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authorB. Watson <urchlay@slackware.uk>2022-10-24 05:25:37 -0400
committerB. Watson <urchlay@slackware.uk>2022-10-24 05:25:37 -0400
commit4a6458a4c43b9d0b1e2c304c4b1a19488afac1f6 (patch)
tree9974b0854aa906aeca102a00b517e5a9089fe7c0 /README.txt
parent80f38b4c9335ef96faaf5ac821345a66c5317053 (diff)
downloaddla-asm-4a6458a4c43b9d0b1e2c304c4b1a19488afac1f6.tar.gz
Update README.txt to match reality.
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1 files changed, 6 insertions, 5 deletions
diff --git a/README.txt b/README.txt
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+++ b/README.txt
@@ -32,8 +32,10 @@ e.g. in an emulator or with an SIO2PC cable on real hardware.
At startup, you're asked "How many particles?". The more particles you
enter here, the longer it will take to generate the image. The default
-(if you just press Return) is 1000, which takes approximately half
-an hour.
+(if you just press Return) is 1000, which generally takes 13 to 14
+minutes. For a quick test just to see what the result will look like,
+try 300, which should take 1 to 2 minutes. The maximum is 65535, which
+takes around 30 minutes to run.
After you enter the number of particles, the screen will clear and
go solid black, while the image is generated. The ANTIC chip's DMA is
@@ -66,9 +68,8 @@ entered), the process is complete, and DMA is enabled so you can see
the result. TODO: at some point, there will be a way to save the image
and/or generate a new image. For now, all you can do is look.
-It should be possible to optimize this further. The Atari will never
-be a speed demon, but I'd be happy to get execution time for 1000
-particles down to 10 or 15 minutes.
+It should be possible to optimize this a bit further, maybe shave
+another 5% to 10% off the run time.
It might be nice to include several built-in seeds, besides the single
dot in the middle of the screen. Possibilites: line, plus, 4 dots in a