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authorB. Watson <urchlay@slackware.uk>2024-04-29 04:54:22 -0400
committerB. Watson <urchlay@slackware.uk>2024-04-29 04:54:22 -0400
commite43fb619b7782f64fa5e8c68c7b49536a5180073 (patch)
treecad93a7712a8f66fa567824df334f9586c613547
parentb7c94a9fee83f132708cf2bc9febef24f3e55274 (diff)
downloadbw-atari8-tools-e43fb619b7782f64fa5e8c68c7b49536a5180073.tar.gz
Update TODO.
-rw-r--r--TODO9
1 files changed, 7 insertions, 2 deletions
diff --git a/TODO b/TODO
index 5214abd..bb1f1a6 100644
--- a/TODO
+++ b/TODO
@@ -1,9 +1,14 @@
for now:
+These may need library (xex.c) changes:
+xexcat: handle run/init addresses embedded in a segment longer than
+ 2 bytes.
+xexcat: handle or at least detect DOS 1.0 executables.
+xexcat: warn if an an init address occurs before the code it
+ references. or at least if it occurs before *any* code!
+
later:
- add cassio?
- file magic? (finish it, see if file upstream wants it)
- new tool: a8grep. knows about xex files (but works on others), can
search for screen codes or inverse video, etc. also a8strings.
-- new tool: something like ataricom or binload, but show checksums
- of segments (so we can compare different versions of the same game).