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authorB. Watson <yalhcru@gmail.com>2021-03-23 00:59:38 -0400
committerB. Watson <yalhcru@gmail.com>2021-03-23 00:59:38 -0400
commit26374aae7cce1417067d07a69c4f3c0512d88fd4 (patch)
tree165175d5c450b1ae67db6c52fbfb9814b182b97c
parent585e1fbd7912e5cc8ccedda1b32f438e2c8c1756 (diff)
downloadtaipan-26374aae7cce1417067d07a69c4f3c0512d88fd4.tar.gz
Fix cart.txt
-rw-r--r--cart.txt4
1 files changed, 2 insertions, 2 deletions
diff --git a/cart.txt b/cart.txt
index 2359c85..6531479 100644
--- a/cart.txt
+++ b/cart.txt
@@ -100,10 +100,10 @@ Changes the game needed for a cart version: Not many.
as low as possible allows room for bugfixes or new features (if I ever
add any).
-the RODATA segment is org'ed to $8000 (see cartbank3.cfg).
+the RODATA segment is org'ed to $8000 (see cartbank2.cfg).
all of the game's asm code, and a small amount of the C code, goes in
-a new segment called HIGHCODE (see cartbank3.cfg).
+a new segment called HIGHCODE (see cartbank2.cfg).
checkmem.s isn't needed any longer... though there is a new memory checker
(in bank 3) that says "32K required" if someone tries it on a 16K machine.