Age | Commit message (Expand) | Author |
2016-01-20 | document new features and bugs | B. Watson |
2016-01-18 | readme | B. Watson |
2016-01-18 | fix big_negate, allow lowercase z in firm name, tighten up bigfloat.s | B. Watson |
2016-01-17 | save a few bytes, use a proper loop for flashing enemy ships | B. Watson |
2016-01-17 | fix final_stats() negative finalcash and score | B. Watson |
2016-01-16 | you're a (m|b|tr)illionaire, plus tighten up code some more | B. Watson |
2016-01-12 | move memory layout around to free more code space | B. Watson |
2016-01-09 | code shrinkage | B. Watson |
2016-01-08 | fancy_numbers replacement, make some variables chars/ints instead of longs | B. Watson |
2016-01-08 | fix POKEY random wrappers, I hope | B. Watson |
2016-01-08 | 1 ship approaching (not ships), fix randi() wrapper for rand() | B. Watson |
2016-01-07 | temporarily switch back to cc65's rand() | B. Watson |
2016-01-07 | update readme, dike out unused sounds | B. Watson |
2016-01-07 | first pass at sounds | B. Watson |
2016-01-06 | finishing touches of compression, attempt to fix damage calc issue | B. Watson |
2016-01-03 | choose pallette on title screen (atari logo key) | B. Watson |
2016-01-02 | leave title screen showing while loading (not quite right yet) | B. Watson |
2016-01-01 | fix calculation for storm sinking the ship | B. Watson |
2016-01-01 | graphical title, Makefile clean/documentation | B. Watson |
2015-12-31 | faster screen updates, requires git cc65 | B. Watson |
2015-12-29 | initial commit | B. Watson |