Age | Commit message (Expand) | Author |
2021-04-16 | combat: add "you have no cargo" message, costs 21 bytes | B. Watson |
2021-04-15 | Fix warehouse display in transfer(), costs 3 bytes | B. Watson |
2021-04-15 | Save 31 bytes | B. Watson |
2021-04-15 | Save 20 bytes | B. Watson |
2021-04-14 | Save 45 bytes | B. Watson |
2021-04-14 | Save 14 bytes | B. Watson |
2021-04-14 | Save 6 bytes | B. Watson |
2021-04-14 | Allow player to abort "where do you wish to go" (costs 30 bytes) | B. Watson |
2021-04-14 | Save 3 bytes, doc update | B. Watson |
2021-04-14 | Save 43 bytes (8326 free) | B. Watson |
2021-04-13 | Save 11 bytes | B. Watson |
2021-04-13 | Save 96 bytes (8270 free now), get rid of conio cruft | B. Watson |
2021-04-11 | Save 33 bytes | B. Watson |
2021-04-11 | Save 3 bytes | B. Watson |
2021-04-11 | Save 5 bytes | B. Watson |
2021-04-11 | Save 10 bytes | B. Watson |
2021-04-10 | Save 10 bytes, port_stats() timing | B. Watson |
2021-04-10 | Save 3 bytes | B. Watson |
2021-04-10 | Save 8 bytes | B. Watson |
2021-04-10 | port stat: save some bytes, slight speedup | B. Watson |
2021-04-09 | Highlight port choices | B. Watson |
2021-04-09 | Actually kill player if ship sinks | B. Watson |
2021-04-09 | More port status update stuff | B. Watson |
2021-04-07 | Make port status updates smoother | B. Watson |
2021-04-04 | Save 5 bytes | B. Watson |
2021-04-04 | Cleanup throw cargo display, part deux | B. Watson |
2021-04-04 | Cleanup throw cargo display | B. Watson |
2021-04-04 | Keep seaworthiness visible in combat, remove 14 bytes cruft | B. Watson |
2021-04-04 | Inline some array code, 8128 bytes free | B. Watson |
2021-04-03 | Abort turbo mode if fighting but have no guns | B. Watson |
2021-04-03 | Fix bug in sea_battle() | B. Watson |
2021-04-03 | Turbo fight mode, initial implementation | B. Watson |
2021-03-27 | Make set_prices() more like Apple version | B. Watson |
2021-03-26 | Play sound when opium gets seized | B. Watson |
2021-03-25 | Save 27 bytes | B. Watson |
2021-03-25 | Save 11 bytes | B. Watson |
2019-04-03 | Reset enemy ship difficulty level on game restart | B. Watson |
2016-03-08 | fix title screen breakage | B. Watson |
2016-03-06 | left a test define | B. Watson |
2016-03-06 | fix mchenry formatting when repair price is >= 100 million | B. Watson |
2016-03-06 | fix int wraparound causing ridiculously high repair prices later in the game | B. Watson |
2016-02-29 | 8051 bytes free, we can now run with BASIC present (only 40K required) | B. Watson |
2016-02-28 | try to fix race condition with SpartaDOS TDLINE | B. Watson |
2016-02-28 | save 4 more bytes, 7812 free | B. Watson |
2016-02-28 | add procsizes target, rewrite get_item in asm, combine some functions, 7808 b... | B. Watson |
2016-02-25 | dictionary text compression, 7666 bytes free | B. Watson |
2016-02-25 | cartridge build is now a 32K cart, also fixed "play again? N" in the cart | B. Watson |
2016-02-25 | cart build now only uses 4 banks, next commit will switch to a 32K cart | B. Watson |
2016-02-24 | remove some unused conio code, move newtitle.s variables to \$cb-\$ce | B. Watson |
2016-02-23 | modify conio so it no longer needs carriage returns, now 7454 bytes free | B. Watson |