diff options
author | B. Watson <yalhcru@gmail.com> | 2016-09-02 01:15:28 -0400 |
---|---|---|
committer | B. Watson <yalhcru@gmail.com> | 2016-09-02 01:15:28 -0400 |
commit | 44d935410e8e4b9d998ae516bc7175391750c9b6 (patch) | |
tree | 4fc04dd7c8ad19b6c6e30205d7012fb2a50d307a /level_descriptors.txt | |
parent | 909f27681c8e8869b54fc81bcb83c001ccf63ae3 (diff) | |
download | jumpmanjr-44d935410e8e4b9d998ae516bc7175391750c9b6.tar.gz |
renumber levels so they match the displayed level number (1-based, 1st level = level01)
Diffstat (limited to 'level_descriptors.txt')
-rw-r--r-- | level_descriptors.txt | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/level_descriptors.txt b/level_descriptors.txt index 4cbed12..fcd88e1 100644 --- a/level_descriptors.txt +++ b/level_descriptors.txt @@ -15,8 +15,8 @@ It. It plays normally, with electric floors, and displays L=1 in the status window. The next level is Nothing To It (but the game calls it Electrocution), which also plays normally and displays L=2. -Anything that refers to a level below as levelXX is using zero-based -numbering (level00 = first level, aka Nothing To It). +Anything that refers to a level below as levelXX is using one-based +numbering (level01 = first level, aka Nothing To It). Level descriptor structure: @@ -92,7 +92,7 @@ Offset 36, size 2 (?): $40,$97 on every level. Offset 38, size 2: -$06E6 for all levels except level07, where it's $AF58 (which is +$06E6 for all levels except level08, where it's $AF58 (which is a subroutine in ROM). Offset 40, size 6: @@ -106,9 +106,9 @@ Unknown. Not a ROM address. Offset 50, size 1: $0C on most levels except: -$18 on level01 -$4C on level03 -$04 on level05 +$18 on level02 +$4C on level04 +$04 on level06 Offsets 51-54: unknown. @@ -122,6 +122,6 @@ Offset 58, size 2 (?): Unknown. Not a ROM address. Offset 60, size 4: -$00,$00,$00,$00 on every level except level05 (Walls) where it's +$00,$00,$00,$00 on every level except level06 (Walls) where it's $FF,$FF,$FF,$FF. |