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authorB. Watson <yalhcru@gmail.com>2016-01-07 05:59:10 -0500
committerB. Watson <yalhcru@gmail.com>2016-01-07 05:59:10 -0500
commit4fdd52d694a35ad9ef2db630739df15e1752a475 (patch)
tree7a49312cbe2bf6ea99e55314befc11cebde35820 /sounds.h
parent3d7d8a9b549f1b6445858f78012b4c55609e1335 (diff)
downloadtaipan-4fdd52d694a35ad9ef2db630739df15e1752a475.tar.gz
some sounds in game now
Diffstat (limited to 'sounds.h')
-rw-r--r--sounds.h68
1 files changed, 68 insertions, 0 deletions
diff --git a/sounds.h b/sounds.h
index 06f67ec..7b72734 100644
--- a/sounds.h
+++ b/sounds.h
@@ -1,5 +1,73 @@
+/* set volume 10, distortion 10 on audio channel 0 */
void init_sound(void);
+
+/* silence audio channel 0 */
void stop_sound(void);
+
+/* played when something bad happens */
void bad_joss_sound(void);
+
+/* played when something good happens */
void good_joss_sound(void);
+
+/* played before & during combat */
void under_attack_sound(void);
+
+/* rest of this file is a list of all the instances of each sound,
+ gathered by playing the Apple II version in an emulator, and by
+ reading the Applesoft source (the goggles, they do nothing!). It
+ may be incomplete.
+
+bad_joss_sound: CALL 2521
+li yuen has sent a lieutenant... *
+li yuen's pirates! (attacking) *
+killed a bad guy (?) *
+sunk X of 'em *
+X ran away *
+storm taipan! *
+we made it! (after a storm) *
+
+call 2521:
+wu_bailout (very well, good joss) *
+trying to enter an empty firm name
+we got 'em all! *
+let's hope we lose 'em! *
+X ran away *
+sunk X of the buggers *
+they let us be *
+
+good_joss_sound: CALL 2518
+captured some booty *
+we made it! (after combat) *
+got away in combat *
+you're already here! *
+price has risen (dropped) *
+
+call 2518:
+there's nothing there (throwing cargo)
+ship overloaded *
+you have only (trying to put too much in warehouse)
+you have only X in cash (paying Wu back, depositing in bank)
+you have only X in the bank
+warehouse will only hold an additional
+warehouse is full
+won't loan you so much
+you have no cargo (trying to put in warehouse)
+
+
+under_attack_sound: CALL 2512
+X hostile ships approaching *
+hit in combat
+
+call 2512:
+beaten & robbed
+bodyguards killed
+very well, the game is over (wu_bailout) *
+buggers hit a gun
+we've been hit
+what shall we do?
+we're going down (storm)
+X ships of li yuen's pirate fleet *
+X hostile ships approaching *
+
+*/