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-rw-r--r--newtitle.pl5
1 files changed, 3 insertions, 2 deletions
diff --git a/newtitle.pl b/newtitle.pl
index 8daae62..a5cf2d2 100644
--- a/newtitle.pl
+++ b/newtitle.pl
@@ -30,8 +30,9 @@ for $y (0..183) {
# have an LMS for the 2nd half. Since we're using narrow
# playfield mode, we don't have to leave a hole in the data,
# just make sure it gets loaded to an address aligned to a
-# 32-byte boundary. I choose $3000 for now.
-$load = 0x3000;
+# 32-byte boundary. It's getting loaded at $9000 so it can
+# stay in memory while the rest of the game loads.
+$load = 0x9000;
$len = scalar @bytes;
$end = $load + $len - 1;
print chr(0xff), chr(0xff);