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AgeCommit message (Expand)Author
2016-01-08add define to allow exiting the game (for testing interactions with atari DOSes)B. Watson
2016-01-08WIP, trying to make battle screen updates smootherB. Watson
2016-01-08use custom long-to-ascii routineB. Watson
2016-01-08fancy_numbers replacement, make some variables chars/ints instead of longsB. Watson
2016-01-08fix POKEY random wrappers, I hopeB. Watson
2016-01-08remove booty debugging code (try saying that aloud with a straight face...B. Watson
2016-01-081 ship approaching (not ships), fix randi() wrapper for rand()B. Watson
2016-01-07temporarily switch back to cc65's rand()B. Watson
2016-01-07code cleanup, add missing soundB. Watson
2016-01-07added more soundsB. Watson
2016-01-07some sounds in game nowB. Watson
2016-01-07first pass at soundsB. Watson
2016-01-07fix throw-cargo displayB. Watson
2016-01-07stop general cargo price dropping to 0B. Watson
2016-01-07tracking down damage bugB. Watson
2016-01-06fix title screen logicB. Watson
2016-01-06change bg/text colors in title screen, plus Esc for helpB. Watson
2016-01-06finishing touches of compression, attempt to fix damage calc issueB. Watson
2016-01-06compressed title image, loads fasterB. Watson
2016-01-03choose pallette on title screen (atari logo key)B. Watson
2016-01-03cursor visibility fixesB. Watson
2016-01-02leave title screen showing while loading (not quite right yet)B. Watson
2016-01-01fix calculation for storm sinking the shipB. Watson
2016-01-01graphical title, Makefile clean/documentationB. Watson
2015-12-31remove commented-out cruft, use ATASCII box for final_stats()B. Watson
2015-12-31eliminate stdio.h, fix some bugsB. Watson
2015-12-31fix mchenry() spacingB. Watson
2015-12-31faster redraws, fix damage bug, fix mchenry damage calcsB. Watson
2015-12-31faster screen updates, requires git cc65B. Watson
2015-12-30Visible damageB. Watson
2015-12-29initial commitB. Watson