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author | B. Watson <yalhcru@gmail.com> | 2021-05-05 01:50:12 -0400 |
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committer | B. Watson <yalhcru@gmail.com> | 2021-05-05 01:50:12 -0400 |
commit | 1989c02b763a04d0f941114056f11bb96bdb2550 (patch) | |
tree | 459faeceae7280c2cd2c18e703e863b8ab9cc5e0 /Makefile | |
parent | 682bb2a6174a30578f1dd770ebd3d1f39938bf6c (diff) | |
download | taipan-1989c02b763a04d0f941114056f11bb96bdb2550.tar.gz |
Finally fix damaged ship gfx
Diffstat (limited to 'Makefile')
-rw-r--r-- | Makefile | 56 |
1 files changed, 11 insertions, 45 deletions
@@ -88,13 +88,6 @@ PERLFLAGS=-C0 PERLF=$(PERL) $(PERLFLAGS) -# A few files have no make rules here. LORCHA.DAT is generated as a -# side-effect of generating taifont.xex. It's a 49-byte (7x7) blob of -# Atari "internal" screen codes. - -# LORCHA.DAT, and PORTSTAT.DAT aren't deleted by a -# 'make clean'. - # romfont is the 1K font extracted from the Atari 800 OS, with a # command like: # dd if=atariosb.rom of=1 bs=256 skip=8 count=4 @@ -255,7 +248,7 @@ help.dat: help.txt text2screen.pl # The main executable. All the C and asm code goes here, except the init # segment in newtitle.s. -taimain.xex: $(TAIMAIN_C_SRC) $(TAIMAIN_ASM_SRC) $(TAIMAIN_HDRS) $(BIGNUM_SRC) $(BIGNUM_HDRS) $(TAIMAIN_LIBS) messages.c +taimain.xex: $(TAIMAIN_C_SRC) $(TAIMAIN_ASM_SRC) $(TAIMAIN_HDRS) $(BIGNUM_SRC) $(BIGNUM_HDRS) $(TAIMAIN_LIBS) messages.c LORCHA.DAT $(CC) -m taipan.map $(CFLAGS) $(BIGNUM_CFLAGS) -o taimain.xex $(TAIMAIN_C_SRC) $(TAIMAIN_ASM_SRC) $(BIGNUM_SRC) $(TAIMAIN_LIBS) #cl65 --mapfile taipan.map $(CFLAGS) -o taimain.xex taipan.c sounds.c rand.s draw_lorcha.s timed_getch.s jsleep.s portstat.s console.s @@ -270,14 +263,13 @@ taipan.lst: taipan.c sounds.lst: sounds.c sounds.h $(CC) -m sounds.map $(CFLAGS) -c -o /dev/null -l sounds.lst -T sounds.c +LORCHA.DAT: taifont.xex + # The font gets loaded into RAM, in the area reserved by the # -D__RESERVED_MEMORY__ option to cl65. To actually use the font, # taimain.xex contains code that sets CHBAS ($02f4). -# Not mentioned in any make rule: convfont also creates LORCHA.DAT, -# which draw_lorcha.s depends on (so we touch draw_lorcha.s here). taifont.xex: convfont romfont font cat romfont font | ./convfont -x > taifont.xex - touch draw_lorcha.s # Used by the cartridge build, but not the disk (xex) binary. This just # builds the font without the Atari 6-byte binary load header. It ends @@ -397,7 +389,7 @@ testcart: clean cart # Obligatory clean and distclean rules. clean: - rm -f *.o *.lst convfont mkcart gzip2deflate *.xex AUTORUN.SYS taipan.atr dos2.atr mydos.atr fenders.atr ver.dat help.dat tags cartmsg.dat splitrom.raw.* taipan.rom taipan.cart bank[0-9] fill256 blankbank romable_taimain.raw splitrom.raw.* comptitle.s comptitle.dat conio/*.o conio/*.lib messages.c textcomp titledata.dat cartbank2.cfg + rm -f *.o *.lst convfont mkcart gzip2deflate *.xex AUTORUN.SYS taipan.atr dos2.atr mydos.atr fenders.atr ver.dat help.dat tags cartmsg.dat splitrom.raw.* taipan.rom taipan.cart bank[0-9] fill256 blankbank romable_taimain.raw splitrom.raw.* comptitle.s comptitle.dat conio/*.o conio/*.lib messages.c textcomp titledata.dat cartbank2.cfg LORCHA.DAT DAMAGED.DAT lorcha.txt damaged.txt distclean: clean rm -f *~ core .*.swp 1.* 2.* 1 2 3 map map.* *.map a b c foo bar baz @@ -412,42 +404,16 @@ procsizes: clean all taipan.lst $(PERLF) procsizes.pl > procsizes cat procsizes -# Cruft. Was used for testing the enemy ship animation. -lorchatest: lorchatest.c draw_lorcha.s taifont.xex - $(CC) -t atari -O -T -o lorchatest1.xex lorchatest.c draw_lorcha.s - cat taifont.xex lorchatest1.xex > lorchatest.xex - atari800 -nobasic lorchatest.xex - -#### cruft, from when I was planning to use a 32K cart: -# this was a blind alley: zlib is too slow to decompress, plus there's -# no need to compress taimain.xex since I'm able to use a 64K cart. +# These 2 are informational only, for when you're editing the ship +# graphics in convfont.c. +lorcha.txt: shipshape.pl LORCHA.DAT + $(PERLF) shipshape.pl LORCHA.DAT > lorcha.txt -# gzip2deflate downloaded from https://github.com/pfusik/zlib6502 -# I could have used deflator.c that ships with cc65's source, but -# it's deprecated by its own upstream (same author as gzip2deflate). -gzip2deflate: gzip2deflate.c - $(HOSTCC) $(HOSTCFLAGS) -o gzip2deflate gzip2deflate.c - -zlibtest.xex: gzip2deflate zlibtest.c zlibtestdata.s romable_taimain.raw - gzip -9c < romable_taimain.raw | ./gzip2deflate > rom.dfl - $(CC) -t atari -m zlibtest.map -l zlibtest.lst -Wl -D__SYSTEM_CHECK__=1 --start-addr 0x7000 -o zlibtest.xex zlibtest.c zlibtestdata.s -romable_taimain.xex: $(TAIMAIN_C_SRC) $(TAIMAIN_ASM_SRC) $(TAIMAIN_HDRS) - rm -f taimain.xex - $(MAKE) TAIMAIN_ADDR=0x3ff EXTRACFLAGS="-DCART_TARGET=1 --asm-define CART_TARGET=1" - mv taimain.xex romable_taimain.xex - -### +damaged.txt: shipshape.pl LORCHA.DAT + $(PERLF) shipshape.pl DAMAGED.DAT > damaged.txt +# This one build the sound code as a standalone xex. soundtest: sounds.c $(CC) -DTESTXEX -t atari -o sounds.xex sounds.c atari800 -nobasic sounds.xex -# former textmode title screen, was generated by TITLE.LST. Replaced -# by graphical title screen. -#title.xex: TITLE.DAT -# $(PERL) title.pl TITLE.DAT > title.xex - -# old title -#$(XEX): taimain.xex taifont.xex title.xex -# cat taifont.xex title.xex taimain.xex > $(XEX) - |