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author | B. Watson <yalhcru@gmail.com> | 2021-03-23 00:59:38 -0400 |
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committer | B. Watson <yalhcru@gmail.com> | 2021-03-23 00:59:38 -0400 |
commit | 26374aae7cce1417067d07a69c4f3c0512d88fd4 (patch) | |
tree | 165175d5c450b1ae67db6c52fbfb9814b182b97c | |
parent | 585e1fbd7912e5cc8ccedda1b32f438e2c8c1756 (diff) | |
download | taipan-26374aae7cce1417067d07a69c4f3c0512d88fd4.tar.gz |
Fix cart.txt
-rw-r--r-- | cart.txt | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -100,10 +100,10 @@ Changes the game needed for a cart version: Not many. as low as possible allows room for bugfixes or new features (if I ever add any). -the RODATA segment is org'ed to $8000 (see cartbank3.cfg). +the RODATA segment is org'ed to $8000 (see cartbank2.cfg). all of the game's asm code, and a small amount of the C code, goes in -a new segment called HIGHCODE (see cartbank3.cfg). +a new segment called HIGHCODE (see cartbank2.cfg). checkmem.s isn't needed any longer... though there is a new memory checker (in bank 3) that says "32K required" if someone tries it on a 16K machine. |