aboutsummaryrefslogtreecommitdiff
path: root/paranoia/README
diff options
context:
space:
mode:
authorB. Watson <yalhcru@gmail.com>2015-05-07 16:32:32 -0400
committerB. Watson <yalhcru@gmail.com>2015-05-07 16:32:32 -0400
commit013ac7742311556022304e8b30ca170d48b3a016 (patch)
tree53faa33e75991363f1a6dcc7edc83a66b70e6995 /paranoia/README
downloadbsd-games-extra-013ac7742311556022304e8b30ca170d48b3a016.tar.gz
initial commit
Diffstat (limited to 'paranoia/README')
-rw-r--r--paranoia/README8
1 files changed, 8 insertions, 0 deletions
diff --git a/paranoia/README b/paranoia/README
new file mode 100644
index 0000000..fe31c76
--- /dev/null
+++ b/paranoia/README
@@ -0,0 +1,8 @@
+ This is a very simple, but amusing, adventure game. It is based on the
+role-playing game "Paranoia". It requires no instructions, as it is self-
+prompting, and has been written in the simplest C that I could imagine, so
+as to be implementable on almost any system. This also means that it could
+be translateable to any other language.
+
+ Note that since it uses random functions to simulate dice rolls, it will
+choose its own pathways in some circumstances, unlike many adventure games.