Age | Commit message (Expand) | Author |
2021-04-10 | Save 10 bytes, port_stats() timing | B. Watson |
2021-04-10 | Save 3 bytes | B. Watson |
2021-04-10 | Save 8 bytes | B. Watson |
2021-04-10 | port stat: save some bytes, slight speedup | B. Watson |
2021-04-09 | Highlight port choices | B. Watson |
2021-04-09 | Actually kill player if ship sinks | B. Watson |
2021-04-09 | More port status update stuff | B. Watson |
2021-04-07 | Make port status updates smoother | B. Watson |
2021-04-04 | Save 5 bytes | B. Watson |
2021-04-04 | Cleanup throw cargo display, part deux | B. Watson |
2021-04-04 | Cleanup throw cargo display | B. Watson |
2021-04-04 | Reproducible build | B. Watson |
2021-04-04 | Minor doc update | B. Watson |
2021-04-04 | Keep seaworthiness visible in combat, remove 14 bytes cruft | B. Watson |
2021-04-04 | Inline some array code, 8128 bytes free | B. Watson |
2021-04-03 | Abort turbo mode if fighting but have no guns | B. Watson |
2021-04-03 | Fix bug in sea_battle() | B. Watson |
2021-04-03 | Turbo fight mode, initial implementation | B. Watson |
2021-03-30 | Save 14 bytes | B. Watson |
2021-03-27 | Make set_prices() more like Apple version | B. Watson |
2021-03-26 | Play sound when opium gets seized | B. Watson |
2021-03-25 | Save 6 bytes | B. Watson |
2021-03-25 | Save 27 bytes | B. Watson |
2021-03-25 | Save 11 bytes | B. Watson |
2021-03-23 | Fix parallel builds | B. Watson |
2021-03-23 | Fix cart.txt | B. Watson |
2021-03-22 | Fix cart build for cc65 >= 2.16 | B. Watson |
2021-03-22 | cartbank2.cfg is now a generated file, add to .gitignore | B. Watson |
2021-03-21 | Reorganize and expand docs | B. Watson |
2021-03-20 | Fix build with BSD make | B. Watson |
2021-03-20 | Fix build on cc65 >= 2.18 (without breaking <= 2.17) | B. Watson |
2021-03-17 | Force-disable utf8/unicode support in all perl scripts | B. Watson |
2021-03-16 | Add titledata.dat to "make clean" | B. Watson |
2021-03-16 | Finish migrating to slackware.uk | B. Watson |
2019-04-03 | Reset enemy ship difficulty level on game restart | B. Watson |
2016-03-29 | add "biginttest" make target, fix bad constant in bigint48.h | B. Watson |
2016-03-11 | document & clean up 5200 stuff a bit. | B. Watson |
2016-03-11 | preliminary work for 5200 port | B. Watson |
2016-03-08 | initial bigint48 implementation, will be used for the 5200 port | B. Watson |
2016-03-08 | fix title screen breakage | B. Watson |
2016-03-06 | left a test define | B. Watson |
2016-03-06 | fix mchenry formatting when repair price is >= 100 million | B. Watson |
2016-03-06 | fix int wraparound causing ridiculously high repair prices later in the game | B. Watson |
2016-02-29 | fix new plus_or_space | B. Watson |
2016-02-29 | 8051 bytes free, we can now run with BASIC present (only 40K required) | B. Watson |
2016-02-28 | try to fix race condition with SpartaDOS TDLINE | B. Watson |
2016-02-28 | save 4 more bytes, 7812 free | B. Watson |
2016-02-28 | add procsizes target, rewrite get_item in asm, combine some functions, 7808 b... | B. Watson |
2016-02-27 | load compressed title/menu at $8000, first step towards making the game run w... | B. Watson |
2016-02-27 | use dictionary entries for M_taipan, etc. 7720 bytes free. | B. Watson |