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author | B. Watson <yalhcru@gmail.com> | 2021-04-04 03:35:22 -0400 |
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committer | B. Watson <yalhcru@gmail.com> | 2021-04-04 03:35:22 -0400 |
commit | 5ef86baf365b9c7e80fdc1df1283937698db37a5 (patch) | |
tree | c259f2642e4ba6b5c9feed211eedc79063a237b9 /GAMEPLAY.txt | |
parent | 30a7443be9ca61eeee3f2a2128b12598f2f3fc70 (diff) | |
download | taipan-5ef86baf365b9c7e80fdc1df1283937698db37a5.tar.gz |
Inline some array code, 8128 bytes free
Diffstat (limited to 'GAMEPLAY.txt')
-rw-r--r-- | GAMEPLAY.txt | 34 |
1 files changed, 21 insertions, 13 deletions
diff --git a/GAMEPLAY.txt b/GAMEPLAY.txt index ab937ee..74d39c9 100644 --- a/GAMEPLAY.txt +++ b/GAMEPLAY.txt @@ -43,18 +43,6 @@ You also might get attacked by pirates. If this happens, you enter the combat phase of the turn. Otherwise, you'll arrive in port and begin your next turn. -During combat, you have three choices: Fight, Run, or Throw Cargo. If -your ship doesn't have any guns, don't bother trying to fight. Running -away is always an option, but the enemy will chase you, so you can't -always escape right away. Throw Cargo means you have your crew throw -some of your cargo into the water, in hopes that it will distract the -pirates or satisfy their greed, allowing you to get away safely. - -When the battle first starts, you choose between Fight, Run, or Throw -Cargo. During the fight, you can change your orders at any time by -pressing the key for the new order (F, R, or T). - - Details ------- @@ -85,7 +73,7 @@ The next screen offers you the choice of starting with either: 2 - 5 guns, no cash, and no debt. Your ship has a cargo capacity of 60 units either way, but each gun -takes up 10 units so option 2 gives you only 10 units for carrying +takes up 10 units, so option 2 gives you only 10 units for carrying cargo. Later in the game, you'll get the options to buy guns and upgrade your ship to higher capacity. @@ -126,3 +114,23 @@ Opium - A highly addictive drug, but not without medical uses. It's risky to trade in opium becase it's illegal in most ports. However, the potential gains may be worth the risk. +Combat +------ + +During combat, you have three choices: Fight, Run, or Throw Cargo. If +your ship doesn't have any guns, don't bother trying to fight. Running +away is always an option, but the enemy will chase you, so you can't +always escape right away. Throw Cargo means you have your crew throw +some of your cargo into the water, in hopes that it will distract the +pirates or satisfy their greed, allowing you to get away safely. + +When the battle first starts, you choose between Fight, Run, or Throw +Cargo. During the fight, you can change your orders at any time by +pressing the key for the new order (f, r, or t). + +If you get impatient during combat, you can use "Turbo" mode: +hold Shift when you press F or R (Fight or Run). This disables the +animations and delays, so each combat round happens very quickly. If +the fight starts going badly, you can press any key to exit Turbo mode +and return to normal speed. + |