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authorB. Watson <yalhcru@gmail.com>2021-04-04 03:35:22 -0400
committerB. Watson <yalhcru@gmail.com>2021-04-04 03:35:22 -0400
commit5ef86baf365b9c7e80fdc1df1283937698db37a5 (patch)
treec259f2642e4ba6b5c9feed211eedc79063a237b9 /GAMEPLAY.txt
parent30a7443be9ca61eeee3f2a2128b12598f2f3fc70 (diff)
downloadtaipan-5ef86baf365b9c7e80fdc1df1283937698db37a5.tar.gz
Inline some array code, 8128 bytes free
Diffstat (limited to 'GAMEPLAY.txt')
-rw-r--r--GAMEPLAY.txt34
1 files changed, 21 insertions, 13 deletions
diff --git a/GAMEPLAY.txt b/GAMEPLAY.txt
index ab937ee..74d39c9 100644
--- a/GAMEPLAY.txt
+++ b/GAMEPLAY.txt
@@ -43,18 +43,6 @@ You also might get attacked by pirates. If this happens, you enter the
combat phase of the turn. Otherwise, you'll arrive in port and begin
your next turn.
-During combat, you have three choices: Fight, Run, or Throw Cargo. If
-your ship doesn't have any guns, don't bother trying to fight. Running
-away is always an option, but the enemy will chase you, so you can't
-always escape right away. Throw Cargo means you have your crew throw
-some of your cargo into the water, in hopes that it will distract the
-pirates or satisfy their greed, allowing you to get away safely.
-
-When the battle first starts, you choose between Fight, Run, or Throw
-Cargo. During the fight, you can change your orders at any time by
-pressing the key for the new order (F, R, or T).
-
-
Details
-------
@@ -85,7 +73,7 @@ The next screen offers you the choice of starting with either:
2 - 5 guns, no cash, and no debt.
Your ship has a cargo capacity of 60 units either way, but each gun
-takes up 10 units so option 2 gives you only 10 units for carrying
+takes up 10 units, so option 2 gives you only 10 units for carrying
cargo. Later in the game, you'll get the options to buy guns and
upgrade your ship to higher capacity.
@@ -126,3 +114,23 @@ Opium - A highly addictive drug, but not without medical uses. It's
risky to trade in opium becase it's illegal in most ports. However,
the potential gains may be worth the risk.
+Combat
+------
+
+During combat, you have three choices: Fight, Run, or Throw Cargo. If
+your ship doesn't have any guns, don't bother trying to fight. Running
+away is always an option, but the enemy will chase you, so you can't
+always escape right away. Throw Cargo means you have your crew throw
+some of your cargo into the water, in hopes that it will distract the
+pirates or satisfy their greed, allowing you to get away safely.
+
+When the battle first starts, you choose between Fight, Run, or Throw
+Cargo. During the fight, you can change your orders at any time by
+pressing the key for the new order (f, r, or t).
+
+If you get impatient during combat, you can use "Turbo" mode:
+hold Shift when you press F or R (Fight or Run). This disables the
+animations and delays, so each combat round happens very quickly. If
+the fight starts going badly, you can press any key to exit Turbo mode
+and return to normal speed.
+