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#include <conio.h>
#include <peekpoke.h>
extern void __fastcall__ damage_lorcha(int which);
extern void __fastcall__ draw_lorcha(int which);
extern void __fastcall__ flash_lorcha(int which);
extern void __fastcall__ clear_lorcha(int which);
extern void __fastcall__ sink_lorcha(int which);
int main(void) {
int i, j;
POKE(756, 0xb8);
for(i=0; i<10; i++) {
// draw_lorcha(i);
// cgetc();
// clear_lorcha(i);
// cgetc();
draw_lorcha(i);
cgetc();
sink_lorcha(i);
cgetc();
draw_lorcha(i);
for(j=0; j<5; j++) {
cgetc();
flash_lorcha(i);
cgetc();
flash_lorcha(i);
cgetc();
damage_lorcha(i);
}
}
}
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