52</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$84</font>,<font color="#ff6060">$52</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$98</font> <font color="#8080ff">; AB62 01 64 52 01 84 52 01 98  .dR..R..</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$52</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$FF</font>                     <font color="#8080ff">; AB6A 52 01 FF                 R..</font>
<font color="#00ffff">l05_bombs</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$22</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$62</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$44</font>,<font color="#ff6060">$30</font>,<font color="#ff6060">$66</font>,<font color="#ff6060">$40</font> <font color="#8080ff">; AB6D 22 10 62 20 44 30 66 40  &quot;.b D0f@</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$86</font>,<font color="#ff6060">$50</font>,<font color="#ff6060">$C6</font>,<font color="#ff6060">$60</font>,<font color="#ff6060">$48</font>,<font color="#ff6060">$70</font>,<font color="#ff6060">$68</font>,<font color="#ff6060">$80</font> <font color="#8080ff">; AB75 86 50 C6 60 48 70 68 80  .P.`Hph.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$88</font>,<font color="#ff6060">$90</font>,<font color="#ff6060">$4C</font>,<font color="#ff6060">$A0</font>,<font color="#ff6060">$6C</font>,<font color="#ff6060">$B0</font>,<font color="#ff6060">$8C</font>,<font color="#ff6060">$C0</font> <font color="#8080ff">; AB7D 88 90 4C A0 6C B0 8C C0  ..L.l...</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$AC</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$CC</font>,<font color="#ff6060">$D0</font>                 <font color="#8080ff">; AB85 AC 00 CC D0              ....</font>
<font color="#00ffff">l05_bombs_term</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $FF </font>                            <font color="#8080ff">; AB89 FF                       .</font>
<font color="#00ffff">l05_map_changes</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$A6</font>,<font color="#ff6060">$AB</font>,<font color="#ff6060">$B6</font>,<font color="#ff6060">$AB</font>,<font color="#ff6060">$C0</font>,<font color="#ff6060">$AB</font> <font color="#8080ff">; AB8A 00 00 A6 AB B6 AB C0 AB  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$D3</font>,<font color="#ff6060">$AB</font>,<font color="#ff6060">$DD</font>,<font color="#ff6060">$AB</font>,<font color="#ff6060">$F0</font>,<font color="#ff6060">$AB</font>,<font color="#ff6060">$FA</font>,<font color="#ff6060">$AB</font> <font color="#8080ff">; AB92 D3 AB DD AB F0 AB FA AB  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$04</font>,<font color="#ff6060">$AC</font>,<font color="#ff6060">$0E</font>,<font color="#ff6060">$AC</font>,<font color="#ff6060">$18</font>,<font color="#ff6060">$AC</font>,<font color="#ff6060">$22</font>,<font color="#ff6060">$AC</font> <font color="#8080ff">; AB9A 04 AC 0E AC 18 AC 22 AC  ......&quot;.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$2C</font>,<font color="#ff6060">$AC</font>,<font color="#ff6060">$36</font>,<font color="#ff6060">$AC</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$49</font>,<font color="#ff6060">$9C</font>,<font color="#ff6060">$FD</font> <font color="#8080ff">; ABA2 2C AC 36 AC FE 49 9C FD  ,.6..I..</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$04</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$05</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$33</font>,<font color="#ff6060">$9C</font> <font color="#8080ff">; ABAA 04 00 04 05 02 FE 33 9C  ......3.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$20</font>,<font color="#ff6060">$22</font>,<font color="#ff6060">$03</font>,<font color="#ff6060">$FF</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$49</font>,<font color="#ff6060">$9C</font>,<font color="#ff6060">$FD</font> <font color="#8080ff">; ABB2 20 22 03 FF FE 49 9C FD   &quot;...I..</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$04</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$3E</font>,<font color="#ff6060">$05</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$FF</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$89</font> <font color="#8080ff">; ABBA 04 00 3E 05 02 FF FE 89  ..&gt;.....</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$9C</font>,<font color="#ff6060">$FD</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$22</font>,<font color="#ff6060">$11</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$FE</font> <font color="#8080ff">; ABC2 9C FD 00 04 22 11 01 FE  ....&quot;...</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$49</font>,<font color="#ff6060">$9C</font>,<font color="#ff6060">$FD</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$FF</font>,<font color="#ff6060">$2C</font>,<font color="#ff6060">$4A</font>,<font color="#ff6060">$03</font> <font color="#8080ff">; ABCA 49 9C FD 04 FF 2C 4A 03  I....,J.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$FF</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$49</font>,<font color="#ff6060">$9C</font>,<font color="#ff6060">$FD</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$44</font> <font color="#8080ff">; ABD2 FF FE 49 9C FD 04 00 44  ..I....D</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$25</font>,<font color="#ff6060">$03</font>,<font color="#ff6060">$FF</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$33</font>,<font color="#ff6060">$9C</font>,<font color="#ff6060">$FD</font>,<font color="#ff6060">$04</font> <font color="#8080ff">; ABDA 25 03 FF FE 33 9C FD 04  %...3...</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$6C</font>,<font color="#ff6060">$05</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$89</font>,<font color="#ff6060">$9C</font>,<font color="#ff6060">$FD</font> <font color="#8080ff">; ABE2 00 6C 05 04 FE 89 9C FD  .l......</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$84</font>,<font color="#ff6060">$11</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$FF</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$49</font> <font color="#8080ff">; ABEA 00 04 84 11 02 FF FE 49  .......I</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$9C</font>,<font color="#ff6060">$FD</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$6C</font>,<font color="#ff6060">$05</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$FF</font> <font color="#8080ff">; ABF2 9C FD 04 00 6C 05 04 FF  ....l...</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$FE</font>,<font color="#ff6060">$49</font>,<font color="#ff6060">$9C</font>,<font color="#ff6060">$FD</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$60</font>,<font color="#ff6060">$4B</font> <font color="#8080ff">; ABFA FE 49 9C FD 04 00 60 4B  .I....`K</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$03</font>,<font color="#ff6060">$FF</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$49</font>,<font color="#ff6060">$9C</font>,<font color="#ff6060">$FD</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; AC02 03 FF FE 49 9C FD 04 00  ...I....</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$40</font>,<font color="#ff6060">$4B</font>,<font color="#ff6060">$03</font>,<font color="#ff6060">$FF</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$49</font>,<font color="#ff6060">$9C</font>,<font color="#ff6060">$FD</font> <font color="#8080ff">; AC0A 40 4B 03 FF FE 49 9C FD  @K...I..</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$04</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$4B</font>,<font color="#ff6060">$03</font>,<font color="#ff6060">$FF</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$33</font> <font color="#8080ff">; AC12 04 00 20 4B 03 FF FE 33  .. K...3</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$9C</font>,<font color="#ff6060">$FD</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$28</font>,<font color="#ff6060">$52</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$FF</font> <font color="#8080ff">; AC1A 9C FD 04 00 28 52 01 FF  ....(R..</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$FE</font>,<font color="#ff6060">$33</font>,<font color="#ff6060">$9C</font>,<font color="#ff6060">$FD</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$48</font>,<font color="#ff6060">$52</font> <font color="#8080ff">; AC22 FE 33 9C FD 04 00 48 52  .3....HR</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$01</font>,<font color="#ff6060">$FF</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$49</font>,<font color="#ff6060">$9C</font>,<font color="#ff6060">$FD</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; AC2A 01 FF FE 49 9C FD 04 00  ...I....</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$54</font>,<font color="#ff6060">$55</font>,<font color="#ff6060">$09</font>,<font color="#ff6060">$FF</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$33</font>,<font color="#ff6060">$9C</font>,<font color="#ff6060">$FD</font> <font color="#8080ff">; AC32 54 55 09 FF FE 33 9C FD  TU...3..</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$04</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$5F</font>,<font color="#ff6060">$9C</font> <font color="#8080ff">; AC3A 04 00 04 08 02 FE 5F 9C  ......_.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$FD</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$8E</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$09</font>,<font color="#ff6060">$FF</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; AC42 FD 00 04 8E 01 09 FF 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; AC4A 00 00 00 00 00 00 00 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; AC52 00 00 00 00 00 00 00 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>         <font color="#8080ff">; AC5A 00 00 00 00 00 00        ......</font>
<font color="#00ffff">l07_map</font>:.<font color="#ffff00">byte</font>   <font color="#ff6060">$FE</font>,<font color="#ff6060">$33</font>,<font color="#ff6060">$9C</font>,<font color="#ff6060">$FD</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$05</font> <font color="#8080ff">; AC60 FE 33 9C FD 04 00 3C 05  .3....&lt;.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$0A</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$0C</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$7C</font>,<font color="#ff6060">$0C</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$04</font> <font color="#8080ff">; AC68 0A 04 0C 08 7C 0C 08 04  ....|...</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$15</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$7C</font>,<font color="#ff6060">$15</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$38</font>,<font color="#ff6060">$16</font>,<font color="#ff6060">$01</font> <font color="#8080ff">; AC70 15 08 7C 15 08 38 16 01  ..|..8..</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$64</font>,<font color="#ff6060">$16</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$2C</font>,<font color="#ff6060">$2C</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$64</font>,<font color="#ff6060">$2C</font> <font color="#8080ff">; AC78 64 16 01 2C 2C 04 64 2C  d..,,.d,</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$04</font>,<font color="#ff6060">$2C</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$64</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$04</font> <font color="#8080ff">; AC80 04 2C 3C 04 64 3C 04 04  .,&lt;.d&lt;..</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$55</font>,<font color="#ff6060">$26</font>,<font color="#ff6060">$FD</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$FF</font>,<font color="#ff6060">$24</font>,<font color="#ff6060">$0B</font>,<font color="#ff6060">$06</font> <font color="#8080ff">; AC88 55 26 FD 04 FF 24 0B 06  U&amp;...$..</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$FD</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$64</font>,<font color="#ff6060">$06</font>,<font color="#ff6060">$06</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$5F</font> <font color="#8080ff">; AC90 FD 04 01 64 06 06 FE 5F  ...d..._</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$9C</font>,<font color="#ff6060">$FD</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$0C</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$15</font>,<font color="#ff6060">$4C</font> <font color="#8080ff">; AC98 9C FD 00 04 0C 01 15 4C  .......L</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$01</font>,<font color="#ff6060">$15</font>,<font color="#ff6060">$8C</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$15</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$C9</font>,<font color="#ff6060">$9C</font> <font color="#8080ff">; ACA0 01 15 8C 01 15 FE C9 9C  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$39</font>,<font color="#ff6060">$19</font>,<font color="#ff6060">$03</font>,<font color="#ff6060">$65</font>,<font color="#ff6060">$19</font>,<font color="#ff6060">$03</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$DA</font> <font color="#8080ff">; ACA8 39 19 03 65 19 03 FE DA  9..e....</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$9C</font>,<font color="#ff6060">$1F</font>,<font color="#ff6060">$12</font>,<font color="#ff6060">$0F</font>,<font color="#ff6060">$80</font>,<font color="#ff6060">$12</font>,<font color="#ff6060">$0F</font>,<font color="#ff6060">$FE</font> <font color="#8080ff">; ACB0 9C 1F 12 0F 80 12 0F FE  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$B3</font>,<font color="#ff6060">$9C</font>                         <font color="#8080ff">; ACB8 B3 9C                    ..</font>
<font color="#00ffff">l07_map_bombs</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$04</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$60</font>,<font color="#ff6060">$02</font> <font color="#8080ff">; ACBA 04 02 01 3C 02 01 60 02  ...&lt;..`.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$01</font>,<font color="#ff6060">$98</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$24</font>,<font color="#ff6060">$22</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$78</font> <font color="#8080ff">; ACC2 01 98 02 01 24 22 01 78  ....$&quot;.x</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$22</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$24</font>,<font color="#ff6060">$32</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$78</font>,<font color="#ff6060">$32</font>,<font color="#ff6060">$01</font> <font color="#8080ff">; ACCA 22 01 24 32 01 78 32 01  &quot;.$2.x2.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$24</font>,<font color="#ff6060">$42</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$78</font>,<font color="#ff6060">$42</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$52</font> <font color="#8080ff">; ACD2 24 42 01 78 42 01 04 52  $B.xB..R</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$01</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$52</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$60</font>,<font color="#ff6060">$52</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$98</font> <font color="#8080ff">; ACDA 01 3C 52 01 60 52 01 98  .&lt;R.`R..</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$52</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$FF</font>                     <font color="#8080ff">; ACE2 52 01 FF                 R..</font>
<font color="#00ffff">l07_bombs</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$22</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$62</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$82</font>,<font color="#ff6060">$30</font>,<font color="#ff6060">$C2</font>,<font color="#ff6060">$40</font> <font color="#8080ff">; ACE5 22 10 62 20 82 30 C2 40  &quot;.b .0.@</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$46</font>,<font color="#ff6060">$50</font>,<font color="#ff6060">$A6</font>,<font color="#ff6060">$50</font>,<font color="#ff6060">$48</font>,<font color="#ff6060">$60</font>,<font color="#ff6060">$A8</font>,<font color="#ff6060">$60</font> <font color="#8080ff">; ACED 46 50 A6 50 48 60 A8 60  FP.PH`.`</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$4A</font>,<font color="#ff6060">$70</font>,<font color="#ff6060">$AA</font>,<font color="#ff6060">$70</font>,<font color="#ff6060">$2C</font>,<font color="#ff6060">$80</font>,<font color="#ff6060">$6C</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; ACF5 4A 70 AA 70 2C 80 6C 00  Jp.p,.l.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$8C</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$CC</font>,<font color="#ff6060">$90</font>                 <font color="#8080ff">; ACFD 8C 00 CC 90              ....</font>
<font color="#00ffff">l07_bombs_term</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $FF </font>                            <font color="#8080ff">; AD01 FF                       .</font>
<font color="#00ffff">l07_map_changes</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$16</font>,<font color="#ff6060">$AD</font>,<font color="#ff6060">$16</font>,<font color="#ff6060">$AD</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$AD</font> <font color="#8080ff">; AD02 00 00 16 AD 16 AD 20 AD  ...... .</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$20</font>,<font color="#ff6060">$AD</font>,<font color="#ff6060">$2A</font>,<font color="#ff6060">$AD</font>,<font color="#ff6060">$34</font>,<font color="#ff6060">$AD</font>,<font color="#ff6060">$3E</font>,<font color="#ff6060">$AD</font> <font color="#8080ff">; AD0A 20 AD 2A AD 34 AD 3E AD   .*.4.&gt;.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$48</font>,<font color="#ff6060">$AD</font>,<font color="#ff6060">$58</font>,<font color="#ff6060">$AD</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$49</font>,<font color="#ff6060">$9C</font>,<font color="#ff6060">$FD</font> <font color="#8080ff">; AD12 48 AD 58 AD FE 49 9C FD  H.X..I..</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$04</font>,<font color="#ff6060">$FF</font>,<font color="#ff6060">$24</font>,<font color="#ff6060">$0B</font>,<font color="#ff6060">$06</font>,<font color="#ff6060">$FF</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$49</font> <font color="#8080ff">; AD1A 04 FF 24 0B 06 FF FE 49  ..$....I</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$9C</font>,<font color="#ff6060">$FD</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$64</font>,<font color="#ff6060">$06</font>,<font color="#ff6060">$06</font>,<font color="#ff6060">$FF</font> <font color="#8080ff">; AD22 9C FD 04 01 64 06 06 FF  ....d...</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$FE</font>,<font color="#ff6060">$89</font>,<font color="#ff6060">$9C</font>,<font color="#ff6060">$FD</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$4C</font>,<font color="#ff6060">$21</font> <font color="#8080ff">; AD2A FE 89 9C FD 00 04 4C 21  ......L!</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$02</font>,<font color="#ff6060">$FF</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$89</font>,<font color="#ff6060">$9C</font>,<font color="#ff6060">$FD</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$04</font> <font color="#8080ff">; AD32 02 FF FE 89 9C FD 00 04  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$4C</font>,<font color="#ff6060">$29</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$FF</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$89</font>,<font color="#ff6060">$9C</font>,<font color="#ff6060">$FD</font> <font color="#8080ff">; AD3A 4C 29 02 FF FE 89 9C FD  L)......</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$4C</font>,<font color="#ff6060">$31</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$FF</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$C9</font> <font color="#8080ff">; AD42 00 04 4C 31 02 FF FE C9  ..L1....</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$9C</font>,<font color="#ff6060">$FD</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$9A</font>,<font color="#ff6060">$18</font>,<font color="#ff6060">$0E</font>,<font color="#ff6060">$FE</font> <font color="#8080ff">; AD4A 9C FD 00 04 9A 18 0E FE  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$89</font>,<font color="#ff6060">$9C</font>,<font color="#ff6060">$0C</font>,<font color="#ff6060">$31</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$FF</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$C9</font> <font color="#8080ff">; AD52 89 9C 0C 31 02 FF FE C9  ...1....</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$9C</font>,<font color="#ff6060">$FD</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$18</font>,<font color="#ff6060">$0E</font>,<font color="#ff6060">$FE</font> <font color="#8080ff">; AD5A 9C FD 00 04 04 18 0E FE  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$89</font>,<font color="#ff6060">$9C</font>,<font color="#ff6060">$8C</font>,<font color="#ff6060">$31</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$FF</font>         <font color="#8080ff">; AD62 89 9C 8C 31 02 FF        ...1..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; move bullets in ways that defy the laws of physics and common sense</font>
<font color="#00ffff">zigzag_sub0</font>:
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $0622 </font>                          <font color="#8080ff">; AD68 AD 22 06                 .&quot;.</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">LAD6E</font>                           <font color="#8080ff">; AD6B D0 01                    ..</font>
<font color="#00ffff">LAD6D</font>:  <font color="#00ff00">rts</font>                                     <font color="#8080ff">; AD6D 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">LAD6E</font>:  <font color="#00ff00">ldx</font>     <font color="#ff6060">#$FF</font>                            <font color="#8080ff">; AD6E A2 FF                    ..</font>
<font color="#00ffff">LAD70</font>:  <font color="#00ff00">inx</font>                                     <font color="#8080ff">; AD70 E8                       .</font>
        <font color="#00ff00">cpx</font>     <font color="#00ffff">work_level_bullet_max</font>           <font color="#8080ff">; AD71 EC 8B 07                 ...</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">LAD6D</font>                           <font color="#8080ff">; AD74 F0 F7                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">bullet_flags</font>,<font color="#00ffff">x</font>                  <font color="#8080ff">; AD76 BD 56 07                 .V.</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$02</font>                            <font color="#8080ff">; AD79 C9 02                    ..</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">LAD8B</font>                           <font color="#8080ff">; AD7B F0 0E                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $076C,x </font>                        <font color="#8080ff">; AD7D 9D 6C 07                 .l.</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; AD80 A9 00                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0764,x </font>                        <font color="#8080ff">; AD82 9D 64 07                 .d.</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0768,x </font>                        <font color="#8080ff">; AD85 9D 68 07                 .h.</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">LAD70</font>                           <font color="#8080ff">; AD88 4C 70 AD                 Lp.</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">LAD8B</font>:  <font color="#00ff00">cmp</font> <font color="#ff40ff">    $076C,x </font>                        <font color="#8080ff">; AD8B DD 6C 07                 .l.</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">LADA1</font>                           <font color="#8080ff">; AD8E F0 11                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $076C,x </font>                        <font color="#8080ff">; AD90 9D 6C 07                 .l.</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">bullet_x_delta</font>,<font color="#00ffff">x</font>                <font color="#8080ff">; AD93 BD 5A 07                 .Z.</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">LAD9E</font>                           <font color="#8080ff">; AD96 F0 06                    ..</font>
        <font color="#00ff00">inc</font> <font color="#ff40ff">    $0768,x </font>                        <font color="#8080ff">; AD98 FE 68 07                 .h.</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">LADA1</font>                           <font color="#8080ff">; AD9B 4C A1 AD                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">LAD9E</font>:  <font color="#00ff00">inc</font> <font color="#ff40ff">    $0764,x </font>                        <font color="#8080ff">; AD9E FE 64 07                 .d.</font>
<font color="#00ffff">LADA1</font>:  <font color="#00ff00">lda</font> <font color="#ff40ff">    $0764,x </font>                        <font color="#8080ff">; ADA1 BD 64 07                 .d.</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">code_adb5</font>                       <font color="#8080ff">; ADA4 F0 0F                    ..</font>
        <font color="#00ff00">and</font>     <font color="#ff6060">#$0F</font>                            <font color="#8080ff">; ADA6 29 0F                    ).</font>
        <font color="#00ff00">tay</font>                                     <font color="#8080ff">; ADA8 A8                       .</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">zigzag_deltas</font>,<font color="#00ffff">y</font>                 <font color="#8080ff">; ADA9 B9 C7 AD                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">bullet_x_delta</font>,<font color="#00ffff">x</font>                <font color="#8080ff">; ADAC 9D 5A 07                 .Z.</font>
        <font color="#00ff00">inc</font> <font color="#ff40ff">    $0764,x </font>                        <font color="#8080ff">; ADAF FE 64 07                 .d.</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">LAD70</font>                           <font color="#8080ff">; ADB2 4C 70 AD                 Lp.</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">code_adb5</font>:
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $0768,x </font>                        <font color="#8080ff">; ADB5 BD 68 07                 .h.</font>
        <font color="#00ff00">and</font>     <font color="#ff6060">#$0F</font>                            <font color="#8080ff">; ADB8 29 0F                    ).</font>
        <font color="#00ff00">tay</font>                                     <font color="#8080ff">; ADBA A8                       .</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">zigzag_deltas</font>,<font color="#00ffff">y</font>                 <font color="#8080ff">; ADBB B9 C7 AD                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">bullet_y_delta</font>,<font color="#00ffff">x</font>                <font color="#8080ff">; ADBE 9D 5E 07                 .^.</font>
<font color="#00ffff">code_adc1</font>:
        <font color="#00ff00">inc</font> <font color="#ff40ff">    $0768,x </font>                        <font color="#8080ff">; ADC1 FE 68 07                 .h.</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">LAD70</font>                           <font color="#8080ff">; ADC4 4C 70 AD                 Lp.</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; kind of a sine wave shape. used for either X or Y delta, depending on the direction the bullet is moving</font>
<font color="#00ffff">zigzag_deltas</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$03</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$03</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$01</font> <font color="#8080ff">; ADC7 00 01 02 03 04 03 02 01  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$FF</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$FD</font>,<font color="#ff6060">$FC</font>,<font color="#ff6060">$FD</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$FF</font> <font color="#8080ff">; ADCF 00 FF FE FD FC FD FE FF  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; ADD7 00 00 00 00 00 00 00 00  ........</font>
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $00 </font>                            <font color="#8080ff">; ADDF 00                       .</font>
<font color="#00ffff">l08_map</font>:.<font color="#ffff00">byte</font>   <font color="#ff6060">$FE</font>,<font color="#ff6060">$33</font>,<font color="#ff6060">$9C</font>,<font color="#ff6060">$FD</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$05</font> <font color="#8080ff">; ADE0 FE 33 9C FD 04 00 04 05  .3......</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$02</font>,<font color="#ff6060">$44</font>,<font color="#ff6060">$05</font>,<font color="#ff6060">$06</font>,<font color="#ff6060">$94</font>,<font color="#ff6060">$05</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$30</font> <font color="#8080ff">; ADE8 02 44 05 06 94 05 02 30  .D.....0</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$0A</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$68</font>,<font color="#ff6060">$0A</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$28</font>,<font color="#ff6060">$21</font>,<font color="#ff6060">$04</font> <font color="#8080ff">; ADF0 0A 02 68 0A 02 28 21 04  ..h..(!.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$68</font>,<font color="#ff6060">$21</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$25</font>,<font color="#ff6060">$06</font>,<font color="#ff6060">$84</font>,<font color="#ff6060">$25</font> <font color="#8080ff">; ADF8 68 21 04 04 25 06 84 25  h!..%..%</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$06</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$45</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$5C</font>,<font color="#ff6060">$45</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$04</font> <font color="#8080ff">; AE00 06 04 45 10 5C 45 10 04  ..E.\E..</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$55</font>,<font color="#ff6060">$06</font>,<font color="#ff6060">$2C</font>,<font color="#ff6060">$55</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$64</font>,<font color="#ff6060">$55</font>,<font color="#ff6060">$04</font> <font color="#8080ff">; AE08 55 06 2C 55 04 64 55 04  U.,U.dU.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$84</font>,<font color="#ff6060">$55</font>,<font color="#ff6060">$06</font>,<font color="#ff6060">$FD</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$FF</font>,<font color="#ff6060">$84</font>,<font color="#ff6060">$09</font> <font color="#8080ff">; AE10 84 55 06 FD 04 FF 84 09  .U......</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$04</font>,<font color="#ff6060">$1C</font>,<font color="#ff6060">$24</font>,<font color="#ff6060">$03</font>,<font color="#ff6060">$FD</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$0C</font> <font color="#8080ff">; AE18 04 1C 24 03 FD 04 01 0C  ..$.....</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$06</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$78</font>,<font color="#ff6060">$22</font>,<font color="#ff6060">$03</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$5F</font>,<font color="#ff6060">$9C</font> <font color="#8080ff">; AE20 06 04 78 22 03 FE 5F 9C  ..x&quot;.._.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$FD</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$0C</font>,<font color="#ff6060">$21</font>,<font color="#ff6060">$09</font>,<font color="#ff6060">$8C</font>,<font color="#ff6060">$21</font> <font color="#8080ff">; AE28 FD 00 04 0C 21 09 8C 21  ....!..!</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$09</font>,<font color="#ff6060">$30</font>,<font color="#ff6060">$41</font>,<font color="#ff6060">$05</font>,<font color="#ff6060">$68</font>,<font color="#ff6060">$41</font>,<font color="#ff6060">$05</font>,<font color="#ff6060">$FE</font> <font color="#8080ff">; AE30 09 30 41 05 68 41 05 FE  .0A.hA..</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$C9</font>,<font color="#ff6060">$9C</font>,<font color="#ff6060">$34</font>,<font color="#ff6060">$0C</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$6B</font>,<font color="#ff6060">$0C</font>,<font color="#ff6060">$04</font> <font color="#8080ff">; AE38 C9 9C 34 0C 04 6B 0C 04  ..4..k..</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$FE</font>,<font color="#ff6060">$DA</font>,<font color="#ff6060">$9C</font>,<font color="#ff6060">$44</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$5A</font>,<font color="#ff6060">$02</font> <font color="#8080ff">; AE40 FE DA 9C 44 02 10 5A 02  ...D..Z.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$10</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$B3</font>,<font color="#ff6060">$9C</font>                 <font color="#8080ff">; AE48 10 FE B3 9C              ....</font>
<font color="#00ffff">l08_map_bombs</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$04</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$98</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$22</font> <font color="#8080ff">; AE4C 04 02 01 98 02 01 04 22  .......&quot;</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$01</font>,<font color="#ff6060">$98</font>,<font color="#ff6060">$22</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$18</font>,<font color="#ff6060">$34</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$84</font> <font color="#8080ff">; AE54 01 98 22 01 18 34 01 84  ..&quot;..4..</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$34</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$42</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$98</font>,<font color="#ff6060">$42</font>,<font color="#ff6060">$01</font> <font color="#8080ff">; AE5C 34 01 04 42 01 98 42 01  4..B..B.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$04</font>,<font color="#ff6060">$52</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$38</font>,<font color="#ff6060">$52</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$64</font>,<font color="#ff6060">$52</font> <font color="#8080ff">; AE64 04 52 01 38 52 01 64 52  .R.8R.dR</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$01</font>,<font color="#ff6060">$98</font>,<font color="#ff6060">$52</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$FF</font>             <font color="#8080ff">; AE6C 01 98 52 01 FF           ..R..</font>
<font color="#00ffff">l08_bombs</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$22</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$C2</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$26</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$C6</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; AE71 22 00 C2 00 26 00 C6 00  &quot;...&amp;...</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$48</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$A8</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$2A</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$CA</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; AE79 48 00 A8 00 2A 00 CA 00  H...*...</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$2C</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$6C</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$8C</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$CC</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; AE81 2C 00 6C 00 8C 00 CC 00  ,.l.....</font>
<font color="#00ffff">l08_bombs_term</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $FF </font>                            <font color="#8080ff">; AE89 FF                       .</font>
<font color="#00ffff">l08_unkn0</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$03</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$7C</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; AE8A 03 00 00 01 7C 01 01 00  ....|...</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$04</font>,<font color="#ff6060">$0C</font>,<font color="#ff6060">$AF</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$86</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$0F</font> <font color="#8080ff">; AE92 04 0C AF 10 86 00 01 0F  ........</font>
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $FF </font>                            <font color="#8080ff">; AE9A FF                       .</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">spellbound_init</font>:
        <font color="#00ff00">jsr</font>     <font color="#00ffff">special_init_jv</font>                 <font color="#8080ff">; AE9B 20 36 80                  6.</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$C0</font>                            <font color="#8080ff">; AE9E A9 C0                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0770 </font>                          <font color="#8080ff">; AEA0 8D 70 07                 .p.</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; AEA3 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; used by spellbound, dunno exactly how yet</font>
<font color="#00ffff">spellbound_table</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$18</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$38</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$48</font>,<font color="#ff6060">$30</font>,<font color="#ff6060">$18</font> <font color="#8080ff">; AEA4 18 08 38 20 00 48 30 18  ..8 .H0.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$28</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$10</font>                     <font color="#8080ff">; AEAC 28 10 10                 (..</font>
<font color="#8080ff">; letters for level08, spellbound (not ASCII or screencodes though)</font>
<font color="#00ffff">epyx_jumpman</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$40</font>,<font color="#ff6060">$29</font>,<font color="#ff6060">$21</font>,<font color="#ff6060">$11</font>,<font color="#ff6060">$19</font>,<font color="#ff6060">$11</font>,<font color="#ff6060">$09</font>,<font color="#ff6060">$01</font> <font color="#8080ff">; AEAF 40 29 21 11 19 11 09 01  @)!.....</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$49</font>,<font color="#ff6060">$41</font>,<font color="#ff6060">$39</font>,<font color="#ff6060">$19</font>,<font color="#ff6060">$31</font>             <font color="#8080ff">; AEB7 49 41 39 19 31           IA9.1</font>
<font color="#8080ff">; player graphics for letters. each letter is 8x8 (8 bytes, 8px/byte), takes up the whole 8x8 cell (no blanks at edges like a normal font would have). no duplicate letters, so this spells 'JUMPANEYX ' (space at the end)</font>
<font color="#00ffff">letter_bitmap</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$03</font>,<font color="#ff6060">$03</font>,<font color="#ff6060">$03</font>,<font color="#ff6060">$03</font>,<font color="#ff6060">$03</font>,<font color="#ff6060">$C3</font>,<font color="#ff6060">$C3</font>,<font color="#ff6060">$7E</font> <font color="#8080ff">; AEBC 03 03 03 03 03 C3 C3 7E  .......~</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$C3</font>,<font color="#ff6060">$C3</font>,<font color="#ff6060">$C3</font>,<font color="#ff6060">$C3</font>,<font color="#ff6060">$C3</font>,<font color="#ff6060">$C3</font>,<font color="#ff6060">$C3</font>,<font color="#ff6060">$7E</font> <font color="#8080ff">; AEC4 C3 C3 C3 C3 C3 C3 C3 7E  .......~</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$C3</font>,<font color="#ff6060">$C3</font>,<font color="#ff6060">$E7</font>,<font color="#ff6060">$FF</font>,<font color="#ff6060">$DB</font>,<font color="#ff6060">$C3</font>,<font color="#ff6060">$C3</font>,<font color="#ff6060">$C3</font> <font color="#8080ff">; AECC C3 C3 E7 FF DB C3 C3 C3  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$FE</font>,<font color="#ff6060">$C3</font>,<font color="#ff6060">$C3</font>,<font color="#ff6060">$C3</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$C0</font>,<font color="#ff6060">$C0</font>,<font color="#ff6060">$C0</font> <font color="#8080ff">; AED4 FE C3 C3 C3 FE C0 C0 C0  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$18</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$66</font>,<font color="#ff6060">$C3</font>,<font color="#ff6060">$FF</font>,<font color="#ff6060">$C3</font>,<font color="#ff6060">$C3</font>,<font color="#ff6060">$C3</font> <font color="#8080ff">; AEDC 18 3C 66 C3 FF C3 C3 C3  .&lt;f.....</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$C3</font>,<font color="#ff6060">$C3</font>,<font color="#ff6060">$E3</font>,<font color="#ff6060">$F3</font>,<font color="#ff6060">$DB</font>,<font color="#ff6060">$CF</font>,<font color="#ff6060">$C7</font>,<font color="#ff6060">$C3</font> <font color="#8080ff">; AEE4 C3 C3 E3 F3 DB CF C7 C3  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$FF</font>,<font color="#ff6060">$C0</font>,<font color="#ff6060">$C0</font>,<font color="#ff6060">$C0</font>,<font color="#ff6060">$F8</font>,<font color="#ff6060">$C0</font>,<font color="#ff6060">$C0</font>,<font color="#ff6060">$FF</font> <font color="#8080ff">; AEEC FF C0 C0 C0 F8 C0 C0 FF  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$C3</font>,<font color="#ff6060">$66</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$18</font>,<font color="#ff6060">$18</font>,<font color="#ff6060">$18</font>,<font color="#ff6060">$18</font>,<font color="#ff6060">$18</font> <font color="#8080ff">; AEF4 C3 66 3C 18 18 18 18 18  .f&lt;.....</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$C3</font>,<font color="#ff6060">$C3</font>,<font color="#ff6060">$66</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$66</font>,<font color="#ff6060">$C3</font>,<font color="#ff6060">$C3</font> <font color="#8080ff">; AEFC C3 C3 66 3C 3C 66 C3 C3  ..f&lt;&lt;f..</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; AF04 00 00 00 00 00 00 00 00  ........</font>
<font color="#8080ff">; the little 250 that gets displayed at end of level, for each letter</font>
<font color="#00ffff">bonus_250</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$40</font>,<font color="#ff6060">$A0</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$40</font>,<font color="#ff6060">$E0</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$38</font>,<font color="#ff6060">$20</font> <font color="#8080ff">; AF0C 40 A0 20 40 E0 00 38 20  @. @..8 </font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$30</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$30</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$0A</font>,<font color="#ff6060">$0A</font>,<font color="#ff6060">$0A</font>,<font color="#ff6060">$04</font> <font color="#8080ff">; AF14 30 08 30 04 0A 0A 0A 04  0.0.....</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">LAF1C</font>:  <font color="#00ff00">lda</font>     <font color="#00ffff">rot_color</font>                       <font color="#8080ff">; AF1C AD 2A 06                 .*.</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">PCOLR2</font>                          <font color="#8080ff">; AF1F 8D C2 02                 ...</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; AF22 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">spellbound_bomb_sub</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">bomb_idx</font>                        <font color="#8080ff">; AF23 A5 B2                    ..</font>
        <font color="#00ff00">lsr</font>     <font color="#00ffff">a</font>                               <font color="#8080ff">; AF25 4A                       J</font>
        <font color="#00ff00">tax</font>                                     <font color="#8080ff">; AF26 AA                       .</font>
        <font color="#00ff00">ldy</font>     <font color="#00ffff">spellbound_table</font>,<font color="#00ffff">x</font>              <font color="#8080ff">; AF27 BC A4 AE                 ...</font>
        <font color="#00ff00">iny</font>                                     <font color="#8080ff">; AF2A C8                       .</font>
        <font color="#00ff00">ldx</font> <font color="#ff40ff">    $0771 </font>                          <font color="#8080ff">; AF2B AE 71 07                 .q.</font>
        <font color="#00ff00">tya</font>                                     <font color="#8080ff">; AF2E 98                       .</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0773,x </font>                        <font color="#8080ff">; AF2F 9D 73 07                 .s.</font>
        <font color="#00ff00">dey</font>                                     <font color="#8080ff">; AF32 88                       .</font>
        <font color="#00ff00">ldx</font> <font color="#ff40ff">    $0770 </font>                          <font color="#8080ff">; AF33 AE 70 07                 .p.</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$08</font>                            <font color="#8080ff">; AF36 A9 08                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0772 </font>                          <font color="#8080ff">; AF38 8D 72 07                 .r.</font>
<font color="#00ffff">LAF3B</font>:  <font color="#00ff00">lda</font>     <font color="#00ffff">letter_bitmap</font>,<font color="#00ffff">y</font>                 <font color="#8080ff">; AF3B B9 BC AE                 ...</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $2E00,x </font>                        <font color="#8080ff">; AF3E 9D 00 2E                 ...</font>
        <font color="#00ff00">inx</font>                                     <font color="#8080ff">; AF41 E8                       .</font>
        <font color="#00ff00">iny</font>                                     <font color="#8080ff">; AF42 C8                       .</font>
        <font color="#00ff00">dec</font> <font color="#ff40ff">    $0772 </font>                          <font color="#8080ff">; AF43 CE 72 07                 .r.</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">LAF3B</font>                           <font color="#8080ff">; AF46 D0 F3                    ..</font>
        <font color="#00ff00">inc</font> <font color="#ff40ff">    $0771 </font>                          <font color="#8080ff">; AF48 EE 71 07                 .q.</font>
        <font color="#00ff00">sec</font>                                     <font color="#8080ff">; AF4B 38                       8</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $0770 </font>                          <font color="#8080ff">; AF4C AD 70 07                 .p.</font>
        <font color="#00ff00">sbc</font>     <font color="#ff6060">#$0A</font>                            <font color="#8080ff">; AF4F E9 0A                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0770 </font>                          <font color="#8080ff">; AF51 8D 70 07                 .p.</font>
        <font color="#00ff00">inc</font> <font color="#ff40ff">    $066C </font>                          <font color="#8080ff">; AF54 EE 6C 06                 .l.</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; AF57 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; called at end of Spellbound, adds up letter bonus</font>
<font color="#00ffff">spellbound_letters</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">work_level_num_bombs</font>            <font color="#8080ff">; AF58 AD 8A 07                 ...</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">spellbound_got_all</font>              <font color="#8080ff">; AF5B F0 01                    ..</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; AF5D 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; got all the bombs</font>
<font color="#00ffff">spellbound_got_all</font>:
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$09</font>                            <font color="#8080ff">; AF5E A9 09                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">current_speed</font>                   <font color="#8080ff">; AF60 8D 24 06                 .$.</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; AF63 A9 00                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">playing_level</font>                   <font color="#8080ff">; AF65 8D 27 06                 .'.</font>
        <font color="#00ff00">ldx</font>     <font color="#ff6060">#$0C</font>                            <font color="#8080ff">; AF68 A2 0C                    ..</font>
        <font color="#00ff00">stx</font> <font color="#ff40ff">    $066D </font>                          <font color="#8080ff">; AF6A 8E 6D 06                 .m.</font>
<font color="#00ffff">ltr_loop</font>:
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $0770 </font>                          <font color="#8080ff">; AF6D AD 70 07                 .p.</font>
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; AF70 18                       .</font>
        <font color="#00ff00">adc</font>     <font color="#ff6060">#$0A</font>                            <font color="#8080ff">; AF71 69 0A                    i.</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0770 </font>                          <font color="#8080ff">; AF73 8D 70 07                 .p.</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $0772,x </font>                        <font color="#8080ff">; AF76 BD 72 07                 .r.</font>
        <font color="#00ff00">cmp</font>     <font color="#00ffff">epyx_jumpman</font>,<font color="#00ffff">x</font>                  <font color="#8080ff">; AF79 DD AF AE                 ...</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">bonus_250_pts</font>                   <font color="#8080ff">; AF7C F0 18                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; AF7E A9 00                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0681 </font>                          <font color="#8080ff">; AF80 8D 81 06                 ...</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">ltr_skip</font>                        <font color="#8080ff">; AF83 4C 92 AF                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; wait approx 1/3 second so user can see what happened</font>
<font color="#00ffff">ltr_delay</font>:
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; AF86 A9 00                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">jiffy_timer_1</font>                   <font color="#8080ff">; AF88 8D 1A 06                 ...</font>
<font color="#00ffff">ltr_wait</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">jiffy_timer_1</font>                   <font color="#8080ff">; AF8B AD 1A 06                 ...</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$20</font>                            <font color="#8080ff">; AF8E C9 20                    . </font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">ltr_wait</font>                        <font color="#8080ff">; AF90 D0 F9                    ..</font>
<font color="#00ffff">ltr_skip</font>:
        <font color="#00ff00">dex</font>                                     <font color="#8080ff">; AF92 CA                       .</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">ltr_loop</font>                        <font color="#8080ff">; AF93 D0 D8                    ..</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; AF95 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; per letter</font>
<font color="#00ffff">bonus_250_pts</font>:
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $0770 </font>                          <font color="#8080ff">; AF96 AD 70 07                 .p.</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">player_new_y</font>                    <font color="#8080ff">; AF99 8D 86 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$86</font>                            <font color="#8080ff">; AF9C A9 86                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0681 </font>                          <font color="#8080ff">; AF9E 8D 81 06                 ...</font>
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; AFA1 18                       .</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">score</font>                           <font color="#8080ff">; AFA2 AD 00 07                 ...</font>
        <font color="#00ff00">adc</font>     <font color="#ff6060">#$FA</font>                            <font color="#8080ff">; AFA5 69 FA                    i.</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">score</font>                           <font color="#8080ff">; AFA7 8D 00 07                 ...</font>
        <font color="#00ff00">bcc</font>     <font color="#00ffff">b250_hi_ok</font>                      <font color="#8080ff">; AFAA 90 08                    ..</font>
        <font color="#00ff00">inc</font>     <font color="#00ffff">score</font>+<font color="#ff6060">1</font>                         <font color="#8080ff">; AFAC EE 01 07                 ...</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">b250_hi_ok</font>                      <font color="#8080ff">; AFAF D0 03                    ..</font>
        <font color="#00ff00">inc</font>     <font color="#00ffff">score</font>+<font color="#ff6060">2</font>                         <font color="#8080ff">; AFB1 EE 02 07                 ...</font>
<font color="#00ffff">b250_hi_ok</font>:
        <font color="#00ff00">txa</font>                                     <font color="#8080ff">; AFB4 8A                       .</font>
        <font color="#00ff00">pha</font>                                     <font color="#8080ff">; AFB5 48                       H</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">check_extra_life_jv</font>             <font color="#8080ff">; AFB6 20 0C 80                  ..</font>
<font color="#8080ff">; play sfx_letter_bonus</font>
<font color="#00ffff">cue_letter_sfx</font>:
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$CB</font>                            <font color="#8080ff">; AFB9 A9 CB                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">snd_ptr</font>                         <font color="#8080ff">; AFBB 8D 3C 06                 .&lt;.</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$AF</font>                            <font color="#8080ff">; AFBE A9 AF                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">snd_ptr</font>+<font color="#ff6060">1</font>                       <font color="#8080ff">; AFC0 8D 3D 06                 .=.</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">cue_sfx_jv</font>                      <font color="#8080ff">; AFC3 20 06 80                  ..</font>
        <font color="#00ff00">pla</font>                                     <font color="#8080ff">; AFC6 68                       h</font>
        <font color="#00ff00">tax</font>                                     <font color="#8080ff">; AFC7 AA                       .</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">ltr_delay</font>                       <font color="#8080ff">; AFC8 4C 86 AF                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; played once per correct letter at end of level08 (spellbound). trailing 00's are filler.</font>
<font color="#00ffff">sfx_letter_bonus</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$01</font>,<font color="#ff6060">$A5</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$18</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$F3</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; AFCB 01 A5 00 18 04 F3 04 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; AFD3 00 00 00 00 00 00 00 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; AFDB 00 00 00 00 00 00 00 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; AFE3 00 00 00 00 00 00 00 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; AFEB 00 00 00 00 00 00 00 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; AFF3 00 00 00 00 00 00 00 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>             <font color="#8080ff">; AFFB 00 00 00 00 00           .....</font>
<font color="#8080ff">; blackout doesn't draw the map initially</font>
<font color="#00ffff">l09_real_map</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$FE</font>,<font color="#ff6060">$33</font>,<font color="#ff6060">$9C</font>,<font color="#ff6060">$FD</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$07</font> <font color="#8080ff">; B000 FE 33 9C FD 04 00 04 07  .3......</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$06</font>,<font color="#ff6060">$24</font>,<font color="#ff6060">$07</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$6C</font>,<font color="#ff6060">$05</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$8C</font> <font color="#8080ff">; B008 06 24 07 02 6C 05 04 8C  .$..l...</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$05</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$28</font>,<font color="#ff6060">$18</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$48</font>,<font color="#ff6060">$15</font>,<font color="#ff6060">$06</font> <font color="#8080ff">; B010 05 04 28 18 04 48 15 06  ..(..H..</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$7C</font>,<font color="#ff6060">$15</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$25</font>,<font color="#ff6060">$07</font>,<font color="#ff6060">$68</font>,<font color="#ff6060">$25</font> <font color="#8080ff">; B018 7C 15 04 20 25 07 68 25  |.. %.h%</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$04</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$3B</font>,<font color="#ff6060">$05</font>,<font color="#ff6060">$28</font>,<font color="#ff6060">$3B</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$34</font> <font color="#8080ff">; B020 04 04 3B 05 28 3B 01 34  ..;.(;.4</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$3B</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$5C</font>,<font color="#ff6060">$45</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$8C</font>,<font color="#ff6060">$4B</font>,<font color="#ff6060">$02</font> <font color="#8080ff">; B028 3B 04 5C 45 08 8C 4B 02  ;.\E..K.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$04</font>,<font color="#ff6060">$55</font>,<font color="#ff6060">$06</font>,<font color="#ff6060">$38</font>,<font color="#ff6060">$4D</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$55</font> <font color="#8080ff">; B030 04 55 06 38 4D 04 04 55  .U.8M..U</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$06</font>,<font color="#ff6060">$54</font>,<font color="#ff6060">$55</font>,<font color="#ff6060">$12</font>,<font color="#ff6060">$FD</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$FF</font>,<font color="#ff6060">$58</font> <font color="#8080ff">; B038 06 54 55 12 FD 04 FF 58  .TU....X</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$0A</font>,<font color="#ff6060">$05</font>,<font color="#ff6060">$1C</font>,<font color="#ff6060">$54</font>,<font color="#ff6060">$07</font>,<font color="#ff6060">$FD</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$01</font> <font color="#8080ff">; B040 0A 05 1C 54 07 FD 04 01  ...T....</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$2C</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$06</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$26</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$5F</font> <font color="#8080ff">; B048 2C 08 06 3C 26 04 FE 5F  ,..&lt;&amp;.._</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$9C</font>,<font color="#ff6060">$FD</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$0C</font>,<font color="#ff6060">$03</font>,<font color="#ff6060">$0E</font>,<font color="#ff6060">$3C</font> <font color="#8080ff">; B050 9C FD 00 04 0C 03 0E 3C  .......&lt;</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$37</font>,<font color="#ff6060">$05</font>,<font color="#ff6060">$8C</font>,<font color="#ff6060">$35</font>,<font color="#ff6060">$05</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$C9</font>,<font color="#ff6060">$9C</font> <font color="#8080ff">; B058 37 05 8C 35 05 FE C9 9C  7..5....</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$1A</font>,<font color="#ff6060">$0A</font>,<font color="#ff6060">$06</font>,<font color="#ff6060">$5E</font>,<font color="#ff6060">$18</font>,<font color="#ff6060">$09</font>,<font color="#ff6060">$9A</font>,<font color="#ff6060">$08</font> <font color="#8080ff">; B060 1A 0A 06 5E 18 09 9A 08  ...^....</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$0B</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$DA</font>,<font color="#ff6060">$9C</font>,<font color="#ff6060">$83</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$13</font>,<font color="#ff6060">$FE</font> <font color="#8080ff">; B068 0B FE DA 9C 83 04 13 FE  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$49</font>,<font color="#ff6060">$9C</font>                         <font color="#8080ff">; B070 49 9C                    I.</font>
<font color="#00ffff">l09_map_bombs</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$04</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$24</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$44</font>,<font color="#ff6060">$02</font> <font color="#8080ff">; B072 04 02 01 24 02 01 44 02  ...$..D.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$01</font>,<font color="#ff6060">$78</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$98</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$3C</font> <font color="#8080ff">; B07A 01 78 02 01 98 02 01 3C  .x.....&lt;</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$12</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$5C</font>,<font color="#ff6060">$12</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$7C</font>,<font color="#ff6060">$12</font>,<font color="#ff6060">$01</font> <font color="#8080ff">; B082 12 01 5C 12 01 7C 12 01  ..\..|..</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$24</font>,<font color="#ff6060">$22</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$78</font>,<font color="#ff6060">$22</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$38</font> <font color="#8080ff">; B08A 24 22 01 78 22 01 04 38  $&quot;.x&quot;..8</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$01</font>,<font color="#ff6060">$1C</font>,<font color="#ff6060">$46</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$78</font>,<font color="#ff6060">$42</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$04</font> <font color="#8080ff">; B092 01 1C 46 01 78 42 01 04  ..F.xB..</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$52</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$58</font>,<font color="#ff6060">$52</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$98</font>,<font color="#ff6060">$52</font>,<font color="#ff6060">$01</font> <font color="#8080ff">; B09A 52 01 58 52 01 98 52 01  R.XR..R.</font>
<font color="#8080ff">; blackout doesn't draw the map initially</font>
<font color="#00ffff">l09_map</font>:.<font color="#ffff00">byte</font> <font color="#ff40ff">  $FF </font>                            <font color="#8080ff">; B0A2 FF                       .</font>
<font color="#00ffff">l09_bombs</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$22</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$42</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$62</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$A2</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; B0A3 22 00 42 00 62 00 A2 00  &quot;.B.b...</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$C2</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$64</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$84</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$A4</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; B0AB C2 00 64 00 84 00 A4 00  ..d.....</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$46</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$A6</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$28</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$4A</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; B0B3 46 00 A6 00 28 00 4A 00  F...(.J.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$AA</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$2C</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$8C</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$CC</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; B0BB AA 00 2C 00 8C 00 CC 00  ..,.....</font>
<font color="#00ffff">l09_bombs_term</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $FF </font>                            <font color="#8080ff">; B0C3 FF                       .</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; sets screen memory to $1000 and draws l09_real_map there. bombs are handled specially as they're blanks in the map.</font>
<font color="#00ffff">blackout_init</font>:
        <font color="#00ff00">jsr</font>     <font color="#00ffff">special_init_jv</font>                 <font color="#8080ff">; B0C4 20 36 80                  6.</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$10</font>                            <font color="#8080ff">; B0C7 A9 10                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">SAVMSC</font>+<font color="#ff6060">1</font>                        <font color="#8080ff">; B0C9 85 59                    .Y</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">clear_screen_mem_jv</font>             <font color="#8080ff">; B0CB 20 1E 80                  ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; B0CE A9 00                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">dm_progctr</font>                      <font color="#8080ff">; B0D0 85 C0                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$B0</font>                            <font color="#8080ff">; B0D2 A9 B0                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">dm_progctr</font>+<font color="#ff6060">1</font>                    <font color="#8080ff">; B0D4 85 C1                    ..</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">draw_map_jv</font>                     <font color="#8080ff">; B0D6 20 00 80                  ..</font>
        <font color="#00ff00">ldx</font>     <font color="#ff6060">#$07</font>                            <font color="#8080ff">; B0D9 A2 07                    ..</font>
<font color="#00ffff">LB0DB</font>:  <font color="#00ff00">lda</font>     <font color="#00ffff">map_one_bomb_minus_one</font>,<font color="#00ffff">x</font>        <font color="#8080ff">; B0DB BD 19 B1                 ...</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $08FF,x </font>                        <font color="#8080ff">; B0DE 9D FF 08                 ...</font>
        <font color="#00ff00">dex</font>                                     <font color="#8080ff">; B0E1 CA                       .</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">LB0DB</font>                           <font color="#8080ff">; B0E2 D0 F7                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$08</font>                            <font color="#8080ff">; B0E4 A9 08                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $AA </font>                            <font color="#8080ff">; B0E6 85 AA                    ..</font>
<font color="#00ffff">LB0E8</font>:  <font color="#00ff00">lda</font>     <font color="#ff40ff">RANDOM</font>                          <font color="#8080ff">; B0E8 AD 0A D2                 ...</font>
        <font color="#00ff00">and</font>     <font color="#ff6060">#$0F</font>                            <font color="#8080ff">; B0EB 29 0F                    ).</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $AB </font>                            <font color="#8080ff">; B0ED 85 AB                    ..</font>
        <font color="#00ff00">tax</font>                                     <font color="#8080ff">; B0EF AA                       .</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $0770,x </font>                        <font color="#8080ff">; B0F0 BD 70 07                 .p.</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">LB0E8</font>                           <font color="#8080ff">; B0F3 D0 F3                    ..</font>
        <font color="#00ff00">inc</font> <font color="#ff40ff">    $0770,x </font>                        <font color="#8080ff">; B0F5 FE 70 07                 .p.</font>
        <font color="#00ff00">txa</font>                                     <font color="#8080ff">; B0F8 8A                       .</font>
        <font color="#00ff00">asl</font>     <font color="#00ffff">a</font>                               <font color="#8080ff">; B0F9 0A                       .</font>
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; B0FA 18                       .</font>
        <font color="#00ff00">adc</font> <font color="#ff40ff">    $AB </font>                            <font color="#8080ff">; B0FB 65 AB                    e.</font>
        <font color="#00ff00">tay</font>                                     <font color="#8080ff">; B0FD A8                       .</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">l09_map_bombs</font>,<font color="#00ffff">y</font>                 <font color="#8080ff">; B0FE B9 72 B0                 .r.</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0903 </font>                          <font color="#8080ff">; B101 8D 03 09                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">l09_map_bombs</font>+<font color="#ff6060">1</font>,<font color="#00ffff">y</font>               <font color="#8080ff">; B104 B9 73 B0                 .s.</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0904 </font>                          <font color="#8080ff">; B107 8D 04 09                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; B10A A9 00                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">dm_progctr</font>                      <font color="#8080ff">; B10C 85 C0                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$09</font>                            <font color="#8080ff">; B10E A9 09                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">dm_progctr</font>+<font color="#ff6060">1</font>                    <font color="#8080ff">; B110 85 C1                    ..</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">draw_map_jv</font>                     <font color="#8080ff">; B112 20 00 80                  ..</font>
        <font color="#00ff00">dec</font> <font color="#ff40ff">    $AA </font>                            <font color="#8080ff">; B115 C6 AA                    ..</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">LB0E8</font>                           <font color="#8080ff">; B117 D0 CF                    ..</font>
<font color="#8080ff">; 1-indexed</font>
<font color="#00ffff">map_one_bomb_minus_one</font>:
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; B119 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; used by blackout, copied to RAM and modified ($00's replaced with actual X and Y coords of bomb)</font>
<font color="#00ffff">map_one_bomb</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$FE</font>,<font color="#ff6060">$B3</font>,<font color="#ff6060">$9C</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$FF</font>     <font color="#8080ff">; B11A FE B3 9C 00 00 01 FF     .......</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; make sure the user sees the bomb he's just picked up (?). at least 1 pixel of it already has to be visible, for collision detection to work.</font>
<font color="#00ffff">blackout_bomb_sub</font>:
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$10</font>                            <font color="#8080ff">; B121 A9 10                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">SAVMSC</font>+<font color="#ff6060">1</font>                        <font color="#8080ff">; B123 85 59                    .Y</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$D9</font>                            <font color="#8080ff">; B125 A9 D9                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">dm_progctr</font>                      <font color="#8080ff">; B127 85 C0                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$06</font>                            <font color="#8080ff">; B129 A9 06                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">dm_progctr</font>+<font color="#ff6060">1</font>                    <font color="#8080ff">; B12B 85 C1                    ..</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">draw_map_jv</font>                     <font color="#8080ff">; B12D 20 00 80                  ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$30</font>                            <font color="#8080ff">; B130 A9 30                    .0</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">SAVMSC</font>+<font color="#ff6060">1</font>                        <font color="#8080ff">; B132 85 59                    .Y</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$D9</font>                            <font color="#8080ff">; B134 A9 D9                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">dm_progctr</font>                      <font color="#8080ff">; B136 85 C0                    ..</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">draw_map_jv</font>                     <font color="#8080ff">; B138 20 00 80                  ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$D9</font>                            <font color="#8080ff">; B13B A9 D9                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">dm_progctr</font>                      <font color="#8080ff">; B13D 85 C0                    ..</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; B13F 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; copies pixels from rendered real map at $1000 to visible screen memory at $3000, centered around jumpman's location</font>
<font color="#00ffff">blackout_sub0</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">start_falling_flag</font>              <font color="#8080ff">; B140 AD 21 06                 .!.</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">LB146</font>                           <font color="#8080ff">; B143 D0 01                    ..</font>
<font color="#00ffff">LB145</font>:  <font color="#00ff00">rts</font>                                     <font color="#8080ff">; B145 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">LB146</font>:  <font color="#00ff00">lda</font>     <font color="#00ffff">player_x_pos</font>                    <font color="#8080ff">; B146 AD 7E 06                 .~.</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$34</font>                            <font color="#8080ff">; B149 C9 34                    .4</font>
        <font color="#00ff00">bcc</font>     <font color="#00ffff">LB145</font>                           <font color="#8080ff">; B14B 90 F8                    ..</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$C9</font>                            <font color="#8080ff">; B14D C9 C9                    ..</font>
        <font color="#00ff00">bcs</font>     <font color="#00ffff">LB145</font>                           <font color="#8080ff">; B14F B0 F4                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$0B</font>                            <font color="#8080ff">; B151 A9 0B                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $97 </font>                            <font color="#8080ff">; B153 85 97                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">player_x_pos</font>                    <font color="#8080ff">; B155 AD 7E 06                 .~.</font>
        <font color="#00ff00">sec</font>                                     <font color="#8080ff">; B158 38                       8</font>
        <font color="#00ff00">sbc</font>     <font color="#ff6060">#$33</font>                            <font color="#8080ff">; B159 E9 33                    .3</font>
        <font color="#00ff00">lsr</font>     <font color="#00ffff">a</font>                               <font color="#8080ff">; B15B 4A                       J</font>
        <font color="#00ff00">lsr</font>     <font color="#00ffff">a</font>                               <font color="#8080ff">; B15C 4A                       J</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $91 </font>                            <font color="#8080ff">; B15D 85 91                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">player_y_pos</font>                    <font color="#8080ff">; B15F AD 83 06                 ...</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$C3</font>                            <font color="#8080ff">; B162 C9 C3                    ..</font>
        <font color="#00ff00">bcs</font>     <font color="#00ffff">LB145</font>                           <font color="#8080ff">; B164 B0 DF                    ..</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">LB1D2</font>                           <font color="#8080ff">; B166 20 D2 B1                  ..</font>
        <font color="#00ff00">sec</font>                                     <font color="#8080ff">; B169 38                       8</font>
        <font color="#00ff00">sbc</font>     <font color="#ff6060">#$26</font>                            <font color="#8080ff">; B16A E9 26                    .&amp;</font>
        <font color="#00ff00">lsr</font>     <font color="#00ffff">a</font>                               <font color="#8080ff">; B16C 4A                       J</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $92 </font>                            <font color="#8080ff">; B16D 85 92                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$28</font>                            <font color="#8080ff">; B16F A9 28                    .(</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $90 </font>                            <font color="#8080ff">; B171 85 90                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; B173 A9 00                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $93 </font>                            <font color="#8080ff">; B175 85 93                    ..</font>
        <font color="#00ff00">ldx</font>     <font color="#ff6060">#$08</font>                            <font color="#8080ff">; B177 A2 08                    ..</font>
<font color="#00ffff">LB179</font>:  <font color="#00ff00">lsr</font> <font color="#ff40ff">    $90 </font>                            <font color="#8080ff">; B179 46 90                    F.</font>
        <font color="#00ff00">bcc</font>     <font color="#00ffff">LB180</font>                           <font color="#8080ff">; B17B 90 03                    ..</font>
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; B17D 18                       .</font>
        <font color="#00ff00">adc</font> <font color="#ff40ff">    $92 </font>                            <font color="#8080ff">; B17E 65 92                    e.</font>
<font color="#00ffff">LB180</font>:  <font color="#00ff00">ror</font>     <font color="#00ffff">a</font>                               <font color="#8080ff">; B180 6A                       j</font>
        <font color="#00ff00">ror</font> <font color="#ff40ff">    $93 </font>                            <font color="#8080ff">; B181 66 93                    f.</font>
        <font color="#00ff00">dex</font>                                     <font color="#8080ff">; B183 CA                       .</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">LB179</font>                           <font color="#8080ff">; B184 D0 F3                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $94 </font>                            <font color="#8080ff">; B186 85 94                    ..</font>
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; B188 18                       .</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $93 </font>                            <font color="#8080ff">; B189 A5 93                    ..</font>
        <font color="#00ff00">adc</font> <font color="#ff40ff">    $91 </font>                            <font color="#8080ff">; B18B 65 91                    e.</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $93 </font>                            <font color="#8080ff">; B18D 85 93                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $95 </font>                            <font color="#8080ff">; B18F 85 95                    ..</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $94 </font>                            <font color="#8080ff">; B191 A5 94                    ..</font>
        <font color="#00ff00">adc</font>     <font color="#ff6060">#$10</font>                            <font color="#8080ff">; B193 69 10                    i.</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $94 </font>                            <font color="#8080ff">; B195 85 94                    ..</font>
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; B197 18                       .</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $94 </font>                            <font color="#8080ff">; B198 A5 94                    ..</font>
        <font color="#00ff00">adc</font>     <font color="#ff6060">#$20</font>                            <font color="#8080ff">; B19A 69 20                    i </font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $96 </font>                            <font color="#8080ff">; B19C 85 96                    ..</font>
<font color="#00ffff">LB19E</font>:  <font color="#00ff00">ldx</font>     <font color="#ff6060">#$04</font>                            <font color="#8080ff">; B19E A2 04                    ..</font>
        <font color="#00ff00">ldy</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; B1A0 A0 00                    ..</font>
<font color="#00ffff">LB1A2</font>:  <font color="#00ff00">lda</font> <font color="#ff40ff">    ($93),y </font>                        <font color="#8080ff">; B1A2 B1 93                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    ($95),y </font>                        <font color="#8080ff">; B1A4 91 95                    ..</font>
        <font color="#00ff00">iny</font>                                     <font color="#8080ff">; B1A6 C8                       .</font>
        <font color="#00ff00">dex</font>                                     <font color="#8080ff">; B1A7 CA                       .</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">LB1A2</font>                           <font color="#8080ff">; B1A8 D0 F8                    ..</font>
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; B1AA 18                       .</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $93 </font>                            <font color="#8080ff">; B1AB A5 93                    ..</font>
        <font color="#00ff00">adc</font>     <font color="#ff6060">#$28</font>                            <font color="#8080ff">; B1AD 69 28                    i(</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $93 </font>                            <font color="#8080ff">; B1AF 85 93                    ..</font>
        <font color="#00ff00">bcc</font>     <font color="#00ffff">LB1B5</font>                           <font color="#8080ff">; B1B1 90 02                    ..</font>
        <font color="#00ff00">inc</font> <font color="#ff40ff">    $94 </font>                            <font color="#8080ff">; B1B3 E6 94                    ..</font>
<font color="#00ffff">LB1B5</font>:  <font color="#00ff00">clc</font>                                     <font color="#8080ff">; B1B5 18                       .</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $95 </font>                            <font color="#8080ff">; B1B6 A5 95                    ..</font>
        <font color="#00ff00">adc</font>     <font color="#ff6060">#$28</font>                            <font color="#8080ff">; B1B8 69 28                    i(</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $95 </font>                            <font color="#8080ff">; B1BA 85 95                    ..</font>
        <font color="#00ff00">bcc</font>     <font color="#00ffff">LB1C0</font>                           <font color="#8080ff">; B1BC 90 02                    ..</font>
        <font color="#00ff00">inc</font> <font color="#ff40ff">    $96 </font>                            <font color="#8080ff">; B1BE E6 96                    ..</font>
<font color="#00ffff">LB1C0</font>:  <font color="#00ff00">lda</font> <font color="#ff40ff">    $93 </font>                            <font color="#8080ff">; B1C0 A5 93                    ..</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$C0</font>                            <font color="#8080ff">; B1C2 C9 C0                    ..</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">LB1CD</font>                           <font color="#8080ff">; B1C4 D0 07                    ..</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $94 </font>                            <font color="#8080ff">; B1C6 A5 94                    ..</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$1D</font>                            <font color="#8080ff">; B1C8 C9 1D                    ..</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">LB1CD</font>                           <font color="#8080ff">; B1CA D0 01                    ..</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; B1CC 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">LB1CD</font>:  <font color="#00ff00">dec</font> <font color="#ff40ff">    $97 </font>                            <font color="#8080ff">; B1CD C6 97                    ..</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">LB19E</font>                           <font color="#8080ff">; B1CF D0 CD                    ..</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; B1D1 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">LB1D2</font>:  <font color="#00ff00">cmp</font>     <font color="#ff6060">#$26</font>                            <font color="#8080ff">; B1D2 C9 26                    .&amp;</font>
        <font color="#00ff00">bcs</font>     <font color="#00ffff">LB1DE</font>                           <font color="#8080ff">; B1D4 B0 08                    ..</font>
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; B1D6 18                       .</font>
        <font color="#00ff00">adc</font>     <font color="#ff6060">#$02</font>                            <font color="#8080ff">; B1D7 69 02                    i.</font>
        <font color="#00ff00">dec</font> <font color="#ff40ff">    $97 </font>                            <font color="#8080ff">; B1D9 C6 97                    ..</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">LB1D2</font>                           <font color="#8080ff">; B1DB 4C D2 B1                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">LB1DE</font>:  <font color="#00ff00">rts</font>                                     <font color="#8080ff">; B1DE 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">zero_filler_b1df</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $00 </font>                            <font color="#8080ff">; B1DF 00                       .</font>
<font color="#00ffff">l10_map</font>:.<font color="#ffff00">byte</font>   <font color="#ff6060">$FE</font>,<font color="#ff6060">$33</font>,<font color="#ff6060">$9C</font>,<font color="#ff6060">$FD</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$05</font> <font color="#8080ff">; B1E0 FE 33 9C FD 04 00 04 05  .3......</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$06</font>,<font color="#ff6060">$38</font>,<font color="#ff6060">$05</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$7C</font>,<font color="#ff6060">$05</font>,<font color="#ff6060">$06</font>,<font color="#ff6060">$24</font> <font color="#8080ff">; B1E8 06 38 05 08 7C 05 06 24  .8..|..$</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$15</font>,<font color="#ff6060">$06</font>,<font color="#ff6060">$64</font>,<font color="#ff6060">$15</font>,<font color="#ff6060">$0E</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$2D</font>,<font color="#ff6060">$06</font> <font color="#8080ff">; B1F0 15 06 64 15 0E 04 2D 06  ..d...-.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$38</font>,<font color="#ff6060">$35</font>,<font color="#ff6060">$0C</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$45</font>,<font color="#ff6060">$06</font>,<font color="#ff6060">$30</font>,<font color="#ff6060">$45</font> <font color="#8080ff">; B1F8 38 35 0C 04 45 06 30 45  85..E.0E</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$08</font>,<font color="#ff6060">$88</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$05</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$55</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$38</font> <font color="#8080ff">; B200 08 88 3C 05 04 55 08 38  ..&lt;..U.8</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$55</font>,<font color="#ff6060">$06</font>,<font color="#ff6060">$68</font>,<font color="#ff6060">$55</font>,<font color="#ff6060">$0D</font>,<font color="#ff6060">$FD</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$01</font> <font color="#8080ff">; B208 55 06 68 55 0D FD 04 01  U.hU....</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$1C</font>,<font color="#ff6060">$2E</font>,<font color="#ff6060">$07</font>,<font color="#ff6060">$FD</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$FF</font>,<font color="#ff6060">$64</font>,<font color="#ff6060">$45</font> <font color="#8080ff">; B210 1C 2E 07 FD 04 FF 64 45  ......dE</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$09</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$5F</font>,<font color="#ff6060">$9C</font>,<font color="#ff6060">$FD</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$0C</font> <font color="#8080ff">; B218 09 FE 5F 9C FD 00 04 0C  .._.....</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$01</font>,<font color="#ff6060">$0B</font>,<font color="#ff6060">$0C</font>,<font color="#ff6060">$41</font>,<font color="#ff6060">$05</font>,<font color="#ff6060">$40</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$05</font> <font color="#8080ff">; B220 01 0B 0C 41 05 40 01 05  ...A.@..</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$40</font>,<font color="#ff6060">$31</font>,<font color="#ff6060">$05</font>,<font color="#ff6060">$8C</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$15</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$DA</font> <font color="#8080ff">; B228 40 31 05 8C 01 15 FE DA  @1......</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$9C</font>,<font color="#ff6060">$66</font>,<font color="#ff6060">$30</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$B3</font>,<font color="#ff6060">$9C</font>     <font color="#8080ff">; B230 9C 66 30 04 FE B3 9C     .f0....</font>
<font color="#00ffff">l10_map_bombs</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$04</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$38</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$7C</font>,<font color="#ff6060">$02</font> <font color="#8080ff">; B237 04 02 01 38 02 01 7C 02  ...8..|.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$01</font>,<font color="#ff6060">$38</font>,<font color="#ff6060">$12</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$64</font>,<font color="#ff6060">$12</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$98</font> <font color="#8080ff">; B23F 01 38 12 01 64 12 01 98  .8..d...</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$12</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$22</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$98</font>,<font color="#ff6060">$39</font>,<font color="#ff6060">$01</font> <font color="#8080ff">; B247 12 01 04 22 01 98 39 01  ...&quot;..9.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$58</font>,<font color="#ff6060">$47</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$52</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$38</font>,<font color="#ff6060">$52</font> <font color="#8080ff">; B24F 58 47 01 04 52 01 38 52  XG..R.8R</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$01</font>,<font color="#ff6060">$98</font>,<font color="#ff6060">$52</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$FF</font>             <font color="#8080ff">; B257 01 98 52 01 FF           ..R..</font>
<font color="#00ffff">l10_bombs</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$22</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$62</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$A2</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$64</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; B25C 22 00 62 00 A2 00 64 00  &quot;.b...d.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$84</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$C4</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$26</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$C8</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; B264 84 00 C4 00 26 00 C8 00  ....&amp;...</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$8A</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$2C</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$6C</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$CC</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; B26C 8A 00 2C 00 6C 00 CC 00  ..,.l...</font>
<font color="#00ffff">l10_bombs_term</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $FF </font>                            <font color="#8080ff">; B274 FF                       .</font>
<font color="#00ffff">l10_unkn0</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$03</font>,<font color="#ff6060">$A8</font>,<font color="#ff6060">$B2</font>,<font color="#ff6060">$0A</font>,<font color="#ff6060">$A4</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$56</font> <font color="#8080ff">; B275 03 A8 B2 0A A4 20 01 56  ..... .V</font>
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $FF </font>                            <font color="#8080ff">; B27D FF                       .</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">herethere_sub0</font>:
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $06F5 </font>                          <font color="#8080ff">; B27E AD F5 06                 ...</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $066C </font>                          <font color="#8080ff">; B281 8D 6C 06                 .l.</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">LB287</font>                           <font color="#8080ff">; B284 D0 01                    ..</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; B286 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">LB287</font>:  <font color="#00ff00">inc</font>     <font color="#00ffff">bullet_y_delta</font>+<font color="#ff6060">2</font>                <font color="#8080ff">; B287 EE 60 07                 .`.</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">bullet_y_delta</font>+<font color="#ff6060">2</font>                <font color="#8080ff">; B28A AD 60 07                 .`.</font>
        <font color="#00ff00">and</font>     <font color="#ff6060">#$7F</font>                            <font color="#8080ff">; B28D 29 7F                    ).</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">LB292</font>                           <font color="#8080ff">; B28F F0 01                    ..</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; B291 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">LB292</font>:  <font color="#00ff00">inc</font>     <font color="#00ffff">bullet_y_delta</font>+<font color="#ff6060">3</font>                <font color="#8080ff">; B292 EE 61 07                 .a.</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">bullet_y_delta</font>+<font color="#ff6060">3</font>                <font color="#8080ff">; B295 AD 61 07                 .a.</font>
        <font color="#00ff00">and</font>     <font color="#ff6060">#$07</font>                            <font color="#8080ff">; B298 29 07                    ).</font>
        <font color="#00ff00">tax</font>                                     <font color="#8080ff">; B29A AA                       .</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">portal_x</font>,<font color="#00ffff">x</font>                      <font color="#8080ff">; B29B BD D0 B2                 ...</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0680 </font>                          <font color="#8080ff">; B29E 8D 80 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">portal_y</font>,<font color="#00ffff">x</font>                      <font color="#8080ff">; B2A1 BD D8 B2                 ...</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0685 </font>                          <font color="#8080ff">; B2A4 8D 85 06                 ...</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; B2A7 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; portal animation frames</font>
<font color="#00ffff">herethere_sprite0</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$18</font>,<font color="#ff6060">$18</font>,<font color="#ff6060">$18</font>,<font color="#ff6060">$18</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; B2A8 00 00 00 18 18 18 18 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>                         <font color="#8080ff">; B2B0 00 00                    ..</font>
<font color="#00ffff">herethere_sprite1</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$24</font>,<font color="#ff6060">$24</font>,<font color="#ff6060">$24</font>,<font color="#ff6060">$24</font>,<font color="#ff6060">$3C</font> <font color="#8080ff">; B2B2 00 00 3C 24 24 24 24 3C  ..&lt;$$$$&lt;</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>                         <font color="#8080ff">; B2BA 00 00                    ..</font>
<font color="#00ffff">herethere_sprite2</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$7E</font>,<font color="#ff6060">$42</font>,<font color="#ff6060">$42</font>,<font color="#ff6060">$42</font>,<font color="#ff6060">$42</font>,<font color="#ff6060">$42</font>,<font color="#ff6060">$42</font> <font color="#8080ff">; B2BC 00 7E 42 42 42 42 42 42  .~BBBBBB</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$7E</font>,<font color="#ff6060">$00</font>                         <font color="#8080ff">; B2C4 7E 00                    ~.</font>
<font color="#00ffff">herethere_sprite3</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$FF</font>,<font color="#ff6060">$81</font>,<font color="#ff6060">$81</font>,<font color="#ff6060">$81</font>,<font color="#ff6060">$81</font>,<font color="#ff6060">$81</font>,<font color="#ff6060">$81</font>,<font color="#ff6060">$81</font> <font color="#8080ff">; B2C6 FF 81 81 81 81 81 81 81  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$81</font>,<font color="#ff6060">$FF</font>                         <font color="#8080ff">; B2CE 81 FF                    ..</font>
<font color="#8080ff">; herethere portal X positions</font>
<font color="#00ffff">portal_x</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$A4</font>,<font color="#ff6060">$4C</font>,<font color="#ff6060">$52</font>,<font color="#ff6060">$70</font>,<font color="#ff6060">$86</font>,<font color="#ff6060">$86</font>,<font color="#ff6060">$A4</font>,<font color="#ff6060">$82</font> <font color="#8080ff">; B2D0 A4 4C 52 70 86 86 A4 82  .LRp....</font>
<font color="#8080ff">; herethere portal Y positions</font>
<font color="#00ffff">portal_y</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$98</font>,<font color="#ff6060">$C0</font>,<font color="#ff6060">$B4</font>,<font color="#ff6060">$80</font>,<font color="#ff6060">$68</font>,<font color="#ff6060">$40</font> <font color="#8080ff">; B2D8 20 20 98 C0 B4 80 68 40    ....h@</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">herethere_sub3</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">jiffy_timer_3_lo</font>                <font color="#8080ff">; B2E0 AD 19 06                 ...</font>
        <font color="#00ff00">and</font>     <font color="#ff6060">#$0F</font>                            <font color="#8080ff">; B2E3 29 0F                    ).</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">LB2F2</font>                           <font color="#8080ff">; B2E5 D0 0B                    ..</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $068A </font>                          <font color="#8080ff">; B2E7 AD 8A 06                 ...</font>
        <font color="#00ff00">and</font>     <font color="#ff6060">#$03</font>                            <font color="#8080ff">; B2EA 29 03                    ).</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $068A </font>                          <font color="#8080ff">; B2EC 8D 8A 06                 ...</font>
        <font color="#00ff00">inc</font> <font color="#ff40ff">    $068A </font>                          <font color="#8080ff">; B2EF EE 8A 06                 ...</font>
<font color="#00ffff">LB2F2</font>:  <font color="#00ff00">lda</font>     <font color="#00ffff">rot_color</font>                       <font color="#8080ff">; B2F2 AD 2A 06                 .*.</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">PCOLR2</font>                          <font color="#8080ff">; B2F5 8D C2 02                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; B2F8 A9 00                    ..</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">check_pl_coll_no_pl</font>             <font color="#8080ff">; B2FA 4C 79 8F                 Ly.</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">herethere_bomb_sub</font>:
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $0680 </font>                          <font color="#8080ff">; B2FD AD 80 06                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">player_x_pos</font>                    <font color="#8080ff">; B300 8D 7E 06                 .~.</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $0685 </font>                          <font color="#8080ff">; B303 AD 85 06                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">player_y_pos</font>                    <font color="#8080ff">; B306 8D 83 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$19</font>                            <font color="#8080ff">; B309 A9 19                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">snd_ptr</font>                         <font color="#8080ff">; B30B 8D 3C 06                 .&lt;.</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$B3</font>                            <font color="#8080ff">; B30E A9 B3                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">snd_ptr</font>+<font color="#ff6060">1</font>                       <font color="#8080ff">; B310 8D 3D 06                 .=.</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$07</font>                            <font color="#8080ff">; B313 A9 07                    ..</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">cue_sfx_jv</font>                      <font color="#8080ff">; B315 20 06 80                  ..</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; B318 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; referenced by herethere_bomb_sub</font>
<font color="#00ffff">sxf_teleport</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$01</font>,<font color="#ff6060">$86</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$0A</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>     <font color="#8080ff">; B319 01 86 00 0A 20 00 00     .... ..</font>
<font color="#00ffff">l11_map</font>:.<font color="#ffff00">byte</font>   <font color="#ff6060">$FE</font>,<font color="#ff6060">$33</font>,<font color="#ff6060">$9C</font>,<font color="#ff6060">$FD</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$05</font> <font color="#8080ff">; B320 FE 33 9C FD 04 00 04 05  .3......</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$08</font>,<font color="#ff6060">$2C</font>,<font color="#ff6060">$07</font>,<font color="#ff6060">$15</font>,<font color="#ff6060">$84</font>,<font color="#ff6060">$05</font>,<font color="#ff6060">$06</font>,<font color="#ff6060">$1C</font> <font color="#8080ff">; B328 08 2C 07 15 84 05 06 1C  .,......</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$15</font>,<font color="#ff6060">$03</font>,<font color="#ff6060">$48</font>,<font color="#ff6060">$15</font>,<font color="#ff6060">$0D</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$25</font>,<font color="#ff6060">$07</font> <font color="#8080ff">; B330 15 03 48 15 0D 04 25 07  ..H...%.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$30</font>,<font color="#ff6060">$2F</font>,<font color="#ff6060">$0D</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$35</font>,<font color="#ff6060">$06</font>,<font color="#ff6060">$74</font>,<font color="#ff6060">$35</font> <font color="#8080ff">; B338 30 2F 0D 04 35 06 74 35  0/..5.t5</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$0A</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$45</font>,<font color="#ff6060">$06</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$55</font>,<font color="#ff6060">$06</font>,<font color="#ff6060">$28</font> <font color="#8080ff">; B340 0A 04 45 06 04 55 06 28  ..E..U.(</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$55</font>,<font color="#ff6060">$06</font>,<font color="#ff6060">$4C</font>,<font color="#ff6060">$55</font>,<font color="#ff6060">$06</font>,<font color="#ff6060">$84</font>,<font color="#ff6060">$50</font>,<font color="#ff6060">$06</font> <font color="#8080ff">; B348 55 06 4C 55 06 84 50 06  U.LU..P.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$FD</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$FF</font>,<font color="#ff6060">$1C</font>,<font color="#ff6060">$34</font>,<font color="#ff6060">$05</font>,<font color="#ff6060">$70</font>,<font color="#ff6060">$55</font> <font color="#8080ff">; B350 FD 04 FF 1C 34 05 70 55  ....4.pU</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$05</font>,<font color="#ff6060">$80</font>,<font color="#ff6060">$06</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$FD</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$24</font> <font color="#8080ff">; B358 05 80 06 02 FD 04 01 24  .......$</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$06</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$5F</font>,<font color="#ff6060">$9C</font>,<font color="#ff6060">$FD</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$04</font> <font color="#8080ff">; B360 06 02 FE 5F 9C FD 00 04  ..._....</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$0C</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$09</font>,<font color="#ff6060">$0C</font>,<font color="#ff6060">$41</font>,<font color="#ff6060">$05</font>,<font color="#ff6060">$30</font>,<font color="#ff6060">$03</font> <font color="#8080ff">; B368 0C 01 09 0C 41 05 30 03  ....A.0.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$0B</font>,<font color="#ff6060">$54</font>,<font color="#ff6060">$2B</font>,<font color="#ff6060">$0A</font>,<font color="#ff6060">$8C</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$0D</font>,<font color="#ff6060">$FE</font> <font color="#8080ff">; B370 0B 54 2B 0A 8C 01 0D FE  .T+.....</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$C9</font>,<font color="#ff6060">$9C</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$38</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$1A</font>,<font color="#ff6060">$38</font>,<font color="#ff6060">$02</font> <font color="#8080ff">; B378 C9 9C 04 38 02 1A 38 02  ...8..8.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$33</font>,<font color="#ff6060">$32</font>,<font color="#ff6060">$07</font>,<font color="#ff6060">$74</font>,<font color="#ff6060">$38</font>,<font color="#ff6060">$05</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$DA</font> <font color="#8080ff">; B380 33 32 07 74 38 05 FE DA  32.t8...</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$9C</font>,<font color="#ff6060">$6A</font>,<font color="#ff6060">$12</font>,<font color="#ff6060">$0F</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$B3</font>,<font color="#ff6060">$9C</font>     <font color="#8080ff">; B388 9C 6A 12 0F FE B3 9C     .j.....</font>
<font color="#00ffff">l11_map_bombs</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$04</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$3A</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$5A</font>,<font color="#ff6060">$02</font> <font color="#8080ff">; B38F 04 02 01 3A 02 01 5A 02  ...:..Z.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$01</font>,<font color="#ff6060">$7A</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$98</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$20</font> <font color="#8080ff">; B397 01 7A 02 01 98 02 01 20  .z..... </font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$12</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$5A</font>,<font color="#ff6060">$12</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$22</font>,<font color="#ff6060">$01</font> <font color="#8080ff">; B39F 12 01 5A 12 01 04 22 01  ..Z...&quot;.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$3A</font>,<font color="#ff6060">$22</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$32</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$78</font>,<font color="#ff6060">$32</font> <font color="#8080ff">; B3A7 3A 22 01 04 32 01 78 32  :&quot;..2.x2</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$01</font>,<font color="#ff6060">$98</font>,<font color="#ff6060">$32</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$52</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$38</font> <font color="#8080ff">; B3AF 01 98 32 01 04 52 01 38  ..2..R.8</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$52</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$60</font>,<font color="#ff6060">$52</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$FF</font>         <font color="#8080ff">; B3B7 52 01 60 52 01 FF        R.`R..</font>
<font color="#00ffff">l11_bombs</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$22</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$62</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$82</font>,<font color="#ff6060">$30</font>,<font color="#ff6060">$A2</font>,<font color="#ff6060">$40</font> <font color="#8080ff">; B3BD 22 10 62 20 82 30 A2 40  &quot;.b .0.@</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$C2</font>,<font color="#ff6060">$50</font>,<font color="#ff6060">$44</font>,<font color="#ff6060">$60</font>,<font color="#ff6060">$84</font>,<font color="#ff6060">$70</font>,<font color="#ff6060">$26</font>,<font color="#ff6060">$80</font> <font color="#8080ff">; B3C5 C2 50 44 60 84 70 26 80  .PD`.p&amp;.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$66</font>,<font color="#ff6060">$90</font>,<font color="#ff6060">$28</font>,<font color="#ff6060">$A0</font>,<font color="#ff6060">$A8</font>,<font color="#ff6060">$B0</font>,<font color="#ff6060">$C8</font>,<font color="#ff6060">$C0</font> <font color="#8080ff">; B3CD 66 90 28 A0 A8 B0 C8 C0  f.(.....</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$2C</font>,<font color="#ff6060">$D0</font>,<font color="#ff6060">$6C</font>,<font color="#ff6060">$E0</font>,<font color="#ff6060">$8C</font>,<font color="#ff6060">$F0</font>         <font color="#8080ff">; B3D5 2C D0 6C E0 8C F0        ,.l...</font>
<font color="#00ffff">l11_bombs_term</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $FF </font>                            <font color="#8080ff">; B3DB FF                       .</font>
<font color="#00ffff">l11_map_changes</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$FC</font>,<font color="#ff6060">$B3</font>,<font color="#ff6060">$06</font>,<font color="#ff6060">$B4</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$B4</font> <font color="#8080ff">; B3DC 00 00 FC B3 06 B4 10 B4  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$06</font>,<font color="#ff6060">$B4</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$B4</font>,<font color="#ff6060">$1A</font>,<font color="#ff6060">$B4</font>,<font color="#ff6060">$24</font>,<font color="#ff6060">$B4</font> <font color="#8080ff">; B3E4 06 B4 10 B4 1A B4 24 B4  ......$.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$2E</font>,<font color="#ff6060">$B4</font>,<font color="#ff6060">$38</font>,<font color="#ff6060">$B4</font>,<font color="#ff6060">$2E</font>,<font color="#ff6060">$B4</font>,<font color="#ff6060">$38</font>,<font color="#ff6060">$B4</font> <font color="#8080ff">; B3EC 2E B4 38 B4 2E B4 38 B4  ..8...8.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$FC</font>,<font color="#ff6060">$B3</font>,<font color="#ff6060">$24</font>,<font color="#ff6060">$B4</font>,<font color="#ff6060">$1A</font>,<font color="#ff6060">$B4</font>,<font color="#ff6060">$42</font>,<font color="#ff6060">$B4</font> <font color="#8080ff">; B3F4 FC B3 24 B4 1A B4 42 B4  ..$...B.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$FE</font>,<font color="#ff6060">$49</font>,<font color="#ff6060">$9C</font>,<font color="#ff6060">$FD</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$48</font>,<font color="#ff6060">$15</font> <font color="#8080ff">; B3FC FE 49 9C FD 04 00 48 15  .I....H.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$03</font>,<font color="#ff6060">$FF</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$49</font>,<font color="#ff6060">$9C</font>,<font color="#ff6060">$FD</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; B404 03 FF FE 49 9C FD 04 00  ...I....</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$46</font>,<font color="#ff6060">$07</font>,<font color="#ff6060">$03</font>,<font color="#ff6060">$FF</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$49</font>,<font color="#ff6060">$9C</font>,<font color="#ff6060">$FD</font> <font color="#8080ff">; B40C 46 07 03 FF FE 49 9C FD  F....I..</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$04</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$6A</font>,<font color="#ff6060">$07</font>,<font color="#ff6060">$03</font>,<font color="#ff6060">$FF</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$49</font> <font color="#8080ff">; B414 04 00 6A 07 03 FF FE 49  ..j....I</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$9C</font>,<font color="#ff6060">$FD</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$0A</font>,<font color="#ff6060">$35</font>,<font color="#ff6060">$03</font>,<font color="#ff6060">$FF</font> <font color="#8080ff">; B41C 9C FD 04 00 0A 35 03 FF  .....5..</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$FE</font>,<font color="#ff6060">$49</font>,<font color="#ff6060">$9C</font>,<font color="#ff6060">$FD</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$3E</font>,<font color="#ff6060">$2F</font> <font color="#8080ff">; B424 FE 49 9C FD 04 00 3E 2F  .I....&gt;/</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$04</font>,<font color="#ff6060">$FF</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$49</font>,<font color="#ff6060">$9C</font>,<font color="#ff6060">$FD</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; B42C 04 FF FE 49 9C FD 04 00  ...I....</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$7C</font>,<font color="#ff6060">$35</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$FF</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$89</font>,<font color="#ff6060">$9C</font>,<font color="#ff6060">$FD</font> <font color="#8080ff">; B434 7C 35 04 FF FE 89 9C FD  |5......</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$54</font>,<font color="#ff6060">$3F</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$FF</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$89</font> <font color="#8080ff">; B43C 00 04 54 3F 04 FF FE 89  ..T?....</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$9C</font>,<font color="#ff6060">$FD</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$8C</font>,<font color="#ff6060">$1D</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$FF</font> <font color="#8080ff">; B444 9C FD 00 04 8C 1D 04 FF  ........</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">hatch_bomb_sub</font>:
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$01</font>                            <font color="#8080ff">; B44C A9 01                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0770 </font>                          <font color="#8080ff">; B44E 8D 70 07                 .p.</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; B451 A9 00                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0771 </font>                          <font color="#8080ff">; B453 8D 71 07                 .q.</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; B456 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">hatch_sub0</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">falling_flag</font>                    <font color="#8080ff">; B457 AD 23 06                 .#.</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$02</font>                            <font color="#8080ff">; B45A C9 02                    ..</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">LB46A</font>                           <font color="#8080ff">; B45C D0 0C                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; B45E A9 00                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0770 </font>                          <font color="#8080ff">; B460 8D 70 07                 .p.</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0771 </font>                          <font color="#8080ff">; B463 8D 71 07                 .q.</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0681 </font>                          <font color="#8080ff">; B466 8D 81 06                 ...</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; B469 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">LB46A</font>:  <font color="#00ff00">lda</font> <font color="#ff40ff">    $0622 </font>                          <font color="#8080ff">; B46A AD 22 06                 .&quot;.</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">LB470</font>                           <font color="#8080ff">; B46D D0 01                    ..</font>
<font color="#00ffff">LB46F</font>:  <font color="#00ff00">rts</font>                                     <font color="#8080ff">; B46F 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">LB470</font>:  <font color="#00ff00">lda</font> <font color="#ff40ff">    $0770 </font>                          <font color="#8080ff">; B470 AD 70 07                 .p.</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">LB46F</font>                           <font color="#8080ff">; B473 F0 FA                    ..</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$09</font>                            <font color="#8080ff">; B475 C9 09                    ..</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">LB49F</font>                           <font color="#8080ff">; B477 F0 26                    .&amp;</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $066C </font>                          <font color="#8080ff">; B479 8D 6C 06                 .l.</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $068A </font>                          <font color="#8080ff">; B47C 8D 8A 06                 ...</font>
        <font color="#00ff00">inc</font> <font color="#ff40ff">    $0770 </font>                          <font color="#8080ff">; B47F EE 70 07                 .p.</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $06DC </font>                          <font color="#8080ff">; B482 AD DC 06                 ...</font>
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; B485 18                       .</font>
        <font color="#00ff00">adc</font>     <font color="#ff6060">#$30</font>                            <font color="#8080ff">; B486 69 30                    i0</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0680 </font>                          <font color="#8080ff">; B488 8D 80 06                 ...</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $06DD </font>                          <font color="#8080ff">; B48B AD DD 06                 ...</font>
        <font color="#00ff00">asl</font>     <font color="#00ffff">a</font>                               <font color="#8080ff">; B48E 0A                       .</font>
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; B48F 18                       .</font>
        <font color="#00ff00">adc</font>     <font color="#ff6060">#$20</font>                            <font color="#8080ff">; B490 69 20                    i </font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0685 </font>                          <font color="#8080ff">; B492 8D 85 06                 ...</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $0770 </font>                          <font color="#8080ff">; B495 AD 70 07                 .p.</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$09</font>                            <font color="#8080ff">; B498 C9 09                    ..</font>
        <font color="#00ff00">bcc</font>     <font color="#00ffff">LB46F</font>                           <font color="#8080ff">; B49A 90 D3                    ..</font>
        <font color="#00ff00">inc</font> <font color="#ff40ff">    $0771 </font>                          <font color="#8080ff">; B49C EE 71 07                 .q.</font>
<font color="#00ffff">LB49F</font>:  <font color="#00ff00">lda</font> <font color="#ff40ff">    $0771 </font>                          <font color="#8080ff">; B49F AD 71 07                 .q.</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">LB46F</font>                           <font color="#8080ff">; B4A2 F0 CB                    ..</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$05</font>                            <font color="#8080ff">; B4A4 C9 05                    ..</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">LB4C1</font>                           <font color="#8080ff">; B4A6 F0 19                    ..</font>
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; B4A8 18                       .</font>
        <font color="#00ff00">adc</font>     <font color="#ff6060">#$04</font>                            <font color="#8080ff">; B4A9 69 04                    i.</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">player_x</font>                        <font color="#8080ff">; B4AB 8D 8B 06                 ...</font>
        <font color="#00ff00">inc</font> <font color="#ff40ff">    $0771 </font>                          <font color="#8080ff">; B4AE EE 71 07                 .q.</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $0680 </font>                          <font color="#8080ff">; B4B1 AD 80 06                 ...</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0681 </font>                          <font color="#8080ff">; B4B4 8D 81 06                 ...</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $0685 </font>                          <font color="#8080ff">; B4B7 AD 85 06                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">player_new_y</font>                    <font color="#8080ff">; B4BA 8D 86 06                 ...</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $066D </font>                          <font color="#8080ff">; B4BD 8D 6D 06                 .m.</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; B4C0 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">LB4C1</font>:  <font color="#00ff00">lda</font>     <font color="#00ffff">player_x</font>                        <font color="#8080ff">; B4C1 AD 8B 06                 ...</font>
        <font color="#00ff00">and</font>     <font color="#ff6060">#$03</font>                            <font color="#8080ff">; B4C4 29 03                    ).</font>
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; B4C6 18                       .</font>
        <font color="#00ff00">adc</font>     <font color="#ff6060">#$04</font>                            <font color="#8080ff">; B4C7 69 04                    i.</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">player_x</font>                        <font color="#8080ff">; B4C9 8D 8B 06                 ...</font>
        <font color="#00ff00">inc</font>     <font color="#00ffff">player_x</font>                        <font color="#8080ff">; B4CC EE 8B 06                 ...</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$07</font>                            <font color="#8080ff">; B4CF C9 07                    ..</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">LB4E2</font>                           <font color="#8080ff">; B4D1 D0 0F                    ..</font>
<font color="#00ffff">cue_woop_sound</font>:
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$64</font>                            <font color="#8080ff">; B4D3 A9 64                    .d</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">snd_slot_priority</font>               <font color="#8080ff">; B4D5 8D 3E 06                 .&gt;.</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$B5</font>                            <font color="#8080ff">; B4D8 A9 B5                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">snd_slot_timer</font>                  <font color="#8080ff">; B4DA 8D 3F 06                 .?.</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$03</font>                            <font color="#8080ff">; B4DD A9 03                    ..</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">cue_sfx_lowprior_jv</font>             <font color="#8080ff">; B4DF 20 03 80                  ..</font>
<font color="#00ffff">LB4E2</font>:  <font color="#00ff00">ldy</font>     <font color="#ff6060">#$01</font>                            <font color="#8080ff">; B4E2 A0 01                    ..</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $0681 </font>                          <font color="#8080ff">; B4E4 AD 81 06                 ...</font>
        <font color="#00ff00">cmp</font>     <font color="#00ffff">player_x_pos</font>                    <font color="#8080ff">; B4E7 CD 7E 06                 .~.</font>
        <font color="#00ff00">bcc</font>     <font color="#00ffff">LB4EE</font>                           <font color="#8080ff">; B4EA 90 02                    ..</font>
        <font color="#00ff00">ldy</font>     <font color="#ff6060">#$FF</font>                            <font color="#8080ff">; B4EC A0 FF                    ..</font>
<font color="#00ffff">LB4EE</font>:  <font color="#00ff00">sty</font> <font color="#ff40ff">    $A0 </font>                            <font color="#8080ff">; B4EE 84 A0                    ..</font>
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; B4F0 18                       .</font>
        <font color="#00ff00">adc</font> <font color="#ff40ff">    $A0 </font>                            <font color="#8080ff">; B4F1 65 A0                    e.</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0681 </font>                          <font color="#8080ff">; B4F3 8D 81 06                 ...</font>
        <font color="#00ff00">ldy</font>     <font color="#ff6060">#$01</font>                            <font color="#8080ff">; B4F6 A0 01                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">player_new_y</font>                    <font color="#8080ff">; B4F8 AD 86 06                 ...</font>
        <font color="#00ff00">cmp</font>     <font color="#00ffff">player_y_pos</font>                    <font color="#8080ff">; B4FB CD 83 06                 ...</font>
        <font color="#00ff00">bcc</font>     <font color="#00ffff">LB502</font>                           <font color="#8080ff">; B4FE 90 02                    ..</font>
        <font color="#00ff00">ldy</font>     <font color="#ff6060">#$FF</font>                            <font color="#8080ff">; B500 A0 FF                    ..</font>
<font color="#00ffff">LB502</font>:  <font color="#00ff00">sty</font> <font color="#ff40ff">    $A0 </font>                            <font color="#8080ff">; B502 84 A0                    ..</font>
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; B504 18                       .</font>
        <font color="#00ff00">adc</font> <font color="#ff40ff">    $A0 </font>                            <font color="#8080ff">; B505 65 A0                    e.</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">player_new_y</font>                    <font color="#8080ff">; B507 8D 86 06                 ...</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; B50A 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; dunno what this is for yet</font>
<font color="#00ffff">hatch_table_b50b</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$03</font>,<font color="#ff6060">$1C</font>,<font color="#ff6060">$B5</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$56</font> <font color="#8080ff">; B50B 03 1C B5 08 00 00 01 56  .......V</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$04</font>,<font color="#ff6060">$1C</font>,<font color="#ff6060">$B5</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$05</font>,<font color="#ff6060">$1A</font> <font color="#8080ff">; B513 04 1C B5 08 00 00 05 1A  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$FF</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$18</font>,<font color="#ff6060">$18</font>,<font color="#ff6060">$24</font>,<font color="#ff6060">$24</font>,<font color="#ff6060">$18</font> <font color="#8080ff">; B51B FF 00 00 18 18 24 24 18  .....$$.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$18</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$42</font>,<font color="#ff6060">$42</font>,<font color="#ff6060">$42</font>,<font color="#ff6060">$24</font>,<font color="#ff6060">$18</font> <font color="#8080ff">; B523 18 00 00 42 42 42 24 18  ...BBB$.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$18</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$66</font>,<font color="#ff6060">$A5</font>,<font color="#ff6060">$18</font> <font color="#8080ff">; B52B 18 00 00 00 00 66 A5 18  .....f..</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$18</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$3C</font> <font color="#8080ff">; B533 18 00 00 00 00 00 00 3C  .......&lt;</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$DB</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$24</font>,<font color="#ff6060">$18</font>,<font color="#ff6060">$18</font>,<font color="#ff6060">$24</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; B53B DB 00 00 24 18 18 24 00  ...$..$.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$24</font>,<font color="#ff6060">$58</font>,<font color="#ff6060">$1A</font>,<font color="#ff6060">$24</font>,<font color="#ff6060">$10</font> <font color="#8080ff">; B543 00 00 08 24 58 1A 24 10  ...$X.$.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$81</font>,<font color="#ff6060">$42</font>,<font color="#ff6060">$24</font>,<font color="#ff6060">$18</font>,<font color="#ff6060">$18</font>,<font color="#ff6060">$24</font>,<font color="#ff6060">$42</font> <font color="#8080ff">; B54B 00 81 42 24 18 18 24 42  ..B$..$B</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$81</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$42</font>,<font color="#ff6060">$A4</font>,<font color="#ff6060">$18</font>,<font color="#ff6060">$18</font>,<font color="#ff6060">$25</font>,<font color="#ff6060">$42</font> <font color="#8080ff">; B553 81 04 42 A4 18 18 25 42  ..B...%B</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$20</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$18</font>,<font color="#ff6060">$18</font>,<font color="#ff6060">$24</font>,<font color="#ff6060">$24</font>,<font color="#ff6060">$18</font> <font color="#8080ff">; B55B 20 00 00 18 18 24 24 18   ....$$.</font>
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $18 </font>                            <font color="#8080ff">; B563 18                       .</font>
<font color="#00ffff">sfx_woop</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$01</font>,<font color="#ff6060">$A2</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$F0</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$A4</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; B564 01 A2 00 F0 01 01 A4 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$DC</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$A6</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$C8</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$01</font> <font color="#8080ff">; B56C DC 01 01 A6 00 C8 02 01  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$A4</font>,<font color="#ff6060">$DC</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$A2</font>,<font color="#ff6060">$F0</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; B574 A4 DC 01 01 A2 F0 01 00  ........</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">hatch_sub3</font>:
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; B57C A9 00                    ..</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">check_pl_coll_no_p2</font>             <font color="#8080ff">; B57E 4C 76 8F                 Lv.</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">hatch_sub1</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">rot_color</font>                       <font color="#8080ff">; B581 AD 2A 06                 .*.</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">PCOLR3</font>                          <font color="#8080ff">; B584 8D C3 02                 ...</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; B587 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">zero_filler_8588</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; B588 00 00 00 00 00 00 00 00  ........</font>
<font color="#00ffff">l12_map</font>:.<font color="#ffff00">byte</font>   <font color="#ff6060">$FE</font>,<font color="#ff6060">$33</font>,<font color="#ff6060">$9C</font>,<font color="#ff6060">$FD</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$05</font> <font color="#8080ff">; B590 FE 33 9C FD 04 00 04 05  .3......</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$08</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$05</font>,<font color="#ff6060">$0A</font>,<font color="#ff6060">$7C</font>,<font color="#ff6060">$05</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$04</font> <font color="#8080ff">; B598 08 3C 05 0A 7C 05 08 04  .&lt;..|...</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$25</font>,<font color="#ff6060">$26</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$43</font>,<font color="#ff6060">$26</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$55</font>,<font color="#ff6060">$06</font> <font color="#8080ff">; B5A0 25 26 04 43 26 04 55 06  %&amp;.C&amp;.U.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$3C</font>,<font color="#ff6060">$55</font>,<font color="#ff6060">$0A</font>,<font color="#ff6060">$84</font>,<font color="#ff6060">$55</font>,<font color="#ff6060">$06</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$43</font> <font color="#8080ff">; B5A8 3C 55 0A 84 55 06 04 43  &lt;U..U..C</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$06</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$5F</font>,<font color="#ff6060">$9C</font>,<font color="#ff6060">$FD</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$0C</font> <font color="#8080ff">; B5B0 06 FE 5F 9C FD 00 04 0C  .._.....</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$01</font>,<font color="#ff6060">$09</font>,<font color="#ff6060">$4C</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$09</font>,<font color="#ff6060">$8C</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$09</font> <font color="#8080ff">; B5B8 01 09 4C 01 09 8C 01 09  ..L.....</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$2A</font>,<font color="#ff6060">$1F</font>,<font color="#ff6060">$09</font>,<font color="#ff6060">$6A</font>,<font color="#ff6060">$1F</font>,<font color="#ff6060">$09</font>,<font color="#ff6060">$0C</font>,<font color="#ff6060">$3F</font> <font color="#8080ff">; B5C0 2A 1F 09 6A 1F 09 0C 3F  *..j...?</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$05</font>,<font color="#ff6060">$4C</font>,<font color="#ff6060">$3F</font>,<font color="#ff6060">$05</font>,<font color="#ff6060">$8C</font>,<font color="#ff6060">$3F</font>,<font color="#ff6060">$05</font>,<font color="#ff6060">$FE</font> <font color="#8080ff">; B5C8 05 4C 3F 05 8C 3F 05 FE  .L?..?..</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$B3</font>,<font color="#ff6060">$9C</font>                         <font color="#8080ff">; B5D0 B3 9C                    ..</font>
<font color="#00ffff">l12_map_bombs</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$04</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$02</font> <font color="#8080ff">; B5D2 04 02 01 20 02 01 3C 02  ... ..&lt;.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$01</font>,<font color="#ff6060">$60</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$7C</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$98</font> <font color="#8080ff">; B5DA 01 60 02 01 7C 02 01 98  .`..|...</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$02</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$22</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$98</font>,<font color="#ff6060">$22</font>,<font color="#ff6060">$01</font> <font color="#8080ff">; B5E2 02 01 04 22 01 98 22 01  ...&quot;..&quot;.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$3C</font>,<font color="#ff6060">$36</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$60</font>,<font color="#ff6060">$36</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$52</font> <font color="#8080ff">; B5EA 3C 36 01 60 36 01 04 52  &lt;6.`6..R</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$01</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$52</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$60</font>,<font color="#ff6060">$52</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$98</font> <font color="#8080ff">; B5F2 01 3C 52 01 60 52 01 98  .&lt;R.`R..</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$52</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$FF</font>                     <font color="#8080ff">; B5FA 52 01 FF                 R..</font>
<font color="#00ffff">l12_bombs</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$22</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$42</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$62</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$82</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; B5FD 22 10 42 20 62 00 82 00  &quot;.B b...</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$A2</font>,<font color="#ff6060">$30</font>,<font color="#ff6060">$C2</font>,<font color="#ff6060">$40</font>,<font color="#ff6060">$26</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$C6</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; B605 A2 30 C2 40 26 00 C6 00  .0.@&amp;...</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$68</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$88</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$2C</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$6C</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; B60D 68 00 88 00 2C 00 6C 00  h...,.l.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$8C</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$CC</font>,<font color="#ff6060">$00</font>                 <font color="#8080ff">; B615 8C 00 CC 00              ....</font>
<font color="#00ffff">l12_bombs_term</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $FF </font>                            <font color="#8080ff">; B619 FF                       .</font>
<font color="#00ffff">l12_map_changes</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$24</font>,<font color="#ff6060">$B6</font>,<font color="#ff6060">$2E</font>,<font color="#ff6060">$B6</font>,<font color="#ff6060">$3E</font>,<font color="#ff6060">$B6</font> <font color="#8080ff">; B61A 00 00 24 B6 2E B6 3E B6  ..$...&gt;.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$4E</font>,<font color="#ff6060">$B6</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$49</font>,<font color="#ff6060">$9C</font>,<font color="#ff6060">$FD</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; B622 4E B6 FE 49 9C FD 04 00  N..I....</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$78</font>,<font color="#ff6060">$43</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$FF</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$49</font>,<font color="#ff6060">$9C</font>,<font color="#ff6060">$FD</font> <font color="#8080ff">; B62A 78 43 02 FF FE 49 9C FD  xC...I..</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$04</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$25</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$FD</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; B632 04 00 3C 25 02 FD 04 00  ..&lt;%....</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$1C</font>,<font color="#ff6060">$25</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$FF</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$49</font>,<font color="#ff6060">$9C</font>,<font color="#ff6060">$FD</font> <font color="#8080ff">; B63A 1C 25 02 FF FE 49 9C FD  .%...I..</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$04</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$7C</font>,<font color="#ff6060">$25</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$FD</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; B642 04 00 7C 25 02 FD 04 00  ..|%....</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$5C</font>,<font color="#ff6060">$25</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$FF</font>,<font color="#ff6060">$FE</font>,<font color="#ff6060">$49</font>,<font color="#ff6060">$9C</font>,<font color="#ff6060">$FD</font> <font color="#8080ff">; B64A 5C 25 02 FF FE 49 9C FD  \%...I..</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$04</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$5C</font>,<font color="#ff6060">$43</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$FF</font>         <font color="#8080ff">; B652 04 00 5C 43 02 FF        ..\C..</font>
<font color="#00ffff">l12_unkn0</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$71</font>,<font color="#ff6060">$B6</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$40</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$08</font> <font color="#8080ff">; B658 00 71 B6 08 40 02 01 08  .q..@...</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$03</font>,<font color="#ff6060">$71</font>,<font color="#ff6060">$B6</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$14</font>,<font color="#ff6060">$40</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$08</font> <font color="#8080ff">; B660 03 71 B6 08 14 40 02 08  .q...@..</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$04</font>,<font color="#ff6060">$71</font>,<font color="#ff6060">$B6</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$80</font>,<font color="#ff6060">$03</font>,<font color="#ff6060">$08</font> <font color="#8080ff">; B668 04 71 B6 08 00 80 03 08  .q......</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$FF</font>,<font color="#ff6060">$47</font>,<font color="#ff6060">$EF</font>,<font color="#ff6060">$3E</font>,<font color="#ff6060">$1E</font>,<font color="#ff6060">$1E</font>,<font color="#ff6060">$0E</font>,<font color="#ff6060">$02</font> <font color="#8080ff">; B670 FF 47 EF 3E 1E 1E 0E 02  .G.&gt;....</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$05</font>,<font color="#ff6060">$40</font>,<font color="#ff6060">$EE</font>,<font color="#ff6060">$3F</font>,<font color="#ff6060">$1E</font>,<font color="#ff6060">$1C</font>,<font color="#ff6060">$0C</font>,<font color="#ff6060">$02</font> <font color="#8080ff">; B678 05 40 EE 3F 1E 1C 0C 02  .@.?....</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$05</font>,<font color="#ff6060">$40</font>,<font color="#ff6060">$E0</font>,<font color="#ff6060">$38</font>,<font color="#ff6060">$1C</font>,<font color="#ff6060">$1E</font>,<font color="#ff6060">$0D</font>,<font color="#ff6060">$02</font> <font color="#8080ff">; B680 05 40 E0 38 1C 1E 0D 02  .@.8....</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$05</font>,<font color="#ff6060">$40</font>,<font color="#ff6060">$EE</font>,<font color="#ff6060">$3F</font>,<font color="#ff6060">$1E</font>,<font color="#ff6060">$1C</font>,<font color="#ff6060">$0C</font>,<font color="#ff6060">$02</font> <font color="#8080ff">; B688 05 40 EE 3F 1E 1C 0C 02  .@.?....</font>
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $05 </font>                            <font color="#8080ff">; B690 05                       .</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">hurr_sub0</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">start_falling_flag</font>              <font color="#8080ff">; B691 AD 21 06                 .!.</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">falling_wind</font>                    <font color="#8080ff">; B694 D0 01                    ..</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; B696 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; wind blows jumpman to the right when he's dying</font>
<font color="#00ffff">falling_wind</font>:
        <font color="#00ff00">inc</font>     <font color="#00ffff">player_x_pos</font>                    <font color="#8080ff">; B697 EE 7E 06                 .~.</font>
<font color="#00ffff">hurr_done</font>:
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; B69A 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">hurr_sub1</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">current_speed</font>                   <font color="#8080ff">; B69B AD 24 06                 .$.</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$09</font>                            <font color="#8080ff">; B69E C9 09                    ..</font>
        <font color="#00ff00">bcs</font>     <font color="#00ffff">LB6A9</font>                           <font color="#8080ff">; B6A0 B0 07                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">falling_flag</font>                    <font color="#8080ff">; B6A2 AD 23 06                 .#.</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$02</font>                            <font color="#8080ff">; B6A5 C9 02                    ..</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">LB6BA</font>                           <font color="#8080ff">; B6A7 D0 11                    ..</font>
<font color="#00ffff">LB6A9</font>:  <font color="#00ff00">lda</font> <font color="#ff40ff">    $0768 </font>                          <font color="#8080ff">; B6A9 AD 68 07                 .h.</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">hurr_done</font>                       <font color="#8080ff">; B6AC D0 EC                    ..</font>
        <font color="#00ff00">inc</font> <font color="#ff40ff">    $0768 </font>                          <font color="#8080ff">; B6AE EE 68 07                 .h.</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; B6B1 A9 00                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">AUDC1</font>                           <font color="#8080ff">; B6B3 8D 01 D2                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">AUDF1</font>                           <font color="#8080ff">; B6B6 8D 00 D2                 ...</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; B6B9 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">LB6BA</font>:  <font color="#00ff00">lda</font> <font color="#ff40ff">    $076F </font>                          <font color="#8080ff">; B6BA AD 6F 07                 .o.</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">LB6DC</font>                           <font color="#8080ff">; B6BD D0 1D                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$81</font>                            <font color="#8080ff">; B6BF A9 81                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">AUDC1</font>                           <font color="#8080ff">; B6C1 8D 01 D2                 ...</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $076C </font>                          <font color="#8080ff">; B6C4 8D 6C 07                 .l.</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; B6C7 A9 00                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">jiffy_timer_2</font>                   <font color="#8080ff">; B6C9 8D 1B 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$04</font>                            <font color="#8080ff">; B6CC A9 04                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $076E </font>                          <font color="#8080ff">; B6CE 8D 6E 07                 .n.</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $076F </font>                          <font color="#8080ff">; B6D1 8D 6F 07                 .o.</font>
        <font color="#00ff00">lda</font>     <font color="#ff40ff">RANDOM</font>                          <font color="#8080ff">; B6D4 AD 0A D2                 ...</font>
        <font color="#00ff00">and</font>     <font color="#ff6060">#$3F</font>                            <font color="#8080ff">; B6D7 29 3F                    )?</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $076D </font>                          <font color="#8080ff">; B6D9 8D 6D 07                 .m.</font>
<font color="#00ffff">LB6DC</font>:  <font color="#00ff00">lda</font>     <font color="#ff6060">#$10</font>                            <font color="#8080ff">; B6DC A9 10                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">AUDF1</font>                           <font color="#8080ff">; B6DE 8D 00 D2                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">jiffy_timer_2</font>                   <font color="#8080ff">; B6E1 AD 1B 06                 ...</font>
        <font color="#00ff00">cmp</font> <font color="#ff40ff">    $076D </font>                          <font color="#8080ff">; B6E4 CD 6D 07                 .m.</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">LB702</font>                           <font color="#8080ff">; B6E7 D0 19                    ..</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $076E </font>                          <font color="#8080ff">; B6E9 AD 6E 07                 .n.</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">LB6F7</font>                           <font color="#8080ff">; B6EC F0 09                    ..</font>
        <font color="#00ff00">inc</font> <font color="#ff40ff">    $076C </font>                          <font color="#8080ff">; B6EE EE 6C 07                 .l.</font>
        <font color="#00ff00">dec</font> <font color="#ff40ff">    $076E </font>                          <font color="#8080ff">; B6F1 CE 6E 07                 .n.</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">LB6FD</font>                           <font color="#8080ff">; B6F4 4C FD B6                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">LB6F7</font>:  <font color="#00ff00">dec</font> <font color="#ff40ff">    $076C </font>                          <font color="#8080ff">; B6F7 CE 6C 07                 .l.</font>
        <font color="#00ff00">dec</font> <font color="#ff40ff">    $076F </font>                          <font color="#8080ff">; B6FA CE 6F 07                 .o.</font>
<font color="#00ffff">LB6FD</font>:  <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; B6FD A9 00                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">jiffy_timer_2</font>                   <font color="#8080ff">; B6FF 8D 1B 06                 ...</font>
<font color="#00ffff">LB702</font>:  <font color="#00ff00">lda</font> <font color="#ff40ff">    $076C </font>                          <font color="#8080ff">; B702 AD 6C 07                 .l.</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">AUDC1</font>                           <font color="#8080ff">; B705 8D 01 D2                 ...</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; B708 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">hurr_sub2</font>:
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $06F5 </font>                          <font color="#8080ff">; B709 AD F5 06                 ...</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$01</font>                            <font color="#8080ff">; B70C C9 01                    ..</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">LB71C</font>                           <font color="#8080ff">; B70E D0 0C                    ..</font>
        <font color="#00ff00">inc</font> <font color="#ff40ff">    $0669 </font>                          <font color="#8080ff">; B710 EE 69 06                 .i.</font>
        <font color="#00ff00">inc</font> <font color="#ff40ff">    $066C </font>                          <font color="#8080ff">; B713 EE 6C 06                 .l.</font>
        <font color="#00ff00">inc</font> <font color="#ff40ff">    $066D </font>                          <font color="#8080ff">; B716 EE 6D 06                 .m.</font>
        <font color="#00ff00">inc</font> <font color="#ff40ff">    $06F5 </font>                          <font color="#8080ff">; B719 EE F5 06                 ...</font>
<font color="#00ffff">LB71C</font>:  <font color="#00ff00">lda</font> <font color="#ff40ff">    $0622 </font>                          <font color="#8080ff">; B71C AD 22 06                 .&quot;.</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">LB722</font>                           <font color="#8080ff">; B71F D0 01                    ..</font>
<font color="#00ffff">LB721</font>:  <font color="#00ff00">rts</font>                                     <font color="#8080ff">; B721 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">LB722</font>:  <font color="#00ff00">ldx</font>     <font color="#ff6060">#$FF</font>                            <font color="#8080ff">; B722 A2 FF                    ..</font>
<font color="#00ffff">LB724</font>:  <font color="#00ff00">inx</font>                                     <font color="#8080ff">; B724 E8                       .</font>
        <font color="#00ff00">cpx</font>     <font color="#ff6060">#$01</font>                            <font color="#8080ff">; B725 E0 01                    ..</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">LB724</font>                           <font color="#8080ff">; B727 F0 FB                    ..</font>
        <font color="#00ff00">cpx</font>     <font color="#ff6060">#$02</font>                            <font color="#8080ff">; B729 E0 02                    ..</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">LB724</font>                           <font color="#8080ff">; B72B F0 F7                    ..</font>
        <font color="#00ff00">cpx</font>     <font color="#ff6060">#$05</font>                            <font color="#8080ff">; B72D E0 05                    ..</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">LB721</font>                           <font color="#8080ff">; B72F F0 F0                    ..</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $076C </font>                          <font color="#8080ff">; B731 AD 6C 07                 .l.</font>
        <font color="#00ff00">and</font>     <font color="#ff6060">#$0F</font>                            <font color="#8080ff">; B734 29 0F                    ).</font>
        <font color="#00ff00">tay</font>                                     <font color="#8080ff">; B736 A8                       .</font>
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; B737 18                       .</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $067D,x </font>                        <font color="#8080ff">; B738 BD 7D 06                 .}.</font>
        <font color="#00ff00">adc</font>     <font color="#00ffff">wind_table_1</font>,<font color="#00ffff">y</font>                  <font color="#8080ff">; B73B 79 6B B7                 yk.</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $067D,x </font>                        <font color="#8080ff">; B73E 9D 7D 06                 .}.</font>
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; B741 18                       .</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $0682,x </font>                        <font color="#8080ff">; B742 BD 82 06                 ...</font>
        <font color="#00ff00">adc</font>     <font color="#00ffff">wind_table_2</font>,<font color="#00ffff">y</font>                  <font color="#8080ff">; B745 79 71 B7                 yq.</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$C6</font>                            <font color="#8080ff">; B748 C9 C6                    ..</font>
        <font color="#00ff00">bcs</font>     <font color="#00ffff">LB75D</font>                           <font color="#8080ff">; B74A B0 11                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0682,x </font>                        <font color="#8080ff">; B74C 9D 82 06                 ...</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $0687,x </font>                        <font color="#8080ff">; B74F BD 87 06                 ...</font>
        <font color="#00ff00">and</font>     <font color="#ff6060">#$03</font>                            <font color="#8080ff">; B752 29 03                    ).</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0687,x </font>                        <font color="#8080ff">; B754 9D 87 06                 ...</font>
        <font color="#00ff00">inc</font> <font color="#ff40ff">    $0687,x </font>                        <font color="#8080ff">; B757 FE 87 06                 ...</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">LB724</font>                           <font color="#8080ff">; B75A 4C 24 B7                 L$.</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">LB75D</font>:  <font color="#00ff00">lda</font>     <font color="#ff6060">#$02</font>                            <font color="#8080ff">; B75D A9 02                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $067D,x </font>                        <font color="#8080ff">; B75F 9D 7D 06                 .}.</font>
        <font color="#00ff00">lda</font>     <font color="#ff40ff">RANDOM</font>                          <font color="#8080ff">; B762 AD 0A D2                 ...</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0682,x </font>                        <font color="#8080ff">; B765 9D 82 06                 ...</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">LB724</font>                           <font color="#8080ff">; B768 4C 24 B7                 L$.</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; used in level12</font>
<font color="#00ffff">wind_table_1</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$01</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$03</font>,<font color="#ff6060">$03</font>,<font color="#ff6060">$03</font>,<font color="#ff6060">$03</font>         <font color="#8080ff">; B76B 01 02 03 03 03 03        ......</font>
<font color="#00ffff">wind_table_2</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$02</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; B771 02 01 00 00 00 00 00 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; B779 00 00 00 00 00 00 00 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; B781 00 00 00 00 00 00 00 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; B789 00 00 00 00 00 00 00 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; B791 00 00 00 00 00 00 00 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; B799 00 00 00 00 00 00 00 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; B7A1 00 00 00 00 00 00 00 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; B7A9 00 00 00 00 00 00 00 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; B7B1 00 00 00 00 00 00 00 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>     <font color="#8080ff">; B7B9 00 00 00 00 00 00 00     .......</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; roll over the score if it's &gt;= 1 million</font>
<font color="#00ffff">score_mod_1m</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">score</font>+<font color="#ff6060">2</font>                         <font color="#8080ff">; B7C0 AD 02 07                 ...</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$0F</font>                            <font color="#8080ff">; B7C3 C9 0F                    ..</font>
        <font color="#00ff00">bcc</font>     <font color="#00ffff">score_below_1m</font>                  <font color="#8080ff">; B7C5 90 27                    .'</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">score</font>+<font color="#ff6060">1</font>                         <font color="#8080ff">; B7C7 AD 01 07                 ...</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$42</font>                            <font color="#8080ff">; B7CA C9 42                    .B</font>
        <font color="#00ff00">bcc</font>     <font color="#00ffff">score_below_1m</font>                  <font color="#8080ff">; B7CC 90 20                    . </font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">score</font>                           <font color="#8080ff">; B7CE AD 00 07                 ...</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$40</font>                            <font color="#8080ff">; B7D1 C9 40                    .@</font>
        <font color="#00ff00">bcc</font>     <font color="#00ffff">score_below_1m</font>                  <font color="#8080ff">; B7D3 90 19                    ..</font>
        <font color="#00ff00">sec</font>                                     <font color="#8080ff">; B7D5 38                       8</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">score</font>                           <font color="#8080ff">; B7D6 AD 00 07                 ...</font>
        <font color="#00ff00">sbc</font>     <font color="#ff6060">#$40</font>                            <font color="#8080ff">; B7D9 E9 40                    .@</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">score</font>                           <font color="#8080ff">; B7DB 8D 00 07                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">score</font>+<font color="#ff6060">1</font>                         <font color="#8080ff">; B7DE AD 01 07                 ...</font>
        <font color="#00ff00">sbc</font>     <font color="#ff6060">#$42</font>                            <font color="#8080ff">; B7E1 E9 42                    .B</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">score</font>+<font color="#ff6060">1</font>                         <font color="#8080ff">; B7E3 8D 01 07                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">score</font>+<font color="#ff6060">2</font>                         <font color="#8080ff">; B7E6 AD 02 07                 ...</font>
        <font color="#00ff00">sbc</font>     <font color="#ff6060">#$0F</font>                            <font color="#8080ff">; B7E9 E9 0F                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">score</font>+<font color="#ff6060">2</font>                         <font color="#8080ff">; B7EB 8D 02 07                 ...</font>
<font color="#00ffff">score_below_1m</font>:
        <font color="#00ff00">jmp</font>     <font color="#00ffff">print_score</font>                     <font color="#8080ff">; B7EE 4C 68 86                 Lh.</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">zero_filler_b7f1</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; B7F1 00 00 00 00 00 00 00 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>     <font color="#8080ff">; B7F9 00 00 00 00 00 00 00     .......</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">end_of_level_bonus</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">level</font>                           <font color="#8080ff">; B800 AD F6 06                 ...</font>
        <font color="#00ff00">asl</font>     <font color="#00ffff">a</font>                               <font color="#8080ff">; B803 0A                       .</font>
        <font color="#00ff00">tay</font>                                     <font color="#8080ff">; B804 A8                       .</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">mul_25_table</font>,<font color="#00ffff">y</font>                  <font color="#8080ff">; B805 B9 A7 B8                 ...</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $A4 </font>                            <font color="#8080ff">; B808 85 A4                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">mul_25_table</font>+<font color="#ff6060">1</font>,<font color="#00ffff">y</font>                <font color="#8080ff">; B80A B9 A8 B8                 ...</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $A5 </font>                            <font color="#8080ff">; B80D 85 A5                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">lives</font>                           <font color="#8080ff">; B80F AD 0A 07                 ...</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $A6 </font>                            <font color="#8080ff">; B812 85 A6                    ..</font>
        <font color="#00ff00">inc</font> <font color="#ff40ff">    $A6 </font>                            <font color="#8080ff">; B814 E6 A6                    ..</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $A4 </font>                            <font color="#8080ff">; B816 A5 A4                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">num_in</font>                          <font color="#8080ff">; B818 85 D0                    ..</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $A5 </font>                            <font color="#8080ff">; B81A A5 A5                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">num_in</font>+<font color="#ff6060">1</font>                        <font color="#8080ff">; B81C 85 D1                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; B81E A9 00                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">work_level_time_bonus</font>           <font color="#8080ff">; B820 8D 91 07                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">num_in</font>+<font color="#ff6060">2</font>                        <font color="#8080ff">; B823 85 D2                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">work_level_time_bonus</font>+<font color="#ff6060">1</font>         <font color="#8080ff">; B825 8D 92 07                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$E9</font>                            <font color="#8080ff">; B828 A9 E9                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">num_out</font>                         <font color="#8080ff">; B82A 85 D3                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$3D</font>                            <font color="#8080ff">; B82C A9 3D                    .=</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">num_out</font>+<font color="#ff6060">1</font>                       <font color="#8080ff">; B82E 85 D4                    ..</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">print_number_jv</font>                 <font color="#8080ff">; B830 20 09 80                  ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$78</font>                            <font color="#8080ff">; B833 A9 78                    .x</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $3DE9 </font>                          <font color="#8080ff">; B835 8D E9 3D                 ..=</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">print_bonus_jv</font>                  <font color="#8080ff">; B838 20 0F 80                  ..</font>
<font color="#00ffff">add_life_bonus</font>:
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; B83B 18                       .</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">score</font>                           <font color="#8080ff">; B83C AD 00 07                 ...</font>
        <font color="#00ff00">adc</font> <font color="#ff40ff">    $A4 </font>                            <font color="#8080ff">; B83F 65 A4                    e.</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">score</font>                           <font color="#8080ff">; B841 8D 00 07                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">score</font>+<font color="#ff6060">1</font>                         <font color="#8080ff">; B844 AD 01 07                 ...</font>
        <font color="#00ff00">adc</font> <font color="#ff40ff">    $A5 </font>                            <font color="#8080ff">; B847 65 A5                    e.</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">score</font>+<font color="#ff6060">1</font>                         <font color="#8080ff">; B849 8D 01 07                 ...</font>
        <font color="#00ff00">bcc</font>     <font color="#00ffff">el_hi_ok</font>                        <font color="#8080ff">; B84C 90 03                    ..</font>
        <font color="#00ff00">inc</font>     <font color="#00ffff">score</font>+<font color="#ff6060">2</font>                         <font color="#8080ff">; B84E EE 02 07                 ...</font>
<font color="#00ffff">el_hi_ok</font>:
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; B851 18                       .</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">work_level_time_bonus</font>           <font color="#8080ff">; B852 AD 91 07                 ...</font>
        <font color="#00ff00">adc</font> <font color="#ff40ff">    $A4 </font>                            <font color="#8080ff">; B855 65 A4                    e.</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">work_level_time_bonus</font>           <font color="#8080ff">; B857 8D 91 07                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">work_level_time_bonus</font>+<font color="#ff6060">1</font>         <font color="#8080ff">; B85A AD 92 07                 ...</font>
        <font color="#00ff00">adc</font> <font color="#ff40ff">    $A5 </font>                            <font color="#8080ff">; B85D 65 A5                    e.</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">work_level_time_bonus</font>+<font color="#ff6060">1</font>         <font color="#8080ff">; B85F 8D 92 07                 ...</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">check_extra_life_jv</font>             <font color="#8080ff">; B862 20 0C 80                  ..</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">print_bonus_jv</font>                  <font color="#8080ff">; B865 20 0F 80                  ..</font>
<font color="#8080ff">; play once per life</font>
<font color="#00ffff">play_life_bonus_sfx</font>:
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$96</font>                            <font color="#8080ff">; B868 A9 96                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">snd_ptr</font>                         <font color="#8080ff">; B86A 8D 3C 06                 .&lt;.</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$B8</font>                            <font color="#8080ff">; B86D A9 B8                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">snd_ptr</font>+<font color="#ff6060">1</font>                       <font color="#8080ff">; B86F 8D 3D 06                 .=.</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">cue_sfx_jv</font>                      <font color="#8080ff">; B872 20 06 80                  ..</font>
<font color="#8080ff">; wait for sfx to finish</font>
<font color="#00ffff">el_wait_sfx</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">snd_slot_duration</font>               <font color="#8080ff">; B875 AD 46 06                 .F.</font>
        <font color="#00ff00">ora</font> <font color="#ff40ff">    $0644 </font>                          <font color="#8080ff">; B878 0D 44 06                 .D.</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">el_wait_sfx</font>                     <font color="#8080ff">; B87B D0 F8                    ..</font>
        <font color="#00ff00">dec</font> <font color="#ff40ff">    $A6 </font>                            <font color="#8080ff">; B87D C6 A6                    ..</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">add_life_bonus</font>                  <font color="#8080ff">; B87F D0 BA                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">jiffy_timer_1</font>                   <font color="#8080ff">; B881 8D 1A 06                 ...</font>
<font color="#8080ff">; wait approx 1/2 sec</font>
<font color="#00ffff">el_delay</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">jiffy_timer_1</font>                   <font color="#8080ff">; B884 AD 1A 06                 ...</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$20</font>                            <font color="#8080ff">; B887 C9 20                    . </font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">el_delay</font>                        <font color="#8080ff">; B889 D0 F9                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">randomizer_mode</font>                 <font color="#8080ff">; B88B AD F3 06                 ...</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">el_done</font>                         <font color="#8080ff">; B88E D0 03                    ..</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">L8DA0</font>                           <font color="#8080ff">; B890 4C A0 8D                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">el_done</font>:<font color="#00ff00">jmp</font>     <font color="#00ffff">afterlife</font>                       <font color="#8080ff">; B893 4C 00 96                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; played when adding bonus per life at end of level</font>
<font color="#00ffff">sfx_add_life_bonus</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$01</font>,<font color="#ff6060">$E4</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$18</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$79</font> <font color="#8080ff">; B896 01 E4 00 18 02 3C 02 79  .....&lt;.y</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$02</font>,<font color="#ff6060">$F3</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$A0</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$0A</font>,<font color="#ff6060">$14</font> <font color="#8080ff">; B89E 02 F3 02 01 A0 00 0A 14  ........</font>
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $00 </font>                            <font color="#8080ff">; B8A6 00                       .</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; multiply by 25</font>
<font color="#00ffff">mul_25_table</font>:
        .<font color="#ffff00">word</font>   <font color="#ff6060">$0019</font>,<font color="#ff6060">$0032</font>,<font color="#ff6060">$004B</font>,<font color="#ff6060">$0064</font>         <font color="#8080ff">; B8A7 19 00 32 00 4B 00 64 00  ..2.K.d.</font>
        .<font color="#ffff00">word</font>   <font color="#ff6060">$007D</font>,<font color="#ff6060">$0096</font>,<font color="#ff6060">$00AF</font>,<font color="#ff6060">$00C8</font>         <font color="#8080ff">; B8AF 7D 00 96 00 AF 00 C8 00  }.......</font>
        .<font color="#ffff00">word</font>   <font color="#ff6060">$00E1</font>,<font color="#ff6060">$00FA</font>,<font color="#ff6060">$0113</font>,<font color="#ff6060">$012C</font>         <font color="#8080ff">; B8B7 E1 00 FA 00 13 01 2C 01  ......,.</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">zero_filler_b8bf</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; B8BF 00 00 00 00 00 00 00 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; B8C7 00 00 00 00 00 00 00 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; B8CF 00 00 00 00 00 00 00 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; B8D7 00 00 00 00 00 00 00 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; B8DF 00 00 00 00 00 00 00 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; B8E7 00 00 00 00 00 00 00 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; B8EF 00 00 00 00 00 00 00 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; B8F7 00 00 00 00 00 00 00 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; B8FF 00 00 00 00 00 00 00 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; B907 00 00 00 00 00 00 00 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; B90F 00 00 00 00 00 00 00 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; B917 00 00 00 00 00 00 00 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; B91F 00 00 00 00 00 00 00 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; B927 00 00 00 00 00 00 00 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; B92F 00 00 00 00 00 00 00 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; B937 00 00 00 00 00 00 00 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; B93F 00 00 00 00 00 00 00 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; B947 00 00 00 00 00 00 00 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; B94F 00 00 00 00 00 00 00 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; B957 00 00 00 00 00 00 00 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; B95F 00 00 00 00 00 00 00 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>                 <font color="#8080ff">; B967 00 00 00 00              ....</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; display all the levels, happens if left idle at the title screen</font>
<font color="#00ffff">demo_mode</font>:
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; B96B A9 00                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">jiffy_timer_1</font>                   <font color="#8080ff">; B96D 8D 1A 06                 ...</font>
<font color="#8080ff">; 96 jiffies, 1.6s ntsc, 1.92s pal</font>
<font color="#00ffff">demo_wait</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">jiffy_timer_1</font>                   <font color="#8080ff">; B970 AD 1A 06                 ...</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$60</font>                            <font color="#8080ff">; B973 C9 60                    .`</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">demo_wait</font>                       <font color="#8080ff">; B975 D0 F9                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; B977 A9 00                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">demo_map_ptr</font>                    <font color="#8080ff">; B979 85 E0                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; B97B A9 00                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $06AB </font>                          <font color="#8080ff">; B97D 8D AB 06                 ...</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $067D </font>                          <font color="#8080ff">; B980 8D 7D 06                 .}.</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0681 </font>                          <font color="#8080ff">; B983 8D 81 06                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">player_x_pos</font>                    <font color="#8080ff">; B986 8D 7E 06                 .~.</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0680 </font>                          <font color="#8080ff">; B989 8D 80 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$A0</font>                            <font color="#8080ff">; B98C A9 A0                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">demo_map_ptr</font>+<font color="#ff6060">1</font>                  <font color="#8080ff">; B98E 85 E1                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; B990 A9 00                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">demo_name_offset</font>                <font color="#8080ff">; B992 85 E2                    ..</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">clear_screen_mem_jv</font>             <font color="#8080ff">; B994 20 1E 80                  ..</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">setup_gameboard_dlist_jv</font>        <font color="#8080ff">; B997 20 15 80                  ..</font>
        <font color="#00ff00">nop</font>                                     <font color="#8080ff">; B99A EA                       .</font>
        <font color="#00ff00">nop</font>                                     <font color="#8080ff">; B99B EA                       .</font>
        <font color="#00ff00">nop</font>                                     <font color="#8080ff">; B99C EA                       .</font>
<font color="#8080ff">; initially, demo_map_ptr points to $A000 (start of level descriptions), Y is $16, or offset to _map0 within level desc.</font>
<font color="#00ffff">demo_show_map</font>:
        <font color="#00ff00">ldy</font>     <font color="#ff6060">#$16</font>                            <font color="#8080ff">; B99D A0 16                    ..</font>
        <font color="#00ff00">lda</font>     (<font color="#00ffff">demo_map_ptr</font>),<font color="#00ffff">y</font>                <font color="#8080ff">; B99F B1 E0                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">dm_progctr</font>                      <font color="#8080ff">; B9A1 85 C0                    ..</font>
        <font color="#00ff00">iny</font>                                     <font color="#8080ff">; B9A3 C8                       .</font>
        <font color="#00ff00">lda</font>     (<font color="#00ffff">demo_map_ptr</font>),<font color="#00ffff">y</font>                <font color="#8080ff">; B9A4 B1 E0                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">dm_progctr</font>+<font color="#ff6060">1</font>                    <font color="#8080ff">; B9A6 85 C1                    ..</font>
        <font color="#00ff00">ldy</font>     <font color="#00ffff">demo_name_offset</font>                <font color="#8080ff">; B9A8 A4 E2                    ..</font>
        <font color="#00ff00">ldx</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; B9AA A2 00                    ..</font>
<font color="#00ffff">demo_show_name</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">level_names</font>,<font color="#00ffff">y</font>                   <font color="#8080ff">; B9AC B9 00 BB                 ...</font>
        <font color="#00ff00">sec</font>                                     <font color="#8080ff">; B9AF 38                       8</font>
        <font color="#00ff00">sbc</font>     <font color="#ff6060">#$20</font>                            <font color="#8080ff">; B9B0 E9 20                    . </font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $3DE8,x </font>                        <font color="#8080ff">; B9B2 9D E8 3D                 ..=</font>
        <font color="#00ff00">iny</font>                                     <font color="#8080ff">; B9B5 C8                       .</font>
        <font color="#00ff00">inx</font>                                     <font color="#8080ff">; B9B6 E8                       .</font>
        <font color="#00ff00">cpx</font>     <font color="#ff6060">#$14</font>                            <font color="#8080ff">; B9B7 E0 14                    ..</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">demo_show_name</font>                  <font color="#8080ff">; B9B9 D0 F1                    ..</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">demo_set_colors</font>                 <font color="#8080ff">; B9BB 20 EC B9                  ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; B9BE A9 00                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">jiffy_timer_1</font>                   <font color="#8080ff">; B9C0 8D 1A 06                 ...</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">draw_map_jv</font>                     <font color="#8080ff">; B9C3 20 00 80                  ..</font>
<font color="#8080ff">; approx 2/3 sec</font>
<font color="#00ffff">demo_wait_1</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">jiffy_timer_1</font>                   <font color="#8080ff">; B9C6 AD 1A 06                 ...</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$40</font>                            <font color="#8080ff">; B9C9 C9 40                    .@</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">demo_wait_1</font>                     <font color="#8080ff">; B9CB D0 F9                    ..</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">clear_screen_mem_jv</font>             <font color="#8080ff">; B9CD 20 1E 80                  ..</font>
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; B9D0 18                       .</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">demo_name_offset</font>                <font color="#8080ff">; B9D1 A5 E2                    ..</font>
        <font color="#00ff00">adc</font>     <font color="#ff6060">#$14</font>                            <font color="#8080ff">; B9D3 69 14                    i.</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">demo_name_offset</font>                <font color="#8080ff">; B9D5 85 E2                    ..</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$F0</font>                            <font color="#8080ff">; B9D7 C9 F0                    ..</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">demo_next_map</font>                   <font color="#8080ff">; B9D9 D0 03                    ..</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">reinit_game</font>                     <font color="#8080ff">; B9DB 4C 0C 90                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">demo_next_map</font>:
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; B9DE 18                       .</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">demo_map_ptr</font>                    <font color="#8080ff">; B9DF A5 E0                    ..</font>
        <font color="#00ff00">adc</font>     <font color="#ff6060">#$40</font>                            <font color="#8080ff">; B9E1 69 40                    i@</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">demo_map_ptr</font>                    <font color="#8080ff">; B9E3 85 E0                    ..</font>
        <font color="#00ff00">bcc</font>     <font color="#00ffff">demo_show_map</font>                   <font color="#8080ff">; B9E5 90 B6                    ..</font>
        <font color="#00ff00">inc</font>     <font color="#00ffff">demo_map_ptr</font>+<font color="#ff6060">1</font>                  <font color="#8080ff">; B9E7 E6 E1                    ..</font>
        <font color="#00ff00">jmp</font>     <font color="#00ffff">demo_show_map</font>                   <font color="#8080ff">; B9E9 4C 9D B9                 L..</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; demo_map_ptr points to levelXX_desc</font>
<font color="#00ffff">demo_set_colors</font>:
        <font color="#00ff00">ldy</font>     <font color="#ff6060">#$2F</font>                            <font color="#8080ff">; B9EC A0 2F                    ./</font>
        <font color="#00ff00">lda</font>     (<font color="#00ffff">demo_map_ptr</font>),<font color="#00ffff">y</font>                <font color="#8080ff">; B9EE B1 E0                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">COLOR0</font>                          <font color="#8080ff">; B9F0 8D C4 02                 ...</font>
        <font color="#00ff00">iny</font>                                     <font color="#8080ff">; B9F3 C8                       .</font>
        <font color="#00ff00">lda</font>     (<font color="#00ffff">demo_map_ptr</font>),<font color="#00ffff">y</font>                <font color="#8080ff">; B9F4 B1 E0                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">COLOR1</font>                          <font color="#8080ff">; B9F6 8D C5 02                 ...</font>
        <font color="#00ff00">iny</font>                                     <font color="#8080ff">; B9F9 C8                       .</font>
        <font color="#00ff00">lda</font>     (<font color="#00ffff">demo_map_ptr</font>),<font color="#00ffff">y</font>                <font color="#8080ff">; B9FA B1 E0                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">COLOR2</font>                          <font color="#8080ff">; B9FC 8D C6 02                 ...</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; B9FF 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; calls draw_map, plays level intro music, shows level name</font>
<font color="#00ffff">draw_level</font>:
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$40</font>                            <font color="#8080ff">; BA00 A9 40                    .@</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">NMIEN</font>                           <font color="#8080ff">; BA02 8D 0E D4                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; BA05 A9 00                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">COLOR3</font>                          <font color="#8080ff">; BA07 8D C7 02                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">COLOR0</font>                          <font color="#8080ff">; BA0A 8D C4 02                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">COLOR1</font>                          <font color="#8080ff">; BA0D 8D C5 02                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">COLOR2</font>                          <font color="#8080ff">; BA10 8D C6 02                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$30</font>                            <font color="#8080ff">; BA13 A9 30                    .0</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">SAVMSC</font>+<font color="#ff6060">1</font>                        <font color="#8080ff">; BA15 85 59                    .Y</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">clear_screen_mem_jv</font>             <font color="#8080ff">; BA17 20 1E 80                  ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">cur_level_map</font>                   <font color="#8080ff">; BA1A AD D6 07                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">dm_progctr</font>                      <font color="#8080ff">; BA1D 85 C0                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">cur_level_map</font>+<font color="#ff6060">1</font>                 <font color="#8080ff">; BA1F AD D7 07                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">dm_progctr</font>+<font color="#ff6060">1</font>                    <font color="#8080ff">; BA22 85 C1                    ..</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">draw_map_jv</font>                     <font color="#8080ff">; BA24 20 00 80                  ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$30</font>                            <font color="#8080ff">; BA27 A9 30                    .0</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">SAVMSC</font>+<font color="#ff6060">1</font>                        <font color="#8080ff">; BA29 85 59                    .Y</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; BA2B A9 00                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $AA </font>                            <font color="#8080ff">; BA2D 85 AA                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $06AB </font>                          <font color="#8080ff">; BA2F 8D AB 06                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">COLOR4</font>                          <font color="#8080ff">; BA32 8D C8 02                 ...</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">setup_gameboard_dlist_jv</font>        <font color="#8080ff">; BA35 20 15 80                  ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">level</font>                           <font color="#8080ff">; BA38 AD F6 06                 ...</font>
        <font color="#00ff00">tay</font>                                     <font color="#8080ff">; BA3B A8                       .</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">level_name_hscrol_table</font>,<font color="#00ffff">y</font>       <font color="#8080ff">; BA3C B9 F0 BB                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">HSCROL</font>                          <font color="#8080ff">; BA3F 8D 04 D4                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$16</font>                            <font color="#8080ff">; BA42 A9 16                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $085E </font>                          <font color="#8080ff">; BA44 8D 5E 08                 .^.</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $08DF </font>                          <font color="#8080ff">; BA47 8D DF 08                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">level</font>                           <font color="#8080ff">; BA4A AD F6 06                 ...</font>
        <font color="#00ff00">pha</font>                                     <font color="#8080ff">; BA4D 48                       H</font>
        <font color="#00ff00">asl</font>     <font color="#00ffff">a</font>                               <font color="#8080ff">; BA4E 0A                       .</font>
        <font color="#00ff00">asl</font>     <font color="#00ffff">a</font>                               <font color="#8080ff">; BA4F 0A                       .</font>
        <font color="#00ff00">asl</font>     <font color="#00ffff">a</font>                               <font color="#8080ff">; BA50 0A                       .</font>
        <font color="#00ff00">asl</font>     <font color="#00ffff">a</font>                               <font color="#8080ff">; BA51 0A                       .</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">dm_progctr</font>                      <font color="#8080ff">; BA52 85 C0                    ..</font>
        <font color="#00ff00">pla</font>                                     <font color="#8080ff">; BA54 68                       h</font>
        <font color="#00ff00">asl</font>     <font color="#00ffff">a</font>                               <font color="#8080ff">; BA55 0A                       .</font>
        <font color="#00ff00">asl</font>     <font color="#00ffff">a</font>                               <font color="#8080ff">; BA56 0A                       .</font>
        <font color="#00ff00">clc</font>                                     <font color="#8080ff">; BA57 18                       .</font>
        <font color="#00ff00">adc</font>     <font color="#00ffff">dm_progctr</font>                      <font color="#8080ff">; BA58 65 C0                    e.</font>
        <font color="#00ff00">tay</font>                                     <font color="#8080ff">; BA5A A8                       .</font>
        <font color="#00ff00">ldx</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; BA5B A2 00                    ..</font>
<font color="#8080ff">; copy level name into screen RAM</font>
<font color="#00ffff">show_level_name</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">level_names</font>,<font color="#00ffff">y</font>                   <font color="#8080ff">; BA5D B9 00 BB                 ...</font>
        <font color="#00ff00">sec</font>                                     <font color="#8080ff">; BA60 38                       8</font>
        <font color="#00ff00">sbc</font>     <font color="#ff6060">#$20</font>                            <font color="#8080ff">; BA61 E9 20                    . </font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $3DEA,x </font>                        <font color="#8080ff">; BA63 9D EA 3D                 ..=</font>
        <font color="#00ff00">inx</font>                                     <font color="#8080ff">; BA66 E8                       .</font>
        <font color="#00ff00">iny</font>                                     <font color="#8080ff">; BA67 C8                       .</font>
        <font color="#00ff00">cpx</font>     <font color="#ff6060">#$14</font>                            <font color="#8080ff">; BA68 E0 14                    ..</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">show_level_name</font>                 <font color="#8080ff">; BA6A D0 F1                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$08</font>                            <font color="#8080ff">; BA6C A9 08                    ..</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">cue_music_jv</font>                    <font color="#8080ff">; BA6E 20 18 80                  ..</font>
<font color="#8080ff">; level is already drawn with all color regs set to black. for each color reg, wait 1 sec before turning it visible. this syncs up with the music because the music was written to sync with this actually</font>
<font color="#00ffff">sync_to_music</font>:
        <font color="#00ff00">jsr</font>     <font color="#00ffff">wait_1_sec</font>                      <font color="#8080ff">; BA71 20 9E BA                  ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">cur_level_colpf2</font>                <font color="#8080ff">; BA74 AD F1 07                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">COLOR2</font>                          <font color="#8080ff">; BA77 8D C6 02                 ...</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">wait_1_sec</font>                      <font color="#8080ff">; BA7A 20 9E BA                  ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">cur_level_colpf1</font>                <font color="#8080ff">; BA7D AD F0 07                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">COLOR1</font>                          <font color="#8080ff">; BA80 8D C5 02                 ...</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">wait_1_sec</font>                      <font color="#8080ff">; BA83 20 9E BA                  ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">cur_level_colpf0</font>                <font color="#8080ff">; BA86 AD EF 07                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">COLOR0</font>                          <font color="#8080ff">; BA89 8D C4 02                 ...</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">wait_1_sec</font>                      <font color="#8080ff">; BA8C 20 9E BA                  ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; BA8F A9 00                    ..</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">wait_1_sec</font>                      <font color="#8080ff">; BA91 20 9E BA                  ..</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">enable_joystick_jv</font>              <font color="#8080ff">; BA94 20 1B 80                  ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; BA97 A9 00                    ..</font>
        <font color="#00ff00">tay</font>                                     <font color="#8080ff">; BA99 A8                       .</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">wait_1_sec</font>                      <font color="#8080ff">; BA9A 20 9E BA                  ..</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; BA9D 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; actually 64 jiffies, 1.067S ntsc, 1.28s pal</font>
<font color="#00ffff">wait_1_sec</font>:
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; BA9E A9 00                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">jiffy_timer_1</font>                   <font color="#8080ff">; BAA0 8D 1A 06                 ...</font>
<font color="#00ffff">keep_waiting</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">jiffy_timer_1</font>                   <font color="#8080ff">; BAA3 AD 1A 06                 ...</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$40</font>                            <font color="#8080ff">; BAA6 C9 40                    .@</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">keep_waiting</font>                    <font color="#8080ff">; BAA8 D0 F9                    ..</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; BAAA 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#00ffff">zero_filler_baab</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; BAAB 00 00 00 00 00 00 00 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; BAB3 00 00 00 00 00 00 00 00  ........</font>
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $00 </font>                            <font color="#8080ff">; BABB 00                       .</font>
<font color="#8080ff">; level intro music, melody</font>
<font color="#00ffff">sfx15</font>:  .<font color="#ffff00">byte</font>   <font color="#ff6060">$01</font>,<font color="#ff6060">$A5</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$2F</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$35</font> <font color="#8080ff">; BABC 01 A5 02 3C 10 2F 10 35  ...&lt;./.5</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$10</font>,<font color="#ff6060">$2D</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$2F</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$2D</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$28</font> <font color="#8080ff">; BAC4 10 2D 10 2F 08 2D 08 28  .-./.-.(</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$08</font>,<font color="#ff6060">$2F</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$35</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$2F</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$2D</font> <font color="#8080ff">; BACC 08 2F 08 35 08 2F 08 2D  ./.5./.-</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$08</font>,<font color="#ff6060">$35</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$2F</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$35</font> <font color="#8080ff">; BAD4 08 35 08 3C 10 2F 10 35  .5.&lt;./.5</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$10</font>,<font color="#ff6060">$2D</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$28</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$2D</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$2F</font> <font color="#8080ff">; BADC 10 2D 10 28 08 2D 08 2F  .-.(.-./</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$08</font>,<font color="#ff6060">$35</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$00</font>         <font color="#8080ff">; BAE4 08 35 08 3C 10 00        .5.&lt;..</font>
<font color="#8080ff">; level intro music, bass</font>
<font color="#00ffff">sfx16</font>:  .<font color="#ffff00">byte</font>   <font color="#ff6060">$01</font>,<font color="#ff6060">$A7</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$F3</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$A2</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$F3</font> <font color="#8080ff">; BAEA 01 A7 02 F3 20 A2 20 F3  .... . .</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$20</font>,<font color="#ff6060">$A2</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$F3</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$A2</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$79</font> <font color="#8080ff">; BAF2 20 A2 20 F3 20 A2 20 79   . . . y</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$10</font>,<font color="#ff6060">$A2</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$F3</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$00</font>         <font color="#8080ff">; BAFA 10 A2 10 F3 10 00        ......</font>
<font color="#00ffff">level_names</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$4E</font>,<font color="#ff6060">$4F</font>,<font color="#ff6060">$54</font>,<font color="#ff6060">$48</font>,<font color="#ff6060">$49</font> <font color="#8080ff">; BB00 20 20 20 4E 4F 54 48 49     NOTHI</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$4E</font>,<font color="#ff6060">$47</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$54</font>,<font color="#ff6060">$4F</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$49</font>,<font color="#ff6060">$54</font> <font color="#8080ff">; BB08 4E 47 20 54 4F 20 49 54  NG TO IT</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$45</font> <font color="#8080ff">; BB10 20 20 20 20 20 20 20 45         E</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$4C</font>,<font color="#ff6060">$45</font>,<font color="#ff6060">$43</font>,<font color="#ff6060">$54</font>,<font color="#ff6060">$52</font>,<font color="#ff6060">$4F</font>,<font color="#ff6060">$43</font>,<font color="#ff6060">$55</font> <font color="#8080ff">; BB18 4C 45 43 54 52 4F 43 55  LECTROCU</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$54</font>,<font color="#ff6060">$49</font>,<font color="#ff6060">$4F</font>,<font color="#ff6060">$4E</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font> <font color="#8080ff">; BB20 54 49 4F 4E 20 20 20 20  TION    </font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$44</font>,<font color="#ff6060">$55</font>,<font color="#ff6060">$4D</font> <font color="#8080ff">; BB28 20 20 20 20 20 44 55 4D       DUM</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$42</font>,<font color="#ff6060">$57</font>,<font color="#ff6060">$41</font>,<font color="#ff6060">$49</font>,<font color="#ff6060">$54</font>,<font color="#ff6060">$45</font>,<font color="#ff6060">$52</font>,<font color="#ff6060">$20</font> <font color="#8080ff">; BB30 42 57 41 49 54 45 52 20  BWAITER </font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font> <font color="#8080ff">; BB38 20 20 20 20 20 20 20 20          </font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$20</font>,<font color="#ff6060">$48</font>,<font color="#ff6060">$45</font>,<font color="#ff6060">$4C</font>,<font color="#ff6060">$4C</font>,<font color="#ff6060">$53</font>,<font color="#ff6060">$54</font>,<font color="#ff6060">$4F</font> <font color="#8080ff">; BB40 20 48 45 4C 4C 53 54 4F   HELLSTO</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$4E</font>,<font color="#ff6060">$45</font>,<font color="#ff6060">$53</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font> <font color="#8080ff">; BB48 4E 45 53 20 20 20 20 20  NES     </font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$46</font>,<font color="#ff6060">$49</font>,<font color="#ff6060">$47</font>,<font color="#ff6060">$55</font>,<font color="#ff6060">$52</font>,<font color="#ff6060">$49</font> <font color="#8080ff">; BB50 20 20 46 49 47 55 52 49    FIGURI</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$54</font>,<font color="#ff6060">$53</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$52</font>,<font color="#ff6060">$45</font>,<font color="#ff6060">$56</font>,<font color="#ff6060">$45</font>,<font color="#ff6060">$4E</font> <font color="#8080ff">; BB58 54 53 20 52 45 56 45 4E  TS REVEN</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$47</font>,<font color="#ff6060">$45</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font> <font color="#8080ff">; BB60 47 45 20 20 20 20 20 20  GE      </font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$57</font>,<font color="#ff6060">$41</font>,<font color="#ff6060">$4C</font>,<font color="#ff6060">$4C</font>,<font color="#ff6060">$53</font> <font color="#8080ff">; BB68 20 20 20 57 41 4C 4C 53     WALLS</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font> <font color="#8080ff">; BB70 20 20 20 20 20 20 20 20          </font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$5A</font>,<font color="#ff6060">$49</font> <font color="#8080ff">; BB78 20 20 20 20 20 20 5A 49        ZI</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$47</font>,<font color="#ff6060">$2D</font>,<font color="#ff6060">$5A</font>,<font color="#ff6060">$41</font>,<font color="#ff6060">$47</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font> <font color="#8080ff">; BB80 47 2D 5A 41 47 20 20 20  G-ZAG   </font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font> <font color="#8080ff">; BB88 20 20 20 20 20 20 20 20          </font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$20</font>,<font color="#ff6060">$53</font>,<font color="#ff6060">$50</font>,<font color="#ff6060">$45</font>,<font color="#ff6060">$4C</font>,<font color="#ff6060">$4C</font>,<font color="#ff6060">$42</font>,<font color="#ff6060">$4F</font> <font color="#8080ff">; BB90 20 53 50 45 4C 4C 42 4F   SPELLBO</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$55</font>,<font color="#ff6060">$4E</font>,<font color="#ff6060">$44</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font> <font color="#8080ff">; BB98 55 4E 44 20 20 20 20 20  UND     </font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$42</font>,<font color="#ff6060">$4C</font> <font color="#8080ff">; BBA0 20 20 20 20 20 20 42 4C        BL</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$41</font>,<font color="#ff6060">$43</font>,<font color="#ff6060">$4B</font>,<font color="#ff6060">$4F</font>,<font color="#ff6060">$55</font>,<font color="#ff6060">$54</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font> <font color="#8080ff">; BBA8 41 43 4B 4F 55 54 20 20  ACKOUT  </font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$48</font>,<font color="#ff6060">$45</font>,<font color="#ff6060">$52</font>,<font color="#ff6060">$45</font> <font color="#8080ff">; BBB0 20 20 20 20 48 45 52 45      HERE</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$54</font>,<font color="#ff6060">$48</font>,<font color="#ff6060">$45</font>,<font color="#ff6060">$52</font>,<font color="#ff6060">$45</font>,<font color="#ff6060">$45</font>,<font color="#ff6060">$56</font>,<font color="#ff6060">$45</font> <font color="#8080ff">; BBB8 54 48 45 52 45 45 56 45  THEREEVE</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$52</font>,<font color="#ff6060">$59</font>,<font color="#ff6060">$57</font>,<font color="#ff6060">$48</font>,<font color="#ff6060">$45</font>,<font color="#ff6060">$52</font>,<font color="#ff6060">$45</font>,<font color="#ff6060">$20</font> <font color="#8080ff">; BBC0 52 59 57 48 45 52 45 20  RYWHERE </font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$48</font>,<font color="#ff6060">$41</font>,<font color="#ff6060">$54</font> <font color="#8080ff">; BBC8 20 20 20 20 20 48 41 54       HAT</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$43</font>,<font color="#ff6060">$48</font>,<font color="#ff6060">$4C</font>,<font color="#ff6060">$49</font>,<font color="#ff6060">$4E</font>,<font color="#ff6060">$47</font>,<font color="#ff6060">$53</font>,<font color="#ff6060">$20</font> <font color="#8080ff">; BBD0 43 48 4C 49 4E 47 53 20  CHLINGS </font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font> <font color="#8080ff">; BBD8 20 20 20 20 20 20 20 20          </font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$20</font>,<font color="#ff6060">$48</font>,<font color="#ff6060">$55</font>,<font color="#ff6060">$52</font>,<font color="#ff6060">$52</font>,<font color="#ff6060">$49</font>,<font color="#ff6060">$43</font>,<font color="#ff6060">$41</font> <font color="#8080ff">; BBE0 20 48 55 52 52 49 43 41   HURRICA</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$4E</font>,<font color="#ff6060">$45</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$20</font> <font color="#8080ff">; BBE8 4E 45 20 20 20 20 20 20  NE      </font>
<font color="#8080ff">; used for centering level name on gameboard</font>
<font color="#00ffff">level_name_hscrol_table</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$04</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; BBF0 04 04 00 00 00 04 04 00  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; BBF8 00 04 00 04 00 00 00 00  ........</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; the WELL DONE screen, when you beat all the levels. after this, the game plays random levels.</font>
<font color="#00ffff">well_done_screen</font>:
        <font color="#00ff00">jsr</font>     <font color="#00ffff">setup_blank_dlist_jv</font>            <font color="#8080ff">; BC00 20 3C 80                  &lt;.</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">enable_joystick_jv</font>              <font color="#8080ff">; BC03 20 1B 80                  ..</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">clear_screen_mem_jv</font>             <font color="#8080ff">; BC06 20 1E 80                  ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; BC09 A9 00                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $06AB </font>                          <font color="#8080ff">; BC0B 8D AB 06                 ...</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">setup_gameboard_dlist_jv</font>        <font color="#8080ff">; BC0E 20 15 80                  ..</font>
        <font color="#00ff00">ldy</font>     <font color="#00ffff">dlist_shadow_lo</font>                 <font color="#8080ff">; BC11 AC AC 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$41</font>                            <font color="#8080ff">; BC14 A9 41                    .A</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $080A,y </font>                        <font color="#8080ff">; BC16 99 0A 08                 ...</font>
        <font color="#00ff00">tya</font>                                     <font color="#8080ff">; BC19 98                       .</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $080B,y </font>                        <font color="#8080ff">; BC1A 99 0B 08                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$08</font>                            <font color="#8080ff">; BC1D A9 08                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $080C,y </font>                        <font color="#8080ff">; BC1F 99 0C 08                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$D9</font>                            <font color="#8080ff">; BC22 A9 D9                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">dm_progctr</font>                      <font color="#8080ff">; BC24 85 C0                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$BC</font>                            <font color="#8080ff">; BC26 A9 BC                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">dm_progctr</font>+<font color="#ff6060">1</font>                    <font color="#8080ff">; BC28 85 C1                    ..</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">draw_map_jv</font>                     <font color="#8080ff">; BC2A 20 00 80                  ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$04</font>                            <font color="#8080ff">; BC2D A9 04                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0688 </font>                          <font color="#8080ff">; BC2F 8D 88 06                 ...</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $066A </font>                          <font color="#8080ff">; BC32 8D 6A 06                 .j.</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$7C</font>                            <font color="#8080ff">; BC35 A9 7C                    .|</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">player_x_pos</font>                    <font color="#8080ff">; BC37 8D 7E 06                 .~.</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$20</font>                            <font color="#8080ff">; BC3A A9 20                    . </font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">player_y_pos</font>                    <font color="#8080ff">; BC3C 8D 83 06                 ...</font>
<font color="#8080ff">; load dli_service_2 address into dli shadow</font>
<font color="#00ffff">setup_dli_2</font>:
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$C7</font>                            <font color="#8080ff">; BC3F A9 C7                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">dli_vec_shadow_lo</font>               <font color="#8080ff">; BC41 8D AE 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$BD</font>                            <font color="#8080ff">; BC44 A9 BD                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">dli_vec_shadow_hi</font>               <font color="#8080ff">; BC46 8D AF 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$8D</font>                            <font color="#8080ff">; BC49 A9 8D                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0809 </font>                          <font color="#8080ff">; BC4B 8D 09 08                 ...</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $088A </font>                          <font color="#8080ff">; BC4E 8D 8A 08                 ...</font>
<font color="#8080ff">; wait until the dli has been set up (by vblank)</font>
<font color="#00ffff">wd_wait_dli</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">dli_vec_shadow_hi</font>               <font color="#8080ff">; BC51 AD AF 06                 ...</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">wd_wait_dli</font>                     <font color="#8080ff">; BC54 D0 FB                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$96</font>                            <font color="#8080ff">; BC56 A9 96                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">COLOR0</font>                          <font color="#8080ff">; BC58 8D C4 02                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">jiffy_timer_1</font>                   <font color="#8080ff">; BC5B 8D 1A 06                 ...</font>
<font color="#8080ff">; wait 32 jiffies (approx 1/2 sec)</font>
<font color="#00ffff">wd_wait_32j</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">jiffy_timer_1</font>                   <font color="#8080ff">; BC5E AD 1A 06                 ...</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$20</font>                            <font color="#8080ff">; BC61 C9 20                    . </font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">wd_wait_32j</font>                     <font color="#8080ff">; BC63 D0 F9                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$03</font>                            <font color="#8080ff">; BC65 A9 03                    ..</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">cue_music_jv</font>                    <font color="#8080ff">; BC67 20 18 80                  ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$CD</font>                            <font color="#8080ff">; BC6A A9 CD                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">work_level_sub0</font>                 <font color="#8080ff">; BC6C 8D 82 07                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$BC</font>                            <font color="#8080ff">; BC6F A9 BC                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">work_level_sub0</font>+<font color="#ff6060">1</font>               <font color="#8080ff">; BC71 8D 83 07                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$05</font>                            <font color="#8080ff">; BC74 A9 05                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">current_speed</font>                   <font color="#8080ff">; BC76 8D 24 06                 .$.</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$0D</font>                            <font color="#8080ff">; BC79 A9 0D                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">joystick_disabled</font>               <font color="#8080ff">; BC7B 8D 32 06                 .2.</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; BC7E A9 00                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">falling_flag</font>                    <font color="#8080ff">; BC80 8D 23 06                 .#.</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$52</font>                            <font color="#8080ff">; BC83 A9 52                    .R</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">work_level_sub1</font>                 <font color="#8080ff">; BC85 8D 84 07                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$BD</font>                            <font color="#8080ff">; BC88 A9 BD                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">work_level_sub1</font>+<font color="#ff6060">1</font>               <font color="#8080ff">; BC8A 8D 85 07                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$4C</font>                            <font color="#8080ff">; BC8D A9 4C                    .L</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">work_level_offs_50</font>+<font color="#ff6060">3</font>            <font color="#8080ff">; BC8F 8D B5 07                 ...</font>
<font color="#8080ff">; wait for score screen to finish (I think, anyway)</font>
<font color="#00ffff">wd_wait_scores</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">work_level_sub1</font>                 <font color="#8080ff">; BC92 AD 84 07                 ...</font>
        <font color="#00ff00">cmp</font>     <font color="#ff6060">#$E6</font>                            <font color="#8080ff">; BC95 C9 E6                    ..</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">wd_wait_scores</font>                  <font color="#8080ff">; BC97 D0 F9                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; BC99 A9 00                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $06AB </font>                          <font color="#8080ff">; BC9B 8D AB 06                 ...</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">setup_gameboard_dlist_jv</font>        <font color="#8080ff">; BC9E 20 15 80                  ..</font>
        <font color="#00ff00">ldx</font>     <font color="#ff6060">#$0B</font>                            <font color="#8080ff">; BCA1 A2 0B                    ..</font>
<font color="#8080ff">; wait 32 jiffies (approx 1/2 sec)</font>
<font color="#00ffff">print_total_score_msg</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">total_score_msg_minus_one</font>,<font color="#00ffff">x</font>     <font color="#8080ff">; BCA3 BD D1 BD                 ...</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $3DE8,x </font>                        <font color="#8080ff">; BCA6 9D E8 3D                 ..=</font>
        <font color="#00ff00">dex</font>                                     <font color="#8080ff">; BCA9 CA                       .</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">print_total_score_msg</font>           <font color="#8080ff">; BCAA D0 F7                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$3D</font>                            <font color="#8080ff">; BCAC A9 3D                    .=</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">num_out</font>+<font color="#ff6060">1</font>                       <font color="#8080ff">; BCAE 85 D4                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$F5</font>                            <font color="#8080ff">; BCB0 A9 F5                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">num_out</font>                         <font color="#8080ff">; BCB2 85 D3                    ..</font>
        <font color="#00ff00">ldx</font>     <font color="#ff6060">#$03</font>                            <font color="#8080ff">; BCB4 A2 03                    ..</font>
<font color="#8080ff">; display current user's score, number_of_users should be score-1 here.</font>
<font color="#00ffff">wd_xxx</font>: <font color="#00ff00">lda</font>     <font color="#00ffff">number_of_users</font>,<font color="#00ffff">x</font>               <font color="#8080ff">; BCB6 BD FF 06                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">tmp_sprite_height</font>,<font color="#00ffff">x</font>             <font color="#8080ff">; BCB9 95 CF                    ..</font>
        <font color="#00ff00">dex</font>                                     <font color="#8080ff">; BCBB CA                       .</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">wd_xxx</font>                          <font color="#8080ff">; BCBC D0 F8                    ..</font>
        <font color="#00ff00">jsr</font>     <font color="#00ffff">print_number_jv</font>                 <font color="#8080ff">; BCBE 20 09 80                  ..</font>
<font color="#8080ff">; wait until music is done playing (not 100% sure though)</font>
<font color="#00ffff">wd_wait_music</font>:
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $0663 </font>                          <font color="#8080ff">; BCC1 AD 63 06                 .c.</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">wd_wait_music</font>                   <font color="#8080ff">; BCC4 D0 FB                    ..</font>
        <font color="#00ff00">lda</font>     <font color="#00ffff">level</font>                           <font color="#8080ff">; BCC6 AD F6 06                 ...</font>
        <font color="#00ff00">inc</font>     <font color="#00ffff">randomizer_mode</font>                 <font color="#8080ff">; BCC9 EE F3 06                 ...</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; BCCC 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; used in work_level_sub0 slot during well_doneused in work_level_sub1 slot during well_done</font>
<font color="#00ffff">well_done_sub0</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">rot_color</font>                       <font color="#8080ff">; BCCD AD 2A 06                 .*.</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">COLOR2</font>                          <font color="#8080ff">; BCD0 8D C6 02                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$02</font>                            <font color="#8080ff">; BCD3 A9 02                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">sav_p0pf</font>                        <font color="#8080ff">; BCD5 8D B4 06                 ...</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; BCD8 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; level map used for the WELL DONE screen, when you beat level 12</font>
<font color="#00ffff">well_done_map</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$FE</font>,<font color="#ff6060">$A0</font>,<font color="#ff6060">$BD</font>,<font color="#ff6060">$FD</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$0C</font>,<font color="#ff6060">$06</font> <font color="#8080ff">; BCD9 FE A0 BD FD 00 04 0C 06  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$07</font>,<font color="#ff6060">$30</font>,<font color="#ff6060">$06</font>,<font color="#ff6060">$09</font>,<font color="#ff6060">$54</font>,<font color="#ff6060">$06</font>,<font color="#ff6060">$09</font>,<font color="#ff6060">$78</font> <font color="#8080ff">; BCE1 07 30 06 09 54 06 09 78  .0..T..x</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$06</font>,<font color="#ff6060">$09</font>,<font color="#ff6060">$0C</font>,<font color="#ff6060">$30</font>,<font color="#ff6060">$09</font>,<font color="#ff6060">$30</font>,<font color="#ff6060">$38</font>,<font color="#ff6060">$05</font> <font color="#8080ff">; BCE9 06 09 0C 30 09 30 38 05  ...0.08.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$54</font>,<font color="#ff6060">$30</font>,<font color="#ff6060">$09</font>,<font color="#ff6060">$78</font>,<font color="#ff6060">$30</font>,<font color="#ff6060">$09</font>,<font color="#ff6060">$FD</font>,<font color="#ff6060">$04</font> <font color="#8080ff">; BCF1 54 30 09 78 30 09 FD 04  T0.x0...</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$04</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$22</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$34</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$34</font> <font color="#8080ff">; BCF9 04 10 22 02 20 34 01 34  ..&quot;. 4.4</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$4C</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$44</font>,<font color="#ff6060">$34</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$58</font>,<font color="#ff6060">$38</font>,<font color="#ff6060">$05</font> <font color="#8080ff">; BD01 4C 01 44 34 01 58 38 05  L.D4.X8.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$FD</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$FC</font>,<font color="#ff6060">$1C</font>,<font color="#ff6060">$26</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$4C</font> <font color="#8080ff">; BD09 FD 04 FC 1C 26 02 20 4C  ....&amp;. L</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$01</font>,<font color="#ff6060">$34</font>,<font color="#ff6060">$34</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$44</font>,<font color="#ff6060">$4C</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$FD</font> <font color="#8080ff">; BD11 01 34 34 01 44 4C 01 FD  .44.DL..</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$04</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$34</font>,<font color="#ff6060">$06</font>,<font color="#ff6060">$06</font>,<font color="#ff6060">$34</font>,<font color="#ff6060">$16</font>,<font color="#ff6060">$06</font> <font color="#8080ff">; BD19 04 00 34 06 06 34 16 06  ..4..4..</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$34</font>,<font color="#ff6060">$26</font>,<font color="#ff6060">$06</font>,<font color="#ff6060">$54</font>,<font color="#ff6060">$26</font>,<font color="#ff6060">$07</font>,<font color="#ff6060">$78</font>,<font color="#ff6060">$26</font> <font color="#8080ff">; BD21 34 26 06 54 26 07 78 26  4&amp;.T&amp;.x&amp;</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$07</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$30</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$0C</font>,<font color="#ff6060">$50</font>,<font color="#ff6060">$05</font>,<font color="#ff6060">$38</font> <font color="#8080ff">; BD29 07 10 30 04 0C 50 05 38  ..0..P.8</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$30</font>,<font color="#ff6060">$03</font>,<font color="#ff6060">$38</font>,<font color="#ff6060">$50</font>,<font color="#ff6060">$03</font>,<font color="#ff6060">$7C</font>,<font color="#ff6060">$30</font>,<font color="#ff6060">$06</font> <font color="#8080ff">; BD31 30 03 38 50 03 7C 30 06  0.8P.|0.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$7C</font>,<font color="#ff6060">$40</font>,<font color="#ff6060">$06</font>,<font color="#ff6060">$7C</font>,<font color="#ff6060">$50</font>,<font color="#ff6060">$06</font>,<font color="#ff6060">$FD</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; BD39 7C 40 06 7C 50 06 FD 00  |@.|P...</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$04</font>,<font color="#ff6060">$24</font>,<font color="#ff6060">$06</font>,<font color="#ff6060">$07</font>,<font color="#ff6060">$24</font>,<font color="#ff6060">$38</font>,<font color="#ff6060">$05</font>,<font color="#ff6060">$48</font> <font color="#8080ff">; BD41 04 24 06 07 24 38 05 48  .$..$8.H</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$38</font>,<font color="#ff6060">$05</font>,<font color="#ff6060">$6C</font>,<font color="#ff6060">$30</font>,<font color="#ff6060">$09</font>,<font color="#ff6060">$18</font>,<font color="#ff6060">$1A</font>,<font color="#ff6060">$03</font> <font color="#8080ff">; BD49 38 05 6C 30 09 18 1A 03  8.l0....</font>
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $FF </font>                            <font color="#8080ff">; BD51 FF                       .</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; used in work_level_sub1 slot during well_doneused in work_level_sub1 slot during well_done</font>
<font color="#00ffff">well_done_sub1</font>:
        <font color="#00ff00">lda</font>     <font color="#00ffff">start_falling_flag</font>              <font color="#8080ff">; BD52 AD 21 06                 .!.</font>
        <font color="#00ff00">bne</font>     <font color="#00ffff">wds1_cont</font>                       <font color="#8080ff">; BD55 D0 01                    ..</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; BD57 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; we seem to be setting/clearing bit 7 in the display list, moving the line(s) where DLI(s) occur.</font>
<font color="#00ffff">wds1_cont</font>:
        <font color="#00ff00">ldy</font>     <font color="#00ffff">dlist_shadow_lo</font>                 <font color="#8080ff">; BD58 AC AC 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$0D</font>                            <font color="#8080ff">; BD5B A9 0D                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0809,y </font>                        <font color="#8080ff">; BD5D 99 09 08                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$8D</font>                            <font color="#8080ff">; BD60 A9 8D                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $080A,y </font>                        <font color="#8080ff">; BD62 99 0A 08                 ...</font>
        <font color="#00ff00">lda</font> <font color="#ff40ff">    $080B,y </font>                        <font color="#8080ff">; BD65 B9 0B 08                 ...</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $080C,y </font>                        <font color="#8080ff">; BD68 99 0C 08                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$41</font>                            <font color="#8080ff">; BD6B A9 41                    .A</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $080B,y </font>                        <font color="#8080ff">; BD6D 99 0B 08                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$08</font>                            <font color="#8080ff">; BD70 A9 08                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $080D,y </font>                        <font color="#8080ff">; BD72 99 0D 08                 ...</font>
        <font color="#00ff00">inc</font>     <font color="#00ffff">dlist_shadow_lo</font>                 <font color="#8080ff">; BD75 EE AC 06                 ...</font>
        <font color="#00ff00">cpy</font>     <font color="#ff6060">#$4E</font>                            <font color="#8080ff">; BD78 C0 4E                    .N</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">wds1_finish</font>                     <font color="#8080ff">; BD7A F0 05                    ..</font>
        <font color="#00ff00">cpy</font>     <font color="#ff6060">#$CE</font>                            <font color="#8080ff">; BD7C C0 CE                    ..</font>
        <font color="#00ff00">beq</font>     <font color="#00ffff">wds1_finish</font>                     <font color="#8080ff">; BD7E F0 01                    ..</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; BD80 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; set things up for the next level?</font>
<font color="#00ffff">wds1_finish</font>:
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$E6</font>                            <font color="#8080ff">; BD81 A9 E6                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">work_level_sub1</font>                 <font color="#8080ff">; BD83 8D 84 07                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$06</font>                            <font color="#8080ff">; BD86 A9 06                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">work_level_sub1</font>+<font color="#ff6060">1</font>               <font color="#8080ff">; BD88 8D 85 07                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$09</font>                            <font color="#8080ff">; BD8B A9 09                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">current_speed</font>                   <font color="#8080ff">; BD8D 8D 24 06                 .$.</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$C6</font>                            <font color="#8080ff">; BD90 A9 C6                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">player_y_pos</font>                    <font color="#8080ff">; BD92 8D 83 06                 ...</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$00</font>                            <font color="#8080ff">; BD95 A9 00                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#00ffff">start_falling_flag</font>              <font color="#8080ff">; BD97 8D 21 06                 .!.</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$01</font>                            <font color="#8080ff">; BD9A A9 01                    ..</font>
        <font color="#00ff00">sta</font> <font color="#ff40ff">    $0688 </font>                          <font color="#8080ff">; BD9C 8D 88 06                 ...</font>
        <font color="#00ff00">rts</font>                                     <font color="#8080ff">; BD9F 60                       `</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; used to draw the large WELL DONE banner</font>
<font color="#00ffff">well_done_shape</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$04</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$05</font> <font color="#8080ff">; BDA0 04 00 00 01 01 01 01 05  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$03</font>,<font color="#ff6060">$05</font> <font color="#8080ff">; BDA8 00 01 01 01 01 01 03 05  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$03</font>,<font color="#ff6060">$05</font> <font color="#8080ff">; BDB0 00 02 01 01 01 01 03 05  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$03</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$03</font>,<font color="#ff6060">$04</font> <font color="#8080ff">; BDB8 00 03 01 01 01 01 03 04  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$01</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$03</font>,<font color="#ff6060">$03</font>,<font color="#ff6060">$03</font>,<font color="#ff6060">$03</font>,<font color="#ff6060">$FF</font>     <font color="#8080ff">; BDC0 01 04 03 03 03 03 FF     .......</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; DLI service routine, changes COLBK, address gets stored in $6ae/$6af by code at $bc3c</font>
<font color="#00ffff">dli_service_2</font>:
        <font color="#00ff00">pha</font>                                     <font color="#8080ff">; BDC7 48                       H</font>
        <font color="#00ff00">lda</font>     <font color="#ff6060">#$C4</font>                            <font color="#8080ff">; BDC8 A9 C4                    ..</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">WSYNC</font>                           <font color="#8080ff">; BDCA 8D 0A D4                 ...</font>
        <font color="#00ff00">sta</font>     <font color="#ff40ff">COLBK</font>                           <font color="#8080ff">; BDCD 8D 1A D0                 ...</font>
        <font color="#00ff00">pla</font>                                     <font color="#8080ff">; BDD0 68                       h</font>
<font color="#8080ff">; 1-indexed</font>
<font color="#00ffff">total_score_msg_minus_one</font>:
        <font color="#00ff00">rti</font>                                     <font color="#8080ff">; BDD1 40                       @</font>

<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; screen codes, displayed by well_done_screen</font>
<font color="#00ffff">total_score_msg</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$74</font>,<font color="#ff6060">$6F</font>,<font color="#ff6060">$74</font>,<font color="#ff6060">$61</font>,<font color="#ff6060">$6C</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$73</font>,<font color="#ff6060">$63</font> <font color="#8080ff">; BDD2 74 6F 74 61 6C 00 73 63  total.sc</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$6F</font>,<font color="#ff6060">$72</font>,<font color="#ff6060">$65</font>,<font color="#ff6060">$33</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$26</font>,<font color="#ff6060">$29</font>,<font color="#ff6060">$2C</font> <font color="#8080ff">; BDDA 6F 72 65 33 00 26 29 2C  ore3.&amp;),</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$25</font>,<font color="#ff6060">$33</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; BDE2 25 33 00 00 00 00 00 00  %3......</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; BDEA 00 00 00 00 00 00 00 00  ........</font>
<font color="#00ffff">sfx00</font>:  .<font color="#ffff00">byte</font>   <font color="#ff6060">$01</font>,<font color="#ff6060">$A5</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$79</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$A2</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$79</font> <font color="#8080ff">; BDF2 01 A5 02 79 08 A2 08 79  ...y...y</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$08</font>,<font color="#ff6060">$A2</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$C1</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$C1</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$F3</font> <font color="#8080ff">; BDFA 08 A2 08 C1 10 C1 10 F3  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$20</font>,<font color="#ff6060">$F3</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$F5</font>,<font color="#ff6060">$BD</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$79</font> <font color="#8080ff">; BE02 20 F3 20 02 F5 BD 02 79   . ....y</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$08</font>,<font color="#ff6060">$6C</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$60</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$5B</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$51</font> <font color="#8080ff">; BE0A 08 6C 08 60 08 5B 08 51  .l.`.[.Q</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$08</font>,<font color="#ff6060">$5B</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$60</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$6C</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$79</font> <font color="#8080ff">; BE12 08 5B 08 60 08 6C 08 79  .[.`.l.y</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$10</font>,<font color="#ff6060">$A2</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$F3</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$A0</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; BE1A 10 A2 10 F3 20 01 A0 00  .... ...</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$0A</font>,<font color="#ff6060">$80</font>,<font color="#ff6060">$00</font>                     <font color="#8080ff">; BE22 0A 80 00                 ...</font>
<font color="#00ffff">sfx01</font>:  .<font color="#ffff00">byte</font>   <font color="#ff6060">$01</font>,<font color="#ff6060">$A6</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$51</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$48</font> <font color="#8080ff">; BE25 01 A6 02 3C 20 51 20 48  ...&lt; Q H</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$08</font>,<font color="#ff6060">$51</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$48</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$40</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$3C</font> <font color="#8080ff">; BE2D 08 51 08 48 08 40 08 3C  .Q.H.@.&lt;</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$10</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$51</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$51</font> <font color="#8080ff">; BE35 10 3C 20 3C 10 51 10 51  .&lt; &lt;.Q.Q</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$10</font>,<font color="#ff6060">$48</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$51</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$48</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$40</font> <font color="#8080ff">; BE3D 10 48 08 51 08 48 08 40  .H.Q.H.@</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$08</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$51</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$48</font> <font color="#8080ff">; BE45 08 3C 20 3C 20 51 20 48  .&lt; &lt; Q H</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$08</font>,<font color="#ff6060">$51</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$48</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$40</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$3C</font> <font color="#8080ff">; BE4D 08 51 08 48 08 40 08 3C  .Q.H.@.&lt;</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$10</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$35</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$2F</font> <font color="#8080ff">; BE55 10 3C 10 3C 08 35 08 2F  .&lt;.&lt;.5./</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$08</font>,<font color="#ff6060">$2D</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$28</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$2D</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$2F</font> <font color="#8080ff">; BE5D 08 2D 08 28 08 2D 08 2F  .-.(.-./</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$08</font>,<font color="#ff6060">$35</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$51</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$60</font> <font color="#8080ff">; BE65 08 35 08 3C 08 51 08 60  .5.&lt;.Q.`</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$08</font>,<font color="#ff6060">$51</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$79</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$00</font>         <font color="#8080ff">; BE6D 08 51 08 79 20 00        .Q.y .</font>
<font color="#8080ff">; horizontal movement</font>
<font color="#00ffff">sfx_walk</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$01</font>,<font color="#ff6060">$81</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$32</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$00</font>         <font color="#8080ff">; BE73 01 81 00 32 01 00        ...2..</font>
<font color="#00ffff">sfx_extra_life</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$01</font>,<font color="#ff6060">$A8</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$05</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$0F</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$0A</font> <font color="#8080ff">; BE79 01 A8 00 05 02 0F 02 0A  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$02</font>,<font color="#ff6060">$14</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$0F</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$19</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$14</font> <font color="#8080ff">; BE81 02 14 02 0F 02 19 02 14  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$02</font>,<font color="#ff6060">$1E</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$00</font>                 <font color="#8080ff">; BE89 02 1E 02 00              ....</font>
<font color="#8080ff">; end of game tune, melody</font>
<font color="#00ffff">sfx02</font>:  .<font color="#ffff00">byte</font>   <font color="#ff6060">$01</font>,<font color="#ff6060">$A5</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$51</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$3C</font> <font color="#8080ff">; BE8D 01 A5 02 3C 10 51 10 3C  ...&lt;.Q.&lt;</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$10</font>,<font color="#ff6060">$51</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$44</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$44</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$44</font> <font color="#8080ff">; BE95 10 51 10 44 08 44 08 44  .Q.D.D.D</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$08</font>,<font color="#ff6060">$44</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$44</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$5B</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$4C</font> <font color="#8080ff">; BE9D 08 44 08 44 10 5B 10 4C  .D.D.[.L</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$10</font>,<font color="#ff6060">$66</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$4C</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$66</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$51</font> <font color="#8080ff">; BEA5 10 66 10 4C 10 66 10 51  .f.L.f.Q</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$40</font>,<font color="#ff6060">$00</font>                         <font color="#8080ff">; BEAD 40 00                    @.</font>
<font color="#8080ff">; end of game tune, bass</font>
<font color="#00ffff">sfx03</font>:  .<font color="#ffff00">byte</font>   <font color="#ff6060">$01</font>,<font color="#ff6060">$A4</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$79</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$A2</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$F3</font> <font color="#8080ff">; BEAF 01 A4 02 79 10 A2 10 F3  ...y....</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$10</font>,<font color="#ff6060">$79</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$88</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$B6</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$D9</font> <font color="#8080ff">; BEB7 10 79 10 88 10 B6 10 D9  .y......</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$10</font>,<font color="#ff6060">$88</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$99</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$CC</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$CC</font> <font color="#8080ff">; BEBF 10 88 10 99 10 CC 10 CC  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$10</font>,<font color="#ff6060">$99</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$A2</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$99</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$A2</font> <font color="#8080ff">; BEC7 10 99 10 A2 08 99 08 A2  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$08</font>,<font color="#ff6060">$99</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$A2</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$00</font>         <font color="#8080ff">; BECF 08 99 08 A2 20 00        .... .</font>
<font color="#8080ff">; end level tune #1, bass</font>
<font color="#00ffff">sfx04</font>:  .<font color="#ffff00">byte</font>   <font color="#ff6060">$01</font>,<font color="#ff6060">$A5</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$79</font>,<font color="#ff6060">$14</font>,<font color="#ff6060">$A2</font>,<font color="#ff6060">$14</font>,<font color="#ff6060">$79</font> <font color="#8080ff">; BED5 01 A5 02 79 14 A2 14 79  ...y...y</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$14</font>,<font color="#ff6060">$A2</font>,<font color="#ff6060">$14</font>,<font color="#ff6060">$79</font>,<font color="#ff6060">$14</font>,<font color="#ff6060">$A2</font>,<font color="#ff6060">$14</font>,<font color="#ff6060">$F3</font> <font color="#8080ff">; BEDD 14 A2 14 79 14 A2 14 F3  ...y....</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$14</font>,<font color="#ff6060">$A2</font>,<font color="#ff6060">$14</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$D8</font>,<font color="#ff6060">$BE</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; BEE5 14 A2 14 02 D8 BE 01 00  ........</font>
<font color="#8080ff">; end level tune #1, melody</font>
<font color="#00ffff">sfx05</font>:  .<font color="#ffff00">byte</font>   <font color="#ff6060">$01</font>,<font color="#ff6060">$A0</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$0A</font>,<font color="#ff6060">$A0</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$A6</font>,<font color="#ff6060">$02</font> <font color="#8080ff">; BEED 01 A0 00 0A A0 01 A6 02  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$51</font>,<font color="#ff6060">$0A</font>,<font color="#ff6060">$55</font>,<font color="#ff6060">$0A</font>,<font color="#ff6060">$51</font>,<font color="#ff6060">$0A</font>,<font color="#ff6060">$4C</font>,<font color="#ff6060">$0A</font> <font color="#8080ff">; BEF5 51 0A 55 0A 51 0A 4C 0A  Q.U.Q.L.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$51</font>,<font color="#ff6060">$0A</font>,<font color="#ff6060">$4C</font>,<font color="#ff6060">$0A</font>,<font color="#ff6060">$48</font>,<font color="#ff6060">$0A</font>,<font color="#ff6060">$4C</font>,<font color="#ff6060">$0A</font> <font color="#8080ff">; BEFD 51 0A 4C 0A 48 0A 4C 0A  Q.L.H.L.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$48</font>,<font color="#ff6060">$0A</font>,<font color="#ff6060">$44</font>,<font color="#ff6060">$0A</font>,<font color="#ff6060">$48</font>,<font color="#ff6060">$0A</font>,<font color="#ff6060">$44</font>,<font color="#ff6060">$0A</font> <font color="#8080ff">; BF05 48 0A 44 0A 48 0A 44 0A  H.D.H.D.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$3C</font>,<font color="#ff6060">$0A</font>,<font color="#ff6060">$51</font>,<font color="#ff6060">$0A</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$14</font>,<font color="#ff6060">$00</font>     <font color="#8080ff">; BF0D 3C 0A 51 0A 3C 14 00     &lt;.Q.&lt;..</font>
<font color="#8080ff">; end level tune #2, melody</font>
<font color="#00ffff">sfx06</font>:  .<font color="#ffff00">byte</font>   <font color="#ff6060">$01</font>,<font color="#ff6060">$A6</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$79</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$60</font>,<font color="#ff6060">$14</font>,<font color="#ff6060">$51</font> <font color="#8080ff">; BF14 01 A6 02 79 20 60 14 51  ...y `.Q</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$3C</font>,<font color="#ff6060">$60</font>,<font color="#ff6060">$0A</font>,<font color="#ff6060">$5B</font>,<font color="#ff6060">$14</font>,<font color="#ff6060">$60</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$5B</font> <font color="#8080ff">; BF1C 3C 60 0A 5B 14 60 08 5B  &lt;`.[.`.[</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$14</font>,<font color="#ff6060">$60</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$5B</font>,<font color="#ff6060">$14</font>,<font color="#ff6060">$51</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$60</font> <font color="#8080ff">; BF24 14 60 08 5B 14 51 08 60  .`.[.Q.`</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$14</font>,<font color="#ff6060">$79</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$00</font>                 <font color="#8080ff">; BF2C 14 79 20 00              .y .</font>
<font color="#8080ff">; end level tune #2, bass</font>
<font color="#00ffff">sfx07</font>:  .<font color="#ffff00">byte</font>   <font color="#ff6060">$01</font>,<font color="#ff6060">$A6</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$F3</font>,<font color="#ff6060">$0A</font>,<font color="#ff6060">$D9</font>,<font color="#ff6060">$0A</font>,<font color="#ff6060">$C1</font> <font color="#8080ff">; BF30 01 A6 02 F3 0A D9 0A C1  ........</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$0A</font>,<font color="#ff6060">$A2</font>,<font color="#ff6060">$14</font>,<font color="#ff6060">$79</font>,<font color="#ff6060">$1E</font>,<font color="#ff6060">$A2</font>,<font color="#ff6060">$1E</font>,<font color="#ff6060">$C1</font> <font color="#8080ff">; BF38 0A A2 14 79 1E A2 1E C1  ...y....</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$0A</font>,<font color="#ff6060">$B6</font>,<font color="#ff6060">$50</font>,<font color="#ff6060">$C1</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$A2</font>,<font color="#ff6060">$14</font>,<font color="#ff6060">$F3</font> <font color="#8080ff">; BF40 0A B6 50 C1 08 A2 14 F3  ..P.....</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$20</font>,<font color="#ff6060">$00</font>                         <font color="#8080ff">; BF48 20 00                     .</font>
<font color="#8080ff">; end level tune #3, bass</font>
<font color="#00ffff">sfx08</font>:  .<font color="#ffff00">byte</font>   <font color="#ff6060">$01</font>,<font color="#ff6060">$A8</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$79</font>,<font color="#ff6060">$30</font>,<font color="#ff6060">$A2</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$79</font> <font color="#8080ff">; BF4A 01 A8 02 79 30 A2 20 79  ...y0. y</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$20</font>,<font color="#ff6060">$51</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$A2</font>,<font color="#ff6060">$30</font>,<font color="#ff6060">$6C</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$A3</font> <font color="#8080ff">; BF52 20 51 10 A2 30 6C 20 A3   Q..0l .</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$20</font>,<font color="#ff6060">$6C</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$79</font>,<font color="#ff6060">$70</font>,<font color="#ff6060">$00</font>         <font color="#8080ff">; BF5A 20 6C 10 79 70 00         l.yp.</font>
<font color="#8080ff">; end level tune #3, melody</font>
<font color="#00ffff">sfx09</font>:  .<font color="#ffff00">byte</font>   <font color="#ff6060">$01</font>,<font color="#ff6060">$A5</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$79</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$60</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$51</font> <font color="#8080ff">; BF60 01 A5 02 79 10 60 10 51  ...y.`.Q</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$10</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$35</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$44</font> <font color="#8080ff">; BF68 10 3C 20 35 10 3C 10 44  .&lt; 5.&lt;.D</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$10</font>,<font color="#ff6060">$40</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$51</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$5B</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$6C</font> <font color="#8080ff">; BF70 10 40 10 51 20 5B 20 6C  .@.Q [ l</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$20</font>,<font color="#ff6060">$80</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$79</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$60</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$51</font> <font color="#8080ff">; BF78 20 80 10 79 10 60 10 51   ..y.`.Q</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$10</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$40</font>,<font color="#ff6060">$00</font>                 <font color="#8080ff">; BF80 10 3C 40 00              .&lt;@.</font>
<font color="#8080ff">; end level tune #4, melody</font>
<font color="#00ffff">sfx10</font>:  .<font color="#ffff00">byte</font>   <font color="#ff6060">$01</font>,<font color="#ff6060">$A5</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$2D</font>,<font color="#ff6060">$12</font>,<font color="#ff6060">$32</font> <font color="#8080ff">; BF84 01 A5 02 3C 20 2D 12 32  ...&lt; -.2</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$20</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$4C</font>,<font color="#ff6060">$08</font>,<font color="#ff6060">$44</font>,<font color="#ff6060">$14</font>,<font color="#ff6060">$4C</font> <font color="#8080ff">; BF8C 20 3C 20 4C 08 44 14 4C   &lt; L.D.L</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$09</font>,<font color="#ff6060">$40</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$32</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$40</font>,<font color="#ff6060">$09</font>,<font color="#ff6060">$44</font> <font color="#8080ff">; BF94 09 40 20 32 20 40 09 44  .@ 2 @.D</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$09</font>,<font color="#ff6060">$4C</font>,<font color="#ff6060">$09</font>,<font color="#ff6060">$5B</font>,<font color="#ff6060">$09</font>,<font color="#ff6060">$4C</font>,<font color="#ff6060">$09</font>,<font color="#ff6060">$5B</font> <font color="#8080ff">; BF9C 09 4C 09 5B 09 4C 09 5B  .L.[.L.[</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$48</font>,<font color="#ff6060">$00</font>                         <font color="#8080ff">; BFA4 48 00                    H.</font>
<font color="#8080ff">; end level tune #4, bass</font>
<font color="#00ffff">sfx11</font>:  .<font color="#ffff00">byte</font>   <font color="#ff6060">$01</font>,<font color="#ff6060">$A6</font>,<font color="#ff6060">$02</font>,<font color="#ff6060">$79</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$B6</font>,<font color="#ff6060">$30</font>,<font color="#ff6060">$99</font> <font color="#8080ff">; BFA6 01 A6 02 79 20 B6 30 99  ...y .0.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$20</font>,<font color="#ff6060">$88</font>,<font color="#ff6060">$09</font>,<font color="#ff6060">$99</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$E6</font>,<font color="#ff6060">$30</font>,<font color="#ff6060">$99</font> <font color="#8080ff">; BFAE 20 88 09 99 20 E6 30 99   ... .0.</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$20</font>,<font color="#ff6060">$88</font>,<font color="#ff6060">$09</font>,<font color="#ff6060">$99</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$B6</font>,<font color="#ff6060">$3A</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; BFB6 20 88 09 99 20 B6 3A 00   ... .:.</font>
<font color="#8080ff">; jumping sound</font>
<font color="#00ffff">sfx_jump</font>:
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$01</font>,<font color="#ff6060">$A5</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$79</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$60</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$51</font> <font color="#8080ff">; BFBE 01 A5 00 79 04 60 04 51  ...y.`.Q</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$04</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$51</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$60</font>,<font color="#ff6060">$04</font>,<font color="#ff6060">$79</font> <font color="#8080ff">; BFC6 04 3C 04 51 04 60 04 79  .&lt;.Q.`.y</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$04</font>,<font color="#ff6060">$00</font>                         <font color="#8080ff">; BFCE 04 00                    ..</font>
<font color="#8080ff">; funeral march melody</font>
<font color="#00ffff">sfx13</font>:  .<font color="#ffff00">byte</font>   <font color="#ff6060">$01</font>,<font color="#ff6060">$A5</font>,<font color="#ff6060">$01</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$3C</font> <font color="#8080ff">; BFD0 01 A5 01 3C 20 3C 10 3C  ...&lt; &lt;.&lt;</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$10</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$20</font>,<font color="#ff6060">$32</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$35</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$35</font> <font color="#8080ff">; BFD8 10 3C 20 32 10 35 10 35  .&lt; 2.5.5</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$10</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$3C</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$40</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$3C</font> <font color="#8080ff">; BFE0 10 3C 10 3C 10 40 10 3C  .&lt;.&lt;.@.&lt;</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$40</font>,<font color="#ff6060">$00</font>                         <font color="#8080ff">; BFE8 40 00                    @.</font>
<font color="#8080ff">; funeral march bass</font>
<font color="#00ffff">sfx14</font>:  .<font color="#ffff00">byte</font>   <font color="#ff6060">$01</font>,<font color="#ff6060">$A6</font>,<font color="#ff6060">$00</font>,<font color="#ff6060">$79</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$A2</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$02</font> <font color="#8080ff">; BFEA 01 A6 00 79 10 A2 10 02  ...y....</font>
        .<font color="#ffff00">byte</font>   <font color="#ff6060">$ED</font>,<font color="#ff6060">$BF</font>,<font color="#ff6060">$06</font>,<font color="#ff6060">$F3</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$A2</font>,<font color="#ff6060">$10</font>,<font color="#ff6060">$00</font> <font color="#8080ff">; BFF2 ED BF 06 F3 10 A2 10 00  ........</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; main entry point, note cartstart_left and cartstart_right point to the same address</font>
<font color="#00ffff">cartstart_left</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">cart_entry_point</font>                <font color="#8080ff">; BFFA C0 8A                    ..</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; 0 here means 'cartridge present'</font>
<font color="#00ffff">cartpresent_left</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $00 </font>                            <font color="#8080ff">; BFFC 00                       .</font>
<font color="#8080ff">; 4 here means init &amp; start the cart, no disk boot, non-diagnostic</font>
<font color="#00ffff">cartoptions_left</font>:
        .<font color="#ffff00">byte</font> <font color="#ff40ff">  $04 </font>                            <font color="#8080ff">; BFFD 04                       .</font>
<font color="#8080ff">; ----------------------------------------------------------------------------</font>
<font color="#8080ff">; points to a CLC/RTS do-nothing routine (same as cartinit_right)</font>
<font color="#00ffff">cartinit_left</font>:
        .<font color="#00ffff">addr</font>   <font color="#00ffff">cart_start_stub</font>                 <font color="#8080ff">; BFFE FE 8A                    ..</font>
</pre>
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