Age | Commit message (Expand) | Author |
2021-04-04 | Inline some array code, 8128 bytes free | B. Watson |
2016-02-28 | add procsizes target, rewrite get_item in asm, combine some functions, 7808 b... | B. Watson |
2016-02-19 | save a byte in timed_getch, add conio doc | B. Watson |
2016-02-17 | make the cursor behave *much* better, via custom conio function | B. Watson |
2016-02-16 | shrink code, 5599 bytes free, move some code so it runs straight from bank 3 ... | B. Watson |
2016-02-15 | shave off some code size, spend some of it on better randomness. 5461 bytes f... | B. Watson |
2016-01-27 | timed_getch now uses hardcoded 300 jiffies, all prompts are 5 sec | B. Watson |
2016-01-27 | merge timed_getch.s and jsleep.s, preparing to change timed_getch() API | B. Watson |
2016-01-20 | fix and simplify cprintfancy, allow Delete key and K/M for 1000/1M when enter... | B. Watson |
2016-01-18 | fix big_negate, allow lowercase z in firm name, tighten up bigfloat.s | B. Watson |
2016-01-08 | WIP, trying to make battle screen updates smoother | B. Watson |
2016-01-07 | first pass at sounds | B. Watson |
2016-01-03 | cursor visibility fixes | B. Watson |
2016-01-02 | leave title screen showing while loading (not quite right yet) | B. Watson |
2015-12-29 | initial commit | B. Watson |