Age | Commit message (Expand) | Author |
2016-01-12 | some FP wrappers and test code, not very good yet | B. Watson |
2016-01-12 | move memory layout around to free more code space | B. Watson |
2016-01-10 | avoid debt rolling over to 0 by killing the player instead, one more attempt ... | B. Watson |
2016-01-09 | code shrinkage | B. Watson |
2016-01-08 | more battle screen cursor cleanups, reinstate exit(0) | B. Watson |
2016-01-08 | warmstart instead of exit(0) | B. Watson |
2016-01-08 | fixed derping in push.sh | B. Watson |
2016-01-08 | push target | B. Watson |
2016-01-08 | add define to allow exiting the game (for testing interactions with atari DOSes) | B. Watson |
2016-01-08 | WIP, trying to make battle screen updates smoother | B. Watson |
2016-01-08 | add make push target | B. Watson |
2016-01-08 | use custom long-to-ascii routine | B. Watson |
2016-01-08 | fancy_numbers replacement, make some variables chars/ints instead of longs | B. Watson |
2016-01-08 | fix POKEY random wrappers, I hope | B. Watson |
2016-01-08 | remove booty debugging code (try saying that aloud with a straight face... | B. Watson |
2016-01-08 | 1 ship approaching (not ships), fix randi() wrapper for rand() | B. Watson |
2016-01-07 | temporarily switch back to cc65's rand() | B. Watson |
2016-01-07 | code cleanup, add missing sound | B. Watson |
2016-01-07 | update readme, dike out unused sounds | B. Watson |
2016-01-07 | silly explosion noises, enable/disable sound from title screen | B. Watson |
2016-01-07 | added more sounds | B. Watson |
2016-01-07 | some sounds in game now | B. Watson |
2016-01-07 | first pass at sounds | B. Watson |
2016-01-07 | fix throw-cargo display | B. Watson |
2016-01-07 | stop general cargo price dropping to 0 | B. Watson |
2016-01-07 | tracking down damage bug | B. Watson |
2016-01-06 | press esc (to start => for help) | B. Watson |
2016-01-06 | fix title screen logic | B. Watson |
2016-01-06 | change bg/text colors in title screen, plus Esc for help | B. Watson |
2016-01-06 | finishing touches of compression, attempt to fix damage calc issue | B. Watson |
2016-01-06 | finished with title compression stuff for now (maybe forever) | B. Watson |
2016-01-06 | distclean is cleaner now | B. Watson |
2016-01-06 | glorious ASCII art! | B. Watson |
2016-01-06 | document the compression before I forget | B. Watson |
2016-01-06 | compressed title image, loads faster | B. Watson |
2016-01-03 | choose pallette on title screen (atari logo key) | B. Watson |
2016-01-03 | add target for testing without SIO patch | B. Watson |
2016-01-03 | cursor visibility fixes | B. Watson |
2016-01-02 | leave title screen showing while loading (not quite right yet) | B. Watson |
2016-01-01 | fix calculation for storm sinking the ship | B. Watson |
2016-01-01 | avoid graphics glitch | B. Watson |
2016-01-01 | graphical title, Makefile clean/documentation | B. Watson |
2015-12-31 | remove commented-out cruft, use ATASCII box for final_stats() | B. Watson |
2015-12-31 | eliminate stdio.h, fix some bugs | B. Watson |
2015-12-31 | fix mchenry() spacing | B. Watson |
2015-12-31 | add .gitignore | B. Watson |
2015-12-31 | faster redraws, fix damage bug, fix mchenry damage calcs | B. Watson |
2015-12-31 | faster screen updates, requires git cc65 | B. Watson |
2015-12-30 | Better looking damage | B. Watson |
2015-12-30 | Visible damage | B. Watson |