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authorB. Watson <yalhcru@gmail.com>2021-05-05 02:20:33 -0400
committerB. Watson <yalhcru@gmail.com>2021-05-05 02:20:33 -0400
commit6419123eb7abf926df0910d66188d47c798ebb46 (patch)
treebf7f7fa6c037b89f6d76f2295efaf50a64650f3a /BUGS.txt
parent1989c02b763a04d0f941114056f11bb96bdb2550 (diff)
downloadtaipan-6419123eb7abf926df0910d66188d47c798ebb46.tar.gz
Doc update
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@@ -21,10 +21,3 @@ Bug List for Atari 8-bit Taipan
the 22nd character, it acts like you pressed Enter after it. A good
compromise might be to allow up to 22 characters, then any keypress
other than backspace or enter would show the "please limit" prompt.
-
-- Damaged ship graphics need work. I don't have enough unused font
- characters to duplicate the Apple bitmapped graphics exactly, plus
- each damage location must fit entirely within a character cell... but a
- couple of my damaged sections are pretty hokey-looking. Also, now that
- I'm using the graphical title screen, I have a few more characters I
- can redefine as damaged ship sections.