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taipan
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Taipan! for the Atari 800/XL/XE
urchlay -at- slackware _dot_ uk
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2016-01-26
fix prices not being reset, make cursor less visible
B. Watson
2016-01-20
document new features and bugs
B. Watson
2016-01-18
readme
B. Watson
2016-01-18
fix big_negate, allow lowercase z in firm name, tighten up bigfloat.s
B. Watson
2016-01-17
save a few bytes, use a proper loop for flashing enemy ships
B. Watson
2016-01-17
fix final_stats() negative finalcash and score
B. Watson
2016-01-16
you're a (m|b|tr)illionaire, plus tighten up code some more
B. Watson
2016-01-12
move memory layout around to free more code space
B. Watson
2016-01-09
code shrinkage
B. Watson
2016-01-08
fancy_numbers replacement, make some variables chars/ints instead of longs
B. Watson
2016-01-08
fix POKEY random wrappers, I hope
B. Watson
2016-01-08
1 ship approaching (not ships), fix randi() wrapper for rand()
B. Watson
2016-01-07
temporarily switch back to cc65's rand()
B. Watson
2016-01-07
update readme, dike out unused sounds
B. Watson
2016-01-07
first pass at sounds
B. Watson
2016-01-06
finishing touches of compression, attempt to fix damage calc issue
B. Watson
2016-01-03
choose pallette on title screen (atari logo key)
B. Watson
2016-01-02
leave title screen showing while loading (not quite right yet)
B. Watson
2016-01-01
fix calculation for storm sinking the ship
B. Watson
2016-01-01
graphical title, Makefile clean/documentation
B. Watson
2015-12-31
faster screen updates, requires git cc65
B. Watson
2015-12-29
initial commit
B. Watson