aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorB. Watson <yalhcru@gmail.com>2021-05-11 15:01:14 -0400
committerB. Watson <yalhcru@gmail.com>2021-05-11 15:01:14 -0400
commit504009abafc8afd1dd1c96da2c3d848a04017d77 (patch)
tree3bfb6391c2b553644f8f79517e089ce85b8b38d5
parent1171a2490dacf7ae9e5414288896a22f17416a68 (diff)
downloadtaipan-504009abafc8afd1dd1c96da2c3d848a04017d77.tar.gz
Allow backslash in firm name
-rw-r--r--LORCHA.DATbin49 -> 49 bytes
-rw-r--r--convfont.c6
2 files changed, 3 insertions, 3 deletions
diff --git a/LORCHA.DAT b/LORCHA.DAT
index cc8ded1..ab30b58 100644
--- a/LORCHA.DAT
+++ b/LORCHA.DAT
Binary files differ
diff --git a/convfont.c b/convfont.c
index 1882efd..211eb30 100644
--- a/convfont.c
+++ b/convfont.c
@@ -108,7 +108,7 @@ $ perl block2hex.pl x.txt
(or actually, used 0xd4, the inverse video version).
All the other graphics characters are used, plus a few printable
- ones (square brackets, backslash, underscore).
+ ones (left/right square brackets, underscore).
When you're editing the ship graphics, uncomment the
#define LORCHA_TEST line near the top of taipan.c to see you
@@ -131,7 +131,7 @@ char shipdata[][9] = {
{0x58 , 0xfe, 0xfc, 0xfe, 0xff, 0xfe, 0xf8, 0xfe, 0xff}, // ^X
{0x5b , 0xfe, 0xf8, 0xfe, 0xff, 0xfe, 0xfe, 0xfd, 0xf9}, // Esc symbol
{0x3b , 0xc0, 0xfe, 0xff, 0xff, 0xff, 0xff, 0x7f, 0x1f}, // [
- {0x3c , 0x00, 0x00, 0xc0, 0xff, 0x8f, 0x8e, 0x8e, 0xfe}, // backslash
+ {0x59 , 0x00, 0x00, 0xc0, 0xff, 0x8f, 0x8e, 0x8e, 0xfe}, // ^Y
{0x3d , 0x38, 0x38, 0x38, 0x38, 0xff, 0x38, 0x38, 0x38}, // ]
{0x5c , 0x00, 0x00, 0x00, 0x01, 0xff, 0xe3, 0xe3, 0xe3}, // up arrow
{0x3f , 0x00, 0x00, 0x00, 0xff, 0x8e, 0x8e, 0x8e, 0xff}, // _
@@ -170,7 +170,7 @@ char shipshape[] = {
0x00, 0x00, 0x42, 0x4e, 0x4f, 0x00, 0x53,
0x00, 0x00, 0x55, 0x80, 0x56, 0x57, 0x58,
0x00, 0x00, 0x55, 0x80, 0x56, 0x57, 0x5b,
- 0x00, 0x3b, 0x3c, 0x3d, 0x5c, 0x3f, 0x40,
+ 0x00, 0x3b, 0x59, 0x3d, 0x5c, 0x3f, 0x40,
0x00, 0x46, 0x80, 0x80, 0x80, 0x80, 0x47,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};