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AgeCommit message (Collapse)Author
2021-04-09Highlight port choicesB. Watson
2021-04-09Actually kill player if ship sinksB. Watson
2021-04-09More port status update stuffB. Watson
2021-04-07Make port status updates smootherB. Watson
2021-04-04Save 5 bytesB. Watson
2021-04-04Cleanup throw cargo display, part deuxB. Watson
2021-04-04Cleanup throw cargo displayB. Watson
2021-04-04Reproducible buildB. Watson
2021-04-04Minor doc updateB. Watson
2021-04-04Keep seaworthiness visible in combat, remove 14 bytes cruftB. Watson
2021-04-04Inline some array code, 8128 bytes freeB. Watson
2021-04-03Abort turbo mode if fighting but have no gunsB. Watson
2021-04-03Fix bug in sea_battle()B. Watson
2021-04-03Turbo fight mode, initial implementationB. Watson
2021-03-30Save 14 bytesB. Watson
2021-03-27Make set_prices() more like Apple versionB. Watson
2021-03-26Play sound when opium gets seizedB. Watson
2021-03-25Save 6 bytesB. Watson
2021-03-25Save 27 bytesB. Watson
2021-03-25Save 11 bytesB. Watson
2021-03-23Fix parallel buildsB. Watson
2021-03-23Fix cart.txtB. Watson
2021-03-22Fix cart build for cc65 >= 2.16B. Watson
2021-03-22cartbank2.cfg is now a generated file, add to .gitignoreB. Watson
2021-03-21Reorganize and expand docsB. Watson
2021-03-20Fix build with BSD makeB. Watson
2021-03-20Fix build on cc65 >= 2.18 (without breaking <= 2.17)B. Watson
2021-03-17Force-disable utf8/unicode support in all perl scriptsB. Watson
2021-03-16Add titledata.dat to "make clean"B. Watson
2021-03-16Finish migrating to slackware.ukB. Watson
2019-04-03Reset enemy ship difficulty level on game restartB. Watson
2016-03-29add "biginttest" make target, fix bad constant in bigint48.hB. Watson
2016-03-11document & clean up 5200 stuff a bit.B. Watson
2016-03-11preliminary work for 5200 portB. Watson
2016-03-08initial bigint48 implementation, will be used for the 5200 portB. Watson
2016-03-08fix title screen breakageB. Watson
2016-03-06left a test defineB. Watson
2016-03-06fix mchenry formatting when repair price is >= 100 millionB. Watson
2016-03-06fix int wraparound causing ridiculously high repair prices later in the gameB. Watson
2016-02-29fix new plus_or_spaceB. Watson
2016-02-298051 bytes free, we can now run with BASIC present (only 40K required)B. Watson
2016-02-28try to fix race condition with SpartaDOS TDLINEB. Watson
2016-02-28save 4 more bytes, 7812 freeB. Watson
2016-02-28add procsizes target, rewrite get_item in asm, combine some functions, 7808 ↵B. Watson
bytes free
2016-02-27load compressed title/menu at $8000, first step towards making the game run ↵B. Watson
with BASIC still enabled
2016-02-27use dictionary entries for M_taipan, etc. 7720 bytes free.B. Watson
2016-02-27fix " only " missing terminator snacB. Watson
2016-02-26more dict entries, better comments, fix cart docsB. Watson
2016-02-26farting with comments in the dictionary stuffB. Watson
2016-02-25dictionary now full, 7678 bytes freeB. Watson