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taipan
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Taipan! for the Atari 800/XL/XE
urchlay -at- slackware _dot_ uk
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Author
2021-04-04
Keep seaworthiness visible in combat, remove 14 bytes cruft
B. Watson
2021-04-04
Inline some array code, 8128 bytes free
B. Watson
2021-04-03
Abort turbo mode if fighting but have no guns
B. Watson
2021-04-03
Fix bug in sea_battle()
B. Watson
2021-04-03
Turbo fight mode, initial implementation
B. Watson
2021-03-30
Save 14 bytes
B. Watson
2021-03-27
Make set_prices() more like Apple version
B. Watson
2021-03-26
Play sound when opium gets seized
B. Watson
2021-03-25
Save 6 bytes
B. Watson
2021-03-25
Save 27 bytes
B. Watson
2021-03-25
Save 11 bytes
B. Watson
2021-03-23
Fix parallel builds
B. Watson
2021-03-23
Fix cart.txt
B. Watson
2021-03-22
Fix cart build for cc65 >= 2.16
B. Watson
2021-03-22
cartbank2.cfg is now a generated file, add to .gitignore
B. Watson
2021-03-21
Reorganize and expand docs
B. Watson
2021-03-20
Fix build with BSD make
B. Watson
2021-03-20
Fix build on cc65 >= 2.18 (without breaking <= 2.17)
B. Watson
2021-03-17
Force-disable utf8/unicode support in all perl scripts
B. Watson
2021-03-16
Add titledata.dat to "make clean"
B. Watson
2021-03-16
Finish migrating to slackware.uk
B. Watson
2019-04-03
Reset enemy ship difficulty level on game restart
B. Watson
2016-03-29
add "biginttest" make target, fix bad constant in bigint48.h
B. Watson
2016-03-11
document & clean up 5200 stuff a bit.
B. Watson
2016-03-11
preliminary work for 5200 port
B. Watson
2016-03-08
initial bigint48 implementation, will be used for the 5200 port
B. Watson
2016-03-08
fix title screen breakage
B. Watson
2016-03-06
left a test define
B. Watson
2016-03-06
fix mchenry formatting when repair price is >= 100 million
B. Watson
2016-03-06
fix int wraparound causing ridiculously high repair prices later in the game
B. Watson
2016-02-29
fix new plus_or_space
B. Watson
2016-02-29
8051 bytes free, we can now run with BASIC present (only 40K required)
B. Watson
2016-02-28
try to fix race condition with SpartaDOS TDLINE
B. Watson
2016-02-28
save 4 more bytes, 7812 free
B. Watson
2016-02-28
add procsizes target, rewrite get_item in asm, combine some functions, 7808 ↵
B. Watson
bytes free
2016-02-27
load compressed title/menu at $8000, first step towards making the game run ↵
B. Watson
with BASIC still enabled
2016-02-27
use dictionary entries for M_taipan, etc. 7720 bytes free.
B. Watson
2016-02-27
fix " only " missing terminator snac
B. Watson
2016-02-26
more dict entries, better comments, fix cart docs
B. Watson
2016-02-26
farting with comments in the dictionary stuff
B. Watson
2016-02-25
dictionary now full, 7678 bytes free
B. Watson
2016-02-25
dictionary text compression, 7666 bytes free
B. Watson
2016-02-25
textdecomp dictionary, not ready for prime time
B. Watson
2016-02-25
rename linker config, replace cl65 => $(CC) in Makefile, 7479 bytes free
B. Watson
2016-02-25
cartridge build is now a 32K cart, also fixed "play again? N" in the cart
B. Watson
2016-02-25
cart build now only uses 4 banks, next commit will switch to a 32K cart
B. Watson
2016-02-24
remove color and font saving code from cart build (it never gets restored ↵
B. Watson
anyway)
2016-02-24
remove some unused conio code, move newtitle.s variables to \$cb-\$ce
B. Watson
2016-02-23
modify conio so it no longer needs carriage returns, now 7454 bytes free
B. Watson
2016-02-23
waste half the night trying to figure out weird interaction between axe and ↵
B. Watson
fenders
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