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AgeCommit message (Collapse)Author
2016-02-11update README.txtB. Watson
2016-01-26fix prices not being reset, make cursor less visibleB. Watson
2016-01-20document new features and bugsB. Watson
2016-01-18readmeB. Watson
2016-01-18fix big_negate, allow lowercase z in firm name, tighten up bigfloat.sB. Watson
2016-01-17save a few bytes, use a proper loop for flashing enemy shipsB. Watson
2016-01-17fix final_stats() negative finalcash and scoreB. Watson
2016-01-16you're a (m|b|tr)illionaire, plus tighten up code some moreB. Watson
2016-01-12move memory layout around to free more code spaceB. Watson
2016-01-09code shrinkageB. Watson
2016-01-08fancy_numbers replacement, make some variables chars/ints instead of longsB. Watson
2016-01-08fix POKEY random wrappers, I hopeB. Watson
2016-01-081 ship approaching (not ships), fix randi() wrapper for rand()B. Watson
2016-01-07temporarily switch back to cc65's rand()B. Watson
2016-01-07update readme, dike out unused soundsB. Watson
2016-01-07first pass at soundsB. Watson
2016-01-06finishing touches of compression, attempt to fix damage calc issueB. Watson
2016-01-03choose pallette on title screen (atari logo key)B. Watson
2016-01-02leave title screen showing while loading (not quite right yet)B. Watson
2016-01-01fix calculation for storm sinking the shipB. Watson
2016-01-01graphical title, Makefile clean/documentationB. Watson
2015-12-31faster screen updates, requires git cc65B. Watson
2015-12-29initial commitB. Watson